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https://github.com/zed-industries/zed.git
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Implement activity indicator in zed2 (#3453)
No more hard-coded "Checking..."
This commit is contained in:
commit
b4a5701e12
10 changed files with 436 additions and 61 deletions
20
Cargo.lock
generated
20
Cargo.lock
generated
|
@ -19,6 +19,25 @@ dependencies = [
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"workspace",
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]
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[[package]]
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name = "activity_indicator2"
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version = "0.1.0"
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dependencies = [
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"anyhow",
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"auto_update2",
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"editor2",
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"futures 0.3.28",
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"gpui2",
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"language2",
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"project2",
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"settings2",
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"smallvec",
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"theme2",
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"ui2",
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"util",
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"workspace2",
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]
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[[package]]
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name = "addr2line"
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version = "0.17.0"
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@ -11697,6 +11716,7 @@ dependencies = [
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name = "zed2"
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version = "0.109.0"
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dependencies = [
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"activity_indicator2",
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"ai2",
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"anyhow",
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"async-compression",
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@ -1,6 +1,7 @@
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[workspace]
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members = [
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"crates/activity_indicator",
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"crates/activity_indicator2",
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"crates/ai",
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"crates/assistant",
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"crates/audio",
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28
crates/activity_indicator2/Cargo.toml
Normal file
28
crates/activity_indicator2/Cargo.toml
Normal file
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@ -0,0 +1,28 @@
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[package]
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name = "activity_indicator2"
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version = "0.1.0"
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edition = "2021"
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publish = false
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[lib]
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path = "src/activity_indicator.rs"
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doctest = false
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[dependencies]
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auto_update = { path = "../auto_update2", package = "auto_update2" }
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editor = { path = "../editor2", package = "editor2" }
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language = { path = "../language2", package = "language2" }
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gpui = { path = "../gpui2", package = "gpui2" }
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project = { path = "../project2", package = "project2" }
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settings = { path = "../settings2", package = "settings2" }
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ui = { path = "../ui2", package = "ui2" }
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util = { path = "../util" }
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theme = { path = "../theme2", package = "theme2" }
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workspace = { path = "../workspace2", package = "workspace2" }
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anyhow.workspace = true
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futures.workspace = true
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smallvec.workspace = true
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[dev-dependencies]
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editor = { path = "../editor2", package = "editor2", features = ["test-support"] }
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333
crates/activity_indicator2/src/activity_indicator.rs
Normal file
333
crates/activity_indicator2/src/activity_indicator.rs
Normal file
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@ -0,0 +1,333 @@
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use auto_update::{AutoUpdateStatus, AutoUpdater, DismissErrorMessage};
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use editor::Editor;
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use futures::StreamExt;
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use gpui::{
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actions, svg, AppContext, CursorStyle, Div, EventEmitter, InteractiveElement as _, Model,
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ParentElement as _, Render, SharedString, Stateful, StatefulInteractiveElement, Styled, View,
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ViewContext, VisualContext as _,
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};
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use language::{LanguageRegistry, LanguageServerBinaryStatus};
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use project::{LanguageServerProgress, Project};
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use smallvec::SmallVec;
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use std::{cmp::Reverse, fmt::Write, sync::Arc};
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use ui::h_stack;
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use util::ResultExt;
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use workspace::{item::ItemHandle, StatusItemView, Workspace};
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actions!(ShowErrorMessage);
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const DOWNLOAD_ICON: &str = "icons/download.svg";
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const WARNING_ICON: &str = "icons/warning.svg";
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pub enum Event {
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ShowError { lsp_name: Arc<str>, error: String },
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}
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pub struct ActivityIndicator {
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statuses: Vec<LspStatus>,
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project: Model<Project>,
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auto_updater: Option<Model<AutoUpdater>>,
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}
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struct LspStatus {
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name: Arc<str>,
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status: LanguageServerBinaryStatus,
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}
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struct PendingWork<'a> {
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language_server_name: &'a str,
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progress_token: &'a str,
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progress: &'a LanguageServerProgress,
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}
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#[derive(Default)]
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struct Content {
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icon: Option<&'static str>,
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message: String,
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on_click: Option<Arc<dyn Fn(&mut ActivityIndicator, &mut ViewContext<ActivityIndicator>)>>,
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}
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impl ActivityIndicator {
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pub fn new(
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workspace: &mut Workspace,
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languages: Arc<LanguageRegistry>,
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cx: &mut ViewContext<Workspace>,
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) -> View<ActivityIndicator> {
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let project = workspace.project().clone();
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let auto_updater = AutoUpdater::get(cx);
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let this = cx.build_view(|cx: &mut ViewContext<Self>| {
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let mut status_events = languages.language_server_binary_statuses();
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cx.spawn(|this, mut cx| async move {
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while let Some((language, event)) = status_events.next().await {
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this.update(&mut cx, |this, cx| {
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this.statuses.retain(|s| s.name != language.name());
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this.statuses.push(LspStatus {
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name: language.name(),
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status: event,
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});
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cx.notify();
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})?;
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}
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anyhow::Ok(())
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})
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.detach();
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cx.observe(&project, |_, _, cx| cx.notify()).detach();
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if let Some(auto_updater) = auto_updater.as_ref() {
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cx.observe(auto_updater, |_, _, cx| cx.notify()).detach();
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}
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// cx.observe_active_labeled_tasks(|_, cx| cx.notify())
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// .detach();
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Self {
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statuses: Default::default(),
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project: project.clone(),
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auto_updater,
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}
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});
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cx.subscribe(&this, move |workspace, _, event, cx| match event {
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Event::ShowError { lsp_name, error } => {
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if let Some(buffer) = project
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.update(cx, |project, cx| project.create_buffer(error, None, cx))
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.log_err()
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{
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buffer.update(cx, |buffer, cx| {
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buffer.edit(
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[(0..0, format!("Language server error: {}\n\n", lsp_name))],
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None,
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cx,
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);
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});
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workspace.add_item(
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Box::new(cx.build_view(|cx| {
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Editor::for_buffer(buffer, Some(project.clone()), cx)
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})),
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cx,
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);
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}
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}
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})
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.detach();
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this
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}
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fn show_error_message(&mut self, _: &ShowErrorMessage, cx: &mut ViewContext<Self>) {
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self.statuses.retain(|status| {
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if let LanguageServerBinaryStatus::Failed { error } = &status.status {
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cx.emit(Event::ShowError {
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lsp_name: status.name.clone(),
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error: error.clone(),
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});
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false
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} else {
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true
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}
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});
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cx.notify();
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}
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fn dismiss_error_message(&mut self, _: &DismissErrorMessage, cx: &mut ViewContext<Self>) {
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if let Some(updater) = &self.auto_updater {
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updater.update(cx, |updater, cx| {
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updater.dismiss_error(cx);
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});
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}
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cx.notify();
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}
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fn pending_language_server_work<'a>(
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&self,
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cx: &'a AppContext,
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) -> impl Iterator<Item = PendingWork<'a>> {
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self.project
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.read(cx)
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.language_server_statuses()
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.rev()
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.filter_map(|status| {
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if status.pending_work.is_empty() {
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None
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} else {
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let mut pending_work = status
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.pending_work
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.iter()
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.map(|(token, progress)| PendingWork {
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language_server_name: status.name.as_str(),
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progress_token: token.as_str(),
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progress,
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})
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.collect::<SmallVec<[_; 4]>>();
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pending_work.sort_by_key(|work| Reverse(work.progress.last_update_at));
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Some(pending_work)
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}
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})
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.flatten()
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}
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fn content_to_render(&mut self, cx: &mut ViewContext<Self>) -> Content {
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// Show any language server has pending activity.
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let mut pending_work = self.pending_language_server_work(cx);
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if let Some(PendingWork {
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language_server_name,
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progress_token,
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progress,
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}) = pending_work.next()
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{
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let mut message = language_server_name.to_string();
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message.push_str(": ");
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if let Some(progress_message) = progress.message.as_ref() {
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message.push_str(progress_message);
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} else {
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message.push_str(progress_token);
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}
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if let Some(percentage) = progress.percentage {
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write!(&mut message, " ({}%)", percentage).unwrap();
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}
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let additional_work_count = pending_work.count();
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if additional_work_count > 0 {
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write!(&mut message, " + {} more", additional_work_count).unwrap();
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}
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return Content {
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icon: None,
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message,
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on_click: None,
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};
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}
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// Show any language server installation info.
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let mut downloading = SmallVec::<[_; 3]>::new();
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let mut checking_for_update = SmallVec::<[_; 3]>::new();
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let mut failed = SmallVec::<[_; 3]>::new();
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for status in &self.statuses {
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let name = status.name.clone();
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match status.status {
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LanguageServerBinaryStatus::CheckingForUpdate => checking_for_update.push(name),
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LanguageServerBinaryStatus::Downloading => downloading.push(name),
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LanguageServerBinaryStatus::Failed { .. } => failed.push(name),
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LanguageServerBinaryStatus::Downloaded | LanguageServerBinaryStatus::Cached => {}
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}
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}
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if !downloading.is_empty() {
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return Content {
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icon: Some(DOWNLOAD_ICON),
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message: format!(
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"Downloading {} language server{}...",
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downloading.join(", "),
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if downloading.len() > 1 { "s" } else { "" }
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),
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on_click: None,
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};
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} else if !checking_for_update.is_empty() {
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return Content {
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icon: Some(DOWNLOAD_ICON),
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message: format!(
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"Checking for updates to {} language server{}...",
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checking_for_update.join(", "),
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if checking_for_update.len() > 1 {
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"s"
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} else {
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""
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}
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),
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on_click: None,
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};
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} else if !failed.is_empty() {
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return Content {
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icon: Some(WARNING_ICON),
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message: format!(
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"Failed to download {} language server{}. Click to show error.",
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failed.join(", "),
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if failed.len() > 1 { "s" } else { "" }
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),
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on_click: Some(Arc::new(|this, cx| {
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this.show_error_message(&Default::default(), cx)
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})),
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};
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}
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// Show any application auto-update info.
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if let Some(updater) = &self.auto_updater {
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return match &updater.read(cx).status() {
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AutoUpdateStatus::Checking => Content {
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icon: Some(DOWNLOAD_ICON),
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message: "Checking for Zed updates…".to_string(),
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on_click: None,
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},
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AutoUpdateStatus::Downloading => Content {
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icon: Some(DOWNLOAD_ICON),
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message: "Downloading Zed update…".to_string(),
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on_click: None,
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},
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AutoUpdateStatus::Installing => Content {
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icon: Some(DOWNLOAD_ICON),
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message: "Installing Zed update…".to_string(),
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on_click: None,
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},
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AutoUpdateStatus::Updated => Content {
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icon: None,
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message: "Click to restart and update Zed".to_string(),
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on_click: Some(Arc::new(|_, cx| {
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workspace::restart(&Default::default(), cx)
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})),
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},
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AutoUpdateStatus::Errored => Content {
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icon: Some(WARNING_ICON),
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message: "Auto update failed".to_string(),
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on_click: Some(Arc::new(|this, cx| {
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this.dismiss_error_message(&Default::default(), cx)
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})),
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},
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AutoUpdateStatus::Idle => Default::default(),
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};
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}
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// todo!(show active tasks)
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// if let Some(most_recent_active_task) = cx.active_labeled_tasks().last() {
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// return Content {
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// icon: None,
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// message: most_recent_active_task.to_string(),
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// on_click: None,
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// };
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// }
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Default::default()
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}
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}
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impl EventEmitter<Event> for ActivityIndicator {}
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impl Render for ActivityIndicator {
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type Element = Stateful<Div>;
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fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
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let content = self.content_to_render(cx);
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let mut result = h_stack()
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.id("activity-indicator")
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.on_action(cx.listener(Self::show_error_message))
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.on_action(cx.listener(Self::dismiss_error_message));
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if let Some(on_click) = content.on_click {
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result = result
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.cursor(CursorStyle::PointingHand)
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.on_click(cx.listener(move |this, _, cx| {
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on_click(this, cx);
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}))
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}
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result
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.children(content.icon.map(|icon| svg().path(icon)))
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.child(SharedString::from(content.message))
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}
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}
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impl StatusItemView for ActivityIndicator {
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fn set_active_pane_item(&mut self, _: Option<&dyn ItemHandle>, _: &mut ViewContext<Self>) {}
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}
|
|
@ -520,6 +520,10 @@ impl AppContext {
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self.platform.should_auto_hide_scrollbars()
|
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}
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pub fn restart(&self) {
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self.platform.restart()
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}
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pub(crate) fn push_effect(&mut self, effect: Effect) {
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match &effect {
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Effect::Notify { emitter } => {
|
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|
|
|
@ -2582,7 +2582,7 @@ impl<V: 'static + Render> WindowHandle<V> {
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cx.read_window(self, |root_view, _cx| root_view.clone())
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}
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pub fn is_active(&self, cx: &WindowContext) -> Option<bool> {
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pub fn is_active(&self, cx: &AppContext) -> Option<bool> {
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cx.windows
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.get(self.id)
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.and_then(|window| window.as_ref().map(|window| window.active))
|
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|
|
|
@ -47,19 +47,7 @@ impl Render for StatusBar {
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.w_full()
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.h_8()
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.bg(cx.theme().colors().status_bar_background)
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// Nate: I know this isn't how we render status bar tools
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// We can move these to the correct place once we port their tools
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.child(
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h_stack().gap_1().child(self.render_left_tools(cx)).child(
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h_stack().gap_4().child(
|
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// TODO: Language Server status
|
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div()
|
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.border()
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.border_color(gpui::red())
|
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.child("Checking..."),
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),
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),
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)
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.child(h_stack().gap_1().child(self.render_left_tools(cx)))
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.child(
|
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h_stack()
|
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.gap_4()
|
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|
|
|
@ -4481,50 +4481,54 @@ pub fn create_and_open_local_file(
|
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// })
|
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// }
|
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|
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// pub fn restart(_: &Restart, cx: &mut AppContext) {
|
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// let should_confirm = settings::get::<WorkspaceSettings>(cx).confirm_quit;
|
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// cx.spawn(|mut cx| async move {
|
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// let mut workspace_windows = cx
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// .windows()
|
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// .into_iter()
|
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// .filter_map(|window| window.downcast::<Workspace>())
|
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// .collect::<Vec<_>>();
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pub fn restart(_: &Restart, cx: &mut AppContext) {
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let should_confirm = WorkspaceSettings::get_global(cx).confirm_quit;
|
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let mut workspace_windows = cx
|
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.windows()
|
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.into_iter()
|
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.filter_map(|window| window.downcast::<Workspace>())
|
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.collect::<Vec<_>>();
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|
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// // If multiple windows have unsaved changes, and need a save prompt,
|
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// // prompt in the active window before switching to a different window.
|
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// workspace_windows.sort_by_key(|window| window.is_active(&cx) == Some(false));
|
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// If multiple windows have unsaved changes, and need a save prompt,
|
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// prompt in the active window before switching to a different window.
|
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workspace_windows.sort_by_key(|window| window.is_active(&cx) == Some(false));
|
||||
|
||||
// if let (true, Some(window)) = (should_confirm, workspace_windows.first()) {
|
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// let answer = window.prompt(
|
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// PromptLevel::Info,
|
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// "Are you sure you want to restart?",
|
||||
// &["Restart", "Cancel"],
|
||||
// &mut cx,
|
||||
// );
|
||||
let mut prompt = None;
|
||||
if let (true, Some(window)) = (should_confirm, workspace_windows.first()) {
|
||||
prompt = window
|
||||
.update(cx, |_, cx| {
|
||||
cx.prompt(
|
||||
PromptLevel::Info,
|
||||
"Are you sure you want to restart?",
|
||||
&["Restart", "Cancel"],
|
||||
)
|
||||
})
|
||||
.ok();
|
||||
}
|
||||
|
||||
// if let Some(mut answer) = answer {
|
||||
// let answer = answer.next().await;
|
||||
// if answer != Some(0) {
|
||||
// return Ok(());
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
cx.spawn(|mut cx| async move {
|
||||
if let Some(mut prompt) = prompt {
|
||||
let answer = prompt.await?;
|
||||
if answer != 0 {
|
||||
return Ok(());
|
||||
}
|
||||
}
|
||||
|
||||
// // If the user cancels any save prompt, then keep the app open.
|
||||
// for window in workspace_windows {
|
||||
// if let Some(should_close) = window.update_root(&mut cx, |workspace, cx| {
|
||||
// workspace.prepare_to_close(true, cx)
|
||||
// }) {
|
||||
// if !should_close.await? {
|
||||
// return Ok(());
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
// cx.platform().restart();
|
||||
// anyhow::Ok(())
|
||||
// })
|
||||
// .detach_and_log_err(cx);
|
||||
// }
|
||||
// If the user cancels any save prompt, then keep the app open.
|
||||
for window in workspace_windows {
|
||||
if let Ok(should_close) = window.update(&mut cx, |workspace, cx| {
|
||||
workspace.prepare_to_close(true, cx)
|
||||
}) {
|
||||
if !should_close.await? {
|
||||
return Ok(());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
cx.update(|cx| cx.restart())
|
||||
})
|
||||
.detach_and_log_err(cx);
|
||||
}
|
||||
|
||||
fn parse_pixel_position_env_var(value: &str) -> Option<Point<GlobalPixels>> {
|
||||
let mut parts = value.split(',');
|
||||
|
|
|
@ -17,7 +17,7 @@ path = "src/main.rs"
|
|||
[dependencies]
|
||||
ai = { package = "ai2", path = "../ai2"}
|
||||
audio = { package = "audio2", path = "../audio2" }
|
||||
# activity_indicator = { path = "../activity_indicator" }
|
||||
activity_indicator = { package = "activity_indicator2", path = "../activity_indicator2"}
|
||||
auto_update = { package = "auto_update2", path = "../auto_update2" }
|
||||
# breadcrumbs = { path = "../breadcrumbs" }
|
||||
call = { package = "call2", path = "../call2" }
|
||||
|
|
|
@ -139,11 +139,8 @@ pub fn initialize_workspace(app_state: Arc<AppState>, cx: &mut AppContext) {
|
|||
// cx.add_view(|cx| copilot_button::CopilotButton::new(app_state.fs.clone(), cx));
|
||||
let diagnostic_summary =
|
||||
cx.build_view(|cx| diagnostics::items::DiagnosticIndicator::new(workspace, cx));
|
||||
// let activity_indicator = activity_indicator::ActivityIndicator::new(
|
||||
// workspace,
|
||||
// app_state.languages.clone(),
|
||||
// cx,
|
||||
// );
|
||||
let activity_indicator =
|
||||
activity_indicator::ActivityIndicator::new(workspace, app_state.languages.clone(), cx);
|
||||
// let active_buffer_language =
|
||||
// cx.add_view(|_| language_selector::ActiveBufferLanguage::new(workspace));
|
||||
// let vim_mode_indicator = cx.add_view(|cx| vim::ModeIndicator::new(cx));
|
||||
|
@ -153,7 +150,7 @@ pub fn initialize_workspace(app_state: Arc<AppState>, cx: &mut AppContext) {
|
|||
// let cursor_position = cx.add_view(|_| editor::items::CursorPosition::new());
|
||||
workspace.status_bar().update(cx, |status_bar, cx| {
|
||||
status_bar.add_left_item(diagnostic_summary, cx);
|
||||
// status_bar.add_left_item(activity_indicator, cx);
|
||||
status_bar.add_left_item(activity_indicator, cx);
|
||||
|
||||
// status_bar.add_right_item(feedback_button, cx);
|
||||
// status_bar.add_right_item(copilot, cx);
|
||||
|
|
Loading…
Reference in a new issue