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@ -5,6 +5,7 @@ mod img;
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mod layout_node;
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mod svg;
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mod text;
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mod div2;
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pub use clickable::*;
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pub use div::*;
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353
crates/gpui3/src/elements/div2.rs
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353
crates/gpui3/src/elements/div2.rs
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@ -0,0 +1,353 @@
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use crate::{
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AnonymousElementKind, AnyElement, AppContext, BorrowWindow, Bounds, DispatchPhase, Element,
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ElementId, ElementKind, IntoAnyElement, LayoutId, MouseDownEvent, MouseMoveEvent, MouseUpEvent,
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Pixels, ScrollWheelEvent, SharedString, Style, StyleRefinement, ViewContext,
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};
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use collections::HashMap;
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use parking_lot::Mutex;
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use refineable::Refineable;
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use smallvec::SmallVec;
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use std::sync::Arc;
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#[derive(Default)]
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pub struct DivState {
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active_state: Arc<Mutex<ActiveState>>,
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}
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#[derive(Copy, Clone, Default, Eq, PartialEq)]
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struct ActiveState {
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group: bool,
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element: bool,
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}
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impl ActiveState {
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pub fn is_none(&self) -> bool {
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!self.group && !self.element
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}
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}
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#[derive(Default)]
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struct GroupBounds(HashMap<SharedString, SmallVec<[Bounds<Pixels>; 1]>>);
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pub fn group_bounds(name: &SharedString, cx: &mut AppContext) -> Option<Bounds<Pixels>> {
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cx.default_global::<GroupBounds>()
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.0
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.get(name)
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.and_then(|bounds_stack| bounds_stack.last().cloned())
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}
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pub struct Div<V: 'static + Send + Sync, K: ElementKind = AnonymousElementKind> {
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kind: K,
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children: SmallVec<[AnyElement<V>; 2]>,
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group: Option<SharedString>,
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base_style: StyleRefinement,
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hover_style: StyleRefinement,
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group_hover: Option<GroupStyle>,
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active_style: StyleRefinement,
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group_active: Option<GroupStyle>,
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listeners: MouseEventListeners<V>,
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}
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struct GroupStyle {
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group: SharedString,
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style: StyleRefinement,
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}
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impl<V, K> Div<V, K>
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where
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V: 'static + Send + Sync,
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K: ElementKind,
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{
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fn with_element_id<R>(
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&mut self,
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cx: &mut ViewContext<V>,
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f: impl FnOnce(&mut Self, &mut ViewContext<V>) -> R,
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) -> R {
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if let Some(id) = self.id() {
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cx.with_element_id(id, |cx| f(self, cx))
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} else {
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f(self, cx)
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}
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}
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fn compute_style(
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&self,
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bounds: Bounds<Pixels>,
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group_bounds: Option<Bounds<Pixels>>,
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active_state: ActiveState,
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cx: &mut ViewContext<V>,
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) -> Style {
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let mut computed_style = Style::default();
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computed_style.refine(&self.base_style);
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let mouse_position = cx.mouse_position();
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if let Some(group_bounds) = group_bounds {
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if group_bounds.contains_point(mouse_position) {
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if let Some(GroupStyle { style, .. }) = self.group_hover.as_ref() {
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computed_style.refine(style);
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}
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}
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}
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if bounds.contains_point(mouse_position) {
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computed_style.refine(&self.hover_style);
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}
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if active_state.group {
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if let Some(GroupStyle { style, .. }) = self.group_active.as_ref() {
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computed_style.refine(style);
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}
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}
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if active_state.element {
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computed_style.refine(&self.active_style);
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}
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computed_style
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}
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fn paint_hover_listeners(
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&self,
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bounds: Bounds<Pixels>,
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group_bounds: Option<Bounds<Pixels>>,
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cx: &mut ViewContext<V>,
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) {
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if let Some(group_bounds) = group_bounds {
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paint_hover_listener(group_bounds, cx);
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}
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if self.hover_style.is_some() {
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paint_hover_listener(bounds, cx);
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}
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}
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fn paint_active_listener(
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&self,
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bounds: Bounds<Pixels>,
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group_bounds: Option<Bounds<Pixels>>,
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active_state: Arc<Mutex<ActiveState>>,
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cx: &mut ViewContext<V>,
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) {
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if active_state.lock().is_none() {
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cx.on_mouse_event(move |_view, down: &MouseDownEvent, phase, cx| {
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if phase == DispatchPhase::Bubble {
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let group =
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group_bounds.map_or(false, |bounds| bounds.contains_point(down.position));
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let element = bounds.contains_point(down.position);
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if group || element {
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*active_state.lock() = ActiveState { group, element };
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cx.notify();
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}
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}
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});
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} else {
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cx.on_mouse_event(move |_, _: &MouseUpEvent, phase, cx| {
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if phase == DispatchPhase::Capture {
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*active_state.lock() = ActiveState::default();
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cx.notify();
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}
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});
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}
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// for listener in self.listeners.mouse_down.iter().cloned() {
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// cx.on_mouse_event(move |state, event: &MouseDownEvent, phase, cx| {
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// listener(state, event, &bounds, phase, cx);
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// })
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// }
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// for listener in self.listeners.mouse_up.iter().cloned() {
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// cx.on_mouse_event(move |state, event: &MouseUpEvent, phase, cx| {
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// listener(state, event, &bounds, phase, cx);
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// })
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// }
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// for listener in self.listeners.mouse_move.iter().cloned() {
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// cx.on_mouse_event(move |state, event: &MouseMoveEvent, phase, cx| {
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// listener(state, event, &bounds, phase, cx);
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// })
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// }
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// for listener in self.listeners.scroll_wheel.iter().cloned() {
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// cx.on_mouse_event(move |state, event: &ScrollWheelEvent, phase, cx| {
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// listener(state, event, &bounds, phase, cx);
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// })
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// }
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}
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}
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fn paint_hover_listener<V>(bounds: Bounds<Pixels>, cx: &mut ViewContext<V>)
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where
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V: 'static + Send + Sync,
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{
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let hovered = bounds.contains_point(cx.mouse_position());
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cx.on_mouse_event(move |_, event: &MouseMoveEvent, phase, cx| {
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if phase == DispatchPhase::Capture {
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if bounds.contains_point(event.position) != hovered {
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cx.notify();
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}
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}
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});
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}
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impl<V, K> Element for Div<V, K>
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where
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V: 'static + Send + Sync,
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K: ElementKind,
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{
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type ViewState = V;
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type ElementState = DivState;
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fn id(&self) -> Option<ElementId> {
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self.kind.id()
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}
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fn layout(
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&mut self,
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view_state: &mut Self::ViewState,
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element_state: Option<Self::ElementState>,
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cx: &mut ViewContext<Self::ViewState>,
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) -> (LayoutId, Self::ElementState) {
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self.with_element_id(cx, |this, cx| {
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let layout_ids = this
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.children
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.iter_mut()
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.map(|child| child.layout(view_state, cx))
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.collect::<Vec<_>>();
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let element_state = element_state.unwrap_or_default();
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let style = this.compute_style(
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Bounds::default(),
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None,
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*element_state.active_state.lock(),
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cx,
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);
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let layout_id = cx.request_layout(&style, layout_ids);
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(layout_id, element_state)
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})
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}
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fn paint(
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&mut self,
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bounds: Bounds<Pixels>,
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view_state: &mut Self::ViewState,
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element_state: &mut Self::ElementState,
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cx: &mut ViewContext<Self::ViewState>,
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) {
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self.with_element_id(cx, |this, cx| {
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if let Some(group) = this.group.clone() {
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cx.default_global::<GroupBounds>()
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.0
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.entry(group)
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.or_default()
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.push(bounds);
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}
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let hover_group_bounds = this
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.group_hover
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.as_ref()
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.and_then(|group_hover| group_bounds(&group_hover.group, cx));
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let active_group_bounds = this
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.group_active
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.as_ref()
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.and_then(|group_active| group_bounds(&group_active.group, cx));
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let active_state = *element_state.active_state.lock();
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let style = this.compute_style(bounds, hover_group_bounds, active_state, cx);
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let z_index = style.z_index.unwrap_or(0);
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// Paint background and event handlers.
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cx.stack(z_index, |cx| {
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cx.stack(0, |cx| {
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style.paint(bounds, cx);
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this.paint_hover_listeners(bounds, hover_group_bounds, cx);
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this.paint_active_listener(
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bounds,
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active_group_bounds,
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element_state.active_state.clone(),
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cx,
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);
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});
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});
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style.apply_text_style(cx, |cx| {
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style.apply_overflow(bounds, cx, |cx| {
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cx.stack(z_index + 1, |cx| {
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for child in &mut this.children {
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child.paint(view_state, None, cx);
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}
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})
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})
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});
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if let Some(group) = this.group.as_ref() {
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cx.default_global::<GroupBounds>()
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.0
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.get_mut(group)
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.unwrap()
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.pop();
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}
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})
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}
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}
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impl<V, K> IntoAnyElement<V> for Div<V, K>
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where
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V: 'static + Send + Sync,
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K: ElementKind,
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{
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fn into_any(self) -> AnyElement<V> {
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AnyElement::new(self)
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}
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}
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pub struct MouseClickEvent {
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pub down: MouseDownEvent,
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pub up: MouseUpEvent,
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}
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type MouseDownHandler<V> = Arc<
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dyn Fn(&mut V, &MouseDownEvent, &Bounds<Pixels>, DispatchPhase, &mut ViewContext<V>)
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+ Send
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+ Sync
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+ 'static,
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>;
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type MouseUpHandler<V> = Arc<
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dyn Fn(&mut V, &MouseUpEvent, &Bounds<Pixels>, DispatchPhase, &mut ViewContext<V>)
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+ Send
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+ Sync
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+ 'static,
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>;
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type MouseClickHandler<V> = Arc<
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dyn Fn(&mut V, &MouseClickEvent, &Bounds<Pixels>, &mut ViewContext<V>) + Send + Sync + 'static,
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>;
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type MouseMoveHandler<V> = Arc<
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dyn Fn(&mut V, &MouseMoveEvent, &Bounds<Pixels>, DispatchPhase, &mut ViewContext<V>)
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+ Send
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+ Sync
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+ 'static,
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>;
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type ScrollWheelHandler<V> = Arc<
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dyn Fn(&mut V, &ScrollWheelEvent, &Bounds<Pixels>, DispatchPhase, &mut ViewContext<V>)
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+ Send
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+ Sync
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+ 'static,
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>;
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pub struct MouseEventListeners<V: 'static> {
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mouse_down: SmallVec<[MouseDownHandler<V>; 2]>,
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mouse_up: SmallVec<[MouseUpHandler<V>; 2]>,
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mouse_click: SmallVec<[MouseClickHandler<V>; 2]>,
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mouse_move: SmallVec<[MouseMoveHandler<V>; 2]>,
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scroll_wheel: SmallVec<[ScrollWheelHandler<V>; 2]>,
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}
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impl<V> Default for MouseEventListeners<V> {
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fn default() -> Self {
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Self {
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mouse_down: SmallVec::new(),
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mouse_up: SmallVec::new(),
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mouse_click: SmallVec::new(),
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mouse_move: SmallVec::new(),
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scroll_wheel: SmallVec::new(),
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}
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}
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}
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