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Draft invisibles' tabs display
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parent
4f8607039c
commit
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3 changed files with 75 additions and 11 deletions
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@ -1359,7 +1359,11 @@ impl EditorElement {
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highlight_style = Some(diagnostic_highlight);
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}
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(chunk.text, highlight_style)
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HighlightedChunk {
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chunk: chunk.text,
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style: highlight_style,
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is_tab: chunk.is_tab,
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}
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});
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layout_highlighted_chunks(
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chunks,
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@ -6,7 +6,7 @@ use crate::{
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vector::{vec2f, Vector2F},
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},
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json::{ToJson, Value},
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text_layout::{Line, RunStyle, ShapedBoundary},
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text_layout::{Invisible, Line, RunStyle, ShapedBoundary},
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AppContext, Element, FontCache, LayoutContext, SceneBuilder, SizeConstraint, TextLayoutCache,
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View, ViewContext,
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};
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@ -114,7 +114,11 @@ impl<V: View> Element<V> for Text {
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} else {
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result = None;
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}
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result
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result.map(|(chunk, style)| HighlightedChunk {
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chunk,
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style,
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is_tab: false,
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})
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});
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// Perform shaping on these highlighted chunks
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@ -337,9 +341,25 @@ impl<V: View> Element<V> for Text {
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}
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}
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pub struct HighlightedChunk<'a> {
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pub chunk: &'a str,
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pub style: Option<HighlightStyle>,
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pub is_tab: bool,
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}
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impl<'a> HighlightedChunk<'a> {
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fn plain_str(str_symbols: &'a str) -> Self {
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Self {
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chunk: str_symbols,
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style: None,
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is_tab: str_symbols == "\t",
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}
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}
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}
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/// Perform text layout on a series of highlighted chunks of text.
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pub fn layout_highlighted_chunks<'a>(
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chunks: impl Iterator<Item = (&'a str, Option<HighlightStyle>)>,
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chunks: impl Iterator<Item = HighlightedChunk<'a>>,
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text_style: &TextStyle,
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text_layout_cache: &TextLayoutCache,
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font_cache: &Arc<FontCache>,
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@ -348,13 +368,17 @@ pub fn layout_highlighted_chunks<'a>(
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) -> Vec<Line> {
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let mut layouts = Vec::with_capacity(max_line_count);
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let mut line = String::new();
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let mut invisibles = Vec::new();
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let mut styles = Vec::new();
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let mut row = 0;
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let mut line_exceeded_max_len = false;
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for (chunk, highlight_style) in chunks.chain([("\n", Default::default())]) {
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for (ix, mut line_chunk) in chunk.split('\n').enumerate() {
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for highlighted_chunk in chunks.chain(std::iter::once(HighlightedChunk::plain_str("\n"))) {
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for (ix, mut line_chunk) in highlighted_chunk.chunk.split('\n').enumerate() {
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if ix > 0 {
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layouts.push(text_layout_cache.layout_str(&line, text_style.font_size, &styles));
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let mut laid_out_line =
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text_layout_cache.layout_str(&line, text_style.font_size, &styles);
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laid_out_line.invisibles.extend(invisibles.drain(..));
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layouts.push(laid_out_line);
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line.clear();
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styles.clear();
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row += 1;
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@ -365,7 +389,7 @@ pub fn layout_highlighted_chunks<'a>(
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}
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if !line_chunk.is_empty() && !line_exceeded_max_len {
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let text_style = if let Some(style) = highlight_style {
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let text_style = if let Some(style) = highlighted_chunk.style {
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text_style
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.clone()
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.highlight(style, font_cache)
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@ -384,7 +408,6 @@ pub fn layout_highlighted_chunks<'a>(
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line_exceeded_max_len = true;
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}
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line.push_str(line_chunk);
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styles.push((
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line_chunk.len(),
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RunStyle {
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@ -393,6 +416,12 @@ pub fn layout_highlighted_chunks<'a>(
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underline: text_style.underline,
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},
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));
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if highlighted_chunk.is_tab {
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invisibles.push(Invisible::Tab {
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range: line.len()..line.len() + line_chunk.len(),
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});
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}
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line.push_str(line_chunk);
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}
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}
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}
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@ -11,6 +11,7 @@ use crate::{
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window::WindowContext,
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SceneBuilder,
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};
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use itertools::Itertools;
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use ordered_float::OrderedFloat;
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use parking_lot::{Mutex, RwLock, RwLockUpgradableReadGuard};
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use smallvec::SmallVec;
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@ -178,6 +179,7 @@ impl<'a> Hash for CacheKeyRef<'a> {
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pub struct Line {
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layout: Arc<LineLayout>,
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style_runs: SmallVec<[StyleRun; 32]>,
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pub invisibles: SmallVec<[Invisible; 32]>,
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}
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#[derive(Debug, Clone, Copy)]
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@ -211,6 +213,12 @@ pub struct Glyph {
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pub is_emoji: bool,
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}
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#[derive(Debug, Clone)]
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pub enum Invisible {
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Tab { range: std::ops::Range<usize> },
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Whitespace { range: std::ops::Range<usize> },
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}
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impl Line {
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fn new(layout: Arc<LineLayout>, runs: &[(usize, RunStyle)]) -> Self {
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let mut style_runs = SmallVec::new();
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@ -221,7 +229,11 @@ impl Line {
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underline: style.underline,
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});
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}
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Self { layout, style_runs }
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Self {
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layout,
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style_runs,
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invisibles: SmallVec::new(),
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}
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}
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pub fn runs(&self) -> &[Run] {
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@ -298,6 +310,16 @@ impl Line {
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let mut color = Color::black();
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let mut underline = None;
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let tab_ranges = self
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.invisibles
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.iter()
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.filter_map(|invisible| match invisible {
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Invisible::Tab { range } => Some(range),
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Invisible::Whitespace { .. } => None,
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})
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.sorted_by(|tab_range_1, tab_range_2| tab_range_1.start.cmp(&tab_range_2.start))
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.collect::<Vec<_>>();
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for run in &self.layout.runs {
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let max_glyph_width = cx
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.font_cache
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@ -364,10 +386,19 @@ impl Line {
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origin: glyph_origin,
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});
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} else {
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let id = if tab_ranges.iter().any(|tab_range| {
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tab_range.start <= glyph.index && glyph.index < tab_range.end
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}) {
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// TODO kb get a proper (cached) glyph
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glyph.id + 100
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} else {
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glyph.id
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};
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scene.push_glyph(scene::Glyph {
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font_id: run.font_id,
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font_size: self.layout.font_size,
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id: glyph.id,
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id,
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origin: glyph_origin,
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color,
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});
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