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Author SHA1 Message Date
gcp-cherry-pick-bot[bot]
d1bb1f14e0
terminal: Fix unresponsive buttons on load until center pane is clicked + Auto-focus docked terminal on load if no other item is focused (cherry-pick #23039) (#23094)
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Cherry-picked terminal: Fix unresponsive buttons on load until center
pane is clicked + Auto-focus docked terminal on load if no other item is
focused (#23039)

Closes #23006

This PR should have been split into two, but since the changes are
related, I merged them into one.

1. On load, the title bar actions and bottom bar toggles are
unresponsive until the center pane is clicked. This happens because the
terminal captures focus (even if it's closed) long after the workspace
sets focus to itself during loading.

The issue was in the `focus_view` call used in the `new` method of
`TerminalPanel`. Since new terminal views can be created behind the
scenes (i.e., without the terminal being visible to the user), we
shouldn't handle focus for the terminal in this case. Removing
`focus_view` from the `new` method has no impact on the existing
terminal focusing logic. I've tested scenarios such as creating new
terminals, splitting terminals, zooming, etc., and everything works as
expected.

2. Currently, on load, docked terminals do not automatically focus when
they are only visible item to the user. This PR implements it.

Before/After:

1. When only the dock terminal is visible on load. Terminal is focused.

<img

src="https://github.com/user-attachments/assets/af8848aa-ccb5-4a3b-b2c6-486e8d588f09"
alt="image" height="280px" />

<img

src="https://github.com/user-attachments/assets/8f76ca2e-de29-4cc0-979b-749b50a00bbd"
alt="image" height="280px" />

2. When other items are visible along with the dock terminal on load.
Editor is focused.

<img

src="https://github.com/user-attachments/assets/d3248272-a75d-4763-9e99-defb8a369b68"
alt="image" height="280px" />

<img

src="https://github.com/user-attachments/assets/fba5184e-1ab2-406c-9669-b141aaf1c32f"
alt="image" height="280px" />

3. Multiple tabs along with split panes. Last terminal is focused.

<img

src="https://github.com/user-attachments/assets/7a10c3cf-8bb3-4b88-aacc-732b678bee19"
alt="image" height="270px" />

<img

src="https://github.com/user-attachments/assets/4d16e98f-9d7a-45f6-8701-d6652e411d3b"
alt="image" height="270px" />

Future:

When a docked terminal is in a zoomed state and Zed is loaded, we should
prioritize focusing on the terminal over the active item (e.g., an
editor) behind it. This hasn't been implemented in this PR because the
zoomed state during the load function is stale. The correct state is
received later via the workspace. I'm still investigating where exactly
this should be handled, so this will be a separate PR.

cc: @SomeoneToIgnore 

Release Notes:

- Fixed unresponsive buttons on load until the center pane is clicked.  
- Added auto-focus for the docked terminal on load when no other item is
focused.

Co-authored-by: tims <0xtimsb@gmail.com>
2025-01-13 23:28:54 +02:00
gcp-cherry-pick-bot[bot]
88f7071fc7
Do not try to activate the terminal panel twice (cherry-pick #23029) (#23032)
Cherry-picked Do not try to activate the terminal panel twice (#23029)

Closes https://github.com/zed-industries/zed/issues/23023

Fixes terminal pane button opening two terminals on click.

The culprit is in


61115bd047/crates/workspace/src/workspace.rs (L2412-L2417)

* We cannot get any panel by index from the Dock, only an active one
* Both `dock.activate_panel(panel_index, cx);` and `dock.set_open(true,
cx);` do `active_panel.panel.set_active(true, cx);`

So, follow other pane's impls that have `active: bool` property for this
case, e.g.

3ec52d8451/crates/assistant/src/inline_assistant.rs (L2687)

Release Notes:

- Fixed terminal pane button opening two terminals on click

Co-authored-by: Kirill Bulatov <kirill@zed.dev>
2025-01-12 15:57:09 +02:00
Piotr Osiewicz
f53a17b044
chore: Add missing test-support features to terminal_view and image_viewer (#22782)
Release Notes:

- N/A
2025-01-07 17:19:22 +00:00
tims
94ee2e1811
Fix ghost files appearing in the project panel when clicking relative paths in the terminal (#22688)
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Closes #15705

When opening a file from the terminal, if the file path is relative, we
attempt to guess all possible paths where the file could be. This
involves generating paths for each worktree, the current terminal
directory, etc. For example, if we have two worktrees, `dotfiles` and
`example`, and `foo.txt` in `example/a`, the generated paths might look
like this:

- `/home/tims/dotfiles/../example/a/foo.txt` from the `dotfiles`
worktree
- `/home/tims/example/../example/a/foo.txt` from the `example` worktree
- `/home/tims/example/a/foo.txt` from the current terminal directory
(This is already canonicalized)

Note that there should only be a single path, but multiple paths are
created due to missing canonicalization.

Later, when opening these paths, the worktree prefix is stripped, and
the remaining path is used to open the file in its respective worktree.

As a result, the above three paths would resolve like this:

- `../example/a/foo.txt` as the filename in the `dotfiles` worktree
(Ghost file)
- `../example/a/foo.txt` as the filename in the `example` worktree
(Ghost file)
- `foo.txt` as the filename in the `a` directory of the `example`
worktree (This opens the file)

This PR fixes the issue by canonicalizing these paths before adding them
to the HashSet.

Before:

![before](https://github.com/user-attachments/assets/7cb98b86-1adf-462f-bcc6-9bff6a8425cd)

After:

![after](https://github.com/user-attachments/assets/44568167-2a5a-4022-ba98-b359d2c6e56b)


Release Notes:

- Fixed ghost files appearing in the project panel when clicking
relative paths in the terminal.
2025-01-05 21:49:32 +00:00
Mikayla Maki
9613084f59
Move git status out of Entry (#22224)
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- [x] Rewrite worktree git handling
- [x] Fix tests
- [x] Fix `test_propagate_statuses_for_repos_under_project`
- [x] Replace `WorkDirectoryEntry` with `WorkDirectory` in
`RepositoryEntry`
- [x] Add a worktree event for capturing git status changes
- [x] Confirm that the local repositories are correctly updating the new
WorkDirectory field
- [x] Implement the git statuses query as a join when pulling entries
out of worktree
- [x] Use this new join to implement the project panel and outline
panel.
- [x] Synchronize git statuses over the wire for collab and remote dev
(use the existing `worktree_repository_statuses` table, adjust as
needed)
- [x] Only send changed statuses to collab

Release Notes:

- N/A

---------

Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.com>
Co-authored-by: Nathan <nathan@zed.dev>
2025-01-04 01:00:16 +00:00
Cole Miller
dcbff982ad
Decide which panel should be active for a dock based on ordering panels (#22346)
This means that `workspace::ToggleRightDock` will open the assistant if
no right-dock panel has been manually activated, instead of the chat as
before. Also cleans up the `active_panel_index` logic a bit.

cc @nathansobo 

Release Notes:

- Make `workspace::ToggleRightDock` open the assistant panel if no
right-dock panel has yet been activated
2024-12-30 14:43:17 +00:00
Michael Sloan
a15360bcc8
Dequalify WindowContext and ViewContext references (#22477)
Release Notes:

- N/A
2024-12-28 23:09:55 +00:00
Michael Sloan
016b5d60e1
Cleanups preparing for WindowContext refactor (#22475)
* Remove unnecessary WindowContext and ViewContext '_ lifetimes

* Removed some cases where WindowContext has a different name than `cx`.

Release Notes:

- N/A
2024-12-28 21:36:14 +00:00
Kirill Bulatov
ac60dcd67a
Fix Project strong reference leaks (#22470)
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Closes https://github.com/zed-industries/zed/issues/21906

* After https://github.com/zed-industries/zed/pull/21238,
`TerminalPanel` and `Project` strong references were moved into
`Pane`-related closures, creating a cycle, that did not allow
registering project release and shutting down corresponding language
servers

* After https://github.com/zed-industries/zed/pull/22329, a special
`Editor` was created with a strong reference to the `Project` which
seemed to do nothing bad in general, but when a working Zed was running
a Zed Dev build, had the same issue with preventing language servers
from shutting down.

The latter is very odd, and seems quite dangerous, as any arbitrary
`Editor` with `Project` in it may do the same, yet it seems that we did
not store them before the way git panel does.

I have tried creating a test, yet seems that we need to initialize a lot
of Zed for it which I failed — all my attempts resulted in a single
language server being present in the `Project`'s statuses.

Release Notes:

- Fixed language servers not being released between project reopens
2024-12-28 17:29:15 +00:00
Kirill Bulatov
cc56ed7a88
Focus terminal when creating one after activating the terminal panel (#22133)
Follow-up of https://github.com/zed-industries/zed/pull/22082

Release Notes:

- N/A
2024-12-17 14:19:13 +02:00
Ignat S.
e1bc48c554
Workspace move editor actions (#21760)
Closes #20205

Release Notes:

- Added `MoveItemToPane` and `MoveItemToPaneInDirection` actions

---------

Co-authored-by: Kirill Bulatov <kirill@zed.dev>
2024-12-17 13:39:36 +02:00
Michael Sloan
fc5a810408
Add Corner to geometry and make names of corner methods consistent (#22119)
Release Notes:

- N/A
2024-12-16 22:57:15 -07:00
Kirill Bulatov
ff2ad63037
Allow splitting terminal items in the central pane group (#22088)
Follow-up of https://github.com/zed-industries/zed/pull/22004
Closes https://github.com/zed-industries/zed/issues/22078

Release Notes:

- Fixed splitting terminal items in the center
2024-12-16 19:23:01 +02:00
Kirill Bulatov
bc113e4b51
Move task centering code closer to user input (#22082)
Follow-up of https://github.com/zed-industries/zed/pull/22004 

* Reuse center terminals for tasks, when requested
* Extend task templates with `RevealTarget`, moving it from
`TaskSpawnTarget` into the core library
* Use `reveal_target` instead of `target` to avoid misinterpretations in
the task template context
* Do not expose `SpawnInTerminal` to user interface, avoid it
implementing `Serialize` and `Deserialize`
* Remove `NewCenterTask` action, extending `task::Spawn` interface
instead
* Do not require any extra unrelated parameters during task resolution,
instead, use task overrides on the resolved tasks on the modal side
* Add keybindings for opening the task modal in the
`RevealTarget::Center` mode

Release Notes:

- N/A
2024-12-16 16:15:58 +02:00
Kirill Bulatov
9daa426e93
Fix terminal pane tabs arrangement and closing (#22013)
* Fixes the inability to drag and drop terminal tabs to reorder them;
fixed incorrect terminal tab move on drag and drop into existing pane
(follow-up of https://github.com/zed-industries/zed/pull/21238)
* Fixes save dialogue appearing when on closing terminal tabs with
running tasks (follow-up of
https://github.com/zed-industries/zed/pull/21374)

Release Notes:

- Fixed terminal pane tabs arrangement and closing
2024-12-14 16:13:04 +02:00
Mikayla Maki
4f96706161
Add the ability for tasks to target the center pane (#22004)
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Closes #20060
Closes #20720
Closes #19873
Closes #9445

Release Notes:

- Fixed a bug where tasks would be spawned with their working directory
set to a file in some cases
- Added the ability to spawn tasks in the center pane, when spawning
from a keybinding:

```json5
[
  {
    // Assuming you have a task labeled "echo hello"
    "ctrl--": [
      "task::Spawn",
      { "task_name": "echo hello", "target": "center" }
    ]
  }
]
```
2024-12-13 19:39:46 -08:00
Nate Butler
19d6e067af
Toggle & Switch (#21979)
![CleanShot 2024-12-13 at 11 27
39@2x](https://github.com/user-attachments/assets/7c7828c0-c5c7-4dc6-931e-722366d4f15a)

- Adds the Switch component
- Updates `Selected`, `Selectable` -> `ToggleState`, `Toggleable`
- Adds `checkbox` and `switch` functions to align better with other
elements in our layout system.

We decided not to merge Switch and Checkbox. However, in a followup I'll
introduce a Toggle or AnyToggle enum so we can update
`CheckboxWithLabel` -> `ToggleWithLabel` as this component will work
exactly the same with either a Checkbox or a Switch.

Release Notes:

- N/A
2024-12-13 14:23:02 -05:00
Kirill Bulatov
2ca3b440a9
Fix a panic when drop-splitting the terminal panel (#21795)
Closes https://github.com/zed-industries/zed/issues/21792

Release Notes:

- (Preview only) Fixed a panic when drop-splitting the terminal panel
2024-12-10 13:50:19 +02:00
Kirill Bulatov
14ba4a9c94
Fix zoomed terminal pane issues on split (#21668)
Closes https://github.com/zed-industries/zed/issues/21652

* prevents zooming out the panel when any terminal pane is closed
* forces focus on new terminal panes, to prevent the workspace from
getting odd pane events in the background

Release Notes:

- (Preview only) Fixed zoomed terminal pane issues on split
2024-12-07 10:39:01 +02:00
Sebastian Nickels
1270ef3ea5
Enable toolchain venv in new terminals (#21388)
Fixes part of issue #7808 

> This venv should be the one we automatically activate when opening new
terminals, if the detect_venv setting is on.

Release Notes:

- Selected Python toolchains (virtual environments) are now automatically activated in new terminals.

---------

Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
2024-12-03 16:24:30 +01:00
Kirill Bulatov
dbe41823d9
Use proper terminal item for splitting context (#21415)
Closes https://github.com/zed-industries/zed/issues/21411

Release Notes:

- N/A
2024-12-02 20:46:28 +02:00
Danilo Leal
740ba7817b
Fine-tune terminal tab bar actions spacing (#21391)
Just quickly reducing the spacing between the terminal tab bar actions
so they're tighter and matching other similar components.

| Before | After |
|--------|--------|
| <img width="800" alt="Screenshot 2024-12-01 at 19 20 50"
src="https://github.com/user-attachments/assets/938336df-9ce1-42d3-8f3d-9c26b8e88453">
| <img width="800" alt="Screenshot 2024-12-01 at 19 18 19"
src="https://github.com/user-attachments/assets/0a2b5915-f37c-4b8e-af2c-b8018c4750ab">
|

Release Notes:

- N/A
2024-12-02 07:47:57 -03:00
Haru Kim
eadb107339
Allow workspace::ActivatePaneInDirection to navigate out of the terminal panel (#21313)
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Enhancement for #21238

Release Notes:

- N/A
2024-11-29 13:04:58 +02:00
Kirill Bulatov
e803815b16
Use proper context to show terminal split menu bindings (#21253)
Follow-up of https://github.com/zed-industries/zed/pull/21251

Show proper keybindings on the terminal split button:

<img width="249" alt="image"
src="https://github.com/user-attachments/assets/b51b183f-788a-4e8f-9fec-3ec07f084bd4">

Release Notes:

- N/A
2024-11-28 00:06:23 +02:00
Kirill Bulatov
34ed48e14b
Add a split button to terminal panes (#21251)
Follow-up of https://github.com/zed-industries/zed/pull/21238

<img width="873" alt="image"
src="https://github.com/user-attachments/assets/8cf2d8ea-a1df-4a6a-95d6-5867e0ee287d">

Release Notes:

- N/A
2024-11-27 23:17:44 +02:00
张小白
cff9ae0bbc
Better absolute path handling (#19727)
Closes #19866

This PR supersedes #19228, as #19228 encountered too many merge
conflicts.

After some exploration, I found that for paths with the `\\?\` prefix,
we can safely remove it and consistently use the clean paths in all
cases. Previously, in #19228, I thought we would still need the `\\?\`
prefix for IO operations to handle long paths better. However, this
turns out to be unnecessary because Rust automatically manages this for
us when calling IO-related APIs. For details, refer to Rust's internal
function
[`get_long_path`](017ae1b21f/library/std/src/sys/path/windows.rs (L225-L233)).

Therefore, we can always store and use paths without the `\\?\` prefix.

This PR introduces a `SanitizedPath` structure, which represents a path
stripped of the `\\?\` prefix. To prevent untrimmed paths from being
mistakenly passed into `Worktree`, the type of `Worktree`’s `abs_path`
member variable has been changed to `SanitizedPath`.

Additionally, this PR reverts the changes of #15856 and #18726. After
testing, it appears that the issues those PRs addressed can be resolved
by this PR.

### Existing Issue
To keep the scope of modifications manageable, `Worktree::abs_path` has
retained its current signature as `fn abs_path(&self) -> Arc<Path>`,
rather than returning a `SanitizedPath`. Updating the method to return
`SanitizedPath`—which may better resolve path inconsistencies—would
likely introduce extensive changes similar to those in #19228.

Currently, the limitation is as follows:

```rust
let abs_path: &Arc<Path> = snapshot.abs_path();
let some_non_trimmed_path = Path::new("\\\\?\\C:\\Users\\user\\Desktop\\project"); 
// The caller performs some actions here:
some_non_trimmed_path.strip_prefix(abs_path);  // This fails
some_non_trimmed_path.starts_with(abs_path);   // This fails too
```

The final two lines will fail because `snapshot.abs_path()` returns a
clean path without the `\\?\` prefix. I have identified two relevant
instances that may face this issue:
-
[lsp_store.rs#L3578](0173479d18/crates/project/src/lsp_store.rs (L3578))
-
[worktree.rs#L4338](0173479d18/crates/worktree/src/worktree.rs (L4338))

Switching `Worktree::abs_path` to return `SanitizedPath` would resolve
these issues but would also lead to many code changes.

Any suggestions or feedback on this approach are very welcome.

cc @SomeoneToIgnore 

Release Notes:

- N/A
2024-11-27 20:22:58 +02:00
Kirill Bulatov
d0bafce86b
Allow splitting the terminal panel (#21238)
Closes https://github.com/zed-industries/zed/issues/4351


![it_splits](https://github.com/user-attachments/assets/40de03c9-2173-4441-ba96-8e91537956e0)

Applies the same splitting mechanism, as Zed's central pane has, to the
terminal panel.
Similar navigation, splitting and (de)serialization capabilities are
supported.

Notable caveats:
* zooming keeps the terminal splits' ratio, rather expanding the
terminal pane
* on macOs, central panel is split with `cmd-k up/down/etc.` but `cmd-k`
is a "standard" terminal clearing keybinding on macOS, so terminal panel
splitting is done via `ctrl-k up/down/etc.`
* task terminals are "split" into regular terminals, and also not
persisted (same as currently in the terminal)

Seems ok for the initial version, we can revisit and polish things
later.

Release Notes:

- Added the ability to split the terminal panel
2024-11-27 20:22:39 +02:00
Kirill Bulatov
5ff49db92f
Only show breadcrumbs for terminals when there's a title (#20997)
Closes https://github.com/zed-industries/zed/issues/20475

Release Notes:

- Fixed terminal title and breadcrumbs behavior

---------

Co-authored-by: Thorsten Ball <thorsten@zed.dev>
2024-11-21 19:57:09 +02:00
Conrad Irwin
ebaa270baf
Clip UTF-16 offsets in text for range (#20968)
When launching the Pinyin keyboard, macOS will sometimes try to peek one
character back in the string.

This caused a panic if the preceding character was an emoji. The docs
say
"don't assume the range is valid", so now we don't.

Release Notes:

- (macOS) Fixed a panic when using the Pinyin keyboard with emojis
2024-11-20 22:04:26 -07:00
Piotr Osiewicz
536d7e5355
chore: Sever terminal_view <-> tasks_ui dependency (#20946)
Closes #ISSUE

Release Notes:

- N/A
2024-11-21 01:07:14 +01:00
Conrad Irwin
96deabfb78
Deadkeys 2 (#20612)
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Re-land of #20515 with less brokenness

In particular it turns out that for control, the .characters() method
returns the control code. This mostly didn't make a difference, except
when the control code matched tab/enter/escape (for
ctrl-y,ctrl-[/ctrl-c) as we interpreted the key incorrectly.

Secondly, we were setting IME key too aggressively. This led to (in vim
mode) cmd-shift-{ being interpreted as [, so vim would wait for a second
[ before letting you change tab.

Release Notes:

- N/A
2024-11-13 10:42:08 -07:00
Peter Tripp
eb4e7472e6
Improve terminal.working_directory for non-project files (#18251) 2024-11-13 10:40:36 -05:00
Kirill Bulatov
7e82ca8082
Always allow rerunning the tasks using the tab button (#20591)
Release Notes:

- Improved task tabs to always rerun tasks on click
2024-11-13 14:57:30 +01:00
Max Brunsfeld
55cd99cdc4
Revert "macOS: Improve deadkeys (#20515)" (#20570)
This reverts commit https://github.com/zed-industries/zed/pull/20515

I'm reverting for now to fix issues with key bindings on Nightly:
* `ctrl-c` and `ctrl-m` are being treated as `ctrl-enter`
* `ctrl-[` isn't working in vim mode
* there's a delay before `cmd-shift-[` switches tabs w/ vim mode enabled

Release Notes:

- N/A
2024-11-12 22:32:14 -08:00
Conrad Irwin
2ea4ede08e
macOS: Improve deadkeys (#20515)
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Closes #19738

This change refactors how we handle input on macOS to avoid simulating
our own IME. This fixes a number of small edge-cases, and also lets us
remove a bunch of code that had been added to work around bugs in the
previous version.

Release Notes:

- On macOS: Keyboard shortcuts are now handled before activating the IME
system, this enables using vim's default mode on keyboards that use IME
menus (like Japanese).
- On macOS: Improvements to handling of dead-keys. For example when
typing `""` on a Brazillian keyboard, you now get a committed " and a
new marked ", as happens in other apps. Also, you can now type cmd-^ on
an AZERTY keyboard for indent; and ^ on a QWERTZ keyboard now goes to
the beginning of line in vim normal mode, or `d i "` no requires no
space to delete within quotes on Brazilian keyboards (though `d f "
space` is still required as `f` relies on the input handler, not a
binding).
- On macOS: In the terminal pane, holding down a key will now repeat
that key (as happens in iTerm2) instead of opening the character
selector.
2024-11-11 16:34:36 -07:00
Marc
de2483e132
terminal: Do not show multibuffer hint when in centered pane (#20137)
Co-Authored-by: Bennet <bennet@zed.dev>


![image](https://github.com/user-attachments/assets/581f493e-aa9b-4767-8029-6ab83755336b)

Release Notes:

- Fixed an issue where the multibuffer hint was shown when terminal was
in centered mode

Co-authored-by: Bennet <bennet@zed.dev>
2024-11-04 09:19:48 +01:00
Thorsten Ball
293e080f03
tasks: Add editor: Spawn Nearest Task action (#19901)
This spawns the runnable task that that's closest to the cursor.

One thing missing right now is that it doesn't find tasks that are
attached to non-outline symbols, such as subtests in Go.

Release Notes:

- Added a new reveal option for tasks: `"no_focus"`. If used, the tasks
terminal panel will be opened and shown, but not focused.
- Added a new `editor: spawn nearest task` action that spawns the task
with a run indicator icon nearest to the cursor. It can be configured to
also use a `reveal` strategy. Example:
```json
{
  "context": "EmptyPane || SharedScreen || vim_mode == normal",
  "bindings": {
    ", r t": ["editor::SpawnNearestTask", { "reveal": "no_focus" }],
  }
}
```


Demo:



https://github.com/user-attachments/assets/0d1818f0-7ae4-4200-8c3e-0ed47550c298

---------

Co-authored-by: Bennet <bennet@zed.dev>
2024-10-31 14:25:57 +01:00
Mikayla Maki
80f89059aa
Fix mouse clicks on remote-open-folder UI (#19851)
Also change Zed's standard style to use
`.track_focus(&self.focus_handle(cx))`, instead of
`.track_focus(&self.focus_handle)`, to catch these kinds of errors more
easily in the future.

Release Notes:

- N/A

---------

Co-authored-by: Conrad <conrad@zed.dev>
2024-10-28 12:55:55 -07:00
Thorsten Ball
efc4d3efdf
ssh remoting: Fix wrong working directory for SSH terminals (#19672)
Before this change, we would save the working directory *on the client*
of each shell that was running in a terminal.

While it's technically right, it's wrong in all of these cases where
`working_directory` was used:

- in inline assistant
- when resolving file paths in the terminal output
- when serializing the current working dir and deserializing it on
restart

Release Notes:

- Fixed terminals opened on remote hosts failing to deserialize with an
error message after restarting Zed.
2024-10-24 13:52:26 +02:00
Mikayla Maki
d0bc84eb33
Fix remoting things (#19587)
- Fixes modal closing when using the remote modal folder 
- Fixes a bug with local terminals where they could open in / instead of
~
- Fixes a bug where SSH connections would continue running after their
window is closed
- Hides SSH Terminal process details from Zed UI
- Implement `cmd-o` for remote projects
- Implement LanguageServerPromptRequest for remote LSPs

Release Notes:

- N/A
2024-10-23 00:14:43 -07:00
Kirill Bulatov
7a6550c1d1
Do not allow drag and drop of FS entries into the remote projects (#19565)
Release Notes:

- N/A
2024-10-22 22:34:54 +03:00
Kirill Bulatov
3dcc638537
Better handle shell for remote ssh projects (#19297)
Release Notes:

- N/A

Co-authored-by: Conrad Irwin <conrad@zed.dev>
2024-10-16 21:49:54 +03:00
张小白
3ff52a816e
windows: Fix opening wrong path when clicking path in the terminal view (#18726)
Closes #18550

This PR removes the prefix `\\?\`.

https://github.com/user-attachments/assets/f4f4333c-5d87-4f0f-b12c-fb2108703b6a


Release Notes:

- N/A
2024-10-14 18:23:16 +03:00
Peter Tripp
4726f30bd6
Standardize on CursorShape::Underline not Underscore (#19028)
Currently terminal.cursor_shape uses `underline` and `cursor_shape` uses
`underscore`.
This standardizes them so they use the same settings value.

I think `underline` is the more common term and it matches the
terminology used by VSCode, Alacritty, iTerm, etc.

Note the protobuf enum `CursorShape::CursorUnderscore` remains
unchanged.

See also:
- https://github.com/zed-industries/zed/pull/18530
- https://github.com/zed-industries/zed/pull/17572

Release Notes:

- Settings: rename one `cursor_shape` from `underscore` to `underline`
(breaking change).
2024-10-11 10:44:21 +02:00
Cody
fe1078ef68
Add basic vi motion support for terminal (#18715)
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Closes #7417

Release Notes:

- Added basic support for Alacritty's [vi
mode](https://github.com/alacritty/alacritty/blob/master/docs/features.md#vi-mode)
to the built-in terminal (which is using Alacritty under the hood.) The
vi mode can be activated with `ctrl-shift-space` and then supports some
basic motions to navigate through the terminal's scrollback buffer.

## Details

Leverages existing selection functionality from mouse_drag and the
ViMotion API of alacritty to add basic vi motions in the terminal.
Please note, this is only basic functionality (move, select, and yank to
system clipboard) and not a fully functional vim environment (e.g.
search, configurable keybindings, and paste). I figured this would be an
interim solution to the long term, more fleshed out, solution proposed
by @mrnugget.

Ctrl+Shift+Space to enter Vi mode while in the terminal (Same default
binding in alacritty)
2024-10-10 07:50:12 +02:00
Joseph T. Lyons
77bf2ad0f1
Add is_via_ssh field to edit events (#18867)
Release Notes:

- N/A
2024-10-08 13:13:40 -04:00
Thorsten Ball
69e698c3be
terminal: Fix blinking settings & blinking with custom shape (#18538)
This is a follow-up to #18530 thanks to this comment here:
https://github.com/zed-industries/zed/pull/18530#issuecomment-2382870564

In short: it fixes the `blinking` setting and the `cursor_shape` setting
as it relates to blinking.

Turns out our `blinking` setting was always the wrong value when using
`terminal_controlled` and the terminal _would_ control the blinking.

Example script to test with:

```bash
echo -e "0 normal \x1b[\x30 q"; sleep 2
echo -e "1 blink block \x1b[\x31 q"; sleep 2
echo -e "2 solid block \x1b[\x32 q"; sleep 2
echo -e "3 blink under \x1b[\x33 q"; sleep 2
echo -e "4 solid under \x1b[\x34 q"; sleep 2
echo -e "5 blink vert \x1b[\x35 q"; sleep 2
echo -e "6 solid vert \x1b[\x36 q"; sleep 2
echo -e "0 normal \x1b[\x30 q"; sleep 2

echo -e "color \x1b]12;#00ff00\x1b\\"; sleep 2
echo -e "reset \x1b]112\x1b\\ \x1b[\x30 q"
```

Before the changes in here, this script would set the cursor shape and
the blinking, but the blinking boolean would always be wrong.

This change here makes sure that it works consistently:

- `terminal.cursor_shape` only controls the *default* shape of the
terminal, not the blinking.
- `terminal.blinking = on` means that it's *always* blinking, regardless
of what terminal programs want
- `terminal.blinking = off` means that it's *never* blinking, regardless
of what terminal programs want
- `terminal.blinking = terminal_controlled (default)` means that it's
blinking depending on what terminal programs want. when a terminal
program resets the cursor to default, it sets it back to
`terminal.cursor_shape` if that is set.

Release Notes:

- Fixed the behavior of `{"terminal": {"blinking":
"[on|off|terminal_controlled]"}` to work correctly and to work correctly
when custom `cursor_shape` is set.
- `terminal.cursor_shape` only controls the *default* shape of the
terminal, not the blinking.
- `terminal.blinking = on` means that it's *always* blinking, regardless
of what terminal programs want
- `terminal.blinking = off` means that it's *never* blinking, regardless
of what terminal programs want
- `terminal.blinking = terminal_controlled (default)` means that it's
blinking depending on what terminal programs want. when a terminal
program resets the cursor to default, it sets it back to
`terminal.cursor_shape` if that is set.

Demo:


https://github.com/user-attachments/assets/b3fbeafd-ad58-41c8-9c07-1f03bc31771f

Co-authored-by: Bennet <bennet@zed.dev>
2024-09-30 15:36:35 +02:00
Thorsten Ball
533416c5a9
terminal: Make CursorShape configurable (#18530)
This builds on top of @Yevgen's #15840 and combines it with the settings
names introduced in #17572.

Closes #4731.

Release Notes:

- Added a setting for the terminal's default cursor shape. The setting
is `{"terminal": {"cursor_shape": "block"}}``. Possible values: `block`,
`bar`, `hollow`, `underline`.

Demo:


https://github.com/user-attachments/assets/96ed28c2-c222-436b-80cb-7cd63eeb47dd
2024-09-30 12:38:57 +02:00
Bennet Bo Fenner
1c5d9c221a
Add missing shortcuts in tooltips (#18282)
Fixes some missing shortcuts from Tooltips like the project search,
buffer search, quick action bar, ....


https://github.com/user-attachments/assets/d3a0160a-8d6e-4ddc-bf82-1fabeca42d59

This should hopefully help new users learn and discover some nice
keyboard shortcuts

Release Notes:

- Display keyboard shortcuts inside tooltips in the project search,
buffer search etc.
2024-09-27 11:06:48 +02:00
Conrad Irwin
d33600525e
ssh remoting: Fix cmd-o (#18308)
Release Notes:

- ssh-remoting: Cmd-O now correctly opens files on the remote host

---------

Co-authored-by: Mikayla <mikayla@zed.dev>
2024-09-24 16:23:08 -06:00