Move Arena to a thread-local and use it to allocate AnyElement

This commit is contained in:
Antonio Scandurra 2023-12-15 16:18:05 +01:00
parent e1ca8e81bb
commit be73dd852d
3 changed files with 45 additions and 32 deletions

View file

@ -76,6 +76,10 @@ impl<T: ?Sized> ArenaRef<T> {
ArenaRef(NonNull::new_unchecked(u)) ArenaRef(NonNull::new_unchecked(u))
} }
pub unsafe fn get(&self) -> &T {
self.0.as_ref()
}
pub unsafe fn get_mut(&mut self) -> &mut T { pub unsafe fn get_mut(&mut self) -> &mut T {
self.0.as_mut() self.0.as_mut()
} }

View file

@ -1,6 +1,6 @@
use crate::{ use crate::{
AvailableSpace, BorrowWindow, Bounds, ElementId, LayoutId, Pixels, Point, Size, ViewContext, arena::ArenaRef, AvailableSpace, BorrowWindow, Bounds, ElementId, LayoutId, Pixels, Point,
WindowContext, Size, ViewContext, WindowContext, FRAME_ARENA,
}; };
use derive_more::{Deref, DerefMut}; use derive_more::{Deref, DerefMut};
pub(crate) use smallvec::SmallVec; pub(crate) use smallvec::SmallVec;
@ -405,7 +405,7 @@ where
} }
} }
pub struct AnyElement(Box<dyn ElementObject>); pub struct AnyElement(ArenaRef<dyn ElementObject>);
impl AnyElement { impl AnyElement {
pub fn new<E>(element: E) -> Self pub fn new<E>(element: E) -> Self
@ -413,15 +413,18 @@ impl AnyElement {
E: 'static + Element, E: 'static + Element,
E::State: Any, E::State: Any,
{ {
AnyElement(Box::new(Some(DrawableElement::new(element))) as Box<dyn ElementObject>) let element =
FRAME_ARENA.with_borrow_mut(|arena| arena.alloc(Some(DrawableElement::new(element))));
let element = unsafe { element.map(|element| element as &mut dyn ElementObject) };
AnyElement(element)
} }
pub fn layout(&mut self, cx: &mut WindowContext) -> LayoutId { pub fn layout(&mut self, cx: &mut WindowContext) -> LayoutId {
self.0.layout(cx) unsafe { self.0.get_mut() }.layout(cx)
} }
pub fn paint(&mut self, cx: &mut WindowContext) { pub fn paint(&mut self, cx: &mut WindowContext) {
self.0.paint(cx) unsafe { self.0.get_mut() }.paint(cx)
} }
/// Initializes this element and performs layout within the given available space to determine its size. /// Initializes this element and performs layout within the given available space to determine its size.
@ -430,7 +433,7 @@ impl AnyElement {
available_space: Size<AvailableSpace>, available_space: Size<AvailableSpace>,
cx: &mut WindowContext, cx: &mut WindowContext,
) -> Size<Pixels> { ) -> Size<Pixels> {
self.0.measure(available_space, cx) unsafe { self.0.get_mut() }.measure(available_space, cx)
} }
/// Initializes this element and performs layout in the available space, then paints it at the given origin. /// Initializes this element and performs layout in the available space, then paints it at the given origin.
@ -440,16 +443,11 @@ impl AnyElement {
available_space: Size<AvailableSpace>, available_space: Size<AvailableSpace>,
cx: &mut WindowContext, cx: &mut WindowContext,
) { ) {
self.0.draw(origin, available_space, cx) unsafe { self.0.get_mut() }.draw(origin, available_space, cx)
}
/// Converts this `AnyElement` into a trait object that can be stored and manipulated.
pub fn into_any(self) -> AnyElement {
AnyElement::new(self)
} }
pub fn inner_id(&self) -> Option<ElementId> { pub fn inner_id(&self) -> Option<ElementId> {
self.0.element_id() unsafe { self.0.get() }.element_id()
} }
} }
@ -480,6 +478,10 @@ impl IntoElement for AnyElement {
fn into_element(self) -> Self::Element { fn into_element(self) -> Self::Element {
self self
} }
fn into_any_element(self) -> AnyElement {
self
}
} }
/// The empty element, which renders nothing. /// The empty element, which renders nothing.

View file

@ -27,6 +27,7 @@ use smallvec::SmallVec;
use std::{ use std::{
any::{Any, TypeId}, any::{Any, TypeId},
borrow::{Borrow, BorrowMut, Cow}, borrow::{Borrow, BorrowMut, Cow},
cell::RefCell,
fmt::Debug, fmt::Debug,
future::Future, future::Future,
hash::{Hash, Hasher}, hash::{Hash, Hasher},
@ -97,6 +98,10 @@ struct FocusEvent {
slotmap::new_key_type! { pub struct FocusId; } slotmap::new_key_type! { pub struct FocusId; }
thread_local! {
pub static FRAME_ARENA: RefCell<Arena> = RefCell::new(Arena::default());
}
impl FocusId { impl FocusId {
/// Obtains whether the element associated with this handle is currently focused. /// Obtains whether the element associated with this handle is currently focused.
pub fn is_focused(&self, cx: &WindowContext) -> bool { pub fn is_focused(&self, cx: &WindowContext) -> bool {
@ -272,7 +277,6 @@ pub(crate) struct ElementStateBox {
pub(crate) struct Frame { pub(crate) struct Frame {
focus: Option<FocusId>, focus: Option<FocusId>,
arena: Arena,
pub(crate) element_states: FxHashMap<GlobalElementId, ElementStateBox>, pub(crate) element_states: FxHashMap<GlobalElementId, ElementStateBox>,
mouse_listeners: FxHashMap<TypeId, Vec<(StackingOrder, AnyMouseListener)>>, mouse_listeners: FxHashMap<TypeId, Vec<(StackingOrder, AnyMouseListener)>>,
pub(crate) dispatch_tree: DispatchTree, pub(crate) dispatch_tree: DispatchTree,
@ -287,7 +291,6 @@ impl Frame {
fn new(dispatch_tree: DispatchTree) -> Self { fn new(dispatch_tree: DispatchTree) -> Self {
Frame { Frame {
focus: None, focus: None,
arena: Arena::default(),
element_states: FxHashMap::default(), element_states: FxHashMap::default(),
mouse_listeners: FxHashMap::default(), mouse_listeners: FxHashMap::default(),
dispatch_tree, dispatch_tree,
@ -302,7 +305,6 @@ impl Frame {
fn clear(&mut self) { fn clear(&mut self) {
self.element_states.clear(); self.element_states.clear();
self.mouse_listeners.values_mut().for_each(Vec::clear); self.mouse_listeners.values_mut().for_each(Vec::clear);
self.arena.clear();
self.dispatch_tree.clear(); self.dispatch_tree.clear();
self.depth_map.clear(); self.depth_map.clear();
} }
@ -827,11 +829,13 @@ impl<'a> WindowContext<'a> {
mut handler: impl FnMut(&Event, DispatchPhase, &mut WindowContext) + 'static, mut handler: impl FnMut(&Event, DispatchPhase, &mut WindowContext) + 'static,
) { ) {
let order = self.window.next_frame.z_index_stack.clone(); let order = self.window.next_frame.z_index_stack.clone();
let handler = self.window.next_frame.arena.alloc( let handler = FRAME_ARENA.with_borrow_mut(|arena| {
move |event: &dyn Any, phase: DispatchPhase, cx: &mut WindowContext<'_>| { arena.alloc(
handler(event.downcast_ref().unwrap(), phase, cx) move |event: &dyn Any, phase: DispatchPhase, cx: &mut WindowContext<'_>| {
}, handler(event.downcast_ref().unwrap(), phase, cx)
); },
)
});
let handler = unsafe { handler.map(|handler| handler as _) }; let handler = unsafe { handler.map(|handler| handler as _) };
self.window self.window
.next_frame .next_frame
@ -851,13 +855,13 @@ impl<'a> WindowContext<'a> {
&mut self, &mut self,
listener: impl Fn(&Event, DispatchPhase, &mut WindowContext) + 'static, listener: impl Fn(&Event, DispatchPhase, &mut WindowContext) + 'static,
) { ) {
let listener = self.window.next_frame.arena.alloc( let listener = FRAME_ARENA.with_borrow_mut(|arena| {
move |event: &dyn Any, phase, cx: &mut WindowContext<'_>| { arena.alloc(move |event: &dyn Any, phase, cx: &mut WindowContext<'_>| {
if let Some(event) = event.downcast_ref::<Event>() { if let Some(event) = event.downcast_ref::<Event>() {
listener(event, phase, cx) listener(event, phase, cx)
} }
}, })
); });
let listener = unsafe { listener.map(|handler| handler as _) }; let listener = unsafe { listener.map(|handler| handler as _) };
self.window.next_frame.dispatch_tree.on_key_event(listener); self.window.next_frame.dispatch_tree.on_key_event(listener);
} }
@ -873,7 +877,7 @@ impl<'a> WindowContext<'a> {
action_type: TypeId, action_type: TypeId,
listener: impl Fn(&dyn Any, DispatchPhase, &mut WindowContext) + 'static, listener: impl Fn(&dyn Any, DispatchPhase, &mut WindowContext) + 'static,
) { ) {
let listener = self.window.next_frame.arena.alloc(listener); let listener = FRAME_ARENA.with_borrow_mut(|arena| arena.alloc(listener));
let listener = unsafe { listener.map(|handler| handler as _) }; let listener = unsafe { listener.map(|handler| handler as _) };
self.window self.window
.next_frame .next_frame
@ -1273,17 +1277,20 @@ impl<'a> WindowContext<'a> {
self.window.platform_window.clear_input_handler(); self.window.platform_window.clear_input_handler();
self.window.layout_engine.as_mut().unwrap().clear(); self.window.layout_engine.as_mut().unwrap().clear();
self.window.next_frame.clear(); self.window.next_frame.clear();
FRAME_ARENA.with_borrow_mut(|arena| arena.clear());
let root_view = self.window.root_view.take().unwrap(); let root_view = self.window.root_view.take().unwrap();
self.with_z_index(0, |cx| { self.with_z_index(0, |cx| {
cx.with_key_dispatch(Some(KeyContext::default()), None, |_, cx| { cx.with_key_dispatch(Some(KeyContext::default()), None, |_, cx| {
for (action_type, action_listeners) in &cx.app.global_action_listeners { for (action_type, action_listeners) in &cx.app.global_action_listeners {
for action_listener in action_listeners.iter().cloned() { for action_listener in action_listeners.iter().cloned() {
let listener = cx.window.next_frame.arena.alloc( let listener = FRAME_ARENA.with_borrow_mut(|arena| {
move |action: &dyn Any, phase, cx: &mut WindowContext<'_>| { arena.alloc(
action_listener(action, phase, cx) move |action: &dyn Any, phase, cx: &mut WindowContext<'_>| {
}, action_listener(action, phase, cx)
); },
)
});
let listener = unsafe { listener.map(|listener| listener as _) }; let listener = unsafe { listener.map(|listener| listener as _) };
cx.window cx.window
.next_frame .next_frame