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rename NavigationData anchor and offset to cursor_anchor and cursor_offset
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2 changed files with 7 additions and 7 deletions
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@ -850,8 +850,8 @@ struct ClipboardSelection {
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pub struct NavigationData {
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// Matching offsets for anchor and scroll_top_anchor allows us to recreate the anchor if the buffer
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// has since been closed
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anchor: Anchor,
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offset: usize,
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cursor_anchor: Anchor,
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cursor_offset: usize,
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scroll_position: Vector2F,
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scroll_top_anchor: Anchor,
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scroll_top_offset: usize,
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@ -3912,8 +3912,8 @@ impl Editor {
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}
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nav_history.push(Some(NavigationData {
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anchor: position,
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offset,
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cursor_anchor: position,
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cursor_offset: offset,
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scroll_position: self.scroll_position,
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scroll_top_anchor: self.scroll_top_anchor.clone(),
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scroll_top_offset,
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@ -247,10 +247,10 @@ impl Item for Editor {
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fn navigate(&mut self, data: Box<dyn std::any::Any>, cx: &mut ViewContext<Self>) -> bool {
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if let Some(data) = data.downcast_ref::<NavigationData>() {
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let buffer = self.buffer.read(cx).read(cx);
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let offset = if buffer.can_resolve(&data.anchor) {
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data.anchor.to_offset(&buffer)
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let offset = if buffer.can_resolve(&data.cursor_anchor) {
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data.cursor_anchor.to_offset(&buffer)
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} else {
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buffer.clip_offset(data.offset, Bias::Left)
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buffer.clip_offset(data.cursor_offset, Bias::Left)
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};
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let newest_selection = self.newest_selection_with_snapshot::<usize>(&buffer);
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