Quick cut of using display point conversion to layout hunks

Co-Authored-By: Max Brunsfeld <max@zed.dev>
This commit is contained in:
Julia 2022-10-13 16:34:34 -04:00
parent 8d609959f1
commit dde3dfdbf6

View file

@ -35,7 +35,7 @@ use gpui::{
WeakViewHandle, WeakViewHandle,
}; };
use json::json; use json::json;
use language::{Bias, DiagnosticSeverity, OffsetUtf16, Selection}; use language::{Bias, DiagnosticSeverity, OffsetUtf16, Point, Selection};
use project::ProjectPath; use project::ProjectPath;
use settings::{GitGutter, Settings}; use settings::{GitGutter, Settings};
use smallvec::SmallVec; use smallvec::SmallVec;
@ -52,6 +52,7 @@ use theme::DiffStyle;
struct DiffHunkLayout { struct DiffHunkLayout {
visual_range: Range<u32>, visual_range: Range<u32>,
status: DiffHunkStatus, status: DiffHunkStatus,
is_folded: bool,
} }
struct SelectionLayout { struct SelectionLayout {
@ -544,12 +545,12 @@ impl EditorElement {
gutter_layout: &GutterLayout, gutter_layout: &GutterLayout,
diff_style: &DiffStyle, diff_style: &DiffStyle,
) -> Quad { ) -> Quad {
let color = match hunk.status { let color = match (hunk.status, hunk.is_folded) {
DiffHunkStatus::Added => diff_style.inserted, (DiffHunkStatus::Added, false) => diff_style.inserted,
DiffHunkStatus::Modified => diff_style.modified, (DiffHunkStatus::Modified, false) => diff_style.modified,
//TODO: This rendering is entirely a horrible hack //TODO: This rendering is entirely a horrible hack
DiffHunkStatus::Removed => { (DiffHunkStatus::Removed, false) => {
let row = hunk.visual_range.start; let row = hunk.visual_range.start;
let offset = gutter_layout.line_height / 2.; let offset = gutter_layout.line_height / 2.;
@ -569,6 +570,24 @@ impl EditorElement {
corner_radius: 1. * gutter_layout.line_height, corner_radius: 1. * gutter_layout.line_height,
}; };
} }
(_, true) => {
let row = hunk.visual_range.start;
let start_y = row as f32 * gutter_layout.line_height - gutter_layout.scroll_top;
let end_y = start_y + gutter_layout.line_height;
let width = diff_style.removed_width_em * gutter_layout.line_height;
let highlight_origin = gutter_layout.bounds.origin() + vec2f(-width, start_y);
let highlight_size = vec2f(width * 2., end_y - start_y);
let highlight_bounds = RectF::new(highlight_origin, highlight_size);
return Quad {
bounds: highlight_bounds,
background: Some(diff_style.modified),
border: Border::new(0., Color::transparent_black()),
corner_radius: 1. * gutter_layout.line_height,
};
}
}; };
let start_row = hunk.visual_range.start; let start_row = hunk.visual_range.start;
@ -986,47 +1005,6 @@ impl EditorElement {
.width() .width()
} }
//-> (layout, buffer row advancement)
fn layout_diff_hunk(
hunk: &DiffHunk<u32>,
start_row: u32,
buffer_rows: &mut std::iter::Peekable<impl Iterator<Item = (usize, Option<u32>)>>,
) -> (Option<DiffHunkLayout>, u32) {
//`buffer_rows` should start with a row which is contained in the hunk's buffer range
let first_buffer_rows = match buffer_rows.peek() {
Some(first_buffer_rows) => first_buffer_rows,
None => return (None, 0),
};
//The `usize` field is 1-index so we have to sub to move it into 0-offset to match actual rows
let visual_start = start_row + first_buffer_rows.0 as u32 - 1;
let mut visual_count = 0;
let mut buffer_row_advancement = 0;
while let Some(&buffer_row) = buffer_rows.peek() {
if let (_, Some(buffer_row)) = buffer_row {
buffer_row_advancement += 1;
if buffer_row == hunk.buffer_range.end {
visual_count += 1;
break;
} else if buffer_row > hunk.buffer_range.end {
break;
}
visual_count += 1;
} else {
visual_count += 1;
}
buffer_rows.next();
}
let layout = DiffHunkLayout {
visual_range: visual_start..visual_start + visual_count,
status: hunk.status(),
};
(Some(layout), buffer_row_advancement)
}
//Folds contained in a hunk are ignored apart from shrinking visual size //Folds contained in a hunk are ignored apart from shrinking visual size
//If a fold contains any hunks then that fold line is marked as modified //If a fold contains any hunks then that fold line is marked as modified
fn layout_git_gutters( fn layout_git_gutters(
@ -1034,87 +1012,94 @@ impl EditorElement {
rows: Range<u32>, rows: Range<u32>,
snapshot: &EditorSnapshot, snapshot: &EditorSnapshot,
) -> Vec<DiffHunkLayout> { ) -> Vec<DiffHunkLayout> {
let buffer_rows = snapshot.buffer_rows(rows.start); let start_row = DisplayPoint::new(rows.start, 0).to_point(snapshot).row;
let start_actual_row = match buffer_rows let end_row = DisplayPoint::new(rows.end, 0).to_point(snapshot).row;
.clone()
.take((rows.end - rows.start) as usize)
.find_map(|b| b)
{
Some(start_actual_row) => start_actual_row,
None => return Vec::new(),
};
//Get all hunks after our starting actual buffer row let mut layouts = Vec::new();
//The loop is in terms of visual buffer rows so we simply for hunk in snapshot
//return before touching any hunks past the end of the view
let mut diff_hunks = snapshot
.buffer_snapshot .buffer_snapshot
.git_diff_hunks_in_range(start_actual_row..u32::MAX) .git_diff_hunks_in_range(start_row..end_row)
.peekable(); {
let start = Point::new(hunk.buffer_range.start, 0).to_display_point(snapshot);
let end = Point::new(hunk.buffer_range.end, 0).to_display_point(snapshot);
let is_folded = start == end && snapshot.is_line_folded(start.row());
if let Some(hunk) = layouts.last_mut() {
//
}
layouts.push(DiffHunkLayout {
visual_range: start.row()..end.row(),
status: hunk.status(),
is_folded,
});
}
return layouts;
//Some number followed by Nones for wrapped lines //Some number followed by Nones for wrapped lines
//Jump in number for folded lines //Jump in number for folded lines
let mut buffer_rows = buffer_rows // let mut buffer_rows = buffer_rows
.take((rows.end - rows.start) as usize) // .take((rows.end - rows.start) as usize)
.enumerate() // .enumerate()
.peekable(); // .peekable();
let mut layouts = Vec::new(); // let mut layouts = Vec::new();
let mut previous_buffer_row = None; // let mut previous_buffer_row = None;
while let Some((idx, buffer_row)) = buffer_rows.next() { // while let Some((idx, buffer_row)) = buffer_rows.next() {
let buffer_row = match buffer_row { // let buffer_row = match buffer_row {
Some(buffer_row) => buffer_row, // Some(buffer_row) => buffer_row,
None => continue, // None => continue,
}; // };
let is_start_of_fold = previous_buffer_row // let is_start_of_fold = previous_buffer_row
.map(|prev| buffer_row > prev + 1) // .map(|prev| buffer_row > prev + 1)
.unwrap_or(false); // .unwrap_or(false);
previous_buffer_row = Some(buffer_row); // previous_buffer_row = Some(buffer_row);
if is_start_of_fold { // if is_start_of_fold {
//Consume all hunks within fold // //Consume all hunks within fold
let mut consumed_hunks = false; // let mut consumed_hunks = false;
while let Some(hunk) = diff_hunks.peek() { // while let Some(hunk) = diff_hunks.peek() {
let is_past = hunk.buffer_range.start > buffer_row; // let is_past = hunk.buffer_range.start > buffer_row;
let is_removal = hunk.status() == DiffHunkStatus::Removed; // let is_removal = hunk.status() == DiffHunkStatus::Removed;
let is_on_next_line = hunk.buffer_range.start == buffer_row + 1; // let is_on_next_line = hunk.buffer_range.start == buffer_row + 1;
let is_removal_inside = is_removal && is_on_next_line; // let is_removal_inside = is_removal && is_on_next_line;
if is_past && !is_removal_inside { // if is_past && !is_removal_inside {
break; // break;
} // }
diff_hunks.next(); // diff_hunks.next();
consumed_hunks = true; // consumed_hunks = true;
} // }
//And mark fold as modified if there were any // //And mark fold as modified if there were any
if consumed_hunks { // if consumed_hunks {
let current_visual_row = rows.start + idx as u32 - 1; // let current_visual_row = rows.start + idx as u32 - 1;
layouts.push(DiffHunkLayout { // layouts.push(DiffHunkLayout {
visual_range: current_visual_row..current_visual_row + 1, // visual_range: current_visual_row..current_visual_row + 1,
status: DiffHunkStatus::Modified, // status: DiffHunkStatus::Modified,
}); // });
} // }
} else if let Some(hunk) = diff_hunks.peek() { // } else if let Some(hunk) = diff_hunks.peek() {
let row_inside_hunk = hunk.buffer_range.contains(&buffer_row); // let row_inside_hunk = hunk.buffer_range.contains(&buffer_row);
let starts_on_row = hunk.buffer_range.start == buffer_row; // let starts_on_row = hunk.buffer_range.start == buffer_row;
if row_inside_hunk || starts_on_row { // if row_inside_hunk || starts_on_row {
let (layout, buffer_row_advancement) = // let (layout, buffer_row_advancement) =
Self::layout_diff_hunk(hunk, rows.start, &mut buffer_rows); // Self::layout_diff_hunk(hunk, rows.start, &mut buffer_rows);
previous_buffer_row = Some(buffer_row + buffer_row_advancement); // previous_buffer_row = Some(buffer_row + buffer_row_advancement);
if let Some(layout) = layout { // if let Some(layout) = layout {
layouts.push(layout); // layouts.push(layout);
} // }
diff_hunks.next(); // diff_hunks.next();
} // }
} // }
} // }
layouts // layouts
} }
fn layout_line_numbers( fn layout_line_numbers(