mirror of
https://github.com/zed-industries/zed.git
synced 2024-12-25 01:34:02 +00:00
Add a Reconnect action, for simulating connection blips
This commit is contained in:
parent
b807b3c785
commit
bdcbf9b92e
1 changed files with 17 additions and 1 deletions
|
@ -70,7 +70,7 @@ pub const ZED_SECRET_CLIENT_TOKEN: &str = "618033988749894";
|
|||
pub const INITIAL_RECONNECTION_DELAY: Duration = Duration::from_millis(100);
|
||||
pub const CONNECTION_TIMEOUT: Duration = Duration::from_secs(5);
|
||||
|
||||
actions!(client, [SignIn, SignOut]);
|
||||
actions!(client, [SignIn, SignOut, Reconnect]);
|
||||
|
||||
pub fn init_settings(cx: &mut AppContext) {
|
||||
settings::register::<TelemetrySettings>(cx);
|
||||
|
@ -102,6 +102,17 @@ pub fn init(client: &Arc<Client>, cx: &mut AppContext) {
|
|||
}
|
||||
}
|
||||
});
|
||||
cx.add_global_action({
|
||||
let client = client.clone();
|
||||
move |_: &Reconnect, cx| {
|
||||
if let Some(client) = client.upgrade() {
|
||||
cx.spawn(|cx| async move {
|
||||
client.reconnect(&cx);
|
||||
})
|
||||
.detach();
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
pub struct Client {
|
||||
|
@ -1212,6 +1223,11 @@ impl Client {
|
|||
self.set_status(Status::SignedOut, cx);
|
||||
}
|
||||
|
||||
pub fn reconnect(self: &Arc<Self>, cx: &AsyncAppContext) {
|
||||
self.peer.teardown();
|
||||
self.set_status(Status::ConnectionLost, cx);
|
||||
}
|
||||
|
||||
fn connection_id(&self) -> Result<ConnectionId> {
|
||||
if let Status::Connected { connection_id, .. } = *self.status().borrow() {
|
||||
Ok(connection_id)
|
||||
|
|
Loading…
Reference in a new issue