Add Corner to geometry and make names of corner methods consistent (#22119)

Release Notes:

- N/A
This commit is contained in:
Michael Sloan 2024-12-16 22:57:15 -07:00 committed by GitHub
parent 3052fc2565
commit fc5a810408
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
39 changed files with 325 additions and 254 deletions

View file

@ -493,7 +493,7 @@ impl Render for ActivityIndicator {
}), }),
), ),
) )
.anchor(gpui::AnchorCorner::BottomLeft) .anchor(gpui::Corner::BottomLeft)
.menu(move |cx| { .menu(move |cx| {
let strong_this = this.upgrade()?; let strong_this = this.upgrade()?;
let mut has_work = false; let mut has_work = false;

View file

@ -1556,7 +1556,7 @@ impl Render for PromptEditor {
anchored() anchored()
.position_mode(gpui::AnchoredPositionMode::Local) .position_mode(gpui::AnchoredPositionMode::Local)
.position(point(px(0.), px(24.))) .position(point(px(0.), px(24.)))
.anchor(gpui::AnchorCorner::TopLeft) .anchor(gpui::Corner::TopLeft)
.child(self.render_rate_limit_notice(cx)), .child(self.render_rate_limit_notice(cx)),
) )
})), })),

View file

@ -316,8 +316,8 @@ impl<T: PopoverTrigger> RenderOnce for SlashCommandSelector<T> {
PopoverMenu::new("model-switcher") PopoverMenu::new("model-switcher")
.menu(move |_cx| Some(picker_view.clone())) .menu(move |_cx| Some(picker_view.clone()))
.trigger(self.trigger) .trigger(self.trigger)
.attach(gpui::AnchorCorner::TopLeft) .attach(gpui::Corner::TopLeft)
.anchor(gpui::AnchorCorner::BottomLeft) .anchor(gpui::Corner::BottomLeft)
.offset(gpui::Point { .offset(gpui::Point {
x: px(0.0), x: px(0.0),
y: px(-16.0), y: px(-16.0),

View file

@ -67,8 +67,8 @@ impl Render for ContextStrip {
) )
}), }),
) )
.attach(gpui::AnchorCorner::TopLeft) .attach(gpui::Corner::TopLeft)
.anchor(gpui::AnchorCorner::BottomLeft) .anchor(gpui::Corner::BottomLeft)
.offset(gpui::Point { .offset(gpui::Point {
x: px(0.0), x: px(0.0),
y: px(-16.0), y: px(-16.0),

View file

@ -1673,7 +1673,7 @@ impl Render for PromptEditor {
gpui::AnchoredPositionMode::Local, gpui::AnchoredPositionMode::Local,
) )
.position(point(px(0.), px(24.))) .position(point(px(0.), px(24.)))
.anchor(gpui::AnchorCorner::TopLeft) .anchor(gpui::Corner::TopLeft)
.child(self.render_rate_limit_notice(cx)), .child(self.render_rate_limit_notice(cx)),
) )
})), })),

View file

@ -2708,7 +2708,7 @@ impl Render for CollabPanel {
deferred( deferred(
anchored() anchored()
.position(*position) .position(*position)
.anchor(gpui::AnchorCorner::TopLeft) .anchor(gpui::Corner::TopLeft)
.child(menu.clone()), .child(menu.clone()),
) )
.with_priority(1) .with_priority(1)

View file

@ -409,7 +409,7 @@ impl PickerDelegate for ChannelModalDelegate {
Some( Some(
deferred( deferred(
anchored() anchored()
.anchor(gpui::AnchorCorner::TopRight) .anchor(gpui::Corner::TopRight)
.child(menu.clone()), .child(menu.clone()),
) )
.with_priority(1), .with_priority(1),

View file

@ -44,7 +44,7 @@ fn notification_window_options(
let notification_margin_height = px(-48.); let notification_margin_height = px(-48.);
let bounds = gpui::Bounds::<Pixels> { let bounds = gpui::Bounds::<Pixels> {
origin: screen.bounds().upper_right() origin: screen.bounds().top_right()
- point( - point(
size.width + notification_margin_width, size.width + notification_margin_width,
notification_margin_height, notification_margin_height,

View file

@ -31,13 +31,13 @@ use file_icons::FileIcons;
use git::{blame::BlameEntry, diff::DiffHunkStatus, Oid}; use git::{blame::BlameEntry, diff::DiffHunkStatus, Oid};
use gpui::{ use gpui::{
anchored, deferred, div, fill, outline, point, px, quad, relative, size, svg, anchored, deferred, div, fill, outline, point, px, quad, relative, size, svg,
transparent_black, Action, AnchorCorner, AnyElement, AvailableSpace, Bounds, ClickEvent, transparent_black, Action, AnyElement, AvailableSpace, Bounds, ClickEvent, ClipboardItem,
ClipboardItem, ContentMask, Corners, CursorStyle, DispatchPhase, Edges, Element, ContentMask, Corner, Corners, CursorStyle, DispatchPhase, Edges, Element, ElementInputHandler,
ElementInputHandler, Entity, FontId, GlobalElementId, HighlightStyle, Hitbox, Hsla, Entity, FontId, GlobalElementId, HighlightStyle, Hitbox, Hsla, InteractiveElement, IntoElement,
InteractiveElement, IntoElement, Length, ModifiersChangedEvent, MouseButton, MouseDownEvent, Length, ModifiersChangedEvent, MouseButton, MouseDownEvent, MouseMoveEvent, MouseUpEvent,
MouseMoveEvent, MouseUpEvent, PaintQuad, ParentElement, Pixels, ScrollDelta, ScrollWheelEvent, PaintQuad, ParentElement, Pixels, ScrollDelta, ScrollWheelEvent, ShapedLine, SharedString,
ShapedLine, SharedString, Size, StatefulInteractiveElement, Style, Styled, Subscription, Size, StatefulInteractiveElement, Style, Styled, Subscription, TextRun, TextStyleRefinement,
TextRun, TextStyleRefinement, View, ViewContext, WeakView, WindowContext, View, ViewContext, WeakView, WindowContext,
}; };
use itertools::Itertools; use itertools::Itertools;
use language::{ use language::{
@ -706,7 +706,7 @@ impl EditorElement {
let mut scroll_delta = gpui::Point::<f32>::default(); let mut scroll_delta = gpui::Point::<f32>::default();
let vertical_margin = position_map.line_height.min(text_bounds.size.height / 3.0); let vertical_margin = position_map.line_height.min(text_bounds.size.height / 3.0);
let top = text_bounds.origin.y + vertical_margin; let top = text_bounds.origin.y + vertical_margin;
let bottom = text_bounds.lower_left().y - vertical_margin; let bottom = text_bounds.bottom_left().y - vertical_margin;
if event.position.y < top { if event.position.y < top {
scroll_delta.y = -scale_vertical_mouse_autoscroll_delta(top - event.position.y); scroll_delta.y = -scale_vertical_mouse_autoscroll_delta(top - event.position.y);
} }
@ -716,7 +716,7 @@ impl EditorElement {
let horizontal_margin = position_map.line_height.min(text_bounds.size.width / 3.0); let horizontal_margin = position_map.line_height.min(text_bounds.size.width / 3.0);
let left = text_bounds.origin.x + horizontal_margin; let left = text_bounds.origin.x + horizontal_margin;
let right = text_bounds.upper_right().x - horizontal_margin; let right = text_bounds.top_right().x - horizontal_margin;
if event.position.x < left { if event.position.x < left {
scroll_delta.x = -scale_horizontal_mouse_autoscroll_delta(left - event.position.x); scroll_delta.x = -scale_horizontal_mouse_autoscroll_delta(left - event.position.x);
} }
@ -1213,7 +1213,7 @@ impl EditorElement {
let track_bounds = Bounds::from_corners( let track_bounds = Bounds::from_corners(
point(self.scrollbar_left(&bounds), bounds.origin.y), point(self.scrollbar_left(&bounds), bounds.origin.y),
point(bounds.lower_right().x, bounds.lower_left().y), point(bounds.bottom_right().x, bounds.bottom_left().y),
); );
let settings = EditorSettings::get_global(cx); let settings = EditorSettings::get_global(cx);
@ -2824,7 +2824,7 @@ impl EditorElement {
list_origin.x = (cx.viewport_size().width - list_width).max(Pixels::ZERO); list_origin.x = (cx.viewport_size().width - list_width).max(Pixels::ZERO);
} }
if list_origin.y + list_height > text_hitbox.lower_right().y { if list_origin.y + list_height > text_hitbox.bottom_right().y {
list_origin.y -= line_height + list_height; list_origin.y -= line_height + list_height;
} }
@ -3067,7 +3067,7 @@ impl EditorElement {
anchored() anchored()
.position(position) .position(position)
.child(context_menu) .child(context_menu)
.anchor(AnchorCorner::TopLeft) .anchor(Corner::TopLeft)
.snap_to_window_with_margin(px(8.)), .snap_to_window_with_margin(px(8.)),
) )
.with_priority(1) .with_priority(1)
@ -3132,7 +3132,7 @@ impl EditorElement {
for mut hover_popover in hover_popovers { for mut hover_popover in hover_popovers {
let size = hover_popover.layout_as_root(AvailableSpace::min_size(), cx); let size = hover_popover.layout_as_root(AvailableSpace::min_size(), cx);
let horizontal_offset = let horizontal_offset =
(text_hitbox.upper_right().x - (hovered_point.x + size.width)).min(Pixels::ZERO); (text_hitbox.top_right().x - (hovered_point.x + size.width)).min(Pixels::ZERO);
overall_height += HOVER_POPOVER_GAP + size.height; overall_height += HOVER_POPOVER_GAP + size.height;
@ -4407,7 +4407,7 @@ impl EditorElement {
} }
fn scrollbar_left(&self, bounds: &Bounds<Pixels>) -> Pixels { fn scrollbar_left(&self, bounds: &Bounds<Pixels>) -> Pixels {
bounds.upper_right().x - self.style.scrollbar_width bounds.top_right().x - self.style.scrollbar_width
} }
fn column_pixels(&self, column: usize, cx: &WindowContext) -> Pixels { fn column_pixels(&self, column: usize, cx: &WindowContext) -> Pixels {
@ -5488,7 +5488,7 @@ impl Element for EditorElement {
cx.insert_hitbox(gutter_bounds(bounds, gutter_dimensions), false); cx.insert_hitbox(gutter_bounds(bounds, gutter_dimensions), false);
let text_hitbox = cx.insert_hitbox( let text_hitbox = cx.insert_hitbox(
Bounds { Bounds {
origin: gutter_hitbox.upper_right(), origin: gutter_hitbox.top_right(),
size: size(text_width, bounds.size.height), size: size(text_width, bounds.size.height),
}, },
false, false,

View file

@ -1,8 +1,7 @@
use collections::{HashMap, HashSet}; use collections::{HashMap, HashSet};
use git::diff::DiffHunkStatus; use git::diff::DiffHunkStatus;
use gpui::{ use gpui::{
Action, AnchorCorner, AppContext, CursorStyle, Hsla, Model, MouseButton, Subscription, Task, Action, AppContext, Corner, CursorStyle, Hsla, Model, MouseButton, Subscription, Task, View,
View,
}; };
use language::{Buffer, BufferId, Point}; use language::{Buffer, BufferId, Point};
use multi_buffer::{ use multi_buffer::{
@ -743,7 +742,7 @@ impl Editor {
}, },
), ),
) )
.anchor(AnchorCorner::TopRight) .anchor(Corner::TopRight)
.with_handle(hunk_controls_menu_handle) .with_handle(hunk_controls_menu_handle)
.menu(move |cx| { .menu(move |cx| {
let focus = focus.clone(); let focus = focus.clone();

View file

@ -1261,8 +1261,8 @@ impl PickerDelegate for FileFinderDelegate {
.child( .child(
PopoverMenu::new("menu-popover") PopoverMenu::new("menu-popover")
.with_handle(self.popover_menu_handle.clone()) .with_handle(self.popover_menu_handle.clone())
.attach(gpui::AnchorCorner::TopRight) .attach(gpui::Corner::TopRight)
.anchor(gpui::AnchorCorner::BottomRight) .anchor(gpui::Corner::BottomRight)
.trigger( .trigger(
Button::new("actions-trigger", "Split Options") Button::new("actions-trigger", "Split Options")
.selected_label_color(Color::Accent) .selected_label_color(Color::Accent)

View file

@ -218,13 +218,13 @@ impl Render for GradientViewer {
let height = square_bounds.size.height; let height = square_bounds.size.height;
let horizontal_offset = height; let horizontal_offset = height;
let vertical_offset = px(30.); let vertical_offset = px(30.);
let mut path = gpui::Path::new(square_bounds.lower_left()); let mut path = gpui::Path::new(square_bounds.bottom_left());
path.line_to(square_bounds.origin + point(horizontal_offset, vertical_offset)); path.line_to(square_bounds.origin + point(horizontal_offset, vertical_offset));
path.line_to( path.line_to(
square_bounds.upper_right() + point(-horizontal_offset, vertical_offset), square_bounds.top_right() + point(-horizontal_offset, vertical_offset),
); );
path.line_to(square_bounds.lower_right()); path.line_to(square_bounds.bottom_right());
path.line_to(square_bounds.lower_left()); path.line_to(square_bounds.bottom_left());
cx.paint_path( cx.paint_path(
path, path,
linear_gradient( linear_gradient(

View file

@ -49,17 +49,17 @@ impl PaintingViewer {
let height = square_bounds.size.height; let height = square_bounds.size.height;
let horizontal_offset = height; let horizontal_offset = height;
let vertical_offset = px(30.); let vertical_offset = px(30.);
let mut path = Path::new(square_bounds.lower_left()); let mut path = Path::new(square_bounds.bottom_left());
path.curve_to( path.curve_to(
square_bounds.origin + point(horizontal_offset, vertical_offset), square_bounds.origin + point(horizontal_offset, vertical_offset),
square_bounds.origin + point(px(0.0), vertical_offset), square_bounds.origin + point(px(0.0), vertical_offset),
); );
path.line_to(square_bounds.upper_right() + point(-horizontal_offset, vertical_offset)); path.line_to(square_bounds.top_right() + point(-horizontal_offset, vertical_offset));
path.curve_to( path.curve_to(
square_bounds.lower_right(), square_bounds.bottom_right(),
square_bounds.upper_right() + point(px(0.0), vertical_offset), square_bounds.top_right() + point(px(0.0), vertical_offset),
); );
path.line_to(square_bounds.lower_left()); path.line_to(square_bounds.bottom_left());
lines.push(path); lines.push(path);
Self { Self {

View file

@ -86,7 +86,7 @@ fn main() {
.unwrap(); .unwrap();
let bounds = Bounds { let bounds = Bounds {
origin: screen.bounds().upper_right() origin: screen.bounds().top_right()
- point(size.width + margin_offset, -margin_offset), - point(size.width + margin_offset, -margin_offset),
size, size,
}; };
@ -101,7 +101,7 @@ fn main() {
.unwrap(); .unwrap();
let bounds = Bounds { let bounds = Bounds {
origin: screen.bounds().lower_left() origin: screen.bounds().bottom_left()
- point(-margin_offset, size.height + margin_offset), - point(-margin_offset, size.height + margin_offset),
size, size,
}; };
@ -116,7 +116,7 @@ fn main() {
.unwrap(); .unwrap();
let bounds = Bounds { let bounds = Bounds {
origin: screen.bounds().lower_right() origin: screen.bounds().bottom_right()
- point(size.width + margin_offset, size.height + margin_offset), - point(size.width + margin_offset, size.height + margin_offset),
size, size,
}; };

View file

@ -2,8 +2,8 @@ use smallvec::SmallVec;
use taffy::style::{Display, Position}; use taffy::style::{Display, Position};
use crate::{ use crate::{
point, AnyElement, Bounds, Edges, Element, GlobalElementId, IntoElement, LayoutId, point, AnyElement, Axis, Bounds, Corner, Edges, Element, GlobalElementId, IntoElement,
ParentElement, Pixels, Point, Size, Style, WindowContext, LayoutId, ParentElement, Pixels, Point, Size, Style, WindowContext,
}; };
/// The state that the anchored element element uses to track its children. /// The state that the anchored element element uses to track its children.
@ -15,7 +15,7 @@ pub struct AnchoredState {
/// will avoid overflowing the window bounds. /// will avoid overflowing the window bounds.
pub struct Anchored { pub struct Anchored {
children: SmallVec<[AnyElement; 2]>, children: SmallVec<[AnyElement; 2]>,
anchor_corner: AnchorCorner, anchor_corner: Corner,
fit_mode: AnchoredFitMode, fit_mode: AnchoredFitMode,
anchor_position: Option<Point<Pixels>>, anchor_position: Option<Point<Pixels>>,
position_mode: AnchoredPositionMode, position_mode: AnchoredPositionMode,
@ -26,7 +26,7 @@ pub struct Anchored {
pub fn anchored() -> Anchored { pub fn anchored() -> Anchored {
Anchored { Anchored {
children: SmallVec::new(), children: SmallVec::new(),
anchor_corner: AnchorCorner::TopLeft, anchor_corner: Corner::TopLeft,
fit_mode: AnchoredFitMode::SwitchAnchor, fit_mode: AnchoredFitMode::SwitchAnchor,
anchor_position: None, anchor_position: None,
position_mode: AnchoredPositionMode::Window, position_mode: AnchoredPositionMode::Window,
@ -35,7 +35,7 @@ pub fn anchored() -> Anchored {
impl Anchored { impl Anchored {
/// Sets which corner of the anchored element should be anchored to the current position. /// Sets which corner of the anchored element should be anchored to the current position.
pub fn anchor(mut self, anchor: AnchorCorner) -> Self { pub fn anchor(mut self, anchor: Corner) -> Self {
self.anchor_corner = anchor; self.anchor_corner = anchor;
self self
} }
@ -120,7 +120,7 @@ impl Element for Anchored {
for child_layout_id in &request_layout.child_layout_ids { for child_layout_id in &request_layout.child_layout_ids {
let child_bounds = cx.layout_bounds(*child_layout_id); let child_bounds = cx.layout_bounds(*child_layout_id);
child_min = child_min.min(&child_bounds.origin); child_min = child_min.min(&child_bounds.origin);
child_max = child_max.max(&child_bounds.lower_right()); child_max = child_max.max(&child_bounds.bottom_right());
} }
let size: Size<Pixels> = (child_max - child_min).into(); let size: Size<Pixels> = (child_max - child_min).into();
@ -140,19 +140,23 @@ impl Element for Anchored {
let mut anchor_corner = self.anchor_corner; let mut anchor_corner = self.anchor_corner;
if desired.left() < limits.left() || desired.right() > limits.right() { if desired.left() < limits.left() || desired.right() > limits.right() {
let switched = anchor_corner let switched = Bounds::from_corner_and_size(
.switch_axis(Axis::Horizontal) anchor_corner.other_side_corner_along(Axis::Horizontal),
.get_bounds(origin, size); origin,
size,
);
if !(switched.left() < limits.left() || switched.right() > limits.right()) { if !(switched.left() < limits.left() || switched.right() > limits.right()) {
anchor_corner = anchor_corner.switch_axis(Axis::Horizontal); anchor_corner = anchor_corner.other_side_corner_along(Axis::Horizontal);
desired = switched desired = switched
} }
} }
if desired.top() < limits.top() || desired.bottom() > limits.bottom() { if desired.top() < limits.top() || desired.bottom() > limits.bottom() {
let switched = anchor_corner let switched = Bounds::from_corner_and_size(
.switch_axis(Axis::Vertical) anchor_corner.other_side_corner_along(Axis::Vertical),
.get_bounds(origin, size); origin,
size,
);
if !(switched.top() < limits.top() || switched.bottom() > limits.bottom()) { if !(switched.top() < limits.top() || switched.bottom() > limits.bottom()) {
desired = switched; desired = switched;
} }
@ -214,11 +218,6 @@ impl IntoElement for Anchored {
} }
} }
enum Axis {
Horizontal,
Vertical,
}
/// Which algorithm to use when fitting the anchored element to be inside the window. /// Which algorithm to use when fitting the anchored element to be inside the window.
#[derive(Copy, Clone, PartialEq)] #[derive(Copy, Clone, PartialEq)]
pub enum AnchoredFitMode { pub enum AnchoredFitMode {
@ -243,83 +242,25 @@ impl AnchoredPositionMode {
fn get_position_and_bounds( fn get_position_and_bounds(
&self, &self,
anchor_position: Option<Point<Pixels>>, anchor_position: Option<Point<Pixels>>,
anchor_corner: AnchorCorner, anchor_corner: Corner,
size: Size<Pixels>, size: Size<Pixels>,
bounds: Bounds<Pixels>, bounds: Bounds<Pixels>,
) -> (Point<Pixels>, Bounds<Pixels>) { ) -> (Point<Pixels>, Bounds<Pixels>) {
match self { match self {
AnchoredPositionMode::Window => { AnchoredPositionMode::Window => {
let anchor_position = anchor_position.unwrap_or(bounds.origin); let anchor_position = anchor_position.unwrap_or(bounds.origin);
let bounds = anchor_corner.get_bounds(anchor_position, size); let bounds = Bounds::from_corner_and_size(anchor_corner, anchor_position, size);
(anchor_position, bounds) (anchor_position, bounds)
} }
AnchoredPositionMode::Local => { AnchoredPositionMode::Local => {
let anchor_position = anchor_position.unwrap_or_default(); let anchor_position = anchor_position.unwrap_or_default();
let bounds = anchor_corner.get_bounds(bounds.origin + anchor_position, size); let bounds = Bounds::from_corner_and_size(
anchor_corner,
bounds.origin + anchor_position,
size,
);
(anchor_position, bounds) (anchor_position, bounds)
} }
} }
} }
} }
/// Which corner of the anchored element should be considered the anchor.
#[derive(Clone, Copy, PartialEq, Eq)]
pub enum AnchorCorner {
/// The top left corner
TopLeft,
/// The top right corner
TopRight,
/// The bottom left corner
BottomLeft,
/// The bottom right corner
BottomRight,
}
impl AnchorCorner {
fn get_bounds(&self, origin: Point<Pixels>, size: Size<Pixels>) -> Bounds<Pixels> {
let origin = match self {
Self::TopLeft => origin,
Self::TopRight => Point {
x: origin.x - size.width,
y: origin.y,
},
Self::BottomLeft => Point {
x: origin.x,
y: origin.y - size.height,
},
Self::BottomRight => Point {
x: origin.x - size.width,
y: origin.y - size.height,
},
};
Bounds { origin, size }
}
/// Get the point corresponding to this anchor corner in `bounds`.
pub fn corner(&self, bounds: Bounds<Pixels>) -> Point<Pixels> {
match self {
Self::TopLeft => bounds.origin,
Self::TopRight => bounds.upper_right(),
Self::BottomLeft => bounds.lower_left(),
Self::BottomRight => bounds.lower_right(),
}
}
fn switch_axis(self, axis: Axis) -> Self {
match axis {
Axis::Vertical => match self {
AnchorCorner::TopLeft => AnchorCorner::BottomLeft,
AnchorCorner::TopRight => AnchorCorner::BottomRight,
AnchorCorner::BottomLeft => AnchorCorner::TopLeft,
AnchorCorner::BottomRight => AnchorCorner::TopRight,
},
Axis::Horizontal => match self {
AnchorCorner::TopLeft => AnchorCorner::TopRight,
AnchorCorner::TopRight => AnchorCorner::TopLeft,
AnchorCorner::BottomLeft => AnchorCorner::BottomRight,
AnchorCorner::BottomRight => AnchorCorner::BottomLeft,
},
}
}
}

View file

@ -1193,7 +1193,7 @@ impl Element for Div {
for (ix, child_layout_id) in request_layout.child_layout_ids.iter().enumerate() { for (ix, child_layout_id) in request_layout.child_layout_ids.iter().enumerate() {
let child_bounds = cx.layout_bounds(*child_layout_id); let child_bounds = cx.layout_bounds(*child_layout_id);
child_min = child_min.min(&child_bounds.origin); child_min = child_min.min(&child_bounds.origin);
child_max = child_max.max(&child_bounds.lower_right()); child_max = child_max.max(&child_bounds.bottom_right());
state.child_bounds.push(child_bounds); state.child_bounds.push(child_bounds);
if let Some(requested) = requested.as_ref() { if let Some(requested) = requested.as_ref() {
@ -1208,7 +1208,7 @@ impl Element for Div {
for child_layout_id in &request_layout.child_layout_ids { for child_layout_id in &request_layout.child_layout_ids {
let child_bounds = cx.layout_bounds(*child_layout_id); let child_bounds = cx.layout_bounds(*child_layout_id);
child_min = child_min.min(&child_bounds.origin); child_min = child_min.min(&child_bounds.origin);
child_max = child_max.max(&child_bounds.lower_right()); child_max = child_max.max(&child_bounds.bottom_right());
} }
(child_max - child_min).into() (child_max - child_min).into()
}; };

View file

@ -219,7 +219,7 @@ impl Element for UniformList {
let padded_bounds = Bounds::from_corners( let padded_bounds = Bounds::from_corners(
bounds.origin + point(border.left + padding.left, border.top + padding.top), bounds.origin + point(border.left + padding.left, border.top + padding.top),
bounds.lower_right() bounds.bottom_right()
- point(border.right + padding.right, border.bottom + padding.bottom), - point(border.right + padding.right, border.bottom + padding.bottom),
); );
@ -261,7 +261,7 @@ impl Element for UniformList {
let padded_bounds = Bounds::from_corners( let padded_bounds = Bounds::from_corners(
bounds.origin + point(border.left + padding.left, border.top), bounds.origin + point(border.left + padding.left, border.top),
bounds.lower_right() - point(border.right + padding.right, border.bottom), bounds.bottom_right() - point(border.right + padding.right, border.bottom),
); );
if let Some(handle) = self.scroll_handle.as_mut() { if let Some(handle) = self.scroll_handle.as_mut() {

View file

@ -694,7 +694,7 @@ impl Size<Length> {
/// Represents a rectangular area in a 2D space with an origin point and a size. /// Represents a rectangular area in a 2D space with an origin point and a size.
/// ///
/// The `Bounds` struct is generic over a type `T` which represents the type of the coordinate system. /// The `Bounds` struct is generic over a type `T` which represents the type of the coordinate system.
/// The origin is represented as a `Point<T>` which defines the upper-left corner of the rectangle, /// The origin is represented as a `Point<T>` which defines the top left corner of the rectangle,
/// and the size is represented as a `Size<T>` which defines the width and height of the rectangle. /// and the size is represented as a `Size<T>` which defines the width and height of the rectangle.
/// ///
/// # Examples /// # Examples
@ -757,16 +757,16 @@ impl<T> Bounds<T>
where where
T: Clone + Debug + Sub<Output = T> + Default, T: Clone + Debug + Sub<Output = T> + Default,
{ {
/// Constructs a `Bounds` from two corner points: the upper-left and lower-right corners. /// Constructs a `Bounds` from two corner points: the top left and bottom right corners.
/// ///
/// This function calculates the origin and size of the `Bounds` based on the provided corner points. /// This function calculates the origin and size of the `Bounds` based on the provided corner points.
/// The origin is set to the upper-left corner, and the size is determined by the difference between /// The origin is set to the top left corner, and the size is determined by the difference between
/// the x and y coordinates of the lower-right and upper-left points. /// the x and y coordinates of the bottom right and top left points.
/// ///
/// # Arguments /// # Arguments
/// ///
/// * `upper_left` - A `Point<T>` representing the upper-left corner of the rectangle. /// * `upper_left` - A `Point<T>` representing the top left corner of the rectangle.
/// * `lower_right` - A `Point<T>` representing the lower-right corner of the rectangle. /// * `bottom_right` - A `Point<T>` representing the bottom right corner of the rectangle.
/// ///
/// # Returns /// # Returns
/// ///
@ -777,25 +777,53 @@ where
/// ``` /// ```
/// # use gpui::{Bounds, Point}; /// # use gpui::{Bounds, Point};
/// let upper_left = Point { x: 0, y: 0 }; /// let upper_left = Point { x: 0, y: 0 };
/// let lower_right = Point { x: 10, y: 10 }; /// let bottom_right = Point { x: 10, y: 10 };
/// let bounds = Bounds::from_corners(upper_left, lower_right); /// let bounds = Bounds::from_corners(upper_left, bottom_right);
/// ///
/// assert_eq!(bounds.origin, upper_left); /// assert_eq!(bounds.origin, upper_left);
/// assert_eq!(bounds.size.width, 10); /// assert_eq!(bounds.size.width, 10);
/// assert_eq!(bounds.size.height, 10); /// assert_eq!(bounds.size.height, 10);
/// ``` /// ```
pub fn from_corners(upper_left: Point<T>, lower_right: Point<T>) -> Self { pub fn from_corners(upper_left: Point<T>, bottom_right: Point<T>) -> Self {
let origin = Point { let origin = Point {
x: upper_left.x.clone(), x: upper_left.x.clone(),
y: upper_left.y.clone(), y: upper_left.y.clone(),
}; };
let size = Size { let size = Size {
width: lower_right.x - upper_left.x, width: bottom_right.x - upper_left.x,
height: lower_right.y - upper_left.y, height: bottom_right.y - upper_left.y,
}; };
Bounds { origin, size } Bounds { origin, size }
} }
/// Constructs a `Bounds` from a corner point and size.
///
/// # Examples
///
/// ```
/// # use zed::{Bounds, Corner, Point};
/// todo!
/// ```
pub fn from_corner_and_size(corner: Corner, origin: Point<T>, size: Size<T>) -> Bounds<T> {
let origin = match corner {
Corner::TopLeft => origin,
Corner::TopRight => Point {
x: origin.x - size.width.clone(),
y: origin.y,
},
Corner::BottomLeft => Point {
x: origin.x,
y: origin.y - size.height.clone(),
},
Corner::BottomRight => Point {
x: origin.x - size.width.clone(),
y: origin.y - size.height.clone(),
},
};
Bounds { origin, size }
}
/// Creates a new `Bounds` with the specified origin and size. /// Creates a new `Bounds` with the specified origin and size.
/// ///
/// # Arguments /// # Arguments
@ -849,8 +877,8 @@ where
/// assert_eq!(bounds1.intersects(&bounds3), false); // Non-overlapping bounds /// assert_eq!(bounds1.intersects(&bounds3), false); // Non-overlapping bounds
/// ``` /// ```
pub fn intersects(&self, other: &Bounds<T>) -> bool { pub fn intersects(&self, other: &Bounds<T>) -> bool {
let my_lower_right = self.lower_right(); let my_lower_right = self.bottom_right();
let their_lower_right = other.lower_right(); let their_lower_right = other.bottom_right();
self.origin.x < their_lower_right.x self.origin.x < their_lower_right.x
&& my_lower_right.x > other.origin.x && my_lower_right.x > other.origin.x
@ -996,8 +1024,8 @@ impl<T: Clone + Default + Debug + PartialOrd + Add<T, Output = T> + Sub<Output =
/// ``` /// ```
pub fn intersect(&self, other: &Self) -> Self { pub fn intersect(&self, other: &Self) -> Self {
let upper_left = self.origin.max(&other.origin); let upper_left = self.origin.max(&other.origin);
let lower_right = self.lower_right().min(&other.lower_right()); let bottom_right = self.bottom_right().min(&other.bottom_right());
Self::from_corners(upper_left, lower_right) Self::from_corners(upper_left, bottom_right)
} }
/// Computes the union of two `Bounds`. /// Computes the union of two `Bounds`.
@ -1035,7 +1063,7 @@ impl<T: Clone + Default + Debug + PartialOrd + Add<T, Output = T> + Sub<Output =
/// ``` /// ```
pub fn union(&self, other: &Self) -> Self { pub fn union(&self, other: &Self) -> Self {
let top_left = self.origin.min(&other.origin); let top_left = self.origin.min(&other.origin);
let bottom_right = self.lower_right().max(&other.lower_right()); let bottom_right = self.bottom_right().max(&other.bottom_right());
Bounds::from_corners(top_left, bottom_right) Bounds::from_corners(top_left, bottom_right)
} }
} }
@ -1123,11 +1151,11 @@ where
self.origin.x.clone() + self.size.width.clone() self.origin.x.clone() + self.size.width.clone()
} }
/// Returns the upper-right corner point of the bounds. /// Returns the top right corner point of the bounds.
/// ///
/// # Returns /// # Returns
/// ///
/// A `Point<T>` representing the upper-right corner of the bounds. /// A `Point<T>` representing the top right corner of the bounds.
/// ///
/// # Examples /// # Examples
/// ///
@ -1137,21 +1165,21 @@ where
/// origin: Point { x: 0, y: 0 }, /// origin: Point { x: 0, y: 0 },
/// size: Size { width: 10, height: 20 }, /// size: Size { width: 10, height: 20 },
/// }; /// };
/// let upper_right = bounds.upper_right(); /// let top_right = bounds.top_right();
/// assert_eq!(upper_right, Point { x: 10, y: 0 }); /// assert_eq!(top_right, Point { x: 10, y: 0 });
/// ``` /// ```
pub fn upper_right(&self) -> Point<T> { pub fn top_right(&self) -> Point<T> {
Point { Point {
x: self.origin.x.clone() + self.size.width.clone(), x: self.origin.x.clone() + self.size.width.clone(),
y: self.origin.y.clone(), y: self.origin.y.clone(),
} }
} }
/// Returns the lower-right corner point of the bounds. /// Returns the bottom right corner point of the bounds.
/// ///
/// # Returns /// # Returns
/// ///
/// A `Point<T>` representing the lower-right corner of the bounds. /// A `Point<T>` representing the bottom right corner of the bounds.
/// ///
/// # Examples /// # Examples
/// ///
@ -1161,21 +1189,21 @@ where
/// origin: Point { x: 0, y: 0 }, /// origin: Point { x: 0, y: 0 },
/// size: Size { width: 10, height: 20 }, /// size: Size { width: 10, height: 20 },
/// }; /// };
/// let lower_right = bounds.lower_right(); /// let bottom_right = bounds.bottom_right();
/// assert_eq!(lower_right, Point { x: 10, y: 20 }); /// assert_eq!(bottom_right, Point { x: 10, y: 20 });
/// ``` /// ```
pub fn lower_right(&self) -> Point<T> { pub fn bottom_right(&self) -> Point<T> {
Point { Point {
x: self.origin.x.clone() + self.size.width.clone(), x: self.origin.x.clone() + self.size.width.clone(),
y: self.origin.y.clone() + self.size.height.clone(), y: self.origin.y.clone() + self.size.height.clone(),
} }
} }
/// Returns the lower-left corner point of the bounds. /// Returns the bottom left corner point of the bounds.
/// ///
/// # Returns /// # Returns
/// ///
/// A `Point<T>` representing the lower-left corner of the bounds. /// A `Point<T>` representing the bottom left corner of the bounds.
/// ///
/// # Examples /// # Examples
/// ///
@ -1185,15 +1213,41 @@ where
/// origin: Point { x: 0, y: 0 }, /// origin: Point { x: 0, y: 0 },
/// size: Size { width: 10, height: 20 }, /// size: Size { width: 10, height: 20 },
/// }; /// };
/// let lower_left = bounds.lower_left(); /// let bottom_left = bounds.bottom_left();
/// assert_eq!(lower_left, Point { x: 0, y: 20 }); /// assert_eq!(bottom_left, Point { x: 0, y: 20 });
/// ``` /// ```
pub fn lower_left(&self) -> Point<T> { pub fn bottom_left(&self) -> Point<T> {
Point { Point {
x: self.origin.x.clone(), x: self.origin.x.clone(),
y: self.origin.y.clone() + self.size.height.clone(), y: self.origin.y.clone() + self.size.height.clone(),
} }
} }
/// Returns the requested corner point of the bounds.
///
/// # Returns
///
/// A `Point<T>` representing the corner of the bounds requested by the parameter.
///
/// # Examples
///
/// ```
/// # use zed::{Bounds, Corner, Point, Size};
/// let bounds = Bounds {
/// origin: Point { x: 0, y: 0 },
/// size: Size { width: 10, height: 20 },
/// };
/// let bottom_left = bounds.corner(Corner::BottomLeft);
/// assert_eq!(bottom_left, Point { x: 0, y: 20 });
/// ```
pub fn corner(&self, corner: Corner) -> Point<T> {
match corner {
Corner::TopLeft => self.origin.clone(),
Corner::TopRight => self.top_right(),
Corner::BottomLeft => self.bottom_left(),
Corner::BottomRight => self.bottom_right(),
}
}
} }
impl<T> Bounds<T> impl<T> Bounds<T>
@ -1861,6 +1915,64 @@ impl From<Pixels> for Edges<Pixels> {
} }
} }
/// Identifies a corner of a 2d box.
#[derive(Clone, Copy, PartialEq, Eq)]
pub enum Corner {
/// The top left corner
TopLeft,
/// The top right corner
TopRight,
/// The bottom left corner
BottomLeft,
/// The bottom right corner
BottomRight,
}
impl Corner {
/// Returns the directly opposite corner.
///
/// # Examples
///
/// ```
/// # use zed::Corner;
/// assert_eq!(Corner::TopLeft.opposite_corner(), Corner::BottomRight);
/// ```
pub fn opposite_corner(self) -> Self {
match self {
Corner::TopLeft => Corner::BottomRight,
Corner::TopRight => Corner::BottomLeft,
Corner::BottomLeft => Corner::TopRight,
Corner::BottomRight => Corner::TopLeft,
}
}
/// Returns the corner across from this corner, moving along the specified axis.
///
/// # Examples
///
/// ```
/// # use zed::Corner;
/// let result = Corner::TopLeft.other_side_corner_along(Axis::Horizontal);
/// assert_eq!(result, Corner::TopRight);
/// ```
pub fn other_side_corner_along(self, axis: Axis) -> Self {
match axis {
Axis::Vertical => match self {
Corner::TopLeft => Corner::BottomLeft,
Corner::TopRight => Corner::BottomRight,
Corner::BottomLeft => Corner::TopLeft,
Corner::BottomRight => Corner::TopRight,
},
Axis::Horizontal => match self {
Corner::TopLeft => Corner::TopRight,
Corner::TopRight => Corner::TopLeft,
Corner::BottomLeft => Corner::BottomRight,
Corner::BottomRight => Corner::BottomLeft,
},
}
}
}
/// Represents the corners of a box in a 2D space, such as border radius. /// Represents the corners of a box in a 2D space, such as border radius.
/// ///
/// Each field represents the size of the corner on one side of the box: `top_left`, `top_right`, `bottom_right`, and `bottom_left`. /// Each field represents the size of the corner on one side of the box: `top_left`, `top_right`, `bottom_right`, and `bottom_left`.
@ -1914,6 +2026,33 @@ where
bottom_left: value, bottom_left: value,
} }
} }
/// Returns the requested corner.
///
/// # Returns
///
/// A `Point<T>` representing the corner requested by the parameter.
///
/// # Examples
///
/// ```
/// # use zed::{Corner, Corners};
/// let corners = Corners {
/// top_left: 1,
/// top_right: 2,
/// bottom_left: 3,
/// bottom_right: 4
/// };
/// assert_eq!(corners.corner(Corner::BottomLeft), 3);
/// ```
pub fn corner(&self, corner: Corner) -> T {
match corner {
Corner::TopLeft => self.top_left.clone(),
Corner::TopRight => self.top_right.clone(),
Corner::BottomLeft => self.bottom_left.clone(),
Corner::BottomRight => self.bottom_right.clone(),
}
}
} }
impl Corners<AbsoluteLength> { impl Corners<AbsoluteLength> {

View file

@ -509,7 +509,7 @@ impl Style {
} => None, } => None,
_ => { _ => {
let mut min = bounds.origin; let mut min = bounds.origin;
let mut max = bounds.lower_right(); let mut max = bounds.bottom_right();
if self if self
.border_color .border_color
@ -530,12 +530,12 @@ impl Style {
// x visible, y hidden // x visible, y hidden
(true, false) => Bounds::from_corners( (true, false) => Bounds::from_corners(
point(min.x, bounds.origin.y), point(min.x, bounds.origin.y),
point(max.x, bounds.lower_right().y), point(max.x, bounds.bottom_right().y),
), ),
// x hidden, y visible // x hidden, y visible
(false, true) => Bounds::from_corners( (false, true) => Bounds::from_corners(
point(bounds.origin.x, min.y), point(bounds.origin.x, min.y),
point(bounds.lower_right().x, max.y), point(bounds.bottom_right().x, max.y),
), ),
// both hidden // both hidden
(false, false) => Bounds::from_corners(min, max), (false, false) => Bounds::from_corners(min, max),
@ -604,19 +604,19 @@ impl Style {
let top_bounds = Bounds::from_corners( let top_bounds = Bounds::from_corners(
bounds.origin, bounds.origin,
bounds.upper_right() + point(Pixels::ZERO, max_border_width.max(max_corner_radius)), bounds.top_right() + point(Pixels::ZERO, max_border_width.max(max_corner_radius)),
); );
let bottom_bounds = Bounds::from_corners( let bottom_bounds = Bounds::from_corners(
bounds.lower_left() - point(Pixels::ZERO, max_border_width.max(max_corner_radius)), bounds.bottom_left() - point(Pixels::ZERO, max_border_width.max(max_corner_radius)),
bounds.lower_right(), bounds.bottom_right(),
); );
let left_bounds = Bounds::from_corners( let left_bounds = Bounds::from_corners(
top_bounds.lower_left(), top_bounds.bottom_left(),
bottom_bounds.origin + point(max_border_width, Pixels::ZERO), bottom_bounds.origin + point(max_border_width, Pixels::ZERO),
); );
let right_bounds = Bounds::from_corners( let right_bounds = Bounds::from_corners(
top_bounds.lower_right() - point(max_border_width, Pixels::ZERO), top_bounds.bottom_right() - point(max_border_width, Pixels::ZERO),
bottom_bounds.upper_right(), bottom_bounds.top_right(),
); );
let mut background = self.border_color.unwrap_or_default(); let mut background = self.border_color.unwrap_or_default();

View file

@ -4,7 +4,7 @@ use editor::{scroll::Autoscroll, Editor};
use feature_flags::{FeatureFlagAppExt, ZetaFeatureFlag}; use feature_flags::{FeatureFlagAppExt, ZetaFeatureFlag};
use fs::Fs; use fs::Fs;
use gpui::{ use gpui::{
actions, div, Action, AnchorCorner, AppContext, AsyncWindowContext, Entity, IntoElement, actions, div, Action, AppContext, AsyncWindowContext, Corner, Entity, IntoElement,
ParentElement, Render, Subscription, View, ViewContext, WeakView, WindowContext, ParentElement, Render, Subscription, View, ViewContext, WeakView, WindowContext,
}; };
use language::{ use language::{
@ -123,7 +123,7 @@ impl Render for InlineCompletionButton {
_ => this.update(cx, |this, cx| this.build_copilot_start_menu(cx)), _ => this.update(cx, |this, cx| this.build_copilot_start_menu(cx)),
}) })
}) })
.anchor(AnchorCorner::BottomRight) .anchor(Corner::BottomRight)
.trigger( .trigger(
IconButton::new("copilot-icon", icon) IconButton::new("copilot-icon", icon)
.tooltip(|cx| Tooltip::text("GitHub Copilot", cx)), .tooltip(|cx| Tooltip::text("GitHub Copilot", cx)),
@ -191,7 +191,7 @@ impl Render for InlineCompletionButton {
), ),
_ => None, _ => None,
}) })
.anchor(AnchorCorner::BottomRight) .anchor(Corner::BottomRight)
.trigger( .trigger(
IconButton::new("supermaven-icon", icon) IconButton::new("supermaven-icon", icon)
.tooltip(move |cx| Tooltip::text(tooltip_text.clone(), cx)), .tooltip(move |cx| Tooltip::text(tooltip_text.clone(), cx)),

View file

@ -107,7 +107,7 @@ impl<T: PopoverTrigger> RenderOnce for LanguageModelSelectorPopoverMenu<T> {
PopoverMenu::new("model-switcher") PopoverMenu::new("model-switcher")
.menu(move |_cx| Some(language_model_selector.clone())) .menu(move |_cx| Some(language_model_selector.clone()))
.trigger(self.trigger) .trigger(self.trigger)
.attach(gpui::AnchorCorner::BottomLeft) .attach(gpui::Corner::BottomLeft)
.when_some(self.handle.clone(), |menu, handle| menu.with_handle(handle)) .when_some(self.handle.clone(), |menu, handle| menu.with_handle(handle))
} }
} }

View file

@ -3,7 +3,7 @@ use copilot::Copilot;
use editor::{actions::MoveToEnd, Editor, EditorEvent}; use editor::{actions::MoveToEnd, Editor, EditorEvent};
use futures::{channel::mpsc, StreamExt}; use futures::{channel::mpsc, StreamExt};
use gpui::{ use gpui::{
actions, div, AnchorCorner, AppContext, Context, EventEmitter, FocusHandle, FocusableView, actions, div, AppContext, Context, Corner, EventEmitter, FocusHandle, FocusableView,
IntoElement, Model, ModelContext, ParentElement, Render, Styled, Subscription, View, IntoElement, Model, ModelContext, ParentElement, Render, Styled, Subscription, View,
ViewContext, VisualContext, WeakModel, WindowContext, ViewContext, VisualContext, WeakModel, WindowContext,
}; };
@ -1158,7 +1158,7 @@ impl Render for LspLogToolbarItemView {
.collect(); .collect();
let log_toolbar_view = cx.view().clone(); let log_toolbar_view = cx.view().clone();
let lsp_menu = PopoverMenu::new("LspLogView") let lsp_menu = PopoverMenu::new("LspLogView")
.anchor(AnchorCorner::TopLeft) .anchor(Corner::TopLeft)
.trigger(Button::new( .trigger(Button::new(
"language_server_menu_header", "language_server_menu_header",
current_server current_server
@ -1214,7 +1214,7 @@ impl Render for LspLogToolbarItemView {
let rpc_trace_enabled = server.rpc_trace_enabled; let rpc_trace_enabled = server.rpc_trace_enabled;
let log_view = log_view.clone(); let log_view = log_view.clone();
PopoverMenu::new("LspViewSelector") PopoverMenu::new("LspViewSelector")
.anchor(AnchorCorner::TopLeft) .anchor(Corner::TopLeft)
.trigger(Button::new( .trigger(Button::new(
"language_server_menu_header", "language_server_menu_header",
server.selected_entry.label(), server.selected_entry.label(),
@ -1301,7 +1301,7 @@ impl Render for LspLogToolbarItemView {
let log_view = log_view.clone(); let log_view = log_view.clone();
div().child( div().child(
PopoverMenu::new("lsp-trace-level-menu") PopoverMenu::new("lsp-trace-level-menu")
.anchor(AnchorCorner::TopLeft) .anchor(Corner::TopLeft)
.trigger(Button::new( .trigger(Button::new(
"language_server_trace_level_selector", "language_server_trace_level_selector",
"Trace level", "Trace level",
@ -1359,7 +1359,7 @@ impl Render for LspLogToolbarItemView {
let log_view = log_view.clone(); let log_view = log_view.clone();
div().child( div().child(
PopoverMenu::new("lsp-log-level-menu") PopoverMenu::new("lsp-log-level-menu")
.anchor(AnchorCorner::TopLeft) .anchor(Corner::TopLeft)
.trigger(Button::new( .trigger(Button::new(
"language_server_log_level_selector", "language_server_log_level_selector",
"Log level", "Log level",

View file

@ -4257,7 +4257,7 @@ impl OutlinePanel {
deferred( deferred(
anchored() anchored()
.position(*position) .position(*position)
.anchor(gpui::AnchorCorner::TopLeft) .anchor(gpui::Corner::TopLeft)
.child(menu.clone()), .child(menu.clone()),
) )
.with_priority(1) .with_priority(1)

View file

@ -4102,7 +4102,7 @@ impl Render for ProjectPanel {
deferred( deferred(
anchored() anchored()
.position(*position) .position(*position)
.anchor(gpui::AnchorCorner::TopLeft) .anchor(gpui::Corner::TopLeft)
.child(menu.clone()), .child(menu.clone()),
) )
.with_priority(1) .with_priority(1)

View file

@ -253,7 +253,7 @@ impl<T: PopoverTrigger> RenderOnce for KernelSelector<T> {
PopoverMenu::new("kernel-switcher") PopoverMenu::new("kernel-switcher")
.menu(move |_cx| Some(picker_view.clone())) .menu(move |_cx| Some(picker_view.clone()))
.trigger(self.trigger) .trigger(self.trigger)
.attach(gpui::AnchorCorner::BottomLeft) .attach(gpui::Corner::BottomLeft)
.when_some(self.handle, |menu, handle| menu.with_handle(handle)) .when_some(self.handle, |menu, handle| menu.with_handle(handle))
} }
} }

View file

@ -1461,7 +1461,7 @@ impl Terminal {
fn drag_line_delta(&self, e: &MouseMoveEvent, region: Bounds<Pixels>) -> Option<Pixels> { fn drag_line_delta(&self, e: &MouseMoveEvent, region: Bounds<Pixels>) -> Option<Pixels> {
//TODO: Why do these need to be doubled? Probably the same problem that the IME has //TODO: Why do these need to be doubled? Probably the same problem that the IME has
let top = region.origin.y + (self.last_content.size.line_height * 2.); let top = region.origin.y + (self.last_content.size.line_height * 2.);
let bottom = region.lower_left().y - (self.last_content.size.line_height * 2.); let bottom = region.bottom_left().y - (self.last_content.size.line_height * 2.);
let scroll_delta = if e.position.y < top { let scroll_delta = if e.position.y < top {
(top - e.position.y).pow(1.1) (top - e.position.y).pow(1.1)
} else if e.position.y > bottom { } else if e.position.y > bottom {

View file

@ -12,7 +12,7 @@ use collections::HashMap;
use db::kvp::KEY_VALUE_STORE; use db::kvp::KEY_VALUE_STORE;
use futures::future::join_all; use futures::future::join_all;
use gpui::{ use gpui::{
actions, Action, AnchorCorner, AnyView, AppContext, AsyncWindowContext, Entity, EventEmitter, actions, Action, AnyView, AppContext, AsyncWindowContext, Corner, Entity, EventEmitter,
ExternalPaths, FocusHandle, FocusableView, IntoElement, Model, ParentElement, Pixels, Render, ExternalPaths, FocusHandle, FocusableView, IntoElement, Model, ParentElement, Pixels, Render,
Styled, Task, View, ViewContext, VisualContext, WeakView, WindowContext, Styled, Task, View, ViewContext, VisualContext, WeakView, WindowContext,
}; };
@ -141,7 +141,7 @@ impl TerminalPanel {
.icon_size(IconSize::Small) .icon_size(IconSize::Small)
.tooltip(|cx| Tooltip::text("New…", cx)), .tooltip(|cx| Tooltip::text("New…", cx)),
) )
.anchor(AnchorCorner::TopRight) .anchor(Corner::TopRight)
.with_handle(pane.new_item_context_menu_handle.clone()) .with_handle(pane.new_item_context_menu_handle.clone())
.menu(move |cx| { .menu(move |cx| {
let focus_handle = focus_handle.clone(); let focus_handle = focus_handle.clone();
@ -171,7 +171,7 @@ impl TerminalPanel {
.icon_size(IconSize::Small) .icon_size(IconSize::Small)
.tooltip(|cx| Tooltip::text("Split Pane", cx)), .tooltip(|cx| Tooltip::text("Split Pane", cx)),
) )
.anchor(AnchorCorner::TopRight) .anchor(Corner::TopRight)
.with_handle(pane.split_item_context_menu_handle.clone()) .with_handle(pane.split_item_context_menu_handle.clone())
.menu({ .menu({
let split_context = split_context.clone(); let split_context = split_context.clone();

View file

@ -987,7 +987,7 @@ impl Render for TerminalView {
deferred( deferred(
anchored() anchored()
.position(*position) .position(*position)
.anchor(gpui::AnchorCorner::TopLeft) .anchor(gpui::Corner::TopLeft)
.child(menu.clone()), .child(menu.clone()),
) )
.with_priority(1) .with_priority(1)

View file

@ -73,17 +73,17 @@ fn render_color_ribbon(color: Hsla) -> impl Element {
let height = bounds.size.height; let height = bounds.size.height;
let horizontal_offset = height; let horizontal_offset = height;
let vertical_offset = px(height.0 / 2.0); let vertical_offset = px(height.0 / 2.0);
let mut path = Path::new(bounds.lower_left()); let mut path = Path::new(bounds.bottom_left());
path.curve_to( path.curve_to(
bounds.origin + point(horizontal_offset, vertical_offset), bounds.origin + point(horizontal_offset, vertical_offset),
bounds.origin + point(px(0.0), vertical_offset), bounds.origin + point(px(0.0), vertical_offset),
); );
path.line_to(bounds.upper_right() + point(-horizontal_offset, vertical_offset)); path.line_to(bounds.top_right() + point(-horizontal_offset, vertical_offset));
path.curve_to( path.curve_to(
bounds.lower_right(), bounds.bottom_right(),
bounds.upper_right() + point(px(0.0), vertical_offset), bounds.top_right() + point(px(0.0), vertical_offset),
); );
path.line_to(bounds.lower_left()); path.line_to(bounds.bottom_left());
cx.paint_path(path, color); cx.paint_path(path, color);
}, },
) )

View file

@ -615,7 +615,7 @@ impl TitleBar {
.style(ButtonStyle::Subtle) .style(ButtonStyle::Subtle)
.tooltip(move |cx| Tooltip::text("Toggle User Menu", cx)), .tooltip(move |cx| Tooltip::text("Toggle User Menu", cx)),
) )
.anchor(gpui::AnchorCorner::TopRight) .anchor(gpui::Corner::TopRight)
} else { } else {
PopoverMenu::new("user-menu") PopoverMenu::new("user-menu")
.menu(|cx| { .menu(|cx| {

View file

@ -1,5 +1,5 @@
#![allow(missing_docs)] #![allow(missing_docs)]
use gpui::{AnchorCorner, ClickEvent, CursorStyle, MouseButton, View}; use gpui::{ClickEvent, Corner, CursorStyle, MouseButton, View};
use crate::{prelude::*, ContextMenu, PopoverMenu}; use crate::{prelude::*, ContextMenu, PopoverMenu};
@ -46,7 +46,7 @@ impl RenderOnce for DropdownMenu {
.full_width(self.full_width) .full_width(self.full_width)
.menu(move |_cx| Some(self.menu.clone())) .menu(move |_cx| Some(self.menu.clone()))
.trigger(DropdownMenuTrigger::new(self.label).full_width(self.full_width)) .trigger(DropdownMenuTrigger::new(self.label).full_width(self.full_width))
.attach(AnchorCorner::BottomLeft) .attach(Corner::BottomLeft)
} }
} }

View file

@ -3,10 +3,10 @@
use std::{cell::RefCell, rc::Rc}; use std::{cell::RefCell, rc::Rc};
use gpui::{ use gpui::{
anchored, deferred, div, point, prelude::FluentBuilder, px, size, AnchorCorner, AnyElement, anchored, deferred, div, point, prelude::FluentBuilder, px, size, AnyElement, Bounds, Corner,
Bounds, DismissEvent, DispatchPhase, Element, ElementId, GlobalElementId, HitboxId, DismissEvent, DispatchPhase, Element, ElementId, GlobalElementId, HitboxId, InteractiveElement,
InteractiveElement, IntoElement, LayoutId, Length, ManagedView, MouseDownEvent, ParentElement, IntoElement, LayoutId, Length, ManagedView, MouseDownEvent, ParentElement, Pixels, Point,
Pixels, Point, Style, View, VisualContext, WindowContext, Style, View, VisualContext, WindowContext,
}; };
use crate::prelude::*; use crate::prelude::*;
@ -89,8 +89,8 @@ pub struct PopoverMenu<M: ManagedView> {
>, >,
>, >,
menu_builder: Option<Rc<dyn Fn(&mut WindowContext) -> Option<View<M>> + 'static>>, menu_builder: Option<Rc<dyn Fn(&mut WindowContext) -> Option<View<M>> + 'static>>,
anchor: AnchorCorner, anchor: Corner,
attach: Option<AnchorCorner>, attach: Option<Corner>,
offset: Option<Point<Pixels>>, offset: Option<Point<Pixels>>,
trigger_handle: Option<PopoverMenuHandle<M>>, trigger_handle: Option<PopoverMenuHandle<M>>,
full_width: bool, full_width: bool,
@ -103,7 +103,7 @@ impl<M: ManagedView> PopoverMenu<M> {
id: id.into(), id: id.into(),
child_builder: None, child_builder: None,
menu_builder: None, menu_builder: None,
anchor: AnchorCorner::TopLeft, anchor: Corner::TopLeft,
attach: None, attach: None,
offset: None, offset: None,
trigger_handle: None, trigger_handle: None,
@ -140,13 +140,13 @@ impl<M: ManagedView> PopoverMenu<M> {
/// anchor defines which corner of the menu to anchor to the attachment point /// anchor defines which corner of the menu to anchor to the attachment point
/// (by default the cursor position, but see attach) /// (by default the cursor position, but see attach)
pub fn anchor(mut self, anchor: AnchorCorner) -> Self { pub fn anchor(mut self, anchor: Corner) -> Self {
self.anchor = anchor; self.anchor = anchor;
self self
} }
/// attach defines which corner of the handle to attach the menu's anchor to /// attach defines which corner of the handle to attach the menu's anchor to
pub fn attach(mut self, attach: AnchorCorner) -> Self { pub fn attach(mut self, attach: Corner) -> Self {
self.attach = Some(attach); self.attach = Some(attach);
self self
} }
@ -157,12 +157,12 @@ impl<M: ManagedView> PopoverMenu<M> {
self self
} }
fn resolved_attach(&self) -> AnchorCorner { fn resolved_attach(&self) -> Corner {
self.attach.unwrap_or(match self.anchor { self.attach.unwrap_or(match self.anchor {
AnchorCorner::TopLeft => AnchorCorner::BottomLeft, Corner::TopLeft => Corner::BottomLeft,
AnchorCorner::TopRight => AnchorCorner::BottomRight, Corner::TopRight => Corner::BottomRight,
AnchorCorner::BottomLeft => AnchorCorner::TopLeft, Corner::BottomLeft => Corner::TopLeft,
AnchorCorner::BottomRight => AnchorCorner::TopRight, Corner::BottomRight => Corner::TopRight,
}) })
} }
@ -171,8 +171,8 @@ impl<M: ManagedView> PopoverMenu<M> {
// Default offset = 4px padding + 1px border // Default offset = 4px padding + 1px border
let offset = rems_from_px(5.) * cx.rem_size(); let offset = rems_from_px(5.) * cx.rem_size();
match self.anchor { match self.anchor {
AnchorCorner::TopRight | AnchorCorner::BottomRight => point(offset, px(0.)), Corner::TopRight | Corner::BottomRight => point(offset, px(0.)),
AnchorCorner::TopLeft | AnchorCorner::BottomLeft => point(-offset, px(0.)), Corner::TopLeft | Corner::BottomLeft => point(-offset, px(0.)),
} }
}) })
} }
@ -259,7 +259,7 @@ impl<M: ManagedView> Element for PopoverMenu<M> {
.anchor(self.anchor); .anchor(self.anchor);
if let Some(child_bounds) = element_state.child_bounds { if let Some(child_bounds) = element_state.child_bounds {
anchored = anchored.position( anchored = anchored.position(
self.resolved_attach().corner(child_bounds) + self.resolved_offset(cx), child_bounds.corner(self.resolved_attach()) + self.resolved_offset(cx),
); );
} }
let mut element = deferred(anchored.child(div().occlude().child(menu.clone()))) let mut element = deferred(anchored.child(div().occlude().child(menu.clone())))

View file

@ -3,18 +3,17 @@
use std::{cell::RefCell, rc::Rc}; use std::{cell::RefCell, rc::Rc};
use gpui::{ use gpui::{
anchored, deferred, div, px, AnchorCorner, AnyElement, Bounds, DismissEvent, DispatchPhase, anchored, deferred, div, px, AnyElement, Bounds, Corner, DismissEvent, DispatchPhase, Element,
Element, ElementId, GlobalElementId, Hitbox, InteractiveElement, IntoElement, LayoutId, ElementId, GlobalElementId, Hitbox, InteractiveElement, IntoElement, LayoutId, ManagedView,
ManagedView, MouseButton, MouseDownEvent, ParentElement, Pixels, Point, View, VisualContext, MouseButton, MouseDownEvent, ParentElement, Pixels, Point, View, VisualContext, WindowContext,
WindowContext,
}; };
pub struct RightClickMenu<M: ManagedView> { pub struct RightClickMenu<M: ManagedView> {
id: ElementId, id: ElementId,
child_builder: Option<Box<dyn FnOnce(bool) -> AnyElement + 'static>>, child_builder: Option<Box<dyn FnOnce(bool) -> AnyElement + 'static>>,
menu_builder: Option<Rc<dyn Fn(&mut WindowContext) -> View<M> + 'static>>, menu_builder: Option<Rc<dyn Fn(&mut WindowContext) -> View<M> + 'static>>,
anchor: Option<AnchorCorner>, anchor: Option<Corner>,
attach: Option<AnchorCorner>, attach: Option<Corner>,
} }
impl<M: ManagedView> RightClickMenu<M> { impl<M: ManagedView> RightClickMenu<M> {
@ -30,13 +29,13 @@ impl<M: ManagedView> RightClickMenu<M> {
/// anchor defines which corner of the menu to anchor to the attachment point /// anchor defines which corner of the menu to anchor to the attachment point
/// (by default the cursor position, but see attach) /// (by default the cursor position, but see attach)
pub fn anchor(mut self, anchor: AnchorCorner) -> Self { pub fn anchor(mut self, anchor: Corner) -> Self {
self.anchor = Some(anchor); self.anchor = Some(anchor);
self self
} }
/// attach defines which corner of the handle to attach the menu's anchor to /// attach defines which corner of the handle to attach the menu's anchor to
pub fn attach(mut self, attach: AnchorCorner) -> Self { pub fn attach(mut self, attach: Corner) -> Self {
self.attach = Some(attach); self.attach = Some(attach);
self self
} }
@ -238,7 +237,7 @@ impl<M: ManagedView> Element for RightClickMenu<M> {
*menu.borrow_mut() = Some(new_menu); *menu.borrow_mut() = Some(new_menu);
*position.borrow_mut() = if let Some(child_bounds) = child_bounds { *position.borrow_mut() = if let Some(child_bounds) = child_bounds {
if let Some(attach) = attach { if let Some(attach) = attach {
attach.corner(child_bounds) child_bounds.corner(attach)
} else { } else {
cx.mouse_position() cx.mouse_position()
} }

View file

@ -236,12 +236,12 @@ impl Element for Scrollbar {
let padded_bounds = if is_vertical { let padded_bounds = if is_vertical {
Bounds::from_corners( Bounds::from_corners(
bounds.origin + point(Pixels::ZERO, extra_padding), bounds.origin + point(Pixels::ZERO, extra_padding),
bounds.lower_right() - point(Pixels::ZERO, extra_padding * 3), bounds.bottom_right() - point(Pixels::ZERO, extra_padding * 3),
) )
} else { } else {
Bounds::from_corners( Bounds::from_corners(
bounds.origin + point(extra_padding, Pixels::ZERO), bounds.origin + point(extra_padding, Pixels::ZERO),
bounds.lower_right() - point(extra_padding * 3, Pixels::ZERO), bounds.bottom_right() - point(extra_padding * 3, Pixels::ZERO),
) )
}; };

View file

@ -1,4 +1,4 @@
use gpui::{actions, AnchorCorner, Render, View}; use gpui::{actions, Corner, Render, View};
use story::Story; use story::Story;
use crate::prelude::*; use crate::prelude::*;
@ -47,8 +47,8 @@ impl Render for ContextMenuStory {
.child( .child(
right_click_menu("test1") right_click_menu("test1")
.trigger(Label::new("BOTTOM LEFT")) .trigger(Label::new("BOTTOM LEFT"))
.anchor(AnchorCorner::BottomLeft) .anchor(Corner::BottomLeft)
.attach(AnchorCorner::TopLeft) .attach(Corner::TopLeft)
.menu(move |cx| build_menu(cx, "bottom left")), .menu(move |cx| build_menu(cx, "bottom left")),
), ),
) )
@ -60,14 +60,14 @@ impl Render for ContextMenuStory {
.child( .child(
right_click_menu("test3") right_click_menu("test3")
.trigger(Label::new("TOP RIGHT")) .trigger(Label::new("TOP RIGHT"))
.anchor(AnchorCorner::TopRight) .anchor(Corner::TopRight)
.menu(move |cx| build_menu(cx, "top right")), .menu(move |cx| build_menu(cx, "top right")),
) )
.child( .child(
right_click_menu("test4") right_click_menu("test4")
.trigger(Label::new("BOTTOM RIGHT")) .trigger(Label::new("BOTTOM RIGHT"))
.anchor(AnchorCorner::BottomRight) .anchor(Corner::BottomRight)
.attach(AnchorCorner::TopRight) .attach(Corner::TopRight)
.menu(move |cx| build_menu(cx, "bottom right")), .menu(move |cx| build_menu(cx, "bottom right")),
), ),
) )

View file

@ -3,10 +3,10 @@ use crate::{status_bar::StatusItemView, Workspace};
use crate::{DraggedDock, Event, Pane}; use crate::{DraggedDock, Event, Pane};
use client::proto; use client::proto;
use gpui::{ use gpui::{
deferred, div, px, Action, AnchorCorner, AnyView, AppContext, Axis, Entity, EntityId, deferred, div, px, Action, AnyView, AppContext, Axis, Corner, Entity, EntityId, EventEmitter,
EventEmitter, FocusHandle, FocusableView, IntoElement, KeyContext, MouseButton, MouseDownEvent, FocusHandle, FocusableView, IntoElement, KeyContext, MouseButton, MouseDownEvent, MouseUpEvent,
MouseUpEvent, ParentElement, Render, SharedString, StyleRefinement, Styled, Subscription, View, ParentElement, Render, SharedString, StyleRefinement, Styled, Subscription, View, ViewContext,
ViewContext, VisualContext, WeakView, WindowContext, VisualContext, WeakView, WindowContext,
}; };
use schemars::JsonSchema; use schemars::JsonSchema;
use serde::{Deserialize, Serialize}; use serde::{Deserialize, Serialize};
@ -719,10 +719,8 @@ impl Render for PanelButtons {
let dock_position = dock.position; let dock_position = dock.position;
let (menu_anchor, menu_attach) = match dock.position { let (menu_anchor, menu_attach) = match dock.position {
DockPosition::Left => (AnchorCorner::BottomLeft, AnchorCorner::TopLeft), DockPosition::Left => (Corner::BottomLeft, Corner::TopLeft),
DockPosition::Bottom | DockPosition::Right => { DockPosition::Bottom | DockPosition::Right => (Corner::BottomRight, Corner::TopRight),
(AnchorCorner::BottomRight, AnchorCorner::TopRight)
}
}; };
let buttons = dock let buttons = dock

View file

@ -14,8 +14,8 @@ use anyhow::Result;
use collections::{BTreeSet, HashMap, HashSet, VecDeque}; use collections::{BTreeSet, HashMap, HashSet, VecDeque};
use futures::{stream::FuturesUnordered, StreamExt}; use futures::{stream::FuturesUnordered, StreamExt};
use gpui::{ use gpui::{
actions, anchored, deferred, impl_actions, prelude::*, Action, AnchorCorner, AnyElement, actions, anchored, deferred, impl_actions, prelude::*, Action, AnyElement, AppContext,
AppContext, AsyncWindowContext, ClickEvent, ClipboardItem, Div, DragMoveEvent, EntityId, AsyncWindowContext, ClickEvent, ClipboardItem, Corner, Div, DragMoveEvent, EntityId,
EventEmitter, ExternalPaths, FocusHandle, FocusOutEvent, FocusableView, KeyContext, Model, EventEmitter, ExternalPaths, FocusHandle, FocusOutEvent, FocusableView, KeyContext, Model,
MouseButton, MouseDownEvent, NavigationDirection, Pixels, Point, PromptLevel, Render, MouseButton, MouseDownEvent, NavigationDirection, Pixels, Point, PromptLevel, Render,
ScrollHandle, Subscription, Task, View, ViewContext, VisualContext, WeakFocusHandle, WeakView, ScrollHandle, Subscription, Task, View, ViewContext, VisualContext, WeakFocusHandle, WeakView,
@ -432,7 +432,7 @@ impl Pane {
.icon_size(IconSize::Small) .icon_size(IconSize::Small)
.tooltip(|cx| Tooltip::text("New...", cx)), .tooltip(|cx| Tooltip::text("New...", cx)),
) )
.anchor(AnchorCorner::TopRight) .anchor(Corner::TopRight)
.with_handle(pane.new_item_context_menu_handle.clone()) .with_handle(pane.new_item_context_menu_handle.clone())
.menu(move |cx| { .menu(move |cx| {
Some(ContextMenu::build(cx, |menu, _| { Some(ContextMenu::build(cx, |menu, _| {
@ -465,7 +465,7 @@ impl Pane {
.icon_size(IconSize::Small) .icon_size(IconSize::Small)
.tooltip(|cx| Tooltip::text("Split Pane", cx)), .tooltip(|cx| Tooltip::text("Split Pane", cx)),
) )
.anchor(AnchorCorner::TopRight) .anchor(Corner::TopRight)
.with_handle(pane.split_item_context_menu_handle.clone()) .with_handle(pane.split_item_context_menu_handle.clone())
.menu(move |cx| { .menu(move |cx| {
ContextMenu::build(cx, |menu, _| { ContextMenu::build(cx, |menu, _| {
@ -2506,12 +2506,7 @@ impl Pane {
pub fn render_menu_overlay(menu: &View<ContextMenu>) -> Div { pub fn render_menu_overlay(menu: &View<ContextMenu>) -> Div {
div().absolute().bottom_0().right_0().size_0().child( div().absolute().bottom_0().right_0().size_0().child(
deferred( deferred(anchored().anchor(Corner::TopRight).child(menu.clone())).with_priority(1),
anchored()
.anchor(AnchorCorner::TopRight)
.child(menu.clone()),
)
.with_priority(1),
) )
} }

View file

@ -758,9 +758,9 @@ impl SplitDirection {
pub fn edge(&self, rect: Bounds<Pixels>) -> Pixels { pub fn edge(&self, rect: Bounds<Pixels>) -> Pixels {
match self { match self {
Self::Up => rect.origin.y, Self::Up => rect.origin.y,
Self::Down => rect.lower_left().y, Self::Down => rect.bottom_left().y,
Self::Left => rect.lower_left().x, Self::Left => rect.bottom_left().x,
Self::Right => rect.lower_right().x, Self::Right => rect.bottom_right().x,
} }
} }
@ -771,7 +771,7 @@ impl SplitDirection {
size: size(bounds.size.width, length), size: size(bounds.size.width, length),
}, },
Self::Down => Bounds { Self::Down => Bounds {
origin: point(bounds.lower_left().x, bounds.lower_left().y - length), origin: point(bounds.bottom_left().x, bounds.bottom_left().y - length),
size: size(bounds.size.width, length), size: size(bounds.size.width, length),
}, },
Self::Left => Bounds { Self::Left => Bounds {
@ -779,7 +779,7 @@ impl SplitDirection {
size: size(length, bounds.size.height), size: size(length, bounds.size.height),
}, },
Self::Right => Bounds { Self::Right => Bounds {
origin: point(bounds.lower_right().x - length, bounds.lower_left().y), origin: point(bounds.bottom_right().x - length, bounds.bottom_left().y),
size: size(length, bounds.size.height), size: size(length, bounds.size.height),
}, },
} }

View file

@ -10,7 +10,7 @@ use editor::actions::{
}; };
use editor::{Editor, EditorSettings}; use editor::{Editor, EditorSettings};
use gpui::{ use gpui::{
Action, AnchorCorner, ClickEvent, ElementId, EventEmitter, FocusHandle, FocusableView, Action, ClickEvent, Corner, ElementId, EventEmitter, FocusHandle, FocusableView,
InteractiveElement, ParentElement, Render, Styled, Subscription, View, ViewContext, WeakView, InteractiveElement, ParentElement, Render, Styled, Subscription, View, ViewContext, WeakView,
}; };
use search::{buffer_search, BufferSearchBar}; use search::{buffer_search, BufferSearchBar};
@ -168,7 +168,7 @@ impl Render for QuickActionBar {
}), }),
) )
.with_handle(self.toggle_selections_handle.clone()) .with_handle(self.toggle_selections_handle.clone())
.anchor(AnchorCorner::TopRight) .anchor(Corner::TopRight)
.menu(move |cx| { .menu(move |cx| {
let focus = focus.clone(); let focus = focus.clone();
let menu = ContextMenu::build(cx, move |menu, _| { let menu = ContextMenu::build(cx, move |menu, _| {
@ -217,7 +217,7 @@ impl Render for QuickActionBar {
this.tooltip(|cx| Tooltip::text("Editor Controls", cx)) this.tooltip(|cx| Tooltip::text("Editor Controls", cx))
}), }),
) )
.anchor(AnchorCorner::TopRight) .anchor(Corner::TopRight)
.with_handle(self.toggle_settings_handle.clone()) .with_handle(self.toggle_settings_handle.clone())
.menu(move |cx| { .menu(move |cx| {
let menu = ContextMenu::build(cx, |mut menu, _| { let menu = ContextMenu::build(cx, |mut menu, _| {