This changes the behavior of how we display inline completions and
non-inline completions (i.e. completion menu).
Previously we would never show inline completions if a completion menu
was visible, meaning that we'd never show Copilot/Supermaven/...
suggestions if the language server had a suggestion.
With this change, we now display the inline completions even if there is
a completion menu visible.
In that case `<tab>` then accepts the inline completion and `<enter>`
accepts the selected entry in the completion menu.
Release Notes:
- Changed how inline completions (Copilot, Supermaven, ...) and normal
completions (from language servers) interact. Zed will now also show
inline completions when the completion menu is visible. The user can
accept the inline completion with `<tab>` and the active entry in the
completion menu with `<enter>`. Previously, `<tab>` would also select
the active entry in the completion menu.
---------
Co-authored-by: Antonio <antonio@zed.dev>
This PR adds keyboard shortcuts to common interactions you might want to
do in the Zeta rating panel.
This PR also adds a way to fake inline completion requests, as well as
the test data used to create this PR, to make it easier to adjust the UI
in the future.
It also changes the status bar from the text "Zeta" to "ζ", because I
thought it looked cool.
Release Notes:
- N/A
Although I hoped we could keep the non-ascii alt characters, it turns
out this is not the case for all keyboards.
Fixes#21175
Release Notes:
- (breaking change) editor::ShowInlineCompetion is now `option-tab` on
macOS
(not `option-/`). editor::{Next,Previous}Completion are `option-tab` and
`option-shift-tab` (not `option-[` and `option-]`). This fixes typing
characters generated by option-{/,[,]} on keyboards like Croatian.
When revamping international keyboard shortcuts I wanted to make the
default to use key equivalents; in hindsight, this is not what people
expect.
Release Notes:
- (Breaking) In keymap.json `"use_layout_keys": true` is now the
default. If you want to opt-out of this behaviour, set
`"use_key_equivalents": true` to have keys mapped for your keyboard. See
[documentation](https://zed.dev/docs/key-bindings#non-qwerty-keyboards)
---------
Co-authored-by: Peter Tripp <peter@zed.dev>
This addresses the editor context menu portion of #17819.
Release Notes:
- Added `editor::OpenContextMenu` action to open context menu at current
cursor position.
Closes#4642
- Added the ability to switch to helix normal mode, with an additional
helix visual mode.
- <kbd>ctrl</kbd><kbd>h</kbd> from Insert mode goes to Helix Normal
mode. <kbd> i </kbd> and <kbd> a </kbd> to go back.
- Need to find a way to perform the helix normal mode selection with
<kbd> w </kbd>, <kbd>e </kbd>, <kbd> b </kbd> as a first step. Need to
figure out how the mode will interoperate with the VIM mode as the new
additions are in the same crate.
This reverts commit 614b3b979b.
This conflicts with the macOS `ctrl-fn-left/right` bindings for moving
windows around (new in Sequoia).
If you want these use:
```
{
"context": "Editor",
"bindings": {
"ctrl-home": "editor::MoveToBeginning",
"ctrl-end": "editor::MoveToEnd"
}
},
```
Release Notes:
- N/A
Co-Authored-By: Max <max@zed.dev>
Release Notes:
- vim: Added motions `[[`, `[]`, `]]`, `][` for navigating by section,
`[m`, `]m`, `[M`, `]M` for navigating by method, and `[*`, `]*`, `[/`,
`]/` for comments. These currently only work for languages built in to
Zed, as they are powered by new tree-sitter queries.
- vim: Added new text objects: `ic`, `ac` for inside/around classes,
`if`,`af` for functions/methods, and `g c` for comments. These currently
only work for languages built in to Zed, as they are powered by new
tree-sitter queries.
---------
Co-authored-by: Max <max@zed.dev>
Closes https://github.com/zed-industries/zed/issues/4351
![it_splits](https://github.com/user-attachments/assets/40de03c9-2173-4441-ba96-8e91537956e0)
Applies the same splitting mechanism, as Zed's central pane has, to the
terminal panel.
Similar navigation, splitting and (de)serialization capabilities are
supported.
Notable caveats:
* zooming keeps the terminal splits' ratio, rather expanding the
terminal pane
* on macOs, central panel is split with `cmd-k up/down/etc.` but `cmd-k`
is a "standard" terminal clearing keybinding on macOS, so terminal panel
splitting is done via `ctrl-k up/down/etc.`
* task terminals are "split" into regular terminals, and also not
persisted (same as currently in the terminal)
Seems ok for the initial version, we can revisit and polish things
later.
Release Notes:
- Added the ability to split the terminal panel
Closes#8628
Release Notes:
- Added support for resizing the current pane using vim keybinds with
the intention to follow the functionality of vim
- "ctrl-w +" to make a pane taller
- "ctrl-w -" to make the pane shorter
- "ctrl-w >" to make a pane wider
- "ctrl-w <" to make the pane narrower
- Changed vim pre_count and post_count to globals to allow for other
crates to use the vim count. In this case, it allows for resizing by
more than one unit. For example, "10 ctrl-w -" will decrease the height
of the pane 10 times more than "ctrl-w -"
- This pr does **not** add keybinds for making all panes in an axis
equal size and does **not** add support for resizing docks. This is
mentioned because these could be implied by the original issue
---------
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Change the "Apply" and "Discard" buttons to match @danilo-leal's design!
Here are some different states:
### Cursor in the first hunk
Now that the cursor is in a particular hunk, we show the "Apply" and
"Discard" names, and the keyboard shortcut. If I press the keyboard
shortcut, it will only apply to this hunk.
<img width="759" alt="Screenshot 2024-11-23 at 10 54 45 PM"
src="https://github.com/user-attachments/assets/68e0f109-9493-4ca2-a99c-dfcbb4d1ce0c">
### Cursor in the second hunk
Moving the cursor to a different hunk changes which buttons get the
keyboard shortcut treatment. Now the keyboard shortcut is shown next to
the hunk that will actually be affected if you press that shortcut.
<img width="749" alt="Screenshot 2024-11-23 at 10 56 27 PM"
src="https://github.com/user-attachments/assets/59c2ace3-6972-4a60-b806-f45e8c25eaae">
Release Notes:
- Restyled Apply/Discard buttons
---------
Co-authored-by: Max <max@zed.dev>
Co-authored-by: Danilo Leal <67129314+danilo-leal@users.noreply.github.com>
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
Co-authored-by: Bennet Bo Fenner <53836821+bennetbo@users.noreply.github.com>
Fix cmd-pipe
Remove redudnant jetbrains/sublime keybinds (these exist as `cmd-{` and `cmd-}` under default vscode keymap) and were broken as part of the recent keybind changes.
Remove excess JSON whitespace from tests to make them more readable.
Closes https://github.com/zed-industries/zed/issues/21077
* BREAKING: rename `file_finder::OpenMenu` into
`file_finder::ToggleMenu`
* Display the keybinding for menu toggling when the menu is open
* Fix `enter` not working in the menu
Release Notes:
- Fixed enter not working and menu toggle binding not shown in the file
finder menu
The replacement "g" didn't seem to work for everyone.
Closes#20912
Updates #20104
Release Notes:
- vim: Restores `dia` to mean "delete in argument" instead of "delete
within angle brackets". To keep this in your own keymap use:
```
{
"context": "vim_operator == a || vim_operator == i || vim_operator ==
cs",
"use_layout_keys": true,
"bindings": {
"a": "vim::AngleBrackets"
}
}
```
Follow-up of https://github.com/zed-industries/zed/pull/20507
Release Notes:
- (breaking Preview) Adjusted file finder split keybindings to be less
conflicting
Co-authored-by: Conrad Irwin <conrad@zed.dev>
Support has been added for the ctrl-o command within insert mode. Ctrl-o
is used to partially enter normal mode for 1 motion to then return back
into insert mode.
Release Notes:
- vim: Added support for `ctrl-o` in insert mode to enter temporary
normal mode
---------
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Follow-up of https://github.com/zed-industries/zed/pull/20419
Release Notes:
- - (breaking change) Use `ctrl-right` instead of `cmd-right` as a macOS
default for `editor::AcceptPartialInlineCompletion` (Linux)
Closes #16343Closes#10972
Release Notes:
- (breaking change) On macOS when using a keyboard that supports an
extended Latin character set (e.g. French, German, ...) keyboard
shortcuts are automatically updated so that they can be typed without
`option`. This fixes several long-standing problems where some keyboards
could not type some shortcuts.
- This mapping works the same way as
[macOS](https://developer.apple.com/documentation/swiftui/view/keyboardshortcut(_:modifiers:localization:)).
For example on a German keyboard shortcuts like `cmd->` become `cmd-:`,
`cmd-[` and `cmd-]` become `cmd-ö` and `cmd-ä`. This mapping happens at
the time keyboard layout files are read so the keybindings are visible
in the command palette. To opt out of this behavior for your custom
keyboard shortcuts, set `"use_layout_keys": true` in your binding
section. For the mappings used for each layout [see
here](a890df1863/crates/settings/src/key_equivalents.rs (L7)).
---------
Co-authored-by: Will <will@zed.dev>
Both `editor::AcceptPartialInlineCompletion` and the keybinding for
`editor::MoveToEndOfLine` had the same keybinding inside the editor, and
with Supermaven's fast proposals, it's been very frequently used
incorrectly.
Closes #ISSUE
Release Notes:
- (breaking change) Use `ctrl-right` instead of `cmd-right` as a macOS
default for `editor::AcceptPartialInlineCompletion`
Closes https://github.com/zed-industries/zed/issues/20187
Make outline panel more eager to open its entries:
* scroll editor to selected outline entries (before it required an extra
`"outline_panel::Open", { "change_selection": false }` action call)
* make any `Open` action call to behave like `"outline_panel::Open", {
"change_selection": true }` and remove the redundant parameter.
Now opening an entry is equal to double clicking the same entry: the
editor gets scrolled and its selection changes
* add a way to open entries the same way as excerpts are open in multi
buffers (will open the entire file, scroll and place the caret)
* additionally, fix another race issue that caused wrong entry to be
revealed after the selection change
Release Notes:
- Improved outline panel keyboard navigation
Closes#7688
Release Notes:
- (breaking change) Stop binding keyboard shortcuts to alt-[a-z]. These
get in the way of typing characters. This is usually not an issue for
English speakers because we don't use many characters; but for other
Latin-based languages with diacritics our shortcuts prevent them typing
what they need to type.
This primarily affects Zed's extra features:
* `alt-q` => `cmd-k q` on maOS, `ctrl-k q` on Linux for `editor::Rewrap`
* `alt-z` => `cmd-k z` on macOS `ctrl-k z` on Linux for
`editor::ToggleSoftWrap`
* `alt-m` => `ctrl-shift-m` for `assistant::ToggleModelSelector`
* `alt-v` => `ctrl-shift-v` for `["editor::MovePageUp", {
"center_cursor": true }]` (macOS only)
* `alt-t` => `cmd-shift-r` on maOS, `ctrl-shift-r` on Linux for
`task::Spawn` (The previous binding for `editor::RevealInFileManager`
now only applies in the project panel)
* `alt-shift-t` => `alt-cmd-r` on maOS, `ctrl-alt-r` on Linux for
`task::Rerun`
* `alt-shift-f` => `ctrl-shift-f` for
`project_panel::SearchInDirectory`.
But also overrides some bindings from Readline.
* `alt-h` => `alt-backspace` for `editor::DeleteToPreviousWordStart`
* `alt-d` => `alt-delete` for `editor::DeleteToNextWordEnd`
* `alt-f` => `ctrl-f` for `editor:: MoveToNextWordEnd` (`ctrl-f` was
previously `editor::MoveRight`)
* `alt-b` => `ctrl-b` for `editor::MoveToNextWordStart` (`ctrl-b` was
previously `editor::MoveLeft`)
Note that `alt-t` and `alt-shift-t` have been kept as aliases (because
no-one complained about `t` yet; but we may remove them completely in
the future).
JetBrains IDE's use `ctrl-w` and `ctrl-shift-w` on Win/Linux and
`cmd-up` and `cmd-down` on mac to extend/shrink selections.
https://www.jetbrains.com/guide/java/tips/extend-selection/
Release Notes:
- Fixed extend/shrink selection on JetBrains keymap
Closes#19417
Release Notes:
- vim : Added `r` and `a` as aliases for `[` and `<` text objects
(copying vim-surround).
- vim: (breaking change) rebound the function argument text object to
`g`.
- vim: Fixed surrounds to allow `b`/`B`/`r`/`a` anywhere you could use
`(`, `{`, `[`, `<`.
---
- vim: Added `b`, `B`, `r`, `s`, `a` as aliases for `()`, `{}`, `[]`,
`<>` in vim surround mode.
- Adds a new `surround_alias` function where aliases are defined.
- This function is used in `find_surround_pairs` to substitute the
chosen text with the alias
- The keymap is also modified to add support for Square and Angle
brackets when changing surrounds. These two were added to follow the
example of Tim Pope's ubiquitous `vim-surround` plugin.
- I had to overwrite the `vim::Argument` keybind in order to do this. I
moved it to use the `g` modifier. I realize this is a breaking change
and will happily move the `vim::AngleBracket` keymap to a different
letter if you'd like to avoid this. I'm just trying to keep with
convention. Ideally, Users would be able to define surround aliases
themselves in the config file but that's a much bigger task than I'm
able to do right now.
- I also added tests for the new aliases.
Thanks for making such a clean and organized codebase. I was able to
find the relevant section of code rather quickly thanks to this.
Release Notes:
- vim: Add `ctrl-v`/`ctrl-q` to type any unicode code point. For example
`ctrl-v escape` inserts an escape character(U+001B), or `ctrl-v u 1 0 E
2` types ტ (U+10E2). As in vim `ctrl-v ctrl-j` inserts U+0000 not
U+000A. Zed does not yet implement insertion of the vim-specific
representation of the typed keystroke for other keystrokes.
- vim: Add `ctrl-shift-v` as an alias for paste on Linux
Add an edit button to the assistant. This is totally hacked in for now,
just to see how this would feel rendered simply in the UI.
![CleanShot 2024-10-24 at 16 26
14@2x](https://github.com/user-attachments/assets/e630d078-78b7-42d7-93f1-cf61c00bd20e)
cc @as-cii @danilo-leal
Release Notes:
- N/A
---------
Co-authored-by: Danilo Leal <67129314+danilo-leal@users.noreply.github.com>
Co-authored-by: Richard Feldman <oss@rtfeldman.com>
I went with Cmd-Shift-Y on macOS (Ctrl-Shift-Y on Linux) for "yes accept
this individual hunk" - both are currently unused.
I went with Cmd-Shift-A on macOS (Ctrl-Alt-A on Linux) for "accept all
hunks" - both are unused. (Ctrl-Shift-A on Linux was taken, as is
Ctrl-Alt-Y, so although the pairing of Ctrl-Shift-Y and Ctrl-Alt-A isn't
necessarily obvious, the letters seem intuitive - "yes" and "all" - and
those key combinations don't conflict with anything.)
Release Notes:
- Added keybindings for applying hunks in Proposed Changes
<img width="247" alt="Screenshot 2024-10-25 at 12 47 00 PM"
src="https://github.com/user-attachments/assets/d6355621-ba80-4ee2-8918-b7239a4d29be">
This commit adds support for using the physical insert-button. First
click toggles insert mode and subsequent clicks toggle back and forth
between replace and insert mode.
Closes#19224
Release Notes:
- Added support for using the insert button for vim_mode.
This PR changes the SSH modal design so its more keyboard
navigation-friendly and adds the server nickname feature.
Release Notes:
- N/A
---------
Co-authored-by: Danilo <danilo@zed.dev>
Co-authored-by: Danilo Leal <67129314+danilo-leal@users.noreply.github.com>
Closes#7417
Release Notes:
- Added basic support for Alacritty's [vi
mode](https://github.com/alacritty/alacritty/blob/master/docs/features.md#vi-mode)
to the built-in terminal (which is using Alacritty under the hood.) The
vi mode can be activated with `ctrl-shift-space` and then supports some
basic motions to navigate through the terminal's scrollback buffer.
## Details
Leverages existing selection functionality from mouse_drag and the
ViMotion API of alacritty to add basic vi motions in the terminal.
Please note, this is only basic functionality (move, select, and yank to
system clipboard) and not a fully functional vim environment (e.g.
search, configurable keybindings, and paste). I figured this would be an
interim solution to the long term, more fleshed out, solution proposed
by @mrnugget.
Ctrl+Shift+Space to enter Vi mode while in the terminal (Same default
binding in alacritty)
Fixes some missing shortcuts from Tooltips like the project search,
buffer search, quick action bar, ....
https://github.com/user-attachments/assets/d3a0160a-8d6e-4ddc-bf82-1fabeca42d59
This should hopefully help new users learn and discover some nice
keyboard shortcuts
Release Notes:
- Display keyboard shortcuts inside tooltips in the project search,
buffer search etc.
Closes#6822
Updates #5142
Release Notes:
- Added new fold actions to toggle folds (`cmd-k cmd-l`), fold every
fold (`cmd-k cmd-0`) unfold every fold (`cmd-k cmd-j`) to fold
recursively (`cmd-k cmd-[`) and unfold recursively (`cmd-k cmd-]`).
- vim: Added `za` to toggle fold under cursor.
- vim: Added `zO`/`zC`/`zA` to open, close and toggle folds recursively
(and fixed `zc` to not recurse into selections).
- vim: Added `zR`/`zM` to open/close all folds in the buffer.
Release Notes:
- Added a new `assistant.inline_alternatives` setting to configure
additional models that will be used to perform inline assists in
parallel.
---------
Co-authored-by: Nathan <nathan@zed.dev>
Co-authored-by: Roy <roy@anthropic.com>
Co-authored-by: Adam <wolffiex@anthropic.com>
Some notes:
- You can put the cursor on the start or end line with triple backticks,
it doesn't actually have to be inside the block.
- Placing the cursor outside of a code block does nothing.
- Code blocks are determined by counting triple backticks pairs from
either start or end of buffer, and nothing else.
- If you manually select something, the selection takes precedence over
any code blocks.
Release Notes:
- Added the ability to copy surrounding code blocks in the assistant
panel into the clipboard, or inserting them directly into the editor,
without manually selecting. Place cursor anywhere in a code block
(marked by triple backticks) and use the `assistant::CopyCode` action
(`cmd-k c` / `ctrl-k c`) to copy to the clipboard, or the
`assistant::InsertIntoEditor` action (`cmd-<` / `ctrl-<`) to insert into
editor.
---------
Co-authored-by: Thorsten Ball <mrnugget@gmail.com>
Co-authored-by: Bennet <bennet@zed.dev>
This PR adds a keybinding for the `editor: rewrap` command.
It is bound to `alt-q`, by default. In Vim mode, it is bound to `g q`.
Release Notes:
- N/A
Release Notes:
- vim: Added `:diff` and `:revert` (that work with `'<,'>`) to open the
selected diff and revert it.
- vim: Added `d o` to open the diff and `d p` to revert (spiritually
similar to vim's do/dp, though obviously not the same)
- vim: Added `ctrl-p` and `ctrl-n` to summon the autocomplete menu in
insert mode.
- Fixes incorrect shorcuts being displayed in Linux context menus.
- Re-ordering them within the json object doesn't work, but putting them in a dedicate block does.
- Improved Sublime keymap: Support for switching to individual tabs with `cmd-1` thru `cmd-9` (MacOS) and `alt-1` thru `alt-9` (Linux) matching Sublime behavior.
Follow-up https://github.com/zed-industries/zed/pull/16085 that fixes
the search deploy to be actually a part of the terminal-related
bindings.
Part of https://github.com/zed-industries/zed/issues/16839
Also
* fixes few other bindings to use `shift` and avoid conflicts with the
existing key bindings.
* adds terminal inline assist to the context menu and makes both the
menu and the button to dynamically adjust to `assist.enabled` settings
change
It is still unclear to me, why certain labels for certain bindings are
wrong (it's still showing `ctrl-w` for closing the terminal tab, and
`shift-insert` instead of `ctrl-shift-v` for Paste, while Insert is near
and has a `ctrl-shift-c` binding shown) but at least the keys work now.
Release notes:
- Improved Linux terminal keymap and context menu
Prototypes a way to display new entities in the outline panel, making it
less outline.
The design is not final and might be adjusted, but the workflow seems to
be solid enough to keep and iron it out.
* Now, when any project search buffer is activated (multi buffer mode),
or buffer search is open (singleton buffer mode, but is available for
search usages multi buffer too — in that case buffer search overrides
multi buffer's contents display), outline panel displays all search
matches instead of the outline items.
Outline items are not displayed at all during those cases, unless the
buffer search is closed, or a new buffer gets opened, of an active
buffer search matches zero items.
https://github.com/user-attachments/assets/4a3e4faa-7f75-4522-96bb-3761872c753a
* For the multi buffer mode, search matches are grouped under
directories and files, same as outline items
![Screenshot 2024-08-21 at 14 55
01](https://github.com/user-attachments/assets/6dac75e4-be4e-4338-917b-37a32c285b71)
* For buffer search , search matches are displayed one under another
![image](https://github.com/user-attachments/assets/9efcff85-d4c7-4462-9ef5-f76b08e59f20)
For both cases, the entire match line is taken and rendered, with the
hover tooltip showing the line number.
So far it does not look very bad, but I am certain there are bad cases
with long lines and bad indents where it looks not optimal — this part
most probably will be redesigned after some trial.
Or, maybe, it's ok to leave the current state if the horizontal
scrollbar is added?
Clicking the item navigates to the item's position in the editor.
Search item lines are also possible to filter with the outline panel's
filter input.
* Inline panel is now possible to "pin" to track a currently active
editor, to display outlines/search results for that editor even if
another item is activated afterwards:
![image](https://github.com/user-attachments/assets/75fb78c3-0e5f-47b4-ba3a-485c71d7e342)
This is useful in combination with project search results display: now
it's possible to leave the search results pinned in the outline panel
and jump to every search result and back.
If the item the panel was pinned to gets closed, the panel gets back to
its regular state, showing outlines/search results for a currently
active editor.
Release Notes:
- Added a way to display buffer/project search entries in the outline
panel
Release Notes:
- vim: Added `gf` command to open files under the cursor.
- Filenames can now be `cmd`/`ctrl`-clicked, which opens them.
TODOs:
- [x] `main_test.go` <-- works
- [x] `./my-pkg/my_pkg.go` <-- works
- [x] `../go.mod` <-- works
- [x] `my-pkg/my_pkg.go` <-- works
- [x] `my-pkg/subpkg/subpkg_test.go` <-- works
- [x] `file\ with\ space\ in\ it.txt` <-- works
- [x] `"file\ with\ space\ in\ it.txt"` <-- works
- [x] `"main_test.go"` <-- works
- [x] `/Users/thorstenball/.vimrc` <-- works, but only locally
- [x] `~/.vimrc` <--works, but only locally
- [x] Get it working over collab
- [x] Get hover links working
Demo:
https://github.com/user-attachments/assets/26af7f3b-c392-4aaf-849a-95d6c3b00067
Collab demo:
https://github.com/user-attachments/assets/272598bd-0e82-4556-8f9c-ba53d3a95682
Reverts zed-industries/zed#15981
Release Notes:
- Restored the behavior of `ctrl-a` until we can separate the behavior
of the command for soft wraps and leading indentation.
This PR:
- Makes slash commands easier to compose by adding a concept,
`CompletionIntent`. When using `tab` on a completion in the assistant
panel, that completion item will be expanded but the associated command
will not be run. Using `enter` will still either run the completion item
or continue command composition as before.
- Fixes a bug where running `/diagnostics` on a project with no
diagnostics will delete the entire command, rather than rendering an
empty header.
- Improves the autocomplete rendering for files, showing when
directories are selected and re-arranging the results to have the file
name or trailing directory show first.
<img width="642" alt="Screenshot 2024-08-13 at 8 12 43 PM"
src="https://github.com/user-attachments/assets/97c96cd2-741f-4f15-ad03-7cf78129a71c">
Release Notes:
- N/A
- Make `ctrl-a` and `ctrl-e` ignore soft_wraps on MacOS, matching the behavior of VSCode.
- Unchanged: `home`, `end`, `cmd-left`, `cmd-right` respect softwrap (both in Zed and VSCode).
Adds support for [Goto
Declaration](https://microsoft.github.io/language-server-protocol/specifications/lsp/3.17/specification/#textDocument_declaration)
LSP command.
I am particularly interested in [this for Rust
projects](https://rust-analyzer.github.io/manual.html#go-to-declaration),
to be able to navigate to the place where a trait method is declared,
coming from a trait method implementation.
I noticed this was something I could do in VSCode before, but was
somehow missing is Zed. Thanks to the already existing infrastructure
for Goto Definition, I just followed and copy-paste-adapted it for Goto
Declaration.
As a bonus, I added `ctrl-F12` and `alt-ctrl-F12` as default macOS
keybindings for `GoToDeclaration` and `GoToDeclarationSplit`,
respectively. They are not keybindings from another editor, but I
figured they made sense to be grouped along with the other *F12
commands.
### Release Notes:
- Added "Go to declaration" editor action.
- vim: Breaking change to keybindings after introduction of the `Go to
declaration` editor action. The new keybindings are the following (and
can be found [here](https://zed.dev/docs/vim), alongside the other key
bindings):
- `g d` - Go to definition
- `g D` - Go to declaration
- `g y` - Go to type definition
- `g I` - Go to implementation
https://github.com/user-attachments/assets/ee5c10a8-94f0-4e50-afbb-6f71db540c1b
---------
Co-authored-by: Thorsten Ball <mrnugget@gmail.com>
Release Notes:
- Added `ctrl-alt-enter` keybinding for `repl::RunInPlace`
(`ctrl-option-enter` on MacOS). Keeps your screen position and cursor in
place when running any block.
- Disable Terminal ctrl-a (conflicts with readline).
- Standardize modifier order to use ctrl-shift instead of shift-ctrl to match existing keys.
- Move ctrl-shift-c (collab) to \!Terminal context (fix flickering in terminal right click menu).
- Consolidate two Terminal blocks in linux keybind