From bd4a710cef2bbb0532abfe6d8c7528a7c05c4bcd Mon Sep 17 00:00:00 2001 From: Antonio Scandurra Date: Wed, 22 Nov 2023 17:50:34 +0100 Subject: [PATCH] Use interactivity's base style for UniformList --- crates/gpui2/src/elements/uniform_list.rs | 9 ++++----- 1 file changed, 4 insertions(+), 5 deletions(-) diff --git a/crates/gpui2/src/elements/uniform_list.rs b/crates/gpui2/src/elements/uniform_list.rs index b24b3935fa..3c3222c8a0 100644 --- a/crates/gpui2/src/elements/uniform_list.rs +++ b/crates/gpui2/src/elements/uniform_list.rs @@ -22,8 +22,8 @@ where V: Render, { let id = id.into(); - let mut style = StyleRefinement::default(); - style.overflow.y = Some(Overflow::Hidden); + let mut base_style = StyleRefinement::default(); + base_style.overflow.y = Some(Overflow::Scroll); let render_range = move |range, cx: &mut WindowContext| { view.update(cx, |this, cx| { @@ -36,12 +36,12 @@ where UniformList { id: id.clone(), - style, item_count, item_to_measure_index: 0, render_items: Box::new(render_range), interactivity: Interactivity { element_id: Some(id.into()), + base_style, ..Default::default() }, scroll_handle: None, @@ -50,7 +50,6 @@ where pub struct UniformList { id: ElementId, - style: StyleRefinement, item_count: usize, item_to_measure_index: usize, render_items: @@ -91,7 +90,7 @@ impl UniformListScrollHandle { impl Styled for UniformList { fn style(&mut self) -> &mut StyleRefinement { - &mut self.style + &mut self.interactivity.base_style } }