Merge pull request #2361 from zed-industries/add-close-items-to-left-and-right

Add close items to left and right
This commit is contained in:
Joseph T. Lyons 2023-04-06 13:06:25 -04:00 committed by GitHub
commit dd00966cc6
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@ -46,6 +46,8 @@ actions!(
CloseActiveItem,
CloseInactiveItems,
CloseCleanItems,
CloseItemsToTheLeft,
CloseItemsToTheRight,
CloseAllItems,
ReopenClosedItem,
SplitLeft,
@ -122,6 +124,8 @@ pub fn init(cx: &mut MutableAppContext) {
cx.add_async_action(Pane::close_active_item);
cx.add_async_action(Pane::close_inactive_items);
cx.add_async_action(Pane::close_clean_items);
cx.add_async_action(Pane::close_items_to_the_left);
cx.add_async_action(Pane::close_items_to_the_right);
cx.add_async_action(Pane::close_all_items);
cx.add_async_action(|workspace: &mut Workspace, action: &CloseItem, cx| {
let pane = action.pane.upgrade(cx)?;
@ -261,13 +265,6 @@ pub enum ReorderBehavior {
MoveToIndex(usize),
}
enum ItemType {
Active,
Inactive,
Clean,
All,
}
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
enum TabBarContextMenuKind {
New,
@ -642,7 +639,7 @@ impl Pane {
self.items.len()
}
pub fn items(&self) -> impl Iterator<Item = &Box<dyn ItemHandle>> {
pub fn items(&self) -> impl Iterator<Item = &Box<dyn ItemHandle>> + DoubleEndedIterator {
self.items.iter()
}
@ -741,7 +738,18 @@ impl Pane {
_: &CloseActiveItem,
cx: &mut ViewContext<Workspace>,
) -> Option<Task<Result<()>>> {
Self::close_main(workspace, ItemType::Active, cx)
let pane_handle = workspace.active_pane().clone();
let pane = pane_handle.read(cx);
let active_item_id = pane.items[pane.active_item_index].id();
let task = Self::close_items(workspace, pane_handle, cx, move |item_id| {
item_id == active_item_id
});
Some(cx.foreground().spawn(async move {
task.await?;
Ok(())
}))
}
pub fn close_inactive_items(
@ -749,54 +757,103 @@ impl Pane {
_: &CloseInactiveItems,
cx: &mut ViewContext<Workspace>,
) -> Option<Task<Result<()>>> {
Self::close_main(workspace, ItemType::Inactive, cx)
}
let pane_handle = workspace.active_pane().clone();
let pane = pane_handle.read(cx);
let active_item_id = pane.items[pane.active_item_index].id();
pub fn close_all_items(
workspace: &mut Workspace,
_: &CloseAllItems,
cx: &mut ViewContext<Workspace>,
) -> Option<Task<Result<()>>> {
Self::close_main(workspace, ItemType::All, cx)
let task = Self::close_items(workspace, pane_handle, cx, move |item_id| {
item_id != active_item_id
});
Some(cx.foreground().spawn(async move {
task.await?;
Ok(())
}))
}
pub fn close_clean_items(
workspace: &mut Workspace,
_: &CloseCleanItems,
cx: &mut ViewContext<Workspace>,
) -> Option<Task<Result<()>>> {
Self::close_main(workspace, ItemType::Clean, cx)
}
fn close_main(
workspace: &mut Workspace,
close_item_type: ItemType,
cx: &mut ViewContext<Workspace>,
) -> Option<Task<Result<()>>> {
let pane_handle = workspace.active_pane().clone();
let pane = pane_handle.read(cx);
if pane.items.is_empty() {
return None;
}
let active_item_id = pane.items[pane.active_item_index].id();
let clean_item_ids: Vec<_> = pane
let item_ids: Vec<_> = pane
.items()
.filter(|item| !item.is_dirty(cx))
.map(|item| item.id())
.collect();
let task =
Self::close_items(
workspace,
pane_handle,
cx,
move |item_id| match close_item_type {
ItemType::Active => item_id == active_item_id,
ItemType::Inactive => item_id != active_item_id,
ItemType::Clean => clean_item_ids.contains(&item_id),
ItemType::All => true,
},
);
let task = Self::close_items(workspace, pane_handle, cx, move |item_id| {
item_ids.contains(&item_id)
});
Some(cx.foreground().spawn(async move {
task.await?;
Ok(())
}))
}
pub fn close_items_to_the_left(
workspace: &mut Workspace,
_: &CloseItemsToTheLeft,
cx: &mut ViewContext<Workspace>,
) -> Option<Task<Result<()>>> {
let pane_handle = workspace.active_pane().clone();
let pane = pane_handle.read(cx);
let active_item_id = pane.items[pane.active_item_index].id();
let item_ids: Vec<_> = pane
.items()
.take_while(|item| item.id() != active_item_id)
.map(|item| item.id())
.collect();
let task = Self::close_items(workspace, pane_handle, cx, move |item_id| {
item_ids.contains(&item_id)
});
Some(cx.foreground().spawn(async move {
task.await?;
Ok(())
}))
}
pub fn close_items_to_the_right(
workspace: &mut Workspace,
_: &CloseItemsToTheRight,
cx: &mut ViewContext<Workspace>,
) -> Option<Task<Result<()>>> {
let pane_handle = workspace.active_pane().clone();
let pane = pane_handle.read(cx);
let active_item_id = pane.items[pane.active_item_index].id();
let item_ids: Vec<_> = pane
.items()
.rev()
.take_while(|item| item.id() != active_item_id)
.map(|item| item.id())
.collect();
let task = Self::close_items(workspace, pane_handle, cx, move |item_id| {
item_ids.contains(&item_id)
});
Some(cx.foreground().spawn(async move {
task.await?;
Ok(())
}))
}
pub fn close_all_items(
workspace: &mut Workspace,
_: &CloseAllItems,
cx: &mut ViewContext<Workspace>,
) -> Option<Task<Result<()>>> {
let pane_handle = workspace.active_pane().clone();
let task = Self::close_items(workspace, pane_handle, cx, move |_| true);
Some(cx.foreground().spawn(async move {
task.await?;