Remove unused SceneBuilder constructor

This commit is contained in:
Marshall Bowers 2023-11-08 13:30:20 -05:00
parent 866df770cb
commit ca2cc42800

View file

@ -43,10 +43,6 @@ impl Default for SceneBuilder {
}
impl SceneBuilder {
pub fn new() -> SceneBuilder {
SceneBuilder::default()
}
pub fn build(&mut self) -> Scene {
// Map each layer id to a float between 0. and 1., with 1. closer to the viewer.
let mut layer_z_values = vec![0.; self.layers_by_order.len()];