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Increase outline picker max height (#3831)
This PR increases the max height of the outline picker so that it can take up a larger area of the screen when there are lots of results. This behavior is similar to the way it was in Zed1. Release Notes: - N/A
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c6d9bc5a16
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2 changed files with 14 additions and 3 deletions
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@ -79,8 +79,12 @@ impl OutlineView {
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editor: View<Editor>,
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cx: &mut ViewContext<Self>,
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) -> OutlineView {
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const MAX_HEIGHT_IN_VH: f32 = 0.75;
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let delegate = OutlineViewDelegate::new(cx.view().downgrade(), outline, editor, cx);
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let picker = cx.new_view(|cx| Picker::new(delegate, cx));
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let picker = cx.new_view(|cx| {
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Picker::new(delegate, cx).max_height(cx.viewport_size().height * MAX_HEIGHT_IN_VH)
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});
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OutlineView { picker }
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}
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}
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@ -15,6 +15,7 @@ pub struct Picker<D: PickerDelegate> {
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pending_update_matches: Option<Task<()>>,
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confirm_on_update: Option<bool>,
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width: Option<Length>,
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max_height: Option<Length>,
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/// Whether the `Picker` is rendered as a self-contained modal.
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///
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@ -72,6 +73,7 @@ impl<D: PickerDelegate> Picker<D> {
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pending_update_matches: None,
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confirm_on_update: None,
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width: None,
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max_height: None,
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is_modal: true,
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};
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this.update_matches("".to_string(), cx);
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@ -83,6 +85,11 @@ impl<D: PickerDelegate> Picker<D> {
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self
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}
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pub fn max_height(mut self, max_height: impl Into<gpui::Length>) -> Self {
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self.max_height = Some(max_height.into());
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self
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}
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pub fn modal(mut self, modal: bool) -> Self {
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self.is_modal = modal;
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self
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@ -260,6 +267,8 @@ impl<D: PickerDelegate> Render for Picker<D> {
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v_stack()
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.flex_grow()
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.py_2()
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.max_h(self.max_height.unwrap_or(rems(18.).into()))
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.overflow_hidden()
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.children(self.delegate.render_header(cx))
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.child(
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uniform_list(
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@ -296,8 +305,6 @@ impl<D: PickerDelegate> Render for Picker<D> {
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.track_scroll(self.scroll_handle.clone())
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)
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.max_h_72()
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.overflow_hidden(),
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)
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})
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.when(self.delegate.match_count() == 0, |el| {
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