mirror of
https://github.com/zed-industries/zed.git
synced 2024-12-27 10:59:53 +00:00
Port the rest of the app
This commit is contained in:
parent
df4566fd1e
commit
c05edee2b5
11 changed files with 207 additions and 164 deletions
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@ -1584,27 +1584,34 @@ mod tests {
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}
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fn editor_blocks(editor: &View<Editor>, cx: &mut WindowContext) -> Vec<(u32, SharedString)> {
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let editor_view = editor.clone();
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editor.update(cx, |editor, cx| {
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let snapshot = editor.snapshot(cx);
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snapshot
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.blocks_in_range(0..snapshot.max_point().row())
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.enumerate()
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.filter_map(|(ix, (row, block))| {
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let name = match block {
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TransformBlock::Custom(block) => block
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.render(&mut BlockContext {
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view_context: cx,
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anchor_x: px(0.),
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gutter_padding: px(0.),
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gutter_width: px(0.),
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line_height: px(0.),
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em_width: px(0.),
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block_id: ix,
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editor_style: &editor::EditorStyle::default(),
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})
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.inner_id()?
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.try_into()
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.ok()?,
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let name: SharedString = match block {
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TransformBlock::Custom(block) => cx.with_element_context({
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let editor_view = editor_view.clone();
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|cx| -> Option<SharedString> {
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block
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.render(&mut BlockContext {
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context: cx,
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anchor_x: px(0.),
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gutter_padding: px(0.),
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gutter_width: px(0.),
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line_height: px(0.),
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em_width: px(0.),
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block_id: ix,
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view: editor_view,
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editor_style: &editor::EditorStyle::default(),
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})
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.inner_id()?
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.try_into()
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.ok()
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}
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})?,
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TransformBlock::ExcerptHeader {
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starts_new_buffer, ..
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@ -4,7 +4,7 @@ use super::{
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};
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use crate::{Anchor, Editor, EditorStyle, ExcerptId, ExcerptRange, ToPoint as _};
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use collections::{Bound, HashMap, HashSet};
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use gpui::{AnyElement, Pixels, ViewContext};
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use gpui::{AnyElement, ElementContext, Pixels, View};
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use language::{BufferSnapshot, Chunk, Patch, Point};
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use parking_lot::Mutex;
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use std::{
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@ -81,7 +81,8 @@ pub enum BlockStyle {
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}
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pub struct BlockContext<'a, 'b> {
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pub view_context: &'b mut ViewContext<'a, Editor>,
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pub context: &'b mut ElementContext<'a>,
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pub view: View<Editor>,
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pub anchor_x: Pixels,
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pub gutter_width: Pixels,
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pub gutter_padding: Pixels,
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@ -933,16 +934,16 @@ impl BlockDisposition {
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}
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impl<'a> Deref for BlockContext<'a, '_> {
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type Target = ViewContext<'a, Editor>;
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type Target = ElementContext<'a>;
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fn deref(&self) -> &Self::Target {
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self.view_context
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self.context
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}
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}
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impl DerefMut for BlockContext<'_, '_> {
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fn deref_mut(&mut self) -> &mut Self::Target {
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self.view_context
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self.context
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}
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}
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@ -3912,7 +3912,7 @@ impl Editor {
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gutter_hovered: bool,
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_line_height: Pixels,
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_gutter_margin: Pixels,
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cx: &mut ViewContext<Self>,
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editor_view: View<Editor>,
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) -> Vec<Option<IconButton>> {
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fold_data
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.iter()
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@ -3922,14 +3922,19 @@ impl Editor {
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.map(|(fold_status, buffer_row, active)| {
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(active || gutter_hovered || fold_status == FoldStatus::Folded).then(|| {
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IconButton::new(ix as usize, ui::IconName::ChevronDown)
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.on_click(cx.listener(move |editor, _e, cx| match fold_status {
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FoldStatus::Folded => {
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editor.unfold_at(&UnfoldAt { buffer_row }, cx);
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.on_click({
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let view = editor_view.clone();
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move |_e, cx| {
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view.update(cx, |editor, cx| match fold_status {
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FoldStatus::Folded => {
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editor.unfold_at(&UnfoldAt { buffer_row }, cx);
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}
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FoldStatus::Foldable => {
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editor.fold_at(&FoldAt { buffer_row }, cx);
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}
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})
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}
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FoldStatus::Foldable => {
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editor.fold_at(&FoldAt { buffer_row }, cx);
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}
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}))
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})
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.icon_color(ui::Color::Muted)
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.icon_size(ui::IconSize::Small)
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.selected(fold_status == FoldStatus::Folded)
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@ -9575,10 +9580,10 @@ pub fn diagnostic_block_renderer(diagnostic: Diagnostic, _is_valid: bool) -> Ren
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.size(ButtonSize::Compact)
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.style(ButtonStyle::Transparent)
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.visible_on_hover(group_id)
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.on_click(cx.listener({
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.on_click({
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let message = diagnostic.message.clone();
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move |_, _, cx| cx.write_to_clipboard(ClipboardItem::new(message.clone()))
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}))
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move |_click, cx| cx.write_to_clipboard(ClipboardItem::new(message.clone()))
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})
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.tooltip(|cx| Tooltip::text("Copy diagnostic message", cx)),
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)
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.into_any_element()
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@ -25,12 +25,12 @@ use collections::{BTreeMap, HashMap};
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use git::diff::DiffHunkStatus;
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use gpui::{
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div, fill, outline, overlay, point, px, quad, relative, size, transparent_black, Action,
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AnchorCorner, AnyElement, AvailableSpace, BorrowWindow, Bounds, ContentMask, Corners,
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CursorStyle, DispatchPhase, Edges, Element, ElementInputHandler, Entity, Hsla,
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InteractiveBounds, InteractiveElement, IntoElement, ModifiersChangedEvent, MouseButton,
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MouseDownEvent, MouseMoveEvent, MouseUpEvent, ParentElement, Pixels, ScrollDelta,
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ScrollWheelEvent, ShapedLine, SharedString, Size, StackingOrder, StatefulInteractiveElement,
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Style, Styled, TextRun, TextStyle, View, ViewContext, WindowContext,
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AnchorCorner, AnyElement, AvailableSpace, Bounds, ContentMask, Corners, CursorStyle,
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DispatchPhase, Edges, Element, ElementInputHandler, Entity, Hsla, InteractiveBounds,
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InteractiveElement, IntoElement, ModifiersChangedEvent, MouseButton, MouseDownEvent,
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MouseMoveEvent, MouseUpEvent, ParentElement, Pixels, ScrollDelta, ScrollWheelEvent, ShapedLine,
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SharedString, Size, StackingOrder, StatefulInteractiveElement, Style, Styled, TextRun,
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TextStyle, View, ViewContext, WindowContext,
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};
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use itertools::Itertools;
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use language::language_settings::ShowWhitespaceSetting;
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@ -330,7 +330,7 @@ impl EditorElement {
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register_action(view, cx, Editor::display_cursor_names);
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}
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fn register_key_listeners(&self, cx: &mut WindowContext) {
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fn register_key_listeners(&self, cx: &mut ElementContext) {
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cx.on_key_event({
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let editor = self.editor.clone();
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move |event: &ModifiersChangedEvent, phase, cx| {
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@ -628,7 +628,7 @@ impl EditorElement {
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gutter_bounds: Bounds<Pixels>,
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text_bounds: Bounds<Pixels>,
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layout: &LayoutState,
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cx: &mut WindowContext,
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cx: &mut ElementContext,
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) {
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let bounds = gutter_bounds.union(&text_bounds);
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let scroll_top =
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@ -711,7 +711,7 @@ impl EditorElement {
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&mut self,
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bounds: Bounds<Pixels>,
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layout: &mut LayoutState,
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cx: &mut WindowContext,
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cx: &mut ElementContext,
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) {
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let line_height = layout.position_map.line_height;
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@ -782,7 +782,7 @@ impl EditorElement {
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});
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}
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fn paint_diff_hunks(bounds: Bounds<Pixels>, layout: &LayoutState, cx: &mut WindowContext) {
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fn paint_diff_hunks(bounds: Bounds<Pixels>, layout: &LayoutState, cx: &mut ElementContext) {
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let line_height = layout.position_map.line_height;
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let scroll_position = layout.position_map.snapshot.scroll_position();
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@ -886,7 +886,7 @@ impl EditorElement {
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&mut self,
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text_bounds: Bounds<Pixels>,
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layout: &mut LayoutState,
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cx: &mut WindowContext,
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cx: &mut ElementContext,
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) {
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let start_row = layout.visible_display_row_range.start;
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let content_origin = text_bounds.origin + point(layout.gutter_margin, Pixels::ZERO);
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@ -1153,7 +1153,7 @@ impl EditorElement {
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&mut self,
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text_bounds: Bounds<Pixels>,
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layout: &mut LayoutState,
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cx: &mut WindowContext,
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cx: &mut ElementContext,
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) {
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let content_origin = text_bounds.origin + point(layout.gutter_margin, Pixels::ZERO);
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let start_row = layout.visible_display_row_range.start;
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@ -1268,7 +1268,7 @@ impl EditorElement {
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&mut self,
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bounds: Bounds<Pixels>,
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layout: &mut LayoutState,
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cx: &mut WindowContext,
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cx: &mut ElementContext,
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) {
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if layout.mode != EditorMode::Full {
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return;
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@ -1512,7 +1512,7 @@ impl EditorElement {
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layout: &LayoutState,
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content_origin: gpui::Point<Pixels>,
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bounds: Bounds<Pixels>,
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cx: &mut WindowContext,
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cx: &mut ElementContext,
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) {
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let start_row = layout.visible_display_row_range.start;
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let end_row = layout.visible_display_row_range.end;
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@ -1564,7 +1564,7 @@ impl EditorElement {
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&mut self,
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bounds: Bounds<Pixels>,
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layout: &mut LayoutState,
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cx: &mut WindowContext,
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cx: &mut ElementContext,
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) {
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let scroll_position = layout.position_map.snapshot.scroll_position();
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let scroll_left = scroll_position.x * layout.position_map.em_width;
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@ -1814,7 +1814,7 @@ impl EditorElement {
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}
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}
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fn compute_layout(&mut self, bounds: Bounds<Pixels>, cx: &mut WindowContext) -> LayoutState {
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fn compute_layout(&mut self, bounds: Bounds<Pixels>, cx: &mut ElementContext) -> LayoutState {
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self.editor.update(cx, |editor, cx| {
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let snapshot = editor.snapshot(cx);
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let style = self.style.clone();
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@ -2083,7 +2083,9 @@ impl EditorElement {
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.width;
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let scroll_width = longest_line_width.max(max_visible_line_width) + overscroll.width;
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let (scroll_width, blocks) = cx.with_element_id(Some("editor_blocks"), |cx| {
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let editor_view = cx.view().clone();
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let (scroll_width, blocks) = cx.with_element_context(|cx| {
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cx.with_element_id(Some("editor_blocks"), |cx| {
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self.layout_blocks(
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start_row..end_row,
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&snapshot,
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@ -2097,8 +2099,10 @@ impl EditorElement {
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&style,
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&line_layouts,
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editor,
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editor_view,
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cx,
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)
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})
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});
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let scroll_max = point(
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@ -2174,15 +2178,19 @@ impl EditorElement {
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cx,
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);
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let fold_indicators = cx.with_element_id(Some("gutter_fold_indicators"), |cx| {
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let editor_view = cx.view().clone();
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let fold_indicators = cx.with_element_context(|cx| {
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cx.with_element_id(Some("gutter_fold_indicators"), |_cx| {
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editor.render_fold_indicators(
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fold_statuses,
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&style,
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editor.gutter_hovered,
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line_height,
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gutter_margin,
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cx,
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editor_view,
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)
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})
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});
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let invisible_symbol_font_size = font_size / 2.;
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@ -2273,7 +2281,8 @@ impl EditorElement {
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style: &EditorStyle,
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line_layouts: &[LineWithInvisibles],
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editor: &mut Editor,
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cx: &mut ViewContext<Editor>,
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editor_view: View<Editor>,
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cx: &mut ElementContext,
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) -> (Pixels, Vec<BlockLayout>) {
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let mut block_id = 0;
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let (fixed_blocks, non_fixed_blocks) = snapshot
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@ -2287,7 +2296,7 @@ impl EditorElement {
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available_space: Size<AvailableSpace>,
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block_id: usize,
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editor: &mut Editor,
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cx: &mut ViewContext<Editor>| {
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cx: &mut ElementContext| {
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let mut element = match block {
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TransformBlock::Custom(block) => {
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let align_to = block
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@ -2306,13 +2315,14 @@ impl EditorElement {
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};
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block.render(&mut BlockContext {
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view_context: cx,
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context: cx,
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anchor_x,
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gutter_padding,
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line_height,
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gutter_width,
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em_width,
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block_id,
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view: editor_view.clone(),
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editor_style: &self.style,
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})
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}
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@ -2504,7 +2514,7 @@ impl EditorElement {
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&mut self,
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interactive_bounds: &InteractiveBounds,
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layout: &LayoutState,
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cx: &mut WindowContext,
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cx: &mut ElementContext,
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) {
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cx.on_mouse_event({
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let position_map = layout.position_map.clone();
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@ -2564,7 +2574,7 @@ impl EditorElement {
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gutter_bounds: Bounds<Pixels>,
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text_bounds: Bounds<Pixels>,
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layout: &LayoutState,
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cx: &mut WindowContext,
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cx: &mut ElementContext,
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) {
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let interactive_bounds = InteractiveBounds {
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bounds: bounds.intersect(&cx.content_mask().bounds),
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@ -2787,7 +2797,7 @@ impl LineWithInvisibles {
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content_origin: gpui::Point<Pixels>,
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whitespace_setting: ShowWhitespaceSetting,
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selection_ranges: &[Range<DisplayPoint>],
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cx: &mut WindowContext,
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cx: &mut ElementContext,
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) {
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let line_height = layout.position_map.line_height;
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let line_y = line_height * row as f32 - layout.position_map.scroll_position.y;
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@ -2821,7 +2831,7 @@ impl LineWithInvisibles {
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row: u32,
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line_height: Pixels,
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whitespace_setting: ShowWhitespaceSetting,
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cx: &mut WindowContext,
|
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cx: &mut ElementContext,
|
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) {
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let allowed_invisibles_regions = match whitespace_setting {
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ShowWhitespaceSetting::None => return,
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|
@ -2870,7 +2880,7 @@ impl Element for EditorElement {
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fn request_layout(
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&mut self,
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_element_state: Option<Self::State>,
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cx: &mut gpui::WindowContext,
|
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cx: &mut gpui::ElementContext,
|
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) -> (gpui::LayoutId, Self::State) {
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cx.with_view_id(self.editor.entity_id(), |cx| {
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self.editor.update(cx, |editor, cx| {
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|
@ -2882,34 +2892,36 @@ impl Element for EditorElement {
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let mut style = Style::default();
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style.size.width = relative(1.).into();
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style.size.height = self.style.text.line_height_in_pixels(rem_size).into();
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cx.request_layout(&style, None)
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cx.with_element_context(|cx| cx.request_layout(&style, None))
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}
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EditorMode::AutoHeight { max_lines } => {
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let editor_handle = cx.view().clone();
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let max_line_number_width =
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self.max_line_number_width(&editor.snapshot(cx), cx);
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cx.request_measured_layout(
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Style::default(),
|
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move |known_dimensions, _, cx| {
|
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editor_handle
|
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.update(cx, |editor, cx| {
|
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compute_auto_height_layout(
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editor,
|
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max_lines,
|
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max_line_number_width,
|
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known_dimensions,
|
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cx,
|
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)
|
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})
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.unwrap_or_default()
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},
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)
|
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cx.with_element_context(|cx| {
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cx.request_measured_layout(
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Style::default(),
|
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move |known_dimensions, _, cx| {
|
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editor_handle
|
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.update(cx, |editor, cx| {
|
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compute_auto_height_layout(
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editor,
|
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max_lines,
|
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max_line_number_width,
|
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known_dimensions,
|
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cx,
|
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)
|
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})
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.unwrap_or_default()
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},
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)
|
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})
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}
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EditorMode::Full => {
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let mut style = Style::default();
|
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style.size.width = relative(1.).into();
|
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style.size.height = relative(1.).into();
|
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cx.request_layout(&style, None)
|
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cx.with_element_context(|cx| cx.request_layout(&style, None))
|
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}
|
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};
|
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|
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|
@ -2922,7 +2934,7 @@ impl Element for EditorElement {
|
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&mut self,
|
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bounds: Bounds<gpui::Pixels>,
|
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_element_state: &mut Self::State,
|
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cx: &mut gpui::WindowContext,
|
||||
cx: &mut gpui::ElementContext,
|
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) {
|
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let editor = self.editor.clone();
|
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|
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|
@ -3204,7 +3216,7 @@ impl Cursor {
|
|||
}
|
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}
|
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|
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pub fn paint(&self, origin: gpui::Point<Pixels>, cx: &mut WindowContext) {
|
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pub fn paint(&self, origin: gpui::Point<Pixels>, cx: &mut ElementContext) {
|
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let bounds = match self.shape {
|
||||
CursorShape::Bar => Bounds {
|
||||
origin: self.origin + origin,
|
||||
|
@ -3284,7 +3296,7 @@ pub struct HighlightedRangeLine {
|
|||
}
|
||||
|
||||
impl HighlightedRange {
|
||||
pub fn paint(&self, bounds: Bounds<Pixels>, cx: &mut WindowContext) {
|
||||
pub fn paint(&self, bounds: Bounds<Pixels>, cx: &mut ElementContext) {
|
||||
if self.lines.len() >= 2 && self.lines[0].start_x > self.lines[1].end_x {
|
||||
self.paint_lines(self.start_y, &self.lines[0..1], bounds, cx);
|
||||
self.paint_lines(
|
||||
|
@ -3303,7 +3315,7 @@ impl HighlightedRange {
|
|||
start_y: Pixels,
|
||||
lines: &[HighlightedRangeLine],
|
||||
_bounds: Bounds<Pixels>,
|
||||
cx: &mut WindowContext,
|
||||
cx: &mut ElementContext,
|
||||
) {
|
||||
if lines.is_empty() {
|
||||
return;
|
||||
|
@ -3521,14 +3533,16 @@ mod tests {
|
|||
.unwrap();
|
||||
let state = cx
|
||||
.update_window(window.into(), |view, cx| {
|
||||
cx.with_view_id(view.entity_id(), |cx| {
|
||||
element.compute_layout(
|
||||
Bounds {
|
||||
origin: point(px(500.), px(500.)),
|
||||
size: size(px(500.), px(500.)),
|
||||
},
|
||||
cx,
|
||||
)
|
||||
cx.with_element_context(|cx| {
|
||||
cx.with_view_id(view.entity_id(), |cx| {
|
||||
element.compute_layout(
|
||||
Bounds {
|
||||
origin: point(px(500.), px(500.)),
|
||||
size: size(px(500.), px(500.)),
|
||||
},
|
||||
cx,
|
||||
)
|
||||
})
|
||||
})
|
||||
})
|
||||
.unwrap();
|
||||
|
@ -3615,14 +3629,16 @@ mod tests {
|
|||
|
||||
let state = cx
|
||||
.update_window(window.into(), |view, cx| {
|
||||
cx.with_view_id(view.entity_id(), |cx| {
|
||||
element.compute_layout(
|
||||
Bounds {
|
||||
origin: point(px(500.), px(500.)),
|
||||
size: size(px(500.), px(500.)),
|
||||
},
|
||||
cx,
|
||||
)
|
||||
cx.with_element_context(|cx| {
|
||||
cx.with_view_id(view.entity_id(), |cx| {
|
||||
element.compute_layout(
|
||||
Bounds {
|
||||
origin: point(px(500.), px(500.)),
|
||||
size: size(px(500.), px(500.)),
|
||||
},
|
||||
cx,
|
||||
)
|
||||
})
|
||||
})
|
||||
})
|
||||
.unwrap();
|
||||
|
@ -3679,14 +3695,16 @@ mod tests {
|
|||
let mut element = EditorElement::new(&editor, style);
|
||||
let state = cx
|
||||
.update_window(window.into(), |view, cx| {
|
||||
cx.with_view_id(view.entity_id(), |cx| {
|
||||
element.compute_layout(
|
||||
Bounds {
|
||||
origin: point(px(500.), px(500.)),
|
||||
size: size(px(500.), px(500.)),
|
||||
},
|
||||
cx,
|
||||
)
|
||||
cx.with_element_context(|cx| {
|
||||
cx.with_view_id(view.entity_id(), |cx| {
|
||||
element.compute_layout(
|
||||
Bounds {
|
||||
origin: point(px(500.), px(500.)),
|
||||
size: size(px(500.), px(500.)),
|
||||
},
|
||||
cx,
|
||||
)
|
||||
})
|
||||
})
|
||||
})
|
||||
.unwrap();
|
||||
|
@ -3704,8 +3722,10 @@ mod tests {
|
|||
|
||||
// Don't panic.
|
||||
let bounds = Bounds::<Pixels>::new(Default::default(), size);
|
||||
cx.update_window(window.into(), |_, cx| element.paint(bounds, &mut (), cx))
|
||||
.unwrap()
|
||||
cx.update_window(window.into(), |_, cx| {
|
||||
cx.with_element_context(|cx| element.paint(bounds, &mut (), cx))
|
||||
})
|
||||
.unwrap()
|
||||
}
|
||||
|
||||
#[gpui::test]
|
||||
|
@ -3880,13 +3900,15 @@ mod tests {
|
|||
.unwrap();
|
||||
let layout_state = cx
|
||||
.update_window(window.into(), |_, cx| {
|
||||
element.compute_layout(
|
||||
Bounds {
|
||||
origin: point(px(500.), px(500.)),
|
||||
size: size(px(500.), px(500.)),
|
||||
},
|
||||
cx,
|
||||
)
|
||||
cx.with_element_context(|cx| {
|
||||
element.compute_layout(
|
||||
Bounds {
|
||||
origin: point(px(500.), px(500.)),
|
||||
size: size(px(500.), px(500.)),
|
||||
},
|
||||
cx,
|
||||
)
|
||||
})
|
||||
})
|
||||
.unwrap();
|
||||
|
||||
|
|
|
@ -30,10 +30,7 @@ pub struct ElementContext<'a> {
|
|||
}
|
||||
|
||||
impl<'a> WindowContext<'a> {
|
||||
pub(crate) fn with_element_context<R>(
|
||||
&mut self,
|
||||
f: impl FnOnce(&mut ElementContext) -> R,
|
||||
) -> R {
|
||||
pub fn with_element_context<R>(&mut self, f: impl FnOnce(&mut ElementContext) -> R) -> R {
|
||||
f(&mut ElementContext {
|
||||
cx: WindowContext::new(self.app, self.window),
|
||||
})
|
||||
|
@ -176,7 +173,7 @@ impl<'a> ElementContext<'a> {
|
|||
/// with a `GlobalElementId`, which disambiguates the given id in the context of its ancestor
|
||||
/// ids. Because elements are discarded and recreated on each frame, the `GlobalElementId` is
|
||||
/// used to associate state with identified elements across separate frames.
|
||||
pub(crate) fn with_element_id<R>(
|
||||
pub fn with_element_id<R>(
|
||||
&mut self,
|
||||
id: Option<impl Into<ElementId>>,
|
||||
f: impl FnOnce(&mut Self) -> R,
|
||||
|
@ -195,7 +192,7 @@ impl<'a> ElementContext<'a> {
|
|||
|
||||
/// Invoke the given function with the given content mask after intersecting it
|
||||
/// with the current mask.
|
||||
pub(crate) fn with_content_mask<R>(
|
||||
pub fn with_content_mask<R>(
|
||||
&mut self,
|
||||
mask: Option<ContentMask<Pixels>>,
|
||||
f: impl FnOnce(&mut Self) -> R,
|
||||
|
@ -213,7 +210,7 @@ impl<'a> ElementContext<'a> {
|
|||
|
||||
/// Invoke the given function with the content mask reset to that
|
||||
/// of the window.
|
||||
pub(crate) fn break_content_mask<R>(&mut self, f: impl FnOnce(&mut Self) -> R) -> R {
|
||||
pub fn break_content_mask<R>(&mut self, f: impl FnOnce(&mut Self) -> R) -> R {
|
||||
let mask = ContentMask {
|
||||
bounds: Bounds {
|
||||
origin: Point::default(),
|
||||
|
@ -238,7 +235,7 @@ impl<'a> ElementContext<'a> {
|
|||
|
||||
/// Called during painting to invoke the given closure in a new stacking context. The given
|
||||
/// z-index is interpreted relative to the previous call to `stack`.
|
||||
pub(crate) fn with_z_index<R>(&mut self, z_index: u8, f: impl FnOnce(&mut Self) -> R) -> R {
|
||||
pub fn with_z_index<R>(&mut self, z_index: u8, f: impl FnOnce(&mut Self) -> R) -> R {
|
||||
let new_stacking_order_id =
|
||||
post_inc(&mut self.window_mut().next_frame.next_stacking_order_id);
|
||||
let old_stacking_order_id = mem::replace(
|
||||
|
@ -255,7 +252,7 @@ impl<'a> ElementContext<'a> {
|
|||
|
||||
/// Updates the global element offset relative to the current offset. This is used to implement
|
||||
/// scrolling.
|
||||
pub(crate) fn with_element_offset<R>(
|
||||
pub fn with_element_offset<R>(
|
||||
&mut self,
|
||||
offset: Point<Pixels>,
|
||||
f: impl FnOnce(&mut Self) -> R,
|
||||
|
@ -270,7 +267,7 @@ impl<'a> ElementContext<'a> {
|
|||
|
||||
/// Updates the global element offset based on the given offset. This is used to implement
|
||||
/// drag handles and other manual painting of elements.
|
||||
pub(crate) fn with_absolute_element_offset<R>(
|
||||
pub fn with_absolute_element_offset<R>(
|
||||
&mut self,
|
||||
offset: Point<Pixels>,
|
||||
f: impl FnOnce(&mut Self) -> R,
|
||||
|
@ -285,7 +282,7 @@ impl<'a> ElementContext<'a> {
|
|||
}
|
||||
|
||||
/// Obtain the current element offset.
|
||||
pub(crate) fn element_offset(&self) -> Point<Pixels> {
|
||||
pub fn element_offset(&self) -> Point<Pixels> {
|
||||
self.window()
|
||||
.next_frame
|
||||
.element_offset_stack
|
||||
|
@ -295,7 +292,7 @@ impl<'a> ElementContext<'a> {
|
|||
}
|
||||
|
||||
/// Obtain the current content mask.
|
||||
pub(crate) fn content_mask(&self) -> ContentMask<Pixels> {
|
||||
pub fn content_mask(&self) -> ContentMask<Pixels> {
|
||||
self.window()
|
||||
.next_frame
|
||||
.content_mask_stack
|
||||
|
@ -311,7 +308,7 @@ impl<'a> ElementContext<'a> {
|
|||
|
||||
/// The size of an em for the base font of the application. Adjusting this value allows the
|
||||
/// UI to scale, just like zooming a web page.
|
||||
pub(crate) fn rem_size(&self) -> Pixels {
|
||||
pub fn rem_size(&self) -> Pixels {
|
||||
self.window().rem_size
|
||||
}
|
||||
|
||||
|
@ -319,7 +316,7 @@ impl<'a> ElementContext<'a> {
|
|||
/// frames. If an element with this ID existed in the rendered frame, its state will be passed
|
||||
/// to the given closure. The state returned by the closure will be stored so it can be referenced
|
||||
/// when drawing the next frame.
|
||||
pub(crate) fn with_element_state<S, R>(
|
||||
pub fn with_element_state<S, R>(
|
||||
&mut self,
|
||||
id: ElementId,
|
||||
f: impl FnOnce(Option<S>, &mut Self) -> (R, S),
|
||||
|
|
|
@ -1,11 +1,11 @@
|
|||
use editor::{Cursor, HighlightedRange, HighlightedRangeLine};
|
||||
use gpui::{
|
||||
div, fill, point, px, relative, AnyElement, AvailableSpace, BorrowWindow, Bounds,
|
||||
DispatchPhase, Element, ElementId, FocusHandle, Font, FontStyle, FontWeight, HighlightStyle,
|
||||
Hsla, InputHandler, InteractiveBounds, InteractiveElement, InteractiveElementState,
|
||||
Interactivity, IntoElement, LayoutId, Model, ModelContext, ModifiersChangedEvent, MouseButton,
|
||||
MouseMoveEvent, Pixels, Point, ShapedLine, StatefulInteractiveElement, Styled, TextRun,
|
||||
TextStyle, TextSystem, UnderlineStyle, WeakView, WhiteSpace, WindowContext,
|
||||
div, fill, point, px, relative, AnyElement, AvailableSpace, Bounds, DispatchPhase, Element,
|
||||
ElementContext, ElementId, FocusHandle, Font, FontStyle, FontWeight, HighlightStyle, Hsla,
|
||||
InputHandler, InteractiveBounds, InteractiveElement, InteractiveElementState, Interactivity,
|
||||
IntoElement, LayoutId, Model, ModelContext, ModifiersChangedEvent, MouseButton, MouseMoveEvent,
|
||||
Pixels, Point, ShapedLine, StatefulInteractiveElement, Styled, TextRun, TextStyle, TextSystem,
|
||||
UnderlineStyle, WeakView, WhiteSpace, WindowContext,
|
||||
};
|
||||
use itertools::Itertools;
|
||||
use language::CursorShape;
|
||||
|
@ -81,7 +81,7 @@ impl LayoutCell {
|
|||
origin: Point<Pixels>,
|
||||
layout: &LayoutState,
|
||||
_visible_bounds: Bounds<Pixels>,
|
||||
cx: &mut WindowContext,
|
||||
cx: &mut ElementContext,
|
||||
) {
|
||||
let pos = {
|
||||
let point = self.point;
|
||||
|
@ -120,7 +120,7 @@ impl LayoutRect {
|
|||
}
|
||||
}
|
||||
|
||||
fn paint(&self, origin: Point<Pixels>, layout: &LayoutState, cx: &mut WindowContext) {
|
||||
fn paint(&self, origin: Point<Pixels>, layout: &LayoutState, cx: &mut ElementContext) {
|
||||
let position = {
|
||||
let alac_point = self.point;
|
||||
point(
|
||||
|
@ -590,7 +590,7 @@ impl TerminalElement {
|
|||
origin: Point<Pixels>,
|
||||
mode: TermMode,
|
||||
bounds: Bounds<Pixels>,
|
||||
cx: &mut WindowContext,
|
||||
cx: &mut ElementContext,
|
||||
) {
|
||||
let focus = self.focus.clone();
|
||||
let terminal = self.terminal.clone();
|
||||
|
@ -722,7 +722,7 @@ impl Element for TerminalElement {
|
|||
fn request_layout(
|
||||
&mut self,
|
||||
element_state: Option<Self::State>,
|
||||
cx: &mut WindowContext<'_>,
|
||||
cx: &mut ElementContext<'_>,
|
||||
) -> (LayoutId, Self::State) {
|
||||
let (layout_id, interactive_state) =
|
||||
self.interactivity
|
||||
|
@ -741,7 +741,7 @@ impl Element for TerminalElement {
|
|||
&mut self,
|
||||
bounds: Bounds<Pixels>,
|
||||
state: &mut Self::State,
|
||||
cx: &mut WindowContext<'_>,
|
||||
cx: &mut ElementContext<'_>,
|
||||
) {
|
||||
let mut layout = self.compute_layout(bounds, cx);
|
||||
|
||||
|
|
|
@ -2,8 +2,9 @@ use std::{cell::RefCell, rc::Rc};
|
|||
|
||||
use gpui::{
|
||||
overlay, point, prelude::FluentBuilder, px, rems, AnchorCorner, AnyElement, Bounds,
|
||||
DismissEvent, DispatchPhase, Element, ElementId, InteractiveBounds, IntoElement, LayoutId,
|
||||
ManagedView, MouseDownEvent, ParentElement, Pixels, Point, View, VisualContext, WindowContext,
|
||||
DismissEvent, DispatchPhase, Element, ElementContext, ElementId, InteractiveBounds,
|
||||
IntoElement, LayoutId, ManagedView, MouseDownEvent, ParentElement, Pixels, Point, View,
|
||||
VisualContext, WindowContext,
|
||||
};
|
||||
|
||||
use crate::{Clickable, Selectable};
|
||||
|
@ -134,7 +135,7 @@ impl<M: ManagedView> Element for PopoverMenu<M> {
|
|||
fn request_layout(
|
||||
&mut self,
|
||||
element_state: Option<Self::State>,
|
||||
cx: &mut WindowContext,
|
||||
cx: &mut ElementContext,
|
||||
) -> (gpui::LayoutId, Self::State) {
|
||||
let mut menu_layout_id = None;
|
||||
|
||||
|
@ -188,7 +189,7 @@ impl<M: ManagedView> Element for PopoverMenu<M> {
|
|||
&mut self,
|
||||
_: Bounds<gpui::Pixels>,
|
||||
element_state: &mut Self::State,
|
||||
cx: &mut WindowContext,
|
||||
cx: &mut ElementContext,
|
||||
) {
|
||||
if let Some(mut child) = element_state.child_element.take() {
|
||||
child.paint(cx);
|
||||
|
|
|
@ -1,9 +1,9 @@
|
|||
use std::{cell::RefCell, rc::Rc};
|
||||
|
||||
use gpui::{
|
||||
overlay, AnchorCorner, AnyElement, BorrowWindow, Bounds, DismissEvent, DispatchPhase, Element,
|
||||
ElementId, InteractiveBounds, IntoElement, LayoutId, ManagedView, MouseButton, MouseDownEvent,
|
||||
ParentElement, Pixels, Point, View, VisualContext, WindowContext,
|
||||
overlay, AnchorCorner, AnyElement, Bounds, DismissEvent, DispatchPhase, Element,
|
||||
ElementContext, ElementId, InteractiveBounds, IntoElement, LayoutId, ManagedView, MouseButton,
|
||||
MouseDownEvent, ParentElement, Pixels, Point, View, VisualContext, WindowContext,
|
||||
};
|
||||
|
||||
pub struct RightClickMenu<M: ManagedView> {
|
||||
|
@ -64,7 +64,7 @@ impl<M: ManagedView> Element for RightClickMenu<M> {
|
|||
fn request_layout(
|
||||
&mut self,
|
||||
element_state: Option<Self::State>,
|
||||
cx: &mut WindowContext,
|
||||
cx: &mut ElementContext,
|
||||
) -> (gpui::LayoutId, Self::State) {
|
||||
let (menu, position) = if let Some(element_state) = element_state {
|
||||
(element_state.menu, element_state.position)
|
||||
|
@ -116,7 +116,7 @@ impl<M: ManagedView> Element for RightClickMenu<M> {
|
|||
&mut self,
|
||||
bounds: Bounds<gpui::Pixels>,
|
||||
element_state: &mut Self::State,
|
||||
cx: &mut WindowContext,
|
||||
cx: &mut ElementContext,
|
||||
) {
|
||||
if let Some(mut child) = element_state.child_element.take() {
|
||||
child.paint(cx);
|
||||
|
|
|
@ -2,9 +2,9 @@
|
|||
|
||||
pub use gpui::prelude::*;
|
||||
pub use gpui::{
|
||||
div, px, relative, rems, AbsoluteLength, DefiniteLength, Div, Element, ElementId,
|
||||
InteractiveElement, ParentElement, Pixels, Rems, RenderOnce, SharedString, Styled, ViewContext,
|
||||
WindowContext,
|
||||
div, px, relative, rems, AbsoluteLength, DefiniteLength, Div, Element, ElementContext,
|
||||
ElementId, InteractiveElement, ParentElement, Pixels, Rems, RenderOnce, SharedString, Styled,
|
||||
ViewContext, WindowContext,
|
||||
};
|
||||
|
||||
pub use crate::clickable::*;
|
||||
|
|
|
@ -710,7 +710,7 @@ mod element {
|
|||
pane_bounds: Bounds<Pixels>,
|
||||
axis_bounds: Bounds<Pixels>,
|
||||
workspace: WeakView<Workspace>,
|
||||
cx: &mut WindowContext,
|
||||
cx: &mut ElementContext,
|
||||
) {
|
||||
let handle_bounds = Bounds {
|
||||
origin: pane_bounds.origin.apply_along(axis, |origin| {
|
||||
|
@ -803,7 +803,7 @@ mod element {
|
|||
fn request_layout(
|
||||
&mut self,
|
||||
state: Option<Self::State>,
|
||||
cx: &mut ui::prelude::WindowContext,
|
||||
cx: &mut ui::prelude::ElementContext,
|
||||
) -> (gpui::LayoutId, Self::State) {
|
||||
let mut style = Style::default();
|
||||
style.flex_grow = 1.;
|
||||
|
@ -820,7 +820,7 @@ mod element {
|
|||
&mut self,
|
||||
bounds: gpui::Bounds<ui::prelude::Pixels>,
|
||||
state: &mut Self::State,
|
||||
cx: &mut ui::prelude::WindowContext,
|
||||
cx: &mut ui::prelude::ElementContext,
|
||||
) {
|
||||
let flexes = self.flexes.lock().clone();
|
||||
let len = self.children.len();
|
||||
|
|
|
@ -26,12 +26,12 @@ use futures::{
|
|||
};
|
||||
use gpui::{
|
||||
actions, canvas, div, impl_actions, point, px, size, Action, AnyElement, AnyModel, AnyView,
|
||||
AnyWeakView, AppContext, AsyncAppContext, AsyncWindowContext, BorrowWindow, Bounds, Context,
|
||||
Div, DragMoveEvent, Element, Entity, EntityId, EventEmitter, FocusHandle, FocusableView,
|
||||
GlobalPixels, InteractiveElement, IntoElement, KeyContext, LayoutId, ManagedView, Model,
|
||||
ModelContext, ParentElement, PathPromptOptions, Pixels, Point, PromptLevel, Render, Size,
|
||||
Styled, Subscription, Task, View, ViewContext, VisualContext, WeakView, WindowBounds,
|
||||
WindowContext, WindowHandle, WindowOptions,
|
||||
AnyWeakView, AppContext, AsyncAppContext, AsyncWindowContext, Bounds, Context, Div,
|
||||
DragMoveEvent, Element, ElementContext, Entity, EntityId, EventEmitter, FocusHandle,
|
||||
FocusableView, GlobalPixels, InteractiveElement, IntoElement, KeyContext, LayoutId,
|
||||
ManagedView, Model, ModelContext, ParentElement, PathPromptOptions, Pixels, Point, PromptLevel,
|
||||
Render, Size, Styled, Subscription, Task, View, ViewContext, VisualContext, WeakView,
|
||||
WindowBounds, WindowContext, WindowHandle, WindowOptions,
|
||||
};
|
||||
use item::{FollowableItem, FollowableItemHandle, Item, ItemHandle, ItemSettings, ProjectItem};
|
||||
use itertools::Itertools;
|
||||
|
@ -3539,9 +3539,14 @@ impl Render for Workspace {
|
|||
.border_b()
|
||||
.border_color(colors.border)
|
||||
.child(
|
||||
canvas(cx.listener(|workspace, bounds, _| {
|
||||
workspace.bounds = *bounds;
|
||||
}))
|
||||
canvas({
|
||||
let this = cx.view().clone();
|
||||
move |bounds, cx| {
|
||||
this.update(cx, |this, _cx| {
|
||||
this.bounds = *bounds;
|
||||
})
|
||||
}
|
||||
})
|
||||
.absolute()
|
||||
.size_full(),
|
||||
)
|
||||
|
@ -4293,7 +4298,7 @@ impl Element for DisconnectedOverlay {
|
|||
fn request_layout(
|
||||
&mut self,
|
||||
_: Option<Self::State>,
|
||||
cx: &mut WindowContext,
|
||||
cx: &mut ElementContext,
|
||||
) -> (LayoutId, Self::State) {
|
||||
let mut background = cx.theme().colors().elevated_surface_background;
|
||||
background.fade_out(0.2);
|
||||
|
@ -4315,7 +4320,12 @@ impl Element for DisconnectedOverlay {
|
|||
(overlay.request_layout(cx), overlay)
|
||||
}
|
||||
|
||||
fn paint(&mut self, bounds: Bounds<Pixels>, overlay: &mut Self::State, cx: &mut WindowContext) {
|
||||
fn paint(
|
||||
&mut self,
|
||||
bounds: Bounds<Pixels>,
|
||||
overlay: &mut Self::State,
|
||||
cx: &mut ElementContext,
|
||||
) {
|
||||
cx.with_z_index(u8::MAX, |cx| {
|
||||
cx.add_opaque_layer(bounds);
|
||||
overlay.paint(cx);
|
||||
|
|
Loading…
Reference in a new issue