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https://github.com/zed-industries/zed.git
synced 2025-02-06 10:42:08 +00:00
Show red box when dragging
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parent
96f2c4a9de
commit
d1adce5890
8 changed files with 95 additions and 50 deletions
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@ -155,6 +155,15 @@ pub fn white() -> Hsla {
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}
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}
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pub fn red() -> Hsla {
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Hsla {
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h: 0.,
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s: 1.,
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l: 0.5,
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a: 1.,
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}
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}
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impl Hsla {
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/// Returns true if the HSLA color is fully transparent, false otherwise.
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pub fn is_transparent(&self) -> bool {
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@ -1,9 +1,9 @@
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use crate::{
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point, AnyElement, BorrowWindow, Bounds, Element, ElementFocus, ElementId,
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ElementInteraction, FocusDisabled, FocusEnabled, FocusHandle, FocusListeners, Focusable,
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GlobalElementId, GroupBounds, InteractiveElementState, IntoAnyElement, LayoutId, Overflow,
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ParentElement, Pixels, Point, SharedString, StatefulInteraction, StatefulInteractive,
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StatelessInteraction, StatelessInteractive, Style, StyleRefinement, Styled, ViewContext,
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point, AnyElement, BorrowWindow, Bounds, Element, ElementFocus, ElementId, ElementInteraction,
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FocusDisabled, FocusEnabled, FocusHandle, FocusListeners, Focusable, GlobalElementId,
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GroupBounds, InteractiveElementState, IntoAnyElement, LayoutId, Overflow, ParentElement,
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Pixels, Point, SharedString, StatefulInteraction, StatefulInteractive, StatelessInteraction,
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StatelessInteractive, Style, StyleRefinement, Styled, ViewContext,
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};
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use refineable::Refineable;
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use smallvec::SmallVec;
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@ -298,7 +298,7 @@ where
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style.apply_text_style(cx, |cx| {
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style.apply_overflow(bounds, cx, |cx| {
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let scroll_offset = element_state.interactive.scroll_offset();
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cx.with_scroll_offset(scroll_offset, |cx| {
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cx.with_element_offset(scroll_offset, |cx| {
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for child in &mut this.children {
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child.paint(view_state, cx);
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}
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@ -7,7 +7,9 @@ use std::{
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ops::{Add, Div, Mul, MulAssign, Sub},
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};
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#[derive(Refineable, Default, Add, AddAssign, Sub, SubAssign, Copy, Debug, PartialEq, Eq, Hash)]
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#[derive(
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Refineable, Default, Add, AddAssign, Sub, SubAssign, Copy, Debug, PartialEq, Eq, Hash, Neg,
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)]
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#[refineable(debug)]
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#[repr(C)]
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pub struct Point<T: Default + Clone + Debug> {
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@ -464,10 +464,17 @@ pub trait ElementInteraction<V: 'static + Send + Sync>: 'static + Send + Sync {
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let mouse_down = pending_mouse_down.lock().clone();
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if let Some(mouse_down) = mouse_down {
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if let Some(drag_listener) = drag_listener {
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cx.on_mouse_event(move |view_state, _: &MouseMoveEvent, phase, cx| {
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if phase == DispatchPhase::Bubble {
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cx.on_mouse_event(move |view_state, event: &MouseMoveEvent, phase, cx| {
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if cx.active_drag.is_some() {
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if phase == DispatchPhase::Capture {
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cx.notify();
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}
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} else if phase == DispatchPhase::Bubble
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&& bounds.contains_point(&event.position)
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{
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let any_drag = drag_listener(view_state, cx);
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cx.start_drag(any_drag);
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cx.stop_propagation();
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}
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});
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}
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@ -484,7 +491,9 @@ pub trait ElementInteraction<V: 'static + Send + Sync>: 'static + Send + Sync {
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}
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}
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cx.end_drag();
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if cx.active_drag.is_some() {
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cx.end_drag();
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}
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*pending_mouse_down.lock() = None;
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});
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} else {
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@ -201,7 +201,7 @@ impl InputEvent {
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_ => return None,
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};
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dbg!(window_height.map(|window_height| {
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window_height.map(|window_height| {
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Self::MouseMoved(MouseMoveEvent {
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pressed_button: Some(pressed_button),
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position: point(
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@ -210,7 +210,7 @@ impl InputEvent {
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),
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modifiers: read_modifiers(native_event),
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})
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}))
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})
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}
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NSEventType::NSMouseMoved => window_height.map(|window_height| {
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Self::MouseMoved(MouseMoveEvent {
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@ -129,7 +129,7 @@ impl TaffyLayoutEngine {
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self.taffy
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.compute_layout(id.into(), available_space.into())
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.expect(EXPECT_MESSAGE);
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println!("compute_layout took {:?}", started_at.elapsed());
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// println!("compute_layout took {:?}", started_at.elapsed());
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}
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pub fn layout_bounds(&mut self, id: LayoutId) -> Bounds<Pixels> {
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@ -159,7 +159,7 @@ pub struct Window {
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key_matchers: HashMap<GlobalElementId, KeyMatcher>,
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z_index_stack: StackingOrder,
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content_mask_stack: Vec<ContentMask<Pixels>>,
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scroll_offset_stack: Vec<Point<Pixels>>,
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element_offset_stack: Vec<Point<Pixels>>,
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mouse_listeners: HashMap<TypeId, Vec<(StackingOrder, AnyListener)>>,
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key_dispatch_stack: Vec<KeyDispatchStackFrame>,
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freeze_key_dispatch_stack: bool,
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@ -177,7 +177,7 @@ pub struct Window {
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}
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impl Window {
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pub fn new(
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pub(crate) fn new(
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handle: AnyWindowHandle,
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options: WindowOptions,
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cx: &mut MainThread<AppContext>,
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@ -234,7 +234,7 @@ impl Window {
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key_matchers: HashMap::default(),
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z_index_stack: StackingOrder(SmallVec::new()),
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content_mask_stack: Vec::new(),
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scroll_offset_stack: Vec::new(),
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element_offset_stack: Vec::new(),
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mouse_listeners: HashMap::default(),
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key_dispatch_stack: Vec::new(),
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freeze_key_dispatch_stack: false,
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@ -469,7 +469,7 @@ impl<'a, 'w> WindowContext<'a, 'w> {
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.layout_engine
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.layout_bounds(layout_id)
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.map(Into::into);
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bounds.origin -= self.scroll_offset();
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bounds.origin -= self.element_offset();
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bounds
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}
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@ -805,14 +805,22 @@ impl<'a, 'w> WindowContext<'a, 'w> {
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let mut root_view = cx.window.root_view.take().unwrap();
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if let Some(element_id) = root_view.id() {
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cx.with_element_state(element_id, |element_state, cx| {
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let element_state = draw_with_element_state(&mut root_view, element_state, cx);
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((), element_state)
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cx.stack(0, |cx| {
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let available_space = cx.window.content_size.map(Into::into);
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draw_any_view(&mut root_view, available_space, cx);
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});
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if let Some(mut active_drag) = cx.active_drag.take() {
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cx.stack(1, |cx| {
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let mouse_position = -cx.mouse_position();
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cx.with_element_offset(Some(mouse_position), |cx| {
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let available_space =
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size(AvailableSpace::MinContent, AvailableSpace::MinContent);
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draw_any_view(&mut active_drag.drag_handle_view, available_space, cx);
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cx.active_drag = Some(active_drag);
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});
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});
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} else {
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draw_with_element_state(&mut root_view, None, cx);
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};
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}
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cx.window.root_view = Some(root_view);
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let scene = cx.window.scene_builder.build();
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@ -827,20 +835,21 @@ impl<'a, 'w> WindowContext<'a, 'w> {
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.detach();
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});
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fn draw_with_element_state(
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root_view: &mut AnyView,
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element_state: Option<AnyBox>,
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fn draw_any_view(
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view: &mut AnyView,
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available_space: Size<AvailableSpace>,
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cx: &mut ViewContext<()>,
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) -> AnyBox {
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let mut element_state = root_view.initialize(&mut (), element_state, cx);
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let layout_id = root_view.layout(&mut (), &mut element_state, cx);
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let available_space = cx.window.content_size.map(Into::into);
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cx.window
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.layout_engine
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.compute_layout(layout_id, available_space);
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let bounds = cx.window.layout_engine.layout_bounds(layout_id);
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root_view.paint(bounds, &mut (), &mut element_state, cx);
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element_state
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) {
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cx.with_optional_element_state(view.id(), |element_state, cx| {
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let mut element_state = view.initialize(&mut (), element_state, cx);
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let layout_id = view.layout(&mut (), &mut element_state, cx);
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cx.window
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.layout_engine
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.compute_layout(layout_id, available_space);
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let bounds = cx.window.layout_engine.layout_bounds(layout_id);
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view.paint(bounds, &mut (), &mut element_state, cx);
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((), element_state)
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});
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}
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}
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@ -1209,7 +1218,7 @@ pub trait BorrowWindow: BorrowAppContext {
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result
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}
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fn with_scroll_offset<R>(
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fn with_element_offset<R>(
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&mut self,
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offset: Option<Point<Pixels>>,
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f: impl FnOnce(&mut Self) -> R,
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@ -1218,16 +1227,16 @@ pub trait BorrowWindow: BorrowAppContext {
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return f(self);
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};
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let offset = self.scroll_offset() + offset;
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self.window_mut().scroll_offset_stack.push(offset);
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let offset = self.element_offset() + offset;
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self.window_mut().element_offset_stack.push(offset);
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let result = f(self);
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self.window_mut().scroll_offset_stack.pop();
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self.window_mut().element_offset_stack.pop();
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result
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}
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fn scroll_offset(&self) -> Point<Pixels> {
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fn element_offset(&self) -> Point<Pixels> {
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self.window()
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.scroll_offset_stack
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.element_offset_stack
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.last()
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.copied()
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.unwrap_or_default()
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@ -1266,6 +1275,18 @@ pub trait BorrowWindow: BorrowAppContext {
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})
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}
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fn with_optional_element_state<S: 'static + Send + Sync, R>(
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&mut self,
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element_id: Option<ElementId>,
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f: impl FnOnce(Option<S>, &mut Self) -> (R, S),
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) -> R {
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if let Some(element_id) = element_id {
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self.with_element_state(element_id, f)
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} else {
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f(None, self).0
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}
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}
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fn content_mask(&self) -> ContentMask<Pixels> {
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self.window()
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.content_mask_stack
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@ -1608,10 +1629,12 @@ impl<'a, 'w, V: Send + Sync + 'static> ViewContext<'a, 'w, V> {
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pub(crate) fn start_drag(&mut self, drag: AnyDrag) {
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self.app.active_drag = Some(drag);
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self.notify();
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}
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pub(crate) fn end_drag(&mut self) {
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self.app.active_drag = None;
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self.notify();
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}
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}
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@ -17,6 +17,7 @@ pub struct Tab<S: 'static + Send + Sync + Clone> {
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close_side: IconSide,
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}
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#[derive(Clone)]
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struct TabDragState {
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title: String,
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}
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@ -115,14 +116,15 @@ impl<S: 'static + Send + Sync + Clone> Tab<S> {
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),
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};
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let drag_state = TabDragState {
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title: self.title.clone(),
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};
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div()
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.id(self.id.clone())
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// .on_drag(|_view, _cx| Drag {
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// element: div().w_8().h_4().bg(black()),
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// state: TabDragState {
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// title: self.title.clone(),
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// },
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// })
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.on_drag(move |_view, _cx| {
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Drag::new(drag_state.clone(), |view, cx| div().w_8().h_4().bg(red()))
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})
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.px_2()
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.py_0p5()
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.flex()
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@ -158,7 +160,7 @@ impl<S: 'static + Send + Sync + Clone> Tab<S> {
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}
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}
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use gpui2::{black, ElementId};
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use gpui2::{red, Drag, ElementId};
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#[cfg(feature = "stories")]
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pub use stories::*;
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