mirror of
https://github.com/zed-industries/zed.git
synced 2025-02-06 18:46:49 +00:00
Cache last used layer_id for StackingOrder
This optimizes rendering time by saving computation of the layer_id and comparison when inserting it into the `BTreeMaps`. Co-authored-by: Antonio <antonio@zed.dev>
This commit is contained in:
parent
5a9f1e4eb7
commit
bf843e2131
1 changed files with 12 additions and 2 deletions
|
@ -39,6 +39,7 @@ impl From<ViewId> for EntityId {
|
||||||
|
|
||||||
#[derive(Default)]
|
#[derive(Default)]
|
||||||
pub(crate) struct Scene {
|
pub(crate) struct Scene {
|
||||||
|
last_layer: Option<(StackingOrder, LayerId)>,
|
||||||
layers_by_order: BTreeMap<StackingOrder, LayerId>,
|
layers_by_order: BTreeMap<StackingOrder, LayerId>,
|
||||||
orders_by_layer: BTreeMap<LayerId, StackingOrder>,
|
orders_by_layer: BTreeMap<LayerId, StackingOrder>,
|
||||||
pub(crate) shadows: Vec<Shadow>,
|
pub(crate) shadows: Vec<Shadow>,
|
||||||
|
@ -52,6 +53,7 @@ pub(crate) struct Scene {
|
||||||
|
|
||||||
impl Scene {
|
impl Scene {
|
||||||
pub fn clear(&mut self) {
|
pub fn clear(&mut self) {
|
||||||
|
self.last_layer = None;
|
||||||
self.layers_by_order.clear();
|
self.layers_by_order.clear();
|
||||||
self.orders_by_layer.clear();
|
self.orders_by_layer.clear();
|
||||||
self.shadows.clear();
|
self.shadows.clear();
|
||||||
|
@ -139,14 +141,22 @@ impl Scene {
|
||||||
}
|
}
|
||||||
|
|
||||||
fn layer_id_for_order(&mut self, order: &StackingOrder) -> LayerId {
|
fn layer_id_for_order(&mut self, order: &StackingOrder) -> LayerId {
|
||||||
if let Some(layer_id) = self.layers_by_order.get(order) {
|
if let Some((last_order, last_layer_id)) = self.last_layer.as_ref() {
|
||||||
|
if order == last_order {
|
||||||
|
return *last_layer_id;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
let layer_id = if let Some(layer_id) = self.layers_by_order.get(order) {
|
||||||
*layer_id
|
*layer_id
|
||||||
} else {
|
} else {
|
||||||
let next_id = self.layers_by_order.len() as LayerId;
|
let next_id = self.layers_by_order.len() as LayerId;
|
||||||
self.layers_by_order.insert(order.clone(), next_id);
|
self.layers_by_order.insert(order.clone(), next_id);
|
||||||
self.orders_by_layer.insert(next_id, order.clone());
|
self.orders_by_layer.insert(next_id, order.clone());
|
||||||
next_id
|
next_id
|
||||||
}
|
};
|
||||||
|
self.last_layer = Some((order.clone(), layer_id));
|
||||||
|
layer_id
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn reuse_views(&mut self, views: &FxHashSet<EntityId>, prev_scene: &mut Self) {
|
pub fn reuse_views(&mut self, views: &FxHashSet<EntityId>, prev_scene: &mut Self) {
|
||||||
|
|
Loading…
Reference in a new issue