mirror of
https://github.com/zed-industries/zed.git
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Add new Button
and IconButton
components (#3448)
This PR adds new `Button` and `IconButton` components built on top of our new button abstractions. Both of these buttons are built from the common `ButtonLike` base, and implement the `ButtonCommon` (name TBD) trait in order to provide a common interface. There are still some visual tweaks that we'll need to make to the new buttons, but those should be straightforward to make after we land this. Release Notes: - N/A
This commit is contained in:
parent
df5de47a78
commit
b357ae4dc3
23 changed files with 324 additions and 682 deletions
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@ -178,6 +178,7 @@ use gpui::{
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use project::Fs;
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use serde_derive::{Deserialize, Serialize};
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use settings::{Settings, SettingsStore};
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use ui::prelude::*;
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use ui::{
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h_stack, v_stack, Avatar, Button, Color, ContextMenu, Icon, IconButton, IconElement, IconSize,
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Label, List, ListHeader, ListItem, Tooltip,
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@ -2338,18 +2339,20 @@ impl CollabPanel {
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}
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fn render_signed_out(&mut self, cx: &mut ViewContext<Self>) -> Div {
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v_stack().child(Button::new("Sign in to collaborate").on_click(cx.listener(
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|this, _, cx| {
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let client = this.client.clone();
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cx.spawn(|_, mut cx| async move {
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client
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.authenticate_and_connect(true, &cx)
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.await
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.notify_async_err(&mut cx);
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})
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.detach()
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},
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)))
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v_stack().child(
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Button::new("sign_in", "Sign in to collaborate").on_click(cx.listener(
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|this, _, cx| {
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let client = this.client.clone();
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cx.spawn(|_, mut cx| async move {
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client
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.authenticate_and_connect(true, &cx)
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.await
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.notify_async_err(&mut cx);
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})
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.detach()
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},
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)),
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)
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}
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fn render_signed_in(&mut self, cx: &mut ViewContext<Self>) -> List {
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@ -2564,7 +2567,7 @@ impl CollabPanel {
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.group_hover("", |style| style.visible())
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.child(
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IconButton::new("remove_contact", Icon::Close)
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.color(Color::Muted)
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.icon_color(Color::Muted)
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.tooltip(|cx| Tooltip::text("Remove Contact", cx))
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.on_click(cx.listener(move |this, _, cx| {
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this.remove_contact(user_id, &github_login, cx);
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@ -2688,13 +2691,13 @@ impl CollabPanel {
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.on_click(cx.listener(move |this, _, cx| {
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this.respond_to_contact_request(user_id, false, cx);
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}))
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.color(color)
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.icon_color(color)
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.tooltip(|cx| Tooltip::text("Decline invite", cx)),
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IconButton::new("remove_contact", Icon::Check)
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.on_click(cx.listener(move |this, _, cx| {
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this.respond_to_contact_request(user_id, true, cx);
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}))
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.color(color)
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.icon_color(color)
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.tooltip(|cx| Tooltip::text("Accept invite", cx)),
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]
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} else {
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@ -2703,7 +2706,7 @@ impl CollabPanel {
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.on_click(cx.listener(move |this, _, cx| {
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this.remove_contact(user_id, &github_login, cx);
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}))
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.color(color)
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.icon_color(color)
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.tooltip(|cx| Tooltip::text("Cancel invite", cx))]
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};
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@ -2846,7 +2849,7 @@ impl CollabPanel {
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"channel_chat",
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Icon::MessageBubbles,
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)
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.color(if has_messages_notification {
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.icon_color(if has_messages_notification {
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Color::Default
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} else {
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Color::Muted
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@ -2861,7 +2864,7 @@ impl CollabPanel {
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.group_hover("", |style| style.visible())
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.child(
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IconButton::new("channel_notes", Icon::File)
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.color(if has_notes_notification {
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.icon_color(if has_notes_notification {
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Color::Default
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} else {
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Color::Muted
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@ -37,10 +37,7 @@ use gpui::{
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};
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use project::Project;
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use theme::ActiveTheme;
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use ui::{
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h_stack, Avatar, Button, ButtonCommon, ButtonLike, ButtonVariant, Clickable, Color, IconButton,
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IconElement, IconSize, KeyBinding, Tooltip,
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};
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use ui::{h_stack, prelude::*, Avatar, Button, ButtonStyle2, IconButton, KeyBinding, Tooltip};
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use util::ResultExt;
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use workspace::{notifications::NotifyResultExt, Workspace};
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@ -156,8 +153,8 @@ impl Render for CollabTitlebarItem {
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.border_color(gpui::red())
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.id("project_owner_indicator")
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.child(
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Button::new("player")
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.variant(ButtonVariant::Ghost)
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Button::new("player", "player")
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.style(ButtonStyle2::Subtle)
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.color(Some(Color::Player(0))),
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)
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.tooltip(move |cx| Tooltip::text("Toggle following", cx)),
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@ -168,7 +165,10 @@ impl Render for CollabTitlebarItem {
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.border()
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.border_color(gpui::red())
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.id("titlebar_project_menu_button")
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.child(Button::new("project_name").variant(ButtonVariant::Ghost))
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.child(
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Button::new("project_name", "project_name")
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.style(ButtonStyle2::Subtle),
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)
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.tooltip(move |cx| Tooltip::text("Recent Projects", cx)),
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)
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// TODO - Add git menu
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@ -178,8 +178,8 @@ impl Render for CollabTitlebarItem {
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.border_color(gpui::red())
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.id("titlebar_git_menu_button")
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.child(
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Button::new("branch_name")
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.variant(ButtonVariant::Ghost)
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Button::new("branch_name", "branch_name")
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.style(ButtonStyle2::Subtle)
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.color(Some(Color::Muted)),
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)
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.tooltip(move |cx| {
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@ -238,7 +238,10 @@ impl Render for CollabTitlebarItem {
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h_stack()
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.child(
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h_stack()
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.child(Button::new(if is_shared { "Unshare" } else { "Share" }))
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.child(Button::new(
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"toggle_sharing",
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if is_shared { "Unshare" } else { "Share" },
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))
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.child(IconButton::new("leave-call", ui::Icon::Exit).on_click({
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let workspace = workspace.clone();
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move |_, cx| {
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@ -291,7 +294,7 @@ impl Render for CollabTitlebarItem {
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this.child(ui::Avatar::data(avatar))
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})
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} else {
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this.child(Button::new("Sign in").on_click(move |_, cx| {
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this.child(Button::new("sign_in", "Sign in").on_click(move |_, cx| {
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let client = client.clone();
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cx.spawn(move |mut cx| async move {
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client
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@ -301,27 +304,6 @@ impl Render for CollabTitlebarItem {
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})
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.detach();
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}))
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// Temporary, will be removed when the last part of button2 is merged
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.child(
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div().border().border_color(gpui::blue()).child(
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ButtonLike::new("test-button")
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.children([
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Avatar::uri(
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"https://avatars.githubusercontent.com/u/1714999?v=4",
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)
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.into_element()
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.into_any(),
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IconElement::new(ui::Icon::ChevronDown)
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.size(IconSize::Small)
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.into_element()
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.into_any(),
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])
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.on_click(move |event, _cx| {
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dbg!(format!("clicked: {:?}", event.down.position));
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})
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.tooltip(|cx| Tooltip::text("Test tooltip", cx)),
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),
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)
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}
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})
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}
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@ -2,10 +2,11 @@ use crate::notification_window_options;
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use call::{ActiveCall, IncomingCall};
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use futures::StreamExt;
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use gpui::{
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div, green, px, red, AppContext, Div, Element, ParentElement, Render, RenderOnce,
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StatefulInteractiveElement, Styled, ViewContext, VisualContext as _, WindowHandle,
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div, px, red, AppContext, Div, Element, ParentElement, Render, RenderOnce, Styled, ViewContext,
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VisualContext as _, WindowHandle,
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};
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use std::sync::{Arc, Weak};
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use ui::prelude::*;
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use ui::{h_stack, v_stack, Avatar, Button, Label};
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use util::ResultExt;
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use workspace::AppState;
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@ -199,14 +200,24 @@ impl IncomingCallNotification {
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fn render_buttons(&self, cx: &mut ViewContext<Self>) -> impl Element {
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h_stack()
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.child(Button::new("Accept").render(cx).bg(green()).on_click({
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let state = self.state.clone();
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move |_, cx| state.respond(true, cx)
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}))
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.child(Button::new("Decline").render(cx).bg(red()).on_click({
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let state = self.state.clone();
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move |_, cx| state.respond(false, cx)
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}))
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.child(
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Button::new("accept", "Accept")
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.render(cx)
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// .bg(green())
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.on_click({
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let state = self.state.clone();
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move |_, cx| state.respond(true, cx)
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}),
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)
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.child(
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Button::new("decline", "Decline")
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.render(cx)
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// .bg(red())
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.on_click({
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let state = self.state.clone();
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move |_, cx| state.respond(false, cx)
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}),
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)
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// enum Accept {}
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// enum Decline {}
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@ -1,5 +1,6 @@
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use crate::ProjectDiagnosticsEditor;
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use gpui::{div, Div, EventEmitter, ParentElement, Render, ViewContext, WeakView};
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use ui::prelude::*;
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use ui::{Icon, IconButton, Tooltip};
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use workspace::{item::ItemHandle, ToolbarItemEvent, ToolbarItemLocation, ToolbarItemView};
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@ -99,7 +99,8 @@ use text::{OffsetUtf16, Rope};
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use theme::{
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ActiveTheme, DiagnosticStyle, PlayerColor, SyntaxTheme, Theme, ThemeColors, ThemeSettings,
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};
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use ui::{h_stack, v_stack, HighlightedLabel, IconButton, Popover, StyledExt, Tooltip};
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use ui::prelude::*;
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use ui::{h_stack, v_stack, HighlightedLabel, IconButton, Popover, Tooltip};
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use util::{post_inc, RangeExt, ResultExt, TryFutureExt};
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use workspace::{
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item::{ItemEvent, ItemHandle},
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@ -4391,7 +4392,7 @@ impl Editor {
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editor.fold_at(&FoldAt { buffer_row }, cx);
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}
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}))
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.color(ui::Color::Muted)
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.icon_color(ui::Color::Muted)
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})
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})
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.flatten()
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@ -48,6 +48,7 @@ use std::{
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};
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use sum_tree::Bias;
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use theme::{ActiveTheme, PlayerColor};
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use ui::prelude::*;
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use ui::{h_stack, IconButton, Tooltip};
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use util::ResultExt;
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use workspace::item::Item;
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@ -18,7 +18,7 @@ use project::search::SearchQuery;
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use serde::Deserialize;
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use std::{any::Any, sync::Arc};
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use ui::{h_stack, ButtonGroup, Icon, IconButton, IconElement};
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use ui::{h_stack, Icon, IconButton, IconElement};
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use util::ResultExt;
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use workspace::{
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item::ItemHandle,
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@ -214,10 +214,11 @@ impl Render for BufferSearchBar {
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.child(
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h_stack()
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.flex_none()
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.child(ButtonGroup::new(vec![
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search_button_for_mode(SearchMode::Text),
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search_button_for_mode(SearchMode::Regex),
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]))
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.child(
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h_stack()
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.child(search_button_for_mode(SearchMode::Text))
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.child(search_button_for_mode(SearchMode::Regex)),
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)
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.when(supported_options.replacement, |this| {
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this.child(super::toggle_replace_button(self.replace_enabled))
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}),
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@ -586,8 +587,7 @@ impl BufferSearchBar {
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// let style = theme.search.action_button.clone();
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IconButton::new(0, ui::Icon::SelectAll)
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.on_click(|_, cx| cx.dispatch_action(Box::new(SelectAllMatches)))
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IconButton::new(0, ui::Icon::SelectAll).action(Box::new(SelectAllMatches))
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}
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pub fn activate_search_mode(&mut self, mode: SearchMode, cx: &mut ViewContext<Self>) {
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@ -3,7 +3,8 @@ pub use buffer_search::BufferSearchBar;
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use gpui::{actions, Action, AppContext, IntoElement};
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pub use mode::SearchMode;
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use project::search::SearchQuery;
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use ui::ButtonVariant;
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use ui::prelude::*;
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use ui::{ButtonStyle2, Icon, IconButton};
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//pub use project_search::{ProjectSearchBar, ProjectSearchView};
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// use theme::components::{
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// action_button::Button, svg::Svg, ComponentExt, IconButtonStyle, ToggleIconButtonStyle,
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@ -83,35 +84,35 @@ impl SearchOptions {
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}
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pub fn as_button(&self, active: bool) -> impl IntoElement {
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ui::IconButton::new(0, self.icon())
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IconButton::new(0, self.icon())
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.on_click({
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let action = self.to_toggle_action();
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move |_, cx| {
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cx.dispatch_action(action.boxed_clone());
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}
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})
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.variant(ui::ButtonVariant::Ghost)
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.when(active, |button| button.variant(ButtonVariant::Filled))
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.style(ButtonStyle2::Subtle)
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.when(active, |button| button.style(ButtonStyle2::Filled))
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}
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}
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fn toggle_replace_button(active: bool) -> impl IntoElement {
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// todo: add toggle_replace button
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ui::IconButton::new(0, ui::Icon::Replace)
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IconButton::new(0, Icon::Replace)
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.on_click(|_, cx| {
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cx.dispatch_action(Box::new(ToggleReplace));
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cx.notify();
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})
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.variant(ui::ButtonVariant::Ghost)
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.when(active, |button| button.variant(ButtonVariant::Filled))
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.style(ButtonStyle2::Subtle)
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.when(active, |button| button.style(ButtonStyle2::Filled))
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}
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fn render_replace_button(
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action: impl Action + 'static + Send + Sync,
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icon: ui::Icon,
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icon: Icon,
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) -> impl IntoElement {
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// todo: add tooltip
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ui::IconButton::new(0, icon).on_click(move |_, cx| {
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IconButton::new(0, icon).on_click(move |_, cx| {
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cx.dispatch_action(action.boxed_clone());
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})
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}
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|
|
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@ -1,5 +1,6 @@
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use gpui::{ClickEvent, IntoElement, WindowContext};
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use ui::{Button, ButtonVariant, IconButton};
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use ui::prelude::*;
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use ui::{Button, IconButton};
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use crate::mode::SearchMode;
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@ -23,13 +24,7 @@ pub(crate) fn render_search_mode_button(
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is_active: bool,
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on_click: impl Fn(&ClickEvent, &mut WindowContext) + 'static,
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) -> Button {
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let button_variant = if is_active {
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ButtonVariant::Filled
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} else {
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ButtonVariant::Ghost
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};
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Button::new(mode.label())
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Button::new(mode.label(), mode.label())
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.selected(is_active)
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.on_click(on_click)
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.variant(button_variant)
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}
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|
|
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@ -1,12 +1,10 @@
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mod avatar;
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mod button;
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mod button2;
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mod checkbox;
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mod context_menu;
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mod disclosure;
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mod divider;
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mod icon;
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mod icon_button;
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mod keybinding;
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mod label;
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mod list;
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|
@ -19,13 +17,11 @@ mod stories;
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pub use avatar::*;
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pub use button::*;
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pub use button2::*;
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pub use checkbox::*;
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pub use context_menu::*;
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pub use disclosure::*;
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pub use divider::*;
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pub use icon::*;
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pub use icon_button::*;
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pub use keybinding::*;
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pub use label::*;
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pub use list::*;
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|
|
|
@ -1,228 +0,0 @@
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use gpui::{
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ClickEvent, DefiniteLength, Div, Hsla, IntoElement, StatefulInteractiveElement, WindowContext,
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};
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use std::rc::Rc;
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use crate::prelude::*;
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use crate::{h_stack, Color, Icon, IconButton, IconElement, Label, LineHeightStyle};
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/// Provides the flexibility to use either a standard
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/// button or an icon button in a given context.
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pub enum ButtonOrIconButton {
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Button(Button),
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IconButton(IconButton),
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}
|
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|
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impl From<Button> for ButtonOrIconButton {
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fn from(value: Button) -> Self {
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Self::Button(value)
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}
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}
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impl From<IconButton> for ButtonOrIconButton {
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fn from(value: IconButton) -> Self {
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Self::IconButton(value)
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}
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}
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#[derive(Default, PartialEq, Clone, Copy)]
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pub enum IconPosition {
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#[default]
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Left,
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Right,
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}
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#[derive(Default, Copy, Clone, PartialEq)]
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pub enum ButtonVariant {
|
||||
#[default]
|
||||
Ghost,
|
||||
Filled,
|
||||
}
|
||||
|
||||
impl ButtonVariant {
|
||||
pub fn bg_color(&self, cx: &mut WindowContext) -> Hsla {
|
||||
match self {
|
||||
ButtonVariant::Ghost => cx.theme().colors().ghost_element_background,
|
||||
ButtonVariant::Filled => cx.theme().colors().element_background,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn bg_color_hover(&self, cx: &mut WindowContext) -> Hsla {
|
||||
match self {
|
||||
ButtonVariant::Ghost => cx.theme().colors().ghost_element_hover,
|
||||
ButtonVariant::Filled => cx.theme().colors().element_hover,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn bg_color_active(&self, cx: &mut WindowContext) -> Hsla {
|
||||
match self {
|
||||
ButtonVariant::Ghost => cx.theme().colors().ghost_element_active,
|
||||
ButtonVariant::Filled => cx.theme().colors().element_active,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(IntoElement)]
|
||||
pub struct Button {
|
||||
disabled: bool,
|
||||
click_handler: Option<Rc<dyn Fn(&ClickEvent, &mut WindowContext)>>,
|
||||
icon: Option<Icon>,
|
||||
icon_position: Option<IconPosition>,
|
||||
label: SharedString,
|
||||
variant: ButtonVariant,
|
||||
width: Option<DefiniteLength>,
|
||||
color: Option<Color>,
|
||||
}
|
||||
|
||||
impl RenderOnce for Button {
|
||||
type Rendered = gpui::Stateful<Div>;
|
||||
|
||||
fn render(self, cx: &mut WindowContext) -> Self::Rendered {
|
||||
let (icon_color, label_color) = match (self.disabled, self.color) {
|
||||
(true, _) => (Color::Disabled, Color::Disabled),
|
||||
(_, None) => (Color::Default, Color::Default),
|
||||
(_, Some(color)) => (Color::from(color), color),
|
||||
};
|
||||
|
||||
let mut button = h_stack()
|
||||
.id(SharedString::from(format!("{}", self.label)))
|
||||
.relative()
|
||||
.p_1()
|
||||
.text_ui()
|
||||
.rounded_md()
|
||||
.bg(self.variant.bg_color(cx))
|
||||
.cursor_pointer()
|
||||
.hover(|style| style.bg(self.variant.bg_color_hover(cx)))
|
||||
.active(|style| style.bg(self.variant.bg_color_active(cx)));
|
||||
|
||||
match (self.icon, self.icon_position) {
|
||||
(Some(_), Some(IconPosition::Left)) => {
|
||||
button = button
|
||||
.gap_1()
|
||||
.child(self.render_label(label_color))
|
||||
.children(self.render_icon(icon_color))
|
||||
}
|
||||
(Some(_), Some(IconPosition::Right)) => {
|
||||
button = button
|
||||
.gap_1()
|
||||
.children(self.render_icon(icon_color))
|
||||
.child(self.render_label(label_color))
|
||||
}
|
||||
(_, _) => button = button.child(self.render_label(label_color)),
|
||||
}
|
||||
|
||||
if let Some(width) = self.width {
|
||||
button = button.w(width).justify_center();
|
||||
}
|
||||
|
||||
if let Some(click_handler) = self.click_handler.clone() {
|
||||
button = button.on_click(move |event, cx| {
|
||||
click_handler(event, cx);
|
||||
});
|
||||
}
|
||||
|
||||
button
|
||||
}
|
||||
}
|
||||
|
||||
impl Button {
|
||||
pub fn new(label: impl Into<SharedString>) -> Self {
|
||||
Self {
|
||||
disabled: false,
|
||||
click_handler: None,
|
||||
icon: None,
|
||||
icon_position: None,
|
||||
label: label.into(),
|
||||
variant: Default::default(),
|
||||
width: Default::default(),
|
||||
color: None,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn ghost(label: impl Into<SharedString>) -> Self {
|
||||
Self::new(label).variant(ButtonVariant::Ghost)
|
||||
}
|
||||
|
||||
pub fn variant(mut self, variant: ButtonVariant) -> Self {
|
||||
self.variant = variant;
|
||||
self
|
||||
}
|
||||
|
||||
pub fn icon(mut self, icon: Icon) -> Self {
|
||||
self.icon = Some(icon);
|
||||
self
|
||||
}
|
||||
|
||||
pub fn icon_position(mut self, icon_position: IconPosition) -> Self {
|
||||
if self.icon.is_none() {
|
||||
panic!("An icon must be present if an icon_position is provided.");
|
||||
}
|
||||
self.icon_position = Some(icon_position);
|
||||
self
|
||||
}
|
||||
|
||||
pub fn width(mut self, width: Option<DefiniteLength>) -> Self {
|
||||
self.width = width;
|
||||
self
|
||||
}
|
||||
|
||||
pub fn on_click(mut self, handler: impl Fn(&ClickEvent, &mut WindowContext) + 'static) -> Self {
|
||||
self.click_handler = Some(Rc::new(handler));
|
||||
self
|
||||
}
|
||||
|
||||
pub fn disabled(mut self, disabled: bool) -> Self {
|
||||
self.disabled = disabled;
|
||||
self
|
||||
}
|
||||
|
||||
pub fn color(mut self, color: Option<Color>) -> Self {
|
||||
self.color = color;
|
||||
self
|
||||
}
|
||||
|
||||
pub fn label_color(&self, color: Option<Color>) -> Color {
|
||||
if self.disabled {
|
||||
Color::Disabled
|
||||
} else if let Some(color) = color {
|
||||
color
|
||||
} else {
|
||||
Default::default()
|
||||
}
|
||||
}
|
||||
|
||||
fn render_label(&self, color: Color) -> Label {
|
||||
Label::new(self.label.clone())
|
||||
.color(color)
|
||||
.line_height_style(LineHeightStyle::UILabel)
|
||||
}
|
||||
|
||||
fn render_icon(&self, icon_color: Color) -> Option<IconElement> {
|
||||
self.icon.map(|i| IconElement::new(i).color(icon_color))
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(IntoElement)]
|
||||
pub struct ButtonGroup {
|
||||
buttons: Vec<Button>,
|
||||
}
|
||||
|
||||
impl RenderOnce for ButtonGroup {
|
||||
type Rendered = Div;
|
||||
|
||||
fn render(self, cx: &mut WindowContext) -> Self::Rendered {
|
||||
let mut group = h_stack();
|
||||
|
||||
for button in self.buttons.into_iter() {
|
||||
group = group.child(button.render(cx));
|
||||
}
|
||||
|
||||
group
|
||||
}
|
||||
}
|
||||
|
||||
impl ButtonGroup {
|
||||
pub fn new(buttons: Vec<Button>) -> Self {
|
||||
Self { buttons }
|
||||
}
|
||||
}
|
91
crates/ui2/src/components/button/button.rs
Normal file
91
crates/ui2/src/components/button/button.rs
Normal file
|
@ -0,0 +1,91 @@
|
|||
use gpui::AnyView;
|
||||
|
||||
use crate::prelude::*;
|
||||
use crate::{ButtonCommon, ButtonLike, ButtonSize2, ButtonStyle2, Label, LineHeightStyle};
|
||||
|
||||
#[derive(IntoElement)]
|
||||
pub struct Button {
|
||||
base: ButtonLike,
|
||||
label: SharedString,
|
||||
label_color: Option<Color>,
|
||||
selected: bool,
|
||||
}
|
||||
|
||||
impl Button {
|
||||
pub fn new(id: impl Into<ElementId>, label: impl Into<SharedString>) -> Self {
|
||||
Self {
|
||||
base: ButtonLike::new(id),
|
||||
label: label.into(),
|
||||
label_color: None,
|
||||
selected: false,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn selected(mut self, selected: bool) -> Self {
|
||||
self.selected = selected;
|
||||
self
|
||||
}
|
||||
|
||||
pub fn color(mut self, label_color: impl Into<Option<Color>>) -> Self {
|
||||
self.label_color = label_color.into();
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
impl Clickable for Button {
|
||||
fn on_click(
|
||||
mut self,
|
||||
handler: impl Fn(&gpui::ClickEvent, &mut WindowContext) + 'static,
|
||||
) -> Self {
|
||||
self.base = self.base.on_click(handler);
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
impl Disableable for Button {
|
||||
fn disabled(mut self, disabled: bool) -> Self {
|
||||
self.base = self.base.disabled(disabled);
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
impl ButtonCommon for Button {
|
||||
fn id(&self) -> &ElementId {
|
||||
self.base.id()
|
||||
}
|
||||
|
||||
fn style(mut self, style: ButtonStyle2) -> Self {
|
||||
self.base = self.base.style(style);
|
||||
self
|
||||
}
|
||||
|
||||
fn size(mut self, size: ButtonSize2) -> Self {
|
||||
self.base = self.base.size(size);
|
||||
self
|
||||
}
|
||||
|
||||
fn tooltip(mut self, tooltip: impl Fn(&mut WindowContext) -> AnyView + 'static) -> Self {
|
||||
self.base = self.base.tooltip(tooltip);
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
impl RenderOnce for Button {
|
||||
type Rendered = ButtonLike;
|
||||
|
||||
fn render(self, _cx: &mut WindowContext) -> Self::Rendered {
|
||||
let label_color = if self.base.disabled {
|
||||
Color::Disabled
|
||||
} else if self.selected {
|
||||
Color::Selected
|
||||
} else {
|
||||
Color::Default
|
||||
};
|
||||
|
||||
self.base.child(
|
||||
Label::new(self.label)
|
||||
.color(label_color)
|
||||
.line_height_style(LineHeightStyle::UILabel),
|
||||
)
|
||||
}
|
||||
}
|
|
@ -1,31 +1,17 @@
|
|||
use gpui::{
|
||||
rems, AnyElement, AnyView, ClickEvent, Div, Hsla, IntoElement, Rems, Stateful,
|
||||
StatefulInteractiveElement, WindowContext,
|
||||
};
|
||||
use gpui::{rems, AnyElement, AnyView, ClickEvent, Div, Hsla, Rems, Stateful};
|
||||
use smallvec::SmallVec;
|
||||
|
||||
use crate::{h_stack, prelude::*};
|
||||
use crate::h_stack;
|
||||
use crate::prelude::*;
|
||||
|
||||
// 🚧 Heavily WIP 🚧
|
||||
|
||||
// #[derive(Default, PartialEq, Clone, Copy)]
|
||||
// pub enum ButtonType2 {
|
||||
// #[default]
|
||||
// DefaultButton,
|
||||
// IconButton,
|
||||
// ButtonLike,
|
||||
// SplitButton,
|
||||
// ToggleButton,
|
||||
// }
|
||||
|
||||
#[derive(Default, PartialEq, Clone, Copy)]
|
||||
pub enum IconPosition2 {
|
||||
#[default]
|
||||
Before,
|
||||
After,
|
||||
pub trait ButtonCommon: Clickable + Disableable {
|
||||
fn id(&self) -> &ElementId;
|
||||
fn style(self, style: ButtonStyle2) -> Self;
|
||||
fn size(self, size: ButtonSize2) -> Self;
|
||||
fn tooltip(self, tooltip: impl Fn(&mut WindowContext) -> AnyView + 'static) -> Self;
|
||||
}
|
||||
|
||||
#[derive(Default, PartialEq, Clone, Copy)]
|
||||
#[derive(Debug, PartialEq, Eq, PartialOrd, Ord, Hash, Clone, Copy, Default)]
|
||||
pub enum ButtonStyle2 {
|
||||
#[default]
|
||||
Filled,
|
||||
|
@ -34,7 +20,7 @@ pub enum ButtonStyle2 {
|
|||
Transparent,
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone, Copy)]
|
||||
#[derive(Debug, Clone)]
|
||||
pub struct ButtonStyle {
|
||||
pub background: Hsla,
|
||||
pub border_color: Hsla,
|
||||
|
@ -181,82 +167,11 @@ impl ButtonSize2 {
|
|||
}
|
||||
}
|
||||
|
||||
// pub struct Button {
|
||||
// id: ElementId,
|
||||
// icon: Option<Icon>,
|
||||
// icon_color: Option<Color>,
|
||||
// icon_position: Option<IconPosition2>,
|
||||
// label: Option<Label>,
|
||||
// label_color: Option<Color>,
|
||||
// appearance: ButtonAppearance2,
|
||||
// state: InteractionState,
|
||||
// selected: bool,
|
||||
// disabled: bool,
|
||||
// tooltip: Option<Box<dyn Fn(&mut WindowContext) -> AnyView>>,
|
||||
// width: Option<DefiniteLength>,
|
||||
// action: Option<Box<dyn Fn(&MouseDownEvent, &mut WindowContext) + 'static>>,
|
||||
// secondary_action: Option<Box<dyn Fn(&MouseDownEvent, &mut WindowContext) + 'static>>,
|
||||
// /// Used to pass down some content to the button
|
||||
// /// to enable creating custom buttons.
|
||||
// children: SmallVec<[AnyElement; 2]>,
|
||||
// }
|
||||
|
||||
pub trait ButtonCommon: Clickable + Disableable {
|
||||
fn id(&self) -> &ElementId;
|
||||
fn style(self, style: ButtonStyle2) -> Self;
|
||||
fn size(self, size: ButtonSize2) -> Self;
|
||||
fn tooltip(self, tooltip: impl Fn(&mut WindowContext) -> AnyView + 'static) -> Self;
|
||||
}
|
||||
|
||||
// pub struct LabelButton {
|
||||
// // Base properties...
|
||||
// id: ElementId,
|
||||
// appearance: ButtonAppearance,
|
||||
// state: InteractionState,
|
||||
// disabled: bool,
|
||||
// size: ButtonSize,
|
||||
// tooltip: Option<Box<dyn Fn(&mut WindowContext) -> AnyView>>,
|
||||
// width: Option<DefiniteLength>,
|
||||
// // Button-specific properties...
|
||||
// label: Option<SharedString>,
|
||||
// label_color: Option<Color>,
|
||||
// icon: Option<Icon>,
|
||||
// icon_color: Option<Color>,
|
||||
// icon_position: Option<IconPosition>,
|
||||
// // Define more fields for additional properties as needed
|
||||
// }
|
||||
|
||||
// impl ButtonCommon for LabelButton {
|
||||
// fn id(&self) -> &ElementId {
|
||||
// &self.id
|
||||
// }
|
||||
|
||||
// fn appearance(&mut self, appearance: ButtonAppearance) -> &mut Self {
|
||||
// self.style= style;
|
||||
// self
|
||||
// }
|
||||
// // implement methods from ButtonCommon trait...
|
||||
// }
|
||||
|
||||
// impl LabelButton {
|
||||
// pub fn new(id: impl Into<ElementId>, label: impl Into<SharedString>) -> Self {
|
||||
// Self {
|
||||
// id: id.into(),
|
||||
// label: Some(label.into()),
|
||||
// // initialize other fields with default values...
|
||||
// }
|
||||
// }
|
||||
|
||||
// // ... Define other builder methods specific to Button type...
|
||||
// }
|
||||
|
||||
// TODO: Icon Button
|
||||
|
||||
#[derive(IntoElement)]
|
||||
pub struct ButtonLike {
|
||||
id: ElementId,
|
||||
style: ButtonStyle2,
|
||||
disabled: bool,
|
||||
pub(super) style: ButtonStyle2,
|
||||
pub(super) disabled: bool,
|
||||
size: ButtonSize2,
|
||||
tooltip: Option<Box<dyn Fn(&mut WindowContext) -> AnyView>>,
|
||||
on_click: Option<Box<dyn Fn(&ClickEvent, &mut WindowContext) + 'static>>,
|
||||
|
@ -325,6 +240,12 @@ impl ButtonCommon for ButtonLike {
|
|||
}
|
||||
}
|
||||
|
||||
impl ParentElement for ButtonLike {
|
||||
fn children_mut(&mut self) -> &mut SmallVec<[AnyElement; 2]> {
|
||||
&mut self.children
|
||||
}
|
||||
}
|
||||
|
||||
impl RenderOnce for ButtonLike {
|
||||
type Rendered = Stateful<Div>;
|
||||
|
||||
|
@ -349,57 +270,3 @@ impl RenderOnce for ButtonLike {
|
|||
.children(self.children)
|
||||
}
|
||||
}
|
||||
|
||||
impl ParentElement for ButtonLike {
|
||||
fn children_mut(&mut self) -> &mut SmallVec<[AnyElement; 2]> {
|
||||
&mut self.children
|
||||
}
|
||||
}
|
||||
|
||||
// pub struct ToggleButton {
|
||||
// // based on either IconButton2 or Button, with additional 'selected: bool' property
|
||||
// }
|
||||
|
||||
// impl ButtonCommon for ToggleButton {
|
||||
// fn id(&self) -> &ElementId {
|
||||
// &self.id
|
||||
// }
|
||||
// // ... Implement other methods from ButtonCommon trait with builder patterns...
|
||||
// }
|
||||
|
||||
// impl ToggleButton {
|
||||
// pub fn new() -> Self {
|
||||
// // Initialize with default values
|
||||
// Self {
|
||||
// // ... initialize fields, possibly with defaults or required parameters...
|
||||
// }
|
||||
// }
|
||||
|
||||
// // ... Define other builder methods specific to ToggleButton type...
|
||||
// }
|
||||
|
||||
// pub struct SplitButton {
|
||||
// // Base properties...
|
||||
// id: ElementId,
|
||||
// // Button-specific properties, possibly including a DefaultButton
|
||||
// secondary_action: Option<Box<dyn Fn(&MouseDownEvent, &mut WindowContext)>>,
|
||||
// // More fields as necessary...
|
||||
// }
|
||||
|
||||
// impl ButtonCommon for SplitButton {
|
||||
// fn id(&self) -> &ElementId {
|
||||
// &self.id
|
||||
// }
|
||||
// // ... Implement other methods from ButtonCommon trait with builder patterns...
|
||||
// }
|
||||
|
||||
// impl SplitButton {
|
||||
// pub fn new(id: impl Into<ElementId>) -> Self {
|
||||
// Self {
|
||||
// id: id.into(),
|
||||
// // ... initialize other fields with default values...
|
||||
// }
|
||||
// }
|
||||
|
||||
// // ... Define other builder methods specific to SplitButton type...
|
||||
// }
|
102
crates/ui2/src/components/button/icon_button.rs
Normal file
102
crates/ui2/src/components/button/icon_button.rs
Normal file
|
@ -0,0 +1,102 @@
|
|||
use gpui::{Action, AnyView};
|
||||
|
||||
use crate::prelude::*;
|
||||
use crate::{ButtonCommon, ButtonLike, ButtonSize2, ButtonStyle2, Icon, IconElement, IconSize};
|
||||
|
||||
#[derive(IntoElement)]
|
||||
pub struct IconButton {
|
||||
base: ButtonLike,
|
||||
icon: Icon,
|
||||
icon_size: IconSize,
|
||||
icon_color: Color,
|
||||
selected: bool,
|
||||
}
|
||||
|
||||
impl IconButton {
|
||||
pub fn new(id: impl Into<ElementId>, icon: Icon) -> Self {
|
||||
Self {
|
||||
base: ButtonLike::new(id),
|
||||
icon,
|
||||
icon_size: IconSize::default(),
|
||||
icon_color: Color::Default,
|
||||
selected: false,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn selected(mut self, selected: bool) -> Self {
|
||||
self.selected = selected;
|
||||
self
|
||||
}
|
||||
|
||||
pub fn icon_size(mut self, icon_size: IconSize) -> Self {
|
||||
self.icon_size = icon_size;
|
||||
self
|
||||
}
|
||||
|
||||
pub fn icon_color(mut self, icon_color: Color) -> Self {
|
||||
self.icon_color = icon_color;
|
||||
self
|
||||
}
|
||||
|
||||
pub fn action(self, action: Box<dyn Action>) -> Self {
|
||||
self.on_click(move |_event, cx| cx.dispatch_action(action.boxed_clone()))
|
||||
}
|
||||
}
|
||||
|
||||
impl Clickable for IconButton {
|
||||
fn on_click(
|
||||
mut self,
|
||||
handler: impl Fn(&gpui::ClickEvent, &mut WindowContext) + 'static,
|
||||
) -> Self {
|
||||
self.base = self.base.on_click(handler);
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
impl Disableable for IconButton {
|
||||
fn disabled(mut self, disabled: bool) -> Self {
|
||||
self.base = self.base.disabled(disabled);
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
impl ButtonCommon for IconButton {
|
||||
fn id(&self) -> &ElementId {
|
||||
self.base.id()
|
||||
}
|
||||
|
||||
fn style(mut self, style: ButtonStyle2) -> Self {
|
||||
self.base = self.base.style(style);
|
||||
self
|
||||
}
|
||||
|
||||
fn size(mut self, size: ButtonSize2) -> Self {
|
||||
self.base = self.base.size(size);
|
||||
self
|
||||
}
|
||||
|
||||
fn tooltip(mut self, tooltip: impl Fn(&mut WindowContext) -> AnyView + 'static) -> Self {
|
||||
self.base = self.base.tooltip(tooltip);
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
impl RenderOnce for IconButton {
|
||||
type Rendered = ButtonLike;
|
||||
|
||||
fn render(self, _cx: &mut WindowContext) -> Self::Rendered {
|
||||
let icon_color = if self.base.disabled {
|
||||
Color::Disabled
|
||||
} else if self.selected {
|
||||
Color::Selected
|
||||
} else {
|
||||
self.icon_color
|
||||
};
|
||||
|
||||
self.base.child(
|
||||
IconElement::new(self.icon)
|
||||
.size(self.icon_size)
|
||||
.color(icon_color),
|
||||
)
|
||||
}
|
||||
}
|
7
crates/ui2/src/components/button/mod.rs
Normal file
7
crates/ui2/src/components/button/mod.rs
Normal file
|
@ -0,0 +1,7 @@
|
|||
mod button;
|
||||
mod button_like;
|
||||
mod icon_button;
|
||||
|
||||
pub use button::*;
|
||||
pub use button_like::*;
|
||||
pub use icon_button::*;
|
|
@ -39,8 +39,8 @@ impl RenderOnce for Disclosure {
|
|||
false => Icon::ChevronRight,
|
||||
},
|
||||
)
|
||||
.color(Color::Muted)
|
||||
.size(IconSize::Small)
|
||||
.icon_color(Color::Muted)
|
||||
.icon_size(IconSize::Small)
|
||||
.when_some(self.on_toggle, move |this, on_toggle| {
|
||||
this.on_click(move |event, cx| on_toggle(event, cx))
|
||||
})
|
||||
|
|
|
@ -1,135 +0,0 @@
|
|||
use crate::{h_stack, prelude::*, Icon, IconElement, IconSize};
|
||||
use gpui::{prelude::*, Action, AnyView, ClickEvent, Div, Stateful};
|
||||
|
||||
#[derive(IntoElement)]
|
||||
pub struct IconButton {
|
||||
id: ElementId,
|
||||
icon: Icon,
|
||||
color: Color,
|
||||
size: IconSize,
|
||||
variant: ButtonVariant,
|
||||
disabled: bool,
|
||||
selected: bool,
|
||||
tooltip: Option<Box<dyn Fn(&mut WindowContext) -> AnyView + 'static>>,
|
||||
on_click: Option<Box<dyn Fn(&ClickEvent, &mut WindowContext) + 'static>>,
|
||||
}
|
||||
|
||||
impl RenderOnce for IconButton {
|
||||
type Rendered = Stateful<Div>;
|
||||
|
||||
fn render(self, cx: &mut WindowContext) -> Self::Rendered {
|
||||
let icon_color = match (self.disabled, self.selected, self.color) {
|
||||
(true, _, _) => Color::Disabled,
|
||||
(false, true, _) => Color::Selected,
|
||||
_ => self.color,
|
||||
};
|
||||
|
||||
let (mut bg_color, bg_active_color) = match self.variant {
|
||||
ButtonVariant::Filled => (
|
||||
cx.theme().colors().element_background,
|
||||
cx.theme().colors().element_active,
|
||||
),
|
||||
ButtonVariant::Ghost => (
|
||||
cx.theme().colors().ghost_element_background,
|
||||
cx.theme().colors().ghost_element_active,
|
||||
),
|
||||
};
|
||||
|
||||
if self.selected {
|
||||
bg_color = cx.theme().colors().element_selected;
|
||||
}
|
||||
|
||||
let mut button = h_stack()
|
||||
.id(self.id.clone())
|
||||
.justify_center()
|
||||
.rounded_md()
|
||||
.p_1()
|
||||
.bg(bg_color)
|
||||
.cursor_pointer()
|
||||
// Nate: Trying to figure out the right places we want to show a
|
||||
// hover state here. I think it is a bit heavy to have it on every
|
||||
// place we use an icon button.
|
||||
// .hover(|style| style.bg(bg_hover_color))
|
||||
.active(|style| style.bg(bg_active_color))
|
||||
.child(
|
||||
IconElement::new(self.icon)
|
||||
.size(self.size)
|
||||
.color(icon_color),
|
||||
);
|
||||
|
||||
if let Some(click_handler) = self.on_click {
|
||||
button = button.on_click(move |event, cx| {
|
||||
cx.stop_propagation();
|
||||
click_handler(event, cx);
|
||||
})
|
||||
}
|
||||
|
||||
if let Some(tooltip) = self.tooltip {
|
||||
if !self.selected {
|
||||
button = button.tooltip(move |cx| tooltip(cx))
|
||||
}
|
||||
}
|
||||
|
||||
button
|
||||
}
|
||||
}
|
||||
|
||||
impl IconButton {
|
||||
pub fn new(id: impl Into<ElementId>, icon: Icon) -> Self {
|
||||
Self {
|
||||
id: id.into(),
|
||||
icon,
|
||||
color: Color::default(),
|
||||
size: Default::default(),
|
||||
variant: ButtonVariant::default(),
|
||||
selected: false,
|
||||
disabled: false,
|
||||
tooltip: None,
|
||||
on_click: None,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn icon(mut self, icon: Icon) -> Self {
|
||||
self.icon = icon;
|
||||
self
|
||||
}
|
||||
|
||||
pub fn color(mut self, color: Color) -> Self {
|
||||
self.color = color;
|
||||
self
|
||||
}
|
||||
|
||||
pub fn size(mut self, size: IconSize) -> Self {
|
||||
self.size = size;
|
||||
self
|
||||
}
|
||||
|
||||
pub fn variant(mut self, variant: ButtonVariant) -> Self {
|
||||
self.variant = variant;
|
||||
self
|
||||
}
|
||||
|
||||
pub fn selected(mut self, selected: bool) -> Self {
|
||||
self.selected = selected;
|
||||
self
|
||||
}
|
||||
|
||||
pub fn disabled(mut self, disabled: bool) -> Self {
|
||||
self.disabled = disabled;
|
||||
self
|
||||
}
|
||||
|
||||
pub fn tooltip(mut self, tooltip: impl Fn(&mut WindowContext) -> AnyView + 'static) -> Self {
|
||||
self.tooltip = Some(Box::new(tooltip));
|
||||
self
|
||||
}
|
||||
|
||||
pub fn on_click(mut self, handler: impl 'static + Fn(&ClickEvent, &mut WindowContext)) -> Self {
|
||||
self.on_click = Some(Box::new(handler));
|
||||
self
|
||||
}
|
||||
|
||||
pub fn action(self, action: Box<dyn Action>) -> Self {
|
||||
self.on_click(move |_event, cx| cx.dispatch_action(action.boxed_clone()))
|
||||
}
|
||||
}
|
|
@ -78,7 +78,7 @@ impl RenderOnce for ListHeader {
|
|||
h_stack()
|
||||
.gap_2()
|
||||
.items_center()
|
||||
.children(icons.into_iter().map(|i| i.color(Color::Muted))),
|
||||
.children(icons.into_iter().map(|i| i.icon_color(Color::Muted))),
|
||||
),
|
||||
Some(ListHeaderMeta::Button(label)) => div().child(label),
|
||||
Some(ListHeaderMeta::Text(label)) => div().child(label),
|
||||
|
|
|
@ -2,7 +2,7 @@ use gpui::{Div, Render};
|
|||
use story::Story;
|
||||
|
||||
use crate::prelude::*;
|
||||
use crate::{h_stack, Button, Icon, IconPosition};
|
||||
use crate::{Button, ButtonStyle2};
|
||||
|
||||
pub struct ButtonStory;
|
||||
|
||||
|
@ -12,66 +12,11 @@ impl Render for ButtonStory {
|
|||
fn render(&mut self, _cx: &mut ViewContext<Self>) -> Self::Element {
|
||||
Story::container()
|
||||
.child(Story::title_for::<Button>())
|
||||
.child(
|
||||
div()
|
||||
.flex()
|
||||
.gap_8()
|
||||
.child(
|
||||
div().child(Story::label("Ghost (Default)")).child(
|
||||
h_stack()
|
||||
.gap_2()
|
||||
.child(Button::new("Label").variant(ButtonVariant::Ghost)),
|
||||
),
|
||||
)
|
||||
.child(Story::label("Ghost – Left Icon"))
|
||||
.child(
|
||||
h_stack().gap_2().child(
|
||||
Button::new("Label")
|
||||
.variant(ButtonVariant::Ghost)
|
||||
.icon(Icon::Plus)
|
||||
.icon_position(IconPosition::Left),
|
||||
),
|
||||
),
|
||||
)
|
||||
.child(Story::label("Ghost – Right Icon"))
|
||||
.child(
|
||||
h_stack().gap_2().child(
|
||||
Button::new("Label")
|
||||
.variant(ButtonVariant::Ghost)
|
||||
.icon(Icon::Plus)
|
||||
.icon_position(IconPosition::Right),
|
||||
),
|
||||
)
|
||||
.child(
|
||||
div().child(Story::label("Filled")).child(
|
||||
h_stack()
|
||||
.gap_2()
|
||||
.child(Button::new("Label").variant(ButtonVariant::Filled)),
|
||||
),
|
||||
)
|
||||
.child(Story::label("Filled – Left Button"))
|
||||
.child(
|
||||
h_stack().gap_2().child(
|
||||
Button::new("Label")
|
||||
.variant(ButtonVariant::Filled)
|
||||
.icon(Icon::Plus)
|
||||
.icon_position(IconPosition::Left),
|
||||
),
|
||||
)
|
||||
.child(Story::label("Filled – Right Button"))
|
||||
.child(
|
||||
h_stack().gap_2().child(
|
||||
Button::new("Label")
|
||||
.variant(ButtonVariant::Filled)
|
||||
.icon(Icon::Plus)
|
||||
.icon_position(IconPosition::Right),
|
||||
),
|
||||
)
|
||||
.child(Story::label("Button with `on_click`"))
|
||||
.child(
|
||||
Button::new("Label")
|
||||
.variant(ButtonVariant::Ghost)
|
||||
.on_click(|_, _cx| println!("Button clicked.")),
|
||||
)
|
||||
.child(Story::label("Default"))
|
||||
.child(Button::new("default_filled", "Click me"))
|
||||
.child(Story::label("Default (Subtle)"))
|
||||
.child(Button::new("default_subtle", "Click me").style(ButtonStyle2::Subtle))
|
||||
.child(Story::label("Default (Transparent)"))
|
||||
.child(Button::new("default_transparent", "Click me").style(ButtonStyle2::Transparent))
|
||||
}
|
||||
}
|
||||
|
|
|
@ -8,6 +8,5 @@ pub use crate::clickable::*;
|
|||
pub use crate::disableable::*;
|
||||
pub use crate::fixed::*;
|
||||
pub use crate::selectable::*;
|
||||
pub use crate::StyledExt;
|
||||
pub use crate::{ButtonVariant, Color};
|
||||
pub use crate::{ButtonCommon, Color, StyledExt};
|
||||
pub use theme::ActiveTheme;
|
||||
|
|
|
@ -181,6 +181,7 @@ pub mod simple_message_notification {
|
|||
};
|
||||
use serde::Deserialize;
|
||||
use std::{borrow::Cow, sync::Arc};
|
||||
use ui::prelude::*;
|
||||
use ui::{h_stack, v_stack, Button, Icon, IconElement, Label, StyledExt};
|
||||
|
||||
#[derive(Clone, Default, Deserialize, PartialEq)]
|
||||
|
@ -287,12 +288,14 @@ pub mod simple_message_notification {
|
|||
),
|
||||
)
|
||||
.children(self.click_message.iter().map(|message| {
|
||||
Button::new(message.clone()).on_click(cx.listener(|this, _, cx| {
|
||||
if let Some(on_click) = this.on_click.as_ref() {
|
||||
(on_click)(cx)
|
||||
};
|
||||
this.dismiss(cx)
|
||||
}))
|
||||
Button::new(message.clone(), message.clone()).on_click(cx.listener(
|
||||
|this, _, cx| {
|
||||
if let Some(on_click) = this.on_click.as_ref() {
|
||||
(on_click)(cx)
|
||||
};
|
||||
this.dismiss(cx)
|
||||
},
|
||||
))
|
||||
}))
|
||||
}
|
||||
}
|
||||
|
|
|
@ -71,14 +71,14 @@ impl Render for StatusBar {
|
|||
div()
|
||||
.border()
|
||||
.border_color(gpui::red())
|
||||
.child(Button::new("15:22")),
|
||||
.child(Button::new("status_line_column_numbers", "15:22")),
|
||||
)
|
||||
.child(
|
||||
// TODO: Language picker
|
||||
div()
|
||||
.border()
|
||||
.border_color(gpui::red())
|
||||
.child(Button::new("Rust")),
|
||||
.child(Button::new("status_buffer_language", "Rust")),
|
||||
),
|
||||
)
|
||||
.child(
|
||||
|
|
|
@ -94,9 +94,9 @@ impl Render for Toolbar {
|
|||
.border()
|
||||
.border_color(gpui::red())
|
||||
.p_1()
|
||||
.child(Button::new("crates"))
|
||||
.child(Button::new("breadcrumb_crates", "crates"))
|
||||
.child(Label::new("/").color(Color::Muted))
|
||||
.child(Button::new("workspace2")),
|
||||
.child(Button::new("breadcrumb_workspace2", "workspace2")),
|
||||
)
|
||||
// Toolbar right side
|
||||
.child(
|
||||
|
|
Loading…
Reference in a new issue