mirror of
https://github.com/zed-industries/zed.git
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Fix .active()
interaction state
Co-Authored-By: Nathan Sobo <1789+nathansobo@users.noreply.github.com>
This commit is contained in:
parent
a316e25034
commit
fd10b49742
11 changed files with 175 additions and 145 deletions
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@ -5,7 +5,7 @@ use crate::{
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ViewContext,
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};
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use anyhow::Result;
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use gpui::{geometry::vector::Vector2F, platform::MouseButtonEvent, LayoutId};
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use gpui::{color::Color, geometry::vector::Vector2F, platform::MouseButtonEvent, LayoutId};
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use refineable::{CascadeSlot, Refineable, RefinementCascade};
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use smallvec::SmallVec;
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use std::{cell::Cell, rc::Rc};
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@ -73,10 +73,15 @@ impl<V: 'static, E: Element<V> + Styleable> Element<V> for Pressable<E> {
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if bounds.contains_point(event.position) {
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pressed.set(true);
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cx.repaint();
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} else {
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cx.bubble_event();
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}
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} else if pressed.get() {
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pressed.set(false);
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cx.repaint();
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} else {
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if pressed.get() {
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pressed.set(false);
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cx.repaint();
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}
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cx.bubble_event();
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}
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});
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@ -12,7 +12,6 @@ mod tool_divider;
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pub use avatar::avatar;
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pub use avatar::Avatar;
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pub use icon_button::icon_button;
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pub use icon_button::IconButton;
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pub use tab::tab;
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pub use tab::Tab;
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pub use tool_divider::tool_divider;
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@ -12,7 +12,7 @@ pub struct IconButton {
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state: InteractionState,
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}
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pub fn icon_button<V: 'static>(path: &'static str) -> IconButton {
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pub fn icon_button(path: &'static str) -> IconButton {
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IconButton {
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path,
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variant: ButtonVariant::default(),
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@ -1,123 +0,0 @@
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// use crate::prelude::{ButtonVariant, UIState};
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// use crate::theme::theme;
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// use gpui2::elements::svg;
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// use gpui2::style::{StyleHelpers, Styleable};
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// use gpui2::{elements::div, IntoElement};
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// use gpui2::{Element, ParentElement, ViewContext};
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// #[derive(Element)]
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// pub(crate) struct IconButton {
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// path: &'static str,
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// variant: ButtonVariant,
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// state: UIState,
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// }
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// pub fn icon_button<V: 'static>(path: &'static str) -> IconButton {
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// IconButton {
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// path,
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// variant: ButtonVariant::Filled,
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// state: UIState::Default,
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// }
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// }
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// impl IconButton {
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// fn variant(mut self, variant: ButtonVariant) -> Self {
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// self.variant = variant;
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// // Example of more interesting setter behavior
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// // FilledButtons must be disabled
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// if self.variant == ButtonVariant::Filled {
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// self.state = UIState::Disabled;
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// }
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// self
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// }
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// fn state(mut self, state: UIState) -> Self {
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// // Example of more interesting setter behavior:
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// // GhostButtons Cannot be disabled
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// // Debug asserts are compiled out when we make a new release.
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// // Useful for making sure developers develop correctly without breaking
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// // everything
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// debug_assert!(self.variant != ButtonVariant::Ghost && state != UIState::Disabled);
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// self.state = state;
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// self
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// }
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// // const state = {
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// // foo: "foo",
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// // bar: "bar"
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// // } as const
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// //
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// // type State = typeof state[keyof typeof something]
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// //
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// // type Button {
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// // style: State
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// // }
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// //
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// // <Button style="foo" /> State['foo']
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// fn render_warning<V: 'static>(&mut self) -> impl IntoElement<V> {
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// div()
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// }
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// fn render<V: 'static>(&mut self, _: &mut V, cx: &mut ViewContext<V>) -> impl IntoElement<V> {
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// let theme = theme(cx);
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// let icon_color;
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// enum Severity {
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// Low,
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// Medium,
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// High,
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// }
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// // Enum declaration and match statement example
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// enum Style {
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// Error,
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// Warning(Severity),
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// Foo,
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// Bar,
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// Baz,
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// }
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// let style = Style::Warning(Severity::High);
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// match style {
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// Error => return self.render_warning(),
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// Warning(severity) => match severity {
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// Low => {}
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// Medium => {}
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// High => {}
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// },
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// Foo => {}
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// Bar => {}
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// Baz => {}
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// }
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// if self.state == UIState::Disabled {
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// icon_color = theme.highest.base.disabled.foreground;
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// } else {
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// icon_color = theme.highest.base.default.foreground;
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// }
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// let mut div = div();
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// if self.variant == ButtonVariant::Filled {
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// div = div.fill(theme.highest.on.default.background);
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// }
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// div.w_7()
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// .h_6()
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// .flex()
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// .items_center()
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// .justify_center()
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// .rounded_md()
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// .hover()
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// .fill(theme.highest.base.hovered.background)
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// .active()
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// .fill(theme.highest.base.pressed.background)
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// .child(svg().path(self.path).w_4().h_4().fill(icon_color))
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// }
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// }
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@ -1,7 +1,10 @@
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mod chat_panel;
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mod status_bar;
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mod tab_bar;
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mod title_bar;
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pub(crate) use chat_panel::chat_panel;
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pub use status_bar::status_bar;
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pub use status_bar::StatusBar;
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pub(crate) use tab_bar::tab_bar;
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pub(crate) use title_bar::title_bar;
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@ -1,6 +1,6 @@
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use std::marker::PhantomData;
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use crate::components::{icon_button, IconButton};
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use crate::components::icon_button;
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use crate::theme::theme;
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use gpui2::elements::div::ScrollState;
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use gpui2::style::StyleHelpers;
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@ -57,8 +57,8 @@ impl<V: 'static> ChatPanel<V> {
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.flex()
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.items_center()
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.gap_px()
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.child(icon_button::<IconButton>("icons/plus.svg"))
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.child(icon_button::<IconButton>("icons/split.svg")),
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.child(icon_button("icons/plus.svg"))
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.child(icon_button("icons/split.svg")),
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),
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)
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}
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109
crates/storybook/src/modules/status_bar.rs
Normal file
109
crates/storybook/src/modules/status_bar.rs
Normal file
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@ -0,0 +1,109 @@
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use std::marker::PhantomData;
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use crate::components::icon_button;
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use crate::theme::{theme, Theme};
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use gpui2::style::StyleHelpers;
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use gpui2::{elements::div, IntoElement};
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use gpui2::{Element, ParentElement, ViewContext};
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#[derive(Default, PartialEq)]
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pub enum Tool {
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#[default]
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ProjectPanel,
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CollaborationPanel,
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Terminal,
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Assistant,
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Feedback,
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Diagnostics,
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}
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struct ToolGroup {
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active_index: Option<usize>,
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tools: Vec<Tool>,
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}
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impl Default for ToolGroup {
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fn default() -> Self {
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ToolGroup {
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active_index: None,
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tools: vec![],
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}
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}
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}
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#[derive(Element)]
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pub struct StatusBar<V: 'static> {
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view_type: PhantomData<V>,
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left_tools: Option<ToolGroup>,
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right_tools: Option<ToolGroup>,
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bottom_tools: Option<ToolGroup>,
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}
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pub fn status_bar<V: 'static>() -> StatusBar<V> {
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StatusBar {
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view_type: PhantomData,
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left_tools: None,
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right_tools: None,
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bottom_tools: None,
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}
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}
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impl<V: 'static> StatusBar<V> {
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pub fn left_tool(mut self, tool: Tool, active_index: Option<usize>) -> Self {
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self.left_tools = {
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let mut tools = vec![tool];
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tools.extend(self.left_tools.take().unwrap_or_default().tools);
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Some(ToolGroup {
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active_index,
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tools,
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})
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};
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self
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}
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pub fn right_tool(mut self, tool: Tool, active_index: Option<usize>) -> Self {
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self.right_tools = {
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let mut tools = vec![tool];
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tools.extend(self.left_tools.take().unwrap_or_default().tools);
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Some(ToolGroup {
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active_index,
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tools,
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})
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};
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self
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}
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pub fn bottom_tool(mut self, tool: Tool, active_index: Option<usize>) -> Self {
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self.bottom_tools = {
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let mut tools = vec![tool];
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tools.extend(self.left_tools.take().unwrap_or_default().tools);
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Some(ToolGroup {
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active_index,
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tools,
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})
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};
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self
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}
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fn render(&mut self, _: &mut V, cx: &mut ViewContext<V>) -> impl IntoElement<V> {
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let theme = theme(cx);
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div()
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.flex()
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.items_center()
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.justify_between()
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.w_full()
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.fill(theme.lowest.base.default.background)
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.child(self.left_tools(theme))
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.child(div())
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}
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fn left_tools(&self, theme: &Theme) -> impl Element<V> {
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div()
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.flex()
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.items_center()
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.gap_px()
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.child(icon_button("icons/folder_tree_16.svg"))
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.child(icon_button("icons/bolt_16.svg"))
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}
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}
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@ -1,6 +1,6 @@
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use std::marker::PhantomData;
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use crate::components::{icon_button, tab, IconButton};
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use crate::components::{icon_button, tab};
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use crate::prelude::InteractionState;
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use crate::theme::theme;
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use gpui2::elements::div::ScrollState;
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@ -43,11 +43,11 @@ impl<V: 'static> TabBar<V> {
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.items_center()
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.gap_px()
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.child(
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icon_button::<IconButton>("icons/arrow_left.svg")
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icon_button("icons/arrow_left.svg")
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.state(InteractionState::Enabled.if_enabled(can_navigate_back)),
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)
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.child(
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icon_button::<IconButton>("icons/arrow_right.svg").state(
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icon_button("icons/arrow_right.svg").state(
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InteractionState::Enabled.if_enabled(can_navigate_forward),
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),
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),
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@ -83,8 +83,8 @@ impl<V: 'static> TabBar<V> {
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.flex()
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.items_center()
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.gap_px()
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.child(icon_button::<IconButton>("icons/plus.svg"))
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.child(icon_button::<IconButton>("icons/split.svg")),
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.child(icon_button("icons/plus.svg"))
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.child(icon_button("icons/split.svg")),
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),
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)
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}
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@ -1,6 +1,6 @@
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use std::marker::PhantomData;
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use crate::components::{avatar, icon_button, tool_divider, Avatar, IconButton};
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use crate::components::{avatar, icon_button, tool_divider, Avatar};
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use crate::prelude::Shape;
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use crate::theme::theme;
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use gpui2::style::{StyleHelpers, Styleable};
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@ -29,6 +29,37 @@ impl<V: 'static> TitleBar<V> {
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.w_full()
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.h_8()
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.fill(theme.lowest.base.default.background)
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.child(
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div()
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.flex()
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.items_center()
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.child(
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div()
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.px_2()
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.flex()
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.items_center()
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.gap_1()
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.child(icon_button("icons/stop_sharing.svg"))
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.child(icon_button("icons/exit.svg")),
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)
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.child(tool_divider())
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.child(
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div()
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.px_2()
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.flex()
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.items_center()
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.gap_1()
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.child(icon_button("icons/radix/mic.svg"))
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.child(icon_button("icons/radix/speaker-loud.svg"))
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.child(icon_button("icons/radix/desktop.svg")),
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)
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.child(
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div().px_2().flex().items_center().child(
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avatar::<Avatar>("https://avatars.githubusercontent.com/u/1714999?v=4")
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.shape(Shape::RoundedRectangle),
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),
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),
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)
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.child(
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div()
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.flex()
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@ -111,8 +142,8 @@ impl<V: 'static> TitleBar<V> {
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.flex()
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.items_center()
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.gap_1()
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.child(icon_button::<IconButton>("icons/stop_sharing.svg"))
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.child(icon_button::<IconButton>("icons/exit.svg")),
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.child(icon_button("icons/stop_sharing.svg"))
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.child(icon_button("icons/exit.svg")),
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)
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.child(tool_divider())
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.child(
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@ -121,9 +152,9 @@ impl<V: 'static> TitleBar<V> {
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.flex()
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.items_center()
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.gap_1()
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.child(icon_button::<IconButton>("icons/radix/mic.svg"))
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.child(icon_button::<IconButton>("icons/radix/speaker-loud.svg"))
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.child(icon_button::<IconButton>("icons/radix/desktop.svg")),
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.child(icon_button("icons/radix/mic.svg"))
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.child(icon_button("icons/radix/speaker-loud.svg"))
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.child(icon_button("icons/radix/desktop.svg")),
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)
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.child(
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div().px_2().flex().items_center().child(
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@ -2,10 +2,15 @@
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use crate::theme::Theme;
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use ::theme as legacy_theme;
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use components::icon_button;
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use element_ext::ElementExt;
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use gpui2::{serde_json, vec2f, view, Element, RectF, ViewContext, WindowBounds};
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use gpui2::{
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elements::div, serde_json, style::StyleHelpers, vec2f, view, Element, ParentElement, RectF,
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ViewContext, WindowBounds,
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};
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use legacy_theme::ThemeSettings;
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use log::LevelFilter;
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use modules::title_bar;
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use settings::{default_settings, SettingsStore};
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use simplelog::SimpleLogger;
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@ -1,6 +1,6 @@
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use crate::{
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collab_panel::collab_panel,
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modules::{chat_panel, tab_bar, title_bar},
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modules::{chat_panel, status_bar, tab_bar, title_bar},
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theme::theme,
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};
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use gpui2::{
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@ -59,6 +59,7 @@ impl WorkspaceElement {
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.child(chat_panel(self.right_scroll_state.clone())),
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)
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.child(statusbar())
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.child(status_bar())
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}
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}
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