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https://github.com/zed-industries/zed.git
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Align glyphs correctly using font-kit's raster_bounds
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parent
7523df05cf
commit
e0e4cff815
4 changed files with 104 additions and 69 deletions
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@ -1,17 +1,20 @@
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use crate::geometry::{
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rect::RectI,
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vector::{vec2f, Vector2F, Vector2I},
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transform2d::Transform2F,
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vector::{vec2f, Vector2F},
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};
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use anyhow::{anyhow, Result};
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use cocoa::appkit::CGPoint;
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use core_graphics::{base::CGGlyph, color_space::CGColorSpace, context::CGContext};
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use parking_lot::{RwLock, RwLockUpgradableReadGuard};
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use cocoa::appkit::{CGFloat, CGPoint};
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use core_graphics::{
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base::CGGlyph, color_space::CGColorSpace, context::CGContext, geometry::CGAffineTransform,
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};
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pub use font_kit::properties::{Properties, Weight};
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use font_kit::{
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font::Font, loaders::core_text::NativeFont, metrics::Metrics, source::SystemSource,
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canvas::RasterizationOptions, font::Font, hinting::HintingOptions,
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loaders::core_text::NativeFont, metrics::Metrics, source::SystemSource,
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};
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use ordered_float::OrderedFloat;
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use parking_lot::{RwLock, RwLockUpgradableReadGuard};
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use std::{collections::HashMap, sync::Arc};
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#[allow(non_upper_case_globals)]
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@ -193,35 +196,51 @@ impl FontCache {
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font_size: f32,
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glyph_id: GlyphId,
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scale_factor: f32,
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) -> Option<(Vector2I, Vec<u8>)> {
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let native_font = self.native_font(font_id, font_size);
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let glyph_id = glyph_id as CGGlyph;
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let glyph_bounds =
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native_font.get_bounding_rects_for_glyphs(Default::default(), &[glyph_id]);
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let position = CGPoint::new(-glyph_bounds.origin.x, -glyph_bounds.origin.y);
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let width = (glyph_bounds.size.width * scale_factor as f64).ceil() as usize;
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let height = (glyph_bounds.size.height * scale_factor as f64).ceil() as usize;
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) -> Option<(RectI, Vec<u8>)> {
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let font = self.font(font_id);
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let scale = Transform2F::from_scale(scale_factor);
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let bounds = font
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.raster_bounds(
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glyph_id,
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font_size,
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scale,
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HintingOptions::None,
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RasterizationOptions::GrayscaleAa,
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)
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.ok()?;
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if width == 0 || height == 0 {
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if bounds.width() == 0 || bounds.height() == 0 {
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None
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} else {
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let mut ctx = CGContext::create_bitmap_context(
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None,
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width,
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height,
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let mut pixels = vec![0; bounds.width() as usize * bounds.height() as usize];
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let ctx = CGContext::create_bitmap_context(
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Some(pixels.as_mut_ptr() as *mut _),
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bounds.width() as usize,
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bounds.height() as usize,
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8,
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width,
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bounds.width() as usize,
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&CGColorSpace::create_device_gray(),
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kCGImageAlphaOnly,
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);
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ctx.scale(scale_factor as f64, scale_factor as f64);
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native_font.draw_glyphs(&[glyph_id], &[position], ctx.clone());
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ctx.flush();
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Some((
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Vector2I::new(width as i32, height as i32),
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Vec::from(ctx.data()),
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))
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// Move the origin to bottom left and account for scaling, this
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// makes drawing text consistent with the font-kit's raster_bounds.
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ctx.translate(0.0, bounds.height() as CGFloat);
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let transform = scale.translate(-bounds.origin().to_f32());
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ctx.set_text_matrix(&CGAffineTransform {
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a: transform.matrix.m11() as CGFloat,
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b: -transform.matrix.m21() as CGFloat,
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c: -transform.matrix.m12() as CGFloat,
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d: transform.matrix.m22() as CGFloat,
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tx: transform.vector.x() as CGFloat,
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ty: -transform.vector.y() as CGFloat,
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});
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ctx.set_font(&font.native_font().copy_to_CGFont());
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ctx.set_font_size(font_size as CGFloat);
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ctx.show_glyphs_at_positions(&[glyph_id as CGGlyph], &[CGPoint::new(0.0, 0.0)]);
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Some((bounds, pixels))
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}
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}
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@ -290,30 +309,28 @@ fn push_font(state: &mut FontCacheState, font: Font) -> FontId {
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font_id
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}
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#[cfg(test)]
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mod tests {
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use std::{fs::File, io::BufWriter, path::Path};
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// #[cfg(test)]
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// mod tests {
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// use std::{fs::File, io::BufWriter, path::Path};
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use super::*;
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// use super::*;
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#[test]
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fn test_render_glyph() {
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let cache = FontCache::new();
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let family_id = cache.load_family(&["Fira Code"]).unwrap();
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let font_id = cache.select_font(family_id, &Default::default()).unwrap();
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let glyph_id = cache.font(font_id).glyph_for_char('m').unwrap();
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let (size, bytes) = cache.render_glyph(font_id, 16.0, glyph_id, 1.).unwrap();
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// #[test]
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// fn test_render_glyph() {
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// let cache = FontCache::new();
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// let family_id = cache.load_family(&["Fira Code"]).unwrap();
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// let font_id = cache.select_font(family_id, &Default::default()).unwrap();
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// let glyph_id = cache.font(font_id).glyph_for_char('G').unwrap();
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// let (bounds, bytes) = cache.render_glyph(font_id, 16.0, glyph_id, 1.).unwrap();
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let path = Path::new(r"/Users/as-cii/Desktop/image.png");
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let file = File::create(path).unwrap();
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let ref mut w = BufWriter::new(file);
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// let path = Path::new(r"/Users/as-cii/Desktop/image.png");
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// let file = File::create(path).unwrap();
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// let ref mut w = BufWriter::new(file);
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let mut encoder = png::Encoder::new(w, size.x() as u32, size.y() as u32);
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encoder.set_color(png::ColorType::Grayscale);
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encoder.set_depth(png::BitDepth::Eight);
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let mut writer = encoder.write_header().unwrap();
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writer.write_image_data(&bytes).unwrap(); // Save
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dbg!(size, bytes);
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}
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}
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// let mut encoder = png::Encoder::new(w, bounds.width() as u32, bounds.height() as u32);
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// encoder.set_color(png::ColorType::Grayscale);
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// encoder.set_depth(png::BitDepth::Eight);
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// let mut writer = encoder.write_header().unwrap();
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// writer.write_image_data(&bytes).unwrap();
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// }
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// }
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@ -1,5 +1,6 @@
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use cocoa::foundation::{NSPoint, NSRect, NSSize};
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use pathfinder_geometry::{rect::RectF, vector::Vector2F};
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pub trait Vector2FExt {
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fn to_ns_point(&self) -> NSPoint;
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fn to_ns_size(&self) -> NSSize;
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@ -267,19 +267,20 @@ impl Renderer {
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let mut sprites_by_atlas = HashMap::new();
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for glyph in layer.glyphs() {
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if let Some((atlas, bounds)) = self.sprite_cache.render_glyph(
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if let Some(sprite) = self.sprite_cache.render_glyph(
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glyph.font_id,
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glyph.font_size,
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glyph.id,
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scene.scale_factor(),
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) {
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sprites_by_atlas
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.entry(atlas)
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.entry(sprite.atlas_id)
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.or_insert_with(Vec::new)
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.push(shaders::GPUISprite {
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origin: (glyph.origin * scene.scale_factor()).to_float2(),
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size: bounds.size().to_float2(),
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atlas_origin: bounds.origin().to_float2(),
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origin: (glyph.origin * scene.scale_factor() + sprite.offset.to_f32())
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.to_float2(),
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size: sprite.size.to_float2(),
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atlas_origin: sprite.atlas_origin.to_float2(),
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color: glyph.color.to_uchar4(),
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});
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}
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@ -19,12 +19,20 @@ struct GlyphDescriptor {
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glyph_id: GlyphId,
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}
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#[derive(Clone)]
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pub struct GlyphSprite {
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pub atlas_id: usize,
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pub atlas_origin: Vector2I,
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pub offset: Vector2I,
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pub size: Vector2I,
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}
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pub struct SpriteCache {
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device: metal::Device,
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atlas_size: Vector2I,
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font_cache: Arc<FontCache>,
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atlasses: Vec<Atlas>,
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glyphs: HashMap<GlyphDescriptor, Option<(usize, RectI)>>,
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glyphs: HashMap<GlyphDescriptor, Option<GlyphSprite>>,
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}
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impl SpriteCache {
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font_size: f32,
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glyph_id: GlyphId,
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scale_factor: f32,
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) -> Option<(usize, RectI)> {
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) -> Option<GlyphSprite> {
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let font_cache = &self.font_cache;
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let atlasses = &mut self.atlasses;
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let atlas_size = self.atlas_size;
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glyph_id,
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})
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.or_insert_with(|| {
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let (size, mask) =
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let (glyph_bounds, mask) =
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font_cache.render_glyph(font_id, font_size, glyph_id, scale_factor)?;
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assert!(size.x() < atlas_size.x());
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assert!(size.y() < atlas_size.y());
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assert!(glyph_bounds.width() < atlas_size.x());
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assert!(glyph_bounds.height() < atlas_size.y());
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let atlas = atlasses.last_mut().unwrap();
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if let Some(bounds) = atlas.try_insert(size, &mask) {
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Some((atlasses.len() - 1, RectI::new(bounds.origin(), size)))
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} else {
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let mut atlas = Atlas::new(device, atlas_size);
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let bounds = atlas.try_insert(size, &mask).unwrap();
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atlasses.push(atlas);
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Some((atlasses.len() - 1, RectI::new(bounds.origin(), size)))
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}
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let atlas_bounds = atlasses
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.last_mut()
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.unwrap()
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.try_insert(glyph_bounds.size(), &mask)
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.unwrap_or_else(|| {
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let mut atlas = Atlas::new(device, atlas_size);
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let bounds = atlas.try_insert(glyph_bounds.size(), &mask).unwrap();
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atlasses.push(atlas);
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bounds
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});
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Some(GlyphSprite {
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atlas_id: atlasses.len() - 1,
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atlas_origin: atlas_bounds.origin(),
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offset: glyph_bounds.origin(),
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size: glyph_bounds.size(),
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})
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})
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.clone()
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}
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