mirror of
https://github.com/zed-industries/zed.git
synced 2025-01-22 18:16:44 +00:00
Move Arena
to a thread-local and use it to allocate AnyElement
This commit is contained in:
parent
e1ca8e81bb
commit
be73dd852d
3 changed files with 45 additions and 32 deletions
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@ -76,6 +76,10 @@ impl<T: ?Sized> ArenaRef<T> {
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ArenaRef(NonNull::new_unchecked(u))
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}
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pub unsafe fn get(&self) -> &T {
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self.0.as_ref()
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}
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pub unsafe fn get_mut(&mut self) -> &mut T {
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self.0.as_mut()
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}
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@ -1,6 +1,6 @@
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use crate::{
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AvailableSpace, BorrowWindow, Bounds, ElementId, LayoutId, Pixels, Point, Size, ViewContext,
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WindowContext,
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arena::ArenaRef, AvailableSpace, BorrowWindow, Bounds, ElementId, LayoutId, Pixels, Point,
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Size, ViewContext, WindowContext, FRAME_ARENA,
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};
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use derive_more::{Deref, DerefMut};
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pub(crate) use smallvec::SmallVec;
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@ -405,7 +405,7 @@ where
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}
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}
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pub struct AnyElement(Box<dyn ElementObject>);
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pub struct AnyElement(ArenaRef<dyn ElementObject>);
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impl AnyElement {
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pub fn new<E>(element: E) -> Self
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@ -413,15 +413,18 @@ impl AnyElement {
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E: 'static + Element,
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E::State: Any,
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{
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AnyElement(Box::new(Some(DrawableElement::new(element))) as Box<dyn ElementObject>)
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let element =
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FRAME_ARENA.with_borrow_mut(|arena| arena.alloc(Some(DrawableElement::new(element))));
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let element = unsafe { element.map(|element| element as &mut dyn ElementObject) };
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AnyElement(element)
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}
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pub fn layout(&mut self, cx: &mut WindowContext) -> LayoutId {
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self.0.layout(cx)
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unsafe { self.0.get_mut() }.layout(cx)
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}
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pub fn paint(&mut self, cx: &mut WindowContext) {
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self.0.paint(cx)
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unsafe { self.0.get_mut() }.paint(cx)
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}
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/// Initializes this element and performs layout within the given available space to determine its size.
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@ -430,7 +433,7 @@ impl AnyElement {
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available_space: Size<AvailableSpace>,
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cx: &mut WindowContext,
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) -> Size<Pixels> {
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self.0.measure(available_space, cx)
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unsafe { self.0.get_mut() }.measure(available_space, cx)
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}
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/// Initializes this element and performs layout in the available space, then paints it at the given origin.
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@ -440,16 +443,11 @@ impl AnyElement {
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available_space: Size<AvailableSpace>,
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cx: &mut WindowContext,
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) {
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self.0.draw(origin, available_space, cx)
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}
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/// Converts this `AnyElement` into a trait object that can be stored and manipulated.
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pub fn into_any(self) -> AnyElement {
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AnyElement::new(self)
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unsafe { self.0.get_mut() }.draw(origin, available_space, cx)
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}
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pub fn inner_id(&self) -> Option<ElementId> {
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self.0.element_id()
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unsafe { self.0.get() }.element_id()
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}
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}
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@ -480,6 +478,10 @@ impl IntoElement for AnyElement {
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fn into_element(self) -> Self::Element {
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self
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}
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fn into_any_element(self) -> AnyElement {
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self
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}
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}
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/// The empty element, which renders nothing.
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@ -27,6 +27,7 @@ use smallvec::SmallVec;
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use std::{
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any::{Any, TypeId},
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borrow::{Borrow, BorrowMut, Cow},
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cell::RefCell,
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fmt::Debug,
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future::Future,
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hash::{Hash, Hasher},
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@ -97,6 +98,10 @@ struct FocusEvent {
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slotmap::new_key_type! { pub struct FocusId; }
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thread_local! {
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pub static FRAME_ARENA: RefCell<Arena> = RefCell::new(Arena::default());
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}
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impl FocusId {
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/// Obtains whether the element associated with this handle is currently focused.
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pub fn is_focused(&self, cx: &WindowContext) -> bool {
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@ -272,7 +277,6 @@ pub(crate) struct ElementStateBox {
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pub(crate) struct Frame {
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focus: Option<FocusId>,
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arena: Arena,
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pub(crate) element_states: FxHashMap<GlobalElementId, ElementStateBox>,
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mouse_listeners: FxHashMap<TypeId, Vec<(StackingOrder, AnyMouseListener)>>,
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pub(crate) dispatch_tree: DispatchTree,
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@ -287,7 +291,6 @@ impl Frame {
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fn new(dispatch_tree: DispatchTree) -> Self {
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Frame {
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focus: None,
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arena: Arena::default(),
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element_states: FxHashMap::default(),
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mouse_listeners: FxHashMap::default(),
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dispatch_tree,
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@ -302,7 +305,6 @@ impl Frame {
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fn clear(&mut self) {
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self.element_states.clear();
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self.mouse_listeners.values_mut().for_each(Vec::clear);
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self.arena.clear();
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self.dispatch_tree.clear();
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self.depth_map.clear();
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}
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@ -827,11 +829,13 @@ impl<'a> WindowContext<'a> {
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mut handler: impl FnMut(&Event, DispatchPhase, &mut WindowContext) + 'static,
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) {
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let order = self.window.next_frame.z_index_stack.clone();
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let handler = self.window.next_frame.arena.alloc(
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move |event: &dyn Any, phase: DispatchPhase, cx: &mut WindowContext<'_>| {
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handler(event.downcast_ref().unwrap(), phase, cx)
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},
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);
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let handler = FRAME_ARENA.with_borrow_mut(|arena| {
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arena.alloc(
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move |event: &dyn Any, phase: DispatchPhase, cx: &mut WindowContext<'_>| {
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handler(event.downcast_ref().unwrap(), phase, cx)
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},
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)
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});
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let handler = unsafe { handler.map(|handler| handler as _) };
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self.window
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.next_frame
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@ -851,13 +855,13 @@ impl<'a> WindowContext<'a> {
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&mut self,
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listener: impl Fn(&Event, DispatchPhase, &mut WindowContext) + 'static,
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) {
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let listener = self.window.next_frame.arena.alloc(
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move |event: &dyn Any, phase, cx: &mut WindowContext<'_>| {
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let listener = FRAME_ARENA.with_borrow_mut(|arena| {
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arena.alloc(move |event: &dyn Any, phase, cx: &mut WindowContext<'_>| {
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if let Some(event) = event.downcast_ref::<Event>() {
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listener(event, phase, cx)
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}
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},
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);
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})
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});
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let listener = unsafe { listener.map(|handler| handler as _) };
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self.window.next_frame.dispatch_tree.on_key_event(listener);
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}
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@ -873,7 +877,7 @@ impl<'a> WindowContext<'a> {
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action_type: TypeId,
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listener: impl Fn(&dyn Any, DispatchPhase, &mut WindowContext) + 'static,
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) {
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let listener = self.window.next_frame.arena.alloc(listener);
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let listener = FRAME_ARENA.with_borrow_mut(|arena| arena.alloc(listener));
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let listener = unsafe { listener.map(|handler| handler as _) };
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self.window
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.next_frame
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@ -1273,17 +1277,20 @@ impl<'a> WindowContext<'a> {
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self.window.platform_window.clear_input_handler();
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self.window.layout_engine.as_mut().unwrap().clear();
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self.window.next_frame.clear();
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FRAME_ARENA.with_borrow_mut(|arena| arena.clear());
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let root_view = self.window.root_view.take().unwrap();
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self.with_z_index(0, |cx| {
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cx.with_key_dispatch(Some(KeyContext::default()), None, |_, cx| {
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for (action_type, action_listeners) in &cx.app.global_action_listeners {
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for action_listener in action_listeners.iter().cloned() {
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let listener = cx.window.next_frame.arena.alloc(
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move |action: &dyn Any, phase, cx: &mut WindowContext<'_>| {
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action_listener(action, phase, cx)
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},
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);
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let listener = FRAME_ARENA.with_borrow_mut(|arena| {
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arena.alloc(
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move |action: &dyn Any, phase, cx: &mut WindowContext<'_>| {
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action_listener(action, phase, cx)
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},
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)
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});
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let listener = unsafe { listener.map(|listener| listener as _) };
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cx.window
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.next_frame
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