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Remove unnecessary async from Peer::add_connection
This commit is contained in:
parent
cc56fa9ea6
commit
ec19f0f8e9
4 changed files with 27 additions and 40 deletions
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@ -672,7 +672,7 @@ impl Client {
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if !read_from_keychain && IMPERSONATE_LOGIN.is_none() {
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write_credentials_to_keychain(&credentials, cx).log_err();
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}
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self.set_connection(conn, cx).await;
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self.set_connection(conn, cx);
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Ok(())
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}
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Err(EstablishConnectionError::Unauthorized) => {
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@ -703,13 +703,12 @@ impl Client {
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}
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}
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async fn set_connection(self: &Arc<Self>, conn: Connection, cx: &AsyncAppContext) {
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fn set_connection(self: &Arc<Self>, conn: Connection, cx: &AsyncAppContext) {
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let executor = cx.background();
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log::info!("add connection to peer");
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let (connection_id, handle_io, mut incoming) = self
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.peer
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.add_connection(conn, move |duration| executor.timer(duration))
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.await;
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.add_connection(conn, move |duration| executor.timer(duration));
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log::info!("set status to connected {}", connection_id);
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self.set_status(Status::Connected { connection_id }, cx);
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cx.foreground()
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@ -82,7 +82,7 @@ impl FakeServer {
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let (client_conn, server_conn, _) = Connection::in_memory(cx.background());
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let (connection_id, io, incoming) =
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peer.add_test_connection(server_conn, cx.background()).await;
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peer.add_test_connection(server_conn, cx.background());
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cx.background().spawn(io).detach();
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let mut state = state.lock();
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state.connection_id = Some(connection_id);
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@ -365,8 +365,7 @@ impl Server {
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timer.await;
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}
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}
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})
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.await;
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});
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tracing::info!(%user_id, %login, %connection_id, %address, "connection opened");
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@ -113,7 +113,7 @@ impl Peer {
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}
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#[instrument(skip_all)]
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pub async fn add_connection<F, Fut, Out>(
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pub fn add_connection<F, Fut, Out>(
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self: &Arc<Self>,
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connection: Connection,
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create_timer: F,
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@ -326,7 +326,7 @@ impl Peer {
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}
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#[cfg(any(test, feature = "test-support"))]
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pub async fn add_test_connection(
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pub fn add_test_connection(
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self: &Arc<Self>,
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connection: Connection,
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executor: Arc<gpui::executor::Background>,
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@ -337,7 +337,6 @@ impl Peer {
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) {
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let executor = executor.clone();
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self.add_connection(connection, move |duration| executor.timer(duration))
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.await
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}
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pub fn disconnect(&self, connection_id: ConnectionId) {
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@ -522,21 +521,17 @@ mod tests {
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let (client1_to_server_conn, server_to_client_1_conn, _kill) =
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Connection::in_memory(cx.background());
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let (client1_conn_id, io_task1, client1_incoming) = client1
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.add_test_connection(client1_to_server_conn, cx.background())
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.await;
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let (_, io_task2, server_incoming1) = server
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.add_test_connection(server_to_client_1_conn, cx.background())
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.await;
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let (client1_conn_id, io_task1, client1_incoming) =
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client1.add_test_connection(client1_to_server_conn, cx.background());
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let (_, io_task2, server_incoming1) =
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server.add_test_connection(server_to_client_1_conn, cx.background());
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let (client2_to_server_conn, server_to_client_2_conn, _kill) =
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Connection::in_memory(cx.background());
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let (client2_conn_id, io_task3, client2_incoming) = client2
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.add_test_connection(client2_to_server_conn, cx.background())
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.await;
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let (_, io_task4, server_incoming2) = server
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.add_test_connection(server_to_client_2_conn, cx.background())
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.await;
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let (client2_conn_id, io_task3, client2_incoming) =
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client2.add_test_connection(client2_to_server_conn, cx.background());
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let (_, io_task4, server_incoming2) =
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server.add_test_connection(server_to_client_2_conn, cx.background());
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executor.spawn(io_task1).detach();
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executor.spawn(io_task2).detach();
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@ -619,12 +614,10 @@ mod tests {
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let (client_to_server_conn, server_to_client_conn, _kill) =
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Connection::in_memory(cx.background());
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let (client_to_server_conn_id, io_task1, mut client_incoming) = client
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.add_test_connection(client_to_server_conn, cx.background())
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.await;
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let (server_to_client_conn_id, io_task2, mut server_incoming) = server
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.add_test_connection(server_to_client_conn, cx.background())
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.await;
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let (client_to_server_conn_id, io_task1, mut client_incoming) =
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client.add_test_connection(client_to_server_conn, cx.background());
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let (server_to_client_conn_id, io_task2, mut server_incoming) =
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server.add_test_connection(server_to_client_conn, cx.background());
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executor.spawn(io_task1).detach();
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executor.spawn(io_task2).detach();
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@ -719,12 +712,10 @@ mod tests {
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let (client_to_server_conn, server_to_client_conn, _kill) =
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Connection::in_memory(cx.background());
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let (client_to_server_conn_id, io_task1, mut client_incoming) = client
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.add_test_connection(client_to_server_conn, cx.background())
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.await;
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let (server_to_client_conn_id, io_task2, mut server_incoming) = server
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.add_test_connection(server_to_client_conn, cx.background())
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.await;
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let (client_to_server_conn_id, io_task1, mut client_incoming) =
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client.add_test_connection(client_to_server_conn, cx.background());
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let (server_to_client_conn_id, io_task2, mut server_incoming) =
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server.add_test_connection(server_to_client_conn, cx.background());
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executor.spawn(io_task1).detach();
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executor.spawn(io_task2).detach();
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@ -832,9 +823,8 @@ mod tests {
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let (client_conn, mut server_conn, _kill) = Connection::in_memory(cx.background());
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let client = Peer::new();
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let (connection_id, io_handler, mut incoming) = client
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.add_test_connection(client_conn, cx.background())
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.await;
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let (connection_id, io_handler, mut incoming) =
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client.add_test_connection(client_conn, cx.background());
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let (io_ended_tx, io_ended_rx) = oneshot::channel();
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executor
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@ -868,9 +858,8 @@ mod tests {
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let (client_conn, mut server_conn, _kill) = Connection::in_memory(cx.background());
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let client = Peer::new();
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let (connection_id, io_handler, mut incoming) = client
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.add_test_connection(client_conn, cx.background())
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.await;
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let (connection_id, io_handler, mut incoming) =
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client.add_test_connection(client_conn, cx.background());
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executor.spawn(io_handler).detach();
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executor
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.spawn(async move { incoming.next().await })
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