This commit is contained in:
Antonio Scandurra 2023-10-17 18:28:58 +02:00
parent c04171abf6
commit ec368c8102
2 changed files with 354 additions and 0 deletions

View file

@ -5,6 +5,7 @@ mod img;
mod layout_node;
mod svg;
mod text;
mod div2;
pub use clickable::*;
pub use div::*;

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@ -0,0 +1,353 @@
use crate::{
AnonymousElementKind, AnyElement, AppContext, BorrowWindow, Bounds, DispatchPhase, Element,
ElementId, ElementKind, IntoAnyElement, LayoutId, MouseDownEvent, MouseMoveEvent, MouseUpEvent,
Pixels, ScrollWheelEvent, SharedString, Style, StyleRefinement, ViewContext,
};
use collections::HashMap;
use parking_lot::Mutex;
use refineable::Refineable;
use smallvec::SmallVec;
use std::sync::Arc;
#[derive(Default)]
pub struct DivState {
active_state: Arc<Mutex<ActiveState>>,
}
#[derive(Copy, Clone, Default, Eq, PartialEq)]
struct ActiveState {
group: bool,
element: bool,
}
impl ActiveState {
pub fn is_none(&self) -> bool {
!self.group && !self.element
}
}
#[derive(Default)]
struct GroupBounds(HashMap<SharedString, SmallVec<[Bounds<Pixels>; 1]>>);
pub fn group_bounds(name: &SharedString, cx: &mut AppContext) -> Option<Bounds<Pixels>> {
cx.default_global::<GroupBounds>()
.0
.get(name)
.and_then(|bounds_stack| bounds_stack.last().cloned())
}
pub struct Div<V: 'static + Send + Sync, K: ElementKind = AnonymousElementKind> {
kind: K,
children: SmallVec<[AnyElement<V>; 2]>,
group: Option<SharedString>,
base_style: StyleRefinement,
hover_style: StyleRefinement,
group_hover: Option<GroupStyle>,
active_style: StyleRefinement,
group_active: Option<GroupStyle>,
listeners: MouseEventListeners<V>,
}
struct GroupStyle {
group: SharedString,
style: StyleRefinement,
}
impl<V, K> Div<V, K>
where
V: 'static + Send + Sync,
K: ElementKind,
{
fn with_element_id<R>(
&mut self,
cx: &mut ViewContext<V>,
f: impl FnOnce(&mut Self, &mut ViewContext<V>) -> R,
) -> R {
if let Some(id) = self.id() {
cx.with_element_id(id, |cx| f(self, cx))
} else {
f(self, cx)
}
}
fn compute_style(
&self,
bounds: Bounds<Pixels>,
group_bounds: Option<Bounds<Pixels>>,
active_state: ActiveState,
cx: &mut ViewContext<V>,
) -> Style {
let mut computed_style = Style::default();
computed_style.refine(&self.base_style);
let mouse_position = cx.mouse_position();
if let Some(group_bounds) = group_bounds {
if group_bounds.contains_point(mouse_position) {
if let Some(GroupStyle { style, .. }) = self.group_hover.as_ref() {
computed_style.refine(style);
}
}
}
if bounds.contains_point(mouse_position) {
computed_style.refine(&self.hover_style);
}
if active_state.group {
if let Some(GroupStyle { style, .. }) = self.group_active.as_ref() {
computed_style.refine(style);
}
}
if active_state.element {
computed_style.refine(&self.active_style);
}
computed_style
}
fn paint_hover_listeners(
&self,
bounds: Bounds<Pixels>,
group_bounds: Option<Bounds<Pixels>>,
cx: &mut ViewContext<V>,
) {
if let Some(group_bounds) = group_bounds {
paint_hover_listener(group_bounds, cx);
}
if self.hover_style.is_some() {
paint_hover_listener(bounds, cx);
}
}
fn paint_active_listener(
&self,
bounds: Bounds<Pixels>,
group_bounds: Option<Bounds<Pixels>>,
active_state: Arc<Mutex<ActiveState>>,
cx: &mut ViewContext<V>,
) {
if active_state.lock().is_none() {
cx.on_mouse_event(move |_view, down: &MouseDownEvent, phase, cx| {
if phase == DispatchPhase::Bubble {
let group =
group_bounds.map_or(false, |bounds| bounds.contains_point(down.position));
let element = bounds.contains_point(down.position);
if group || element {
*active_state.lock() = ActiveState { group, element };
cx.notify();
}
}
});
} else {
cx.on_mouse_event(move |_, _: &MouseUpEvent, phase, cx| {
if phase == DispatchPhase::Capture {
*active_state.lock() = ActiveState::default();
cx.notify();
}
});
}
// for listener in self.listeners.mouse_down.iter().cloned() {
// cx.on_mouse_event(move |state, event: &MouseDownEvent, phase, cx| {
// listener(state, event, &bounds, phase, cx);
// })
// }
// for listener in self.listeners.mouse_up.iter().cloned() {
// cx.on_mouse_event(move |state, event: &MouseUpEvent, phase, cx| {
// listener(state, event, &bounds, phase, cx);
// })
// }
// for listener in self.listeners.mouse_move.iter().cloned() {
// cx.on_mouse_event(move |state, event: &MouseMoveEvent, phase, cx| {
// listener(state, event, &bounds, phase, cx);
// })
// }
// for listener in self.listeners.scroll_wheel.iter().cloned() {
// cx.on_mouse_event(move |state, event: &ScrollWheelEvent, phase, cx| {
// listener(state, event, &bounds, phase, cx);
// })
// }
}
}
fn paint_hover_listener<V>(bounds: Bounds<Pixels>, cx: &mut ViewContext<V>)
where
V: 'static + Send + Sync,
{
let hovered = bounds.contains_point(cx.mouse_position());
cx.on_mouse_event(move |_, event: &MouseMoveEvent, phase, cx| {
if phase == DispatchPhase::Capture {
if bounds.contains_point(event.position) != hovered {
cx.notify();
}
}
});
}
impl<V, K> Element for Div<V, K>
where
V: 'static + Send + Sync,
K: ElementKind,
{
type ViewState = V;
type ElementState = DivState;
fn id(&self) -> Option<ElementId> {
self.kind.id()
}
fn layout(
&mut self,
view_state: &mut Self::ViewState,
element_state: Option<Self::ElementState>,
cx: &mut ViewContext<Self::ViewState>,
) -> (LayoutId, Self::ElementState) {
self.with_element_id(cx, |this, cx| {
let layout_ids = this
.children
.iter_mut()
.map(|child| child.layout(view_state, cx))
.collect::<Vec<_>>();
let element_state = element_state.unwrap_or_default();
let style = this.compute_style(
Bounds::default(),
None,
*element_state.active_state.lock(),
cx,
);
let layout_id = cx.request_layout(&style, layout_ids);
(layout_id, element_state)
})
}
fn paint(
&mut self,
bounds: Bounds<Pixels>,
view_state: &mut Self::ViewState,
element_state: &mut Self::ElementState,
cx: &mut ViewContext<Self::ViewState>,
) {
self.with_element_id(cx, |this, cx| {
if let Some(group) = this.group.clone() {
cx.default_global::<GroupBounds>()
.0
.entry(group)
.or_default()
.push(bounds);
}
let hover_group_bounds = this
.group_hover
.as_ref()
.and_then(|group_hover| group_bounds(&group_hover.group, cx));
let active_group_bounds = this
.group_active
.as_ref()
.and_then(|group_active| group_bounds(&group_active.group, cx));
let active_state = *element_state.active_state.lock();
let style = this.compute_style(bounds, hover_group_bounds, active_state, cx);
let z_index = style.z_index.unwrap_or(0);
// Paint background and event handlers.
cx.stack(z_index, |cx| {
cx.stack(0, |cx| {
style.paint(bounds, cx);
this.paint_hover_listeners(bounds, hover_group_bounds, cx);
this.paint_active_listener(
bounds,
active_group_bounds,
element_state.active_state.clone(),
cx,
);
});
});
style.apply_text_style(cx, |cx| {
style.apply_overflow(bounds, cx, |cx| {
cx.stack(z_index + 1, |cx| {
for child in &mut this.children {
child.paint(view_state, None, cx);
}
})
})
});
if let Some(group) = this.group.as_ref() {
cx.default_global::<GroupBounds>()
.0
.get_mut(group)
.unwrap()
.pop();
}
})
}
}
impl<V, K> IntoAnyElement<V> for Div<V, K>
where
V: 'static + Send + Sync,
K: ElementKind,
{
fn into_any(self) -> AnyElement<V> {
AnyElement::new(self)
}
}
pub struct MouseClickEvent {
pub down: MouseDownEvent,
pub up: MouseUpEvent,
}
type MouseDownHandler<V> = Arc<
dyn Fn(&mut V, &MouseDownEvent, &Bounds<Pixels>, DispatchPhase, &mut ViewContext<V>)
+ Send
+ Sync
+ 'static,
>;
type MouseUpHandler<V> = Arc<
dyn Fn(&mut V, &MouseUpEvent, &Bounds<Pixels>, DispatchPhase, &mut ViewContext<V>)
+ Send
+ Sync
+ 'static,
>;
type MouseClickHandler<V> = Arc<
dyn Fn(&mut V, &MouseClickEvent, &Bounds<Pixels>, &mut ViewContext<V>) + Send + Sync + 'static,
>;
type MouseMoveHandler<V> = Arc<
dyn Fn(&mut V, &MouseMoveEvent, &Bounds<Pixels>, DispatchPhase, &mut ViewContext<V>)
+ Send
+ Sync
+ 'static,
>;
type ScrollWheelHandler<V> = Arc<
dyn Fn(&mut V, &ScrollWheelEvent, &Bounds<Pixels>, DispatchPhase, &mut ViewContext<V>)
+ Send
+ Sync
+ 'static,
>;
pub struct MouseEventListeners<V: 'static> {
mouse_down: SmallVec<[MouseDownHandler<V>; 2]>,
mouse_up: SmallVec<[MouseUpHandler<V>; 2]>,
mouse_click: SmallVec<[MouseClickHandler<V>; 2]>,
mouse_move: SmallVec<[MouseMoveHandler<V>; 2]>,
scroll_wheel: SmallVec<[ScrollWheelHandler<V>; 2]>,
}
impl<V> Default for MouseEventListeners<V> {
fn default() -> Self {
Self {
mouse_down: SmallVec::new(),
mouse_up: SmallVec::new(),
mouse_click: SmallVec::new(),
mouse_move: SmallVec::new(),
scroll_wheel: SmallVec::new(),
}
}
}