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https://github.com/zed-industries/zed.git
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Clean out unused code
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parent
c118f9aabd
commit
c9299a49e1
5 changed files with 2 additions and 125 deletions
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@ -37,7 +37,7 @@ const FEEDBACK_CHAR_COUNT_RANGE: Range<usize> = Range {
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end: 1000,
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};
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const FEEDBACK_PLACEHOLDER_TEXT: &str = "Thanks for spending time with Zed. Enter your feedback here in the form of Markdown. Save the tab to submit your feedback.";
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const FEEDBACK_PLACEHOLDER_TEXT: &str = "Thanks for spending time with Zed. Enter your feedback here as Markdown. Save the tab to submit your feedback.";
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const FEEDBACK_SUBMISSION_ERROR_TEXT: &str =
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"Feedback failed to submit, see error log for details.";
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@ -77,71 +77,6 @@ impl View for FeedbackButton {
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)
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.boxed()
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}
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fn focus_in(&mut self, _: gpui::AnyViewHandle, _: &mut ViewContext<Self>) {}
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fn focus_out(&mut self, _: gpui::AnyViewHandle, _: &mut ViewContext<Self>) {}
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fn key_down(&mut self, _: &gpui::KeyDownEvent, _: &mut ViewContext<Self>) -> bool {
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false
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}
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fn key_up(&mut self, _: &gpui::KeyUpEvent, _: &mut ViewContext<Self>) -> bool {
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false
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}
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fn modifiers_changed(
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&mut self,
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_: &gpui::ModifiersChangedEvent,
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_: &mut ViewContext<Self>,
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) -> bool {
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false
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}
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fn keymap_context(&self, _: &gpui::AppContext) -> gpui::keymap_matcher::KeymapContext {
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Self::default_keymap_context()
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}
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fn default_keymap_context() -> gpui::keymap_matcher::KeymapContext {
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let mut cx = gpui::keymap_matcher::KeymapContext::default();
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cx.set.insert(Self::ui_name().into());
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cx
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}
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fn debug_json(&self, _: &gpui::AppContext) -> gpui::serde_json::Value {
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gpui::serde_json::Value::Null
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}
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fn text_for_range(&self, _: Range<usize>, _: &gpui::AppContext) -> Option<String> {
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None
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}
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fn selected_text_range(&self, _: &gpui::AppContext) -> Option<Range<usize>> {
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None
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}
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fn marked_text_range(&self, _: &gpui::AppContext) -> Option<Range<usize>> {
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None
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}
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fn unmark_text(&mut self, _: &mut ViewContext<Self>) {}
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fn replace_text_in_range(
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&mut self,
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_: Option<Range<usize>>,
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_: &str,
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_: &mut ViewContext<Self>,
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) {
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}
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fn replace_and_mark_text_in_range(
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&mut self,
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_: Option<Range<usize>>,
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_: &str,
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_: Option<Range<usize>>,
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_: &mut ViewContext<Self>,
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) {
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}
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}
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impl StatusItemView for FeedbackButton {
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@ -25,7 +25,6 @@ pub struct Theme {
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pub command_palette: CommandPalette,
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pub picker: Picker,
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pub editor: Editor,
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pub feedback: Feedback,
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pub search: Search,
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pub project_diagnostics: ProjectDiagnostics,
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pub breadcrumbs: ContainedText,
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@ -120,20 +119,6 @@ pub struct ContactList {
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pub calling_indicator: ContainedText,
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}
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#[derive(Deserialize, Default)]
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pub struct Feedback {
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// pub feedback_popover: FeedbackPopover,
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pub feedback_editor: FieldEditor,
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}
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// #[derive(Deserialize, Default)]
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// pub struct FeedbackPopover {
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// #[serde(flatten)]
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// pub container: ContainerStyle,
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// pub height: f32,
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// pub width: f32,
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// }
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#[derive(Deserialize, Default)]
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pub struct ProjectRow {
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#[serde(flatten)]
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@ -95,11 +95,6 @@ pub struct DeployNewMenu {
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position: Vector2F,
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}
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#[derive(Clone, PartialEq)]
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pub struct DeployFeedbackModal {
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position: Vector2F,
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}
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impl_actions!(pane, [GoBack, GoForward, ActivateItem]);
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impl_internal_actions!(
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pane,
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@ -108,8 +103,7 @@ impl_internal_actions!(
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DeploySplitMenu,
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DeployNewMenu,
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DeployDockMenu,
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MoveItem,
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DeployFeedbackModal
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MoveItem
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]
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);
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@ -19,7 +19,6 @@ import terminal from "./terminal";
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import contactList from "./contactList";
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import incomingCallNotification from "./incomingCallNotification";
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import { ColorScheme } from "../themes/common/colorScheme";
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import feedback from "./feedback";
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export default function app(colorScheme: ColorScheme): Object {
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return {
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@ -38,7 +37,6 @@ export default function app(colorScheme: ColorScheme): Object {
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projectDiagnostics: projectDiagnostics(colorScheme),
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projectPanel: projectPanel(colorScheme),
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contactsPopover: contactsPopover(colorScheme),
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feedback: feedback(colorScheme),
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contactFinder: contactFinder(colorScheme),
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contactList: contactList(colorScheme),
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search: search(colorScheme),
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@ -1,35 +0,0 @@
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import { ColorScheme } from "../themes/common/colorScheme";
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import { background, border, text } from "./components";
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export default function feedback(colorScheme: ColorScheme) {
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let layer = colorScheme.middle;
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return {
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feedbackEditor: {
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background: background(layer, "on"),
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cornerRadius: 6,
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text: text(layer, "mono", "on"),
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placeholderText: text(layer, "mono", "on", "disabled", { size: "xs" }),
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selection: colorScheme.players[0],
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border: border(layer, "on"),
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padding: {
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bottom: 4,
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left: 8,
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right: 8,
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top: 4,
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},
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margin: {
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left: 6,
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}
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},
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feedbackPopover: {
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background: background(layer),
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cornerRadius: 6,
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padding: { top: 6 },
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margin: { top: -6 },
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shadow: colorScheme.popoverShadow,
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border: border(layer),
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width: 500,
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height: 400
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}
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}
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}
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