This PR contains the following updates:
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This PR contains the following updates:
| Package | Type | Update | Change |
|---|---|---|---|
| [ashpd](https://redirect.github.com/bilelmoussaoui/ashpd) |
workspace.dependencies | minor | `0.9.1` -> `0.10.0` |
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<details>
<summary>bilelmoussaoui/ashpd (ashpd)</summary>
###
[`v0.10.2`](https://redirect.github.com/bilelmoussaoui/ashpd/releases/tag/0.10.2)
[Compare
Source](https://redirect.github.com/bilelmoussaoui/ashpd/compare/0.10.1...0.10.2)
- Add `backend` feature to docs.rs
###
[`v0.10.1`](https://redirect.github.com/bilelmoussaoui/ashpd/releases/tag/0.10.1)
[Compare
Source](https://redirect.github.com/bilelmoussaoui/ashpd/compare/0.10.0...0.10.1)
#### What's Changed
- desktop/activation-token: Add helper for retriving the token from a
`gtk::Widget` or a `WlSurface`
- desktop/secret: Close the socket after done reading
- desktop/input-capture: Fix barrier-id type
- desktop: Use a Pid alias all over the codebase
- desktop/notification: Support v2 of the interface
- Introduce backend implementation support, allowing to write a portal
implementation in pure Rust. Currently, we don't support Session based
portals. The backend feature is considered experimental as we might
possibly introduce API breaking changes in the future but it should be
good enough for getting started. Examples of how a portal can be
implemented can be found in
[backend-demo](https://redirect.github.com/bilelmoussaoui/ashpd/tree/master/backend-demo)
**Note**: The 0.10.0 release has been yanked from crates.io as it
contained a build error when the `glib` feature is enabled.
###
[`v0.10.0`](https://redirect.github.com/bilelmoussaoui/ashpd/compare/0.9.2...0.10.0)
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| workspace.dependencies | patch | `0.23.1` -> `0.23.2` |
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Closes#14306
This looks at what #16660 did and install.sh script as a base for the
uninstall.sh script. The script is bundled with the cli by default
unless the cli/no-bundled-uninstall feature is selected which is done,
so package managers could build zed without bundling a useless feature
and increasing binary size.
I don't have capabilities to test this right now, so any help with that
is appreciated.
Release Notes:
- Added an uninstall script for Zed installations done via zed.dev. To
uninstall zed, run `zed --uninstall` via the CLI binary.
This allows to show proper override values for terminal tabs in Linux
and Windows.
Release Notes:
- Fixed incorrect "close tab" keybinding shown in context menu of the
terminal panel tabs on Linux and Windows
Closes#19866
This PR supersedes #19228, as #19228 encountered too many merge
conflicts.
After some exploration, I found that for paths with the `\\?\` prefix,
we can safely remove it and consistently use the clean paths in all
cases. Previously, in #19228, I thought we would still need the `\\?\`
prefix for IO operations to handle long paths better. However, this
turns out to be unnecessary because Rust automatically manages this for
us when calling IO-related APIs. For details, refer to Rust's internal
function
[`get_long_path`](017ae1b21f/library/std/src/sys/path/windows.rs (L225-L233)).
Therefore, we can always store and use paths without the `\\?\` prefix.
This PR introduces a `SanitizedPath` structure, which represents a path
stripped of the `\\?\` prefix. To prevent untrimmed paths from being
mistakenly passed into `Worktree`, the type of `Worktree`’s `abs_path`
member variable has been changed to `SanitizedPath`.
Additionally, this PR reverts the changes of #15856 and #18726. After
testing, it appears that the issues those PRs addressed can be resolved
by this PR.
### Existing Issue
To keep the scope of modifications manageable, `Worktree::abs_path` has
retained its current signature as `fn abs_path(&self) -> Arc<Path>`,
rather than returning a `SanitizedPath`. Updating the method to return
`SanitizedPath`—which may better resolve path inconsistencies—would
likely introduce extensive changes similar to those in #19228.
Currently, the limitation is as follows:
```rust
let abs_path: &Arc<Path> = snapshot.abs_path();
let some_non_trimmed_path = Path::new("\\\\?\\C:\\Users\\user\\Desktop\\project");
// The caller performs some actions here:
some_non_trimmed_path.strip_prefix(abs_path); // This fails
some_non_trimmed_path.starts_with(abs_path); // This fails too
```
The final two lines will fail because `snapshot.abs_path()` returns a
clean path without the `\\?\` prefix. I have identified two relevant
instances that may face this issue:
-
[lsp_store.rs#L3578](0173479d18/crates/project/src/lsp_store.rs (L3578))
-
[worktree.rs#L4338](0173479d18/crates/worktree/src/worktree.rs (L4338))
Switching `Worktree::abs_path` to return `SanitizedPath` would resolve
these issues but would also lead to many code changes.
Any suggestions or feedback on this approach are very welcome.
cc @SomeoneToIgnore
Release Notes:
- N/A
Closes https://github.com/zed-industries/zed/issues/4351
![it_splits](https://github.com/user-attachments/assets/40de03c9-2173-4441-ba96-8e91537956e0)
Applies the same splitting mechanism, as Zed's central pane has, to the
terminal panel.
Similar navigation, splitting and (de)serialization capabilities are
supported.
Notable caveats:
* zooming keeps the terminal splits' ratio, rather expanding the
terminal pane
* on macOs, central panel is split with `cmd-k up/down/etc.` but `cmd-k`
is a "standard" terminal clearing keybinding on macOS, so terminal panel
splitting is done via `ctrl-k up/down/etc.`
* task terminals are "split" into regular terminals, and also not
persisted (same as currently in the terminal)
Seems ok for the initial version, we can revisit and polish things
later.
Release Notes:
- Added the ability to split the terminal panel
With an addition of useFetchCargoVendor, crane becomes less necessary
for our use. This reuses the package from nixpkgs as well as creating a
better devshell that both work on macOS.
I use Xcode's SDKROOT and DEVELOPER_DIR to point the swift in the
livekit client crate to a correct sdk when using a devshell. Devshell
should work without that once apple releases sources for the 15.1 SDK
but for now this is an easy fix
This also replaces fenix with rust-overlay because of issues with the
out-of-sandbox access I've noticed fenix installed toolchains have
Release Notes:
- N/A
Closes#8628
Release Notes:
- Added support for resizing the current pane using vim keybinds with
the intention to follow the functionality of vim
- "ctrl-w +" to make a pane taller
- "ctrl-w -" to make the pane shorter
- "ctrl-w >" to make a pane wider
- "ctrl-w <" to make the pane narrower
- Changed vim pre_count and post_count to globals to allow for other
crates to use the vim count. In this case, it allows for resizing by
more than one unit. For example, "10 ctrl-w -" will decrease the height
of the pane 10 times more than "ctrl-w -"
- This pr does **not** add keybinds for making all panes in an axis
equal size and does **not** add support for resizing docks. This is
mentioned because these could be implied by the original issue
---------
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Closes#20858
This fix depends on the sanitization logic implemented in PR #20577.
Since that branch may undergo further changes, this branch will be
periodically rebased on it. Once #20577 is merged, the dependency will
no longer apply.
Release Notes:
- Fix missing or duplicated files when copying multiple items in the
project panel.
- Fix marked files not being deselected after selecting a directory on
primary click.
- Fix "copy path" and "copy path relative" with multiple items selected
in project panel.
**Problem**:
In this case, `dir1` is selected while `dir2`, `dir3`, and `dir1/file`
are marked. Using the `marked_entries` function results in only `dir1`,
which is incorrect.
<img height="120"
src="https://github.com/user-attachments/assets/d4d92cc5-c998-4948-9a58-25c4f54167f2"
/>
Currently, the `marked_entries` function is used in five actions, which
all produce incorrect results:
1. Delete (via the disjoint function)
2. Copy
3. Cut
4. Copy Path
5. Copy Path Relative
**Solution**:
1. `marked_entries` function should not use "When currently selected
entry is not marked, it's treated as the only marked entry." logic.
There is no grand scheme behind this logic as confirmed by piotr
[here](https://github.com/zed-industries/zed/issues/17746#issuecomment-2464765963).
2. `copy` and `cut` actions should use the disjoint function to prevent
obivous failures.
3. `copy path` and `copy path relative` should keep using *fixed*
`marked_entries` as that is expected behavior for these actions.
---
1. Before/After: Partial Copy
Select `dir1` and `c.txt` (in that order, reverse order works!), and
copy it and paste in `dir2`. `c.txt` is not copied in `dir2`.
<img height="170"
src="https://github.com/user-attachments/assets/a09fcb40-f38f-46ef-b0b4-e44ec01dda18"
/>
<img height="170"
src="https://github.com/user-attachments/assets/bb87dbe5-8e2e-4ca4-a565-42be5755ec8a"
/>
---
2. Before/After: Duplicate Copy
Select `a.txt`, `dir1` and `c.txt` (in that order), and copy it and
paste in `dir2`. `a.txt` is duplicated in `dir2`.
<img height="170"
src="https://github.com/user-attachments/assets/6f999d22-3607-48d7-9ff6-2e27494002f8"
/>
<img height="170"
src="https://github.com/user-attachments/assets/b4b6ff7d-0df7-45ea-83e4-50a0acb18457"
/>
---
3. Before/After: Directory Selection
Simply primary click on any file, now primary click on any dir. That
previous file is still marked.
<img height="170"
src="https://github.com/user-attachments/assets/9f1948ce-7445-4377-9733-06490ed6a324"
/>
<img height="170"
src="https://github.com/user-attachments/assets/e78203bc-96ba-424b-b588-c038992a9f0e"
/>
---
4. Before/After: Copy Path and Copy Path Relative
Upon `copy path` (ctrl + alt + c):
Before: Only `/home/tims/test/dir2/a.txt` was copied.
After: All three paths `/home/tims/test/dir2`, `/home/tims/test/c.txt`
and `/home/tims/test/dir2/a.txt` are copied.
This is also how VSCode also copies path when multiple are selected.
<img height="170"
src="https://github.com/user-attachments/assets/e20423ea-1682-4efd-b208-631e2edd3771"
/>
Change the "Apply" and "Discard" buttons to match @danilo-leal's design!
Here are some different states:
### Cursor in the first hunk
Now that the cursor is in a particular hunk, we show the "Apply" and
"Discard" names, and the keyboard shortcut. If I press the keyboard
shortcut, it will only apply to this hunk.
<img width="759" alt="Screenshot 2024-11-23 at 10 54 45 PM"
src="https://github.com/user-attachments/assets/68e0f109-9493-4ca2-a99c-dfcbb4d1ce0c">
### Cursor in the second hunk
Moving the cursor to a different hunk changes which buttons get the
keyboard shortcut treatment. Now the keyboard shortcut is shown next to
the hunk that will actually be affected if you press that shortcut.
<img width="749" alt="Screenshot 2024-11-23 at 10 56 27 PM"
src="https://github.com/user-attachments/assets/59c2ace3-6972-4a60-b806-f45e8c25eaae">
Release Notes:
- Restyled Apply/Discard buttons
---------
Co-authored-by: Max <max@zed.dev>
Co-authored-by: Danilo Leal <67129314+danilo-leal@users.noreply.github.com>
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
Co-authored-by: Bennet Bo Fenner <53836821+bennetbo@users.noreply.github.com>
Fix cmd-pipe
Remove redudnant jetbrains/sublime keybinds (these exist as `cmd-{` and `cmd-}` under default vscode keymap) and were broken as part of the recent keybind changes.
Remove excess JSON whitespace from tests to make them more readable.
Follow-up of https://github.com/zed-industries/zed/pull/21173
Rust-analyzer with `checkOnSave` enabled will push diagnostics for a
file after each diagnostics refresh (e.g. save, file open, file close).
If there's a file that is not open in any pane and has only warnings,
and the diagnostics editor has warnings toggled off, then
0. rust-analyzer will push the corresponding warnings after initial load
1. the diagnostics editor code registers
`project::Event::DiagnosticsUpdated` for the corresponding file path and
opens the corresponding buffer to read its associated diagnostics from
the snapshot
2. opening the buffer would send `textDocument/didOpen` which would
trigger rust-analyzer to push the same diagnostics
3. meanwhile, the diagnostics editor would filter out all diagnostics
for that buffer, dropping the open buffer and effectively closing it
4. closing the buffer will send `textDocument/didClose` which would
trigger rust-analyzer to push the same diagnostics again, as those are
`cargo check` ones, still present in the file
5. GOTO 1
Release Notes:
- Fixed diagnostics editor not scrolling properly under certain
conditions
This PR restructures the storage of the tool uses and results in
`assistant2` so that they don't live on the individual messages.
It also introduces a `LanguageModelToolUseId` newtype for better type
safety.
Release Notes:
- N/A
This PR adds rudimentary support for using tools to `assistant2`. There
are currently no visual affordances for tool use.
This is gated behind the `assistant-tool-use` feature flag.
<img width="1079" alt="Screenshot 2024-11-25 at 7 21 31 PM"
src="https://github.com/user-attachments/assets/64d6ca29-c592-4474-8e9d-c344f855bc63">
Release Notes:
- N/A
This PR factors the tool definitions out of the `assistant` crate so
that they can be shared between `assistant` and `assistant2`.
`ToolWorkingSet` now lives in `assistant_tool`. The tool definitions
themselves live in `assistant_tools`, with the exception of the
`ContextServerTool`, which has been moved to the `context_server` crate.
As part of this refactoring I needed to extract the
`ContextServerSettings` to a separate `context_server_settings` crate so
that the `extension_host`—which is referenced by the `remote_server`—can
name the `ContextServerSettings` type without pulling in some undesired
dependencies.
Release Notes:
- N/A
This PR makes it so previous messages in the thread are included when
constructing the completion request, instead of only sending up the most
recent user message.
Release Notes:
- N/A
This is a pure refactor, motivated by wanting to introduce to the
BufferStore new logic for opening staged and committed changes.
I found the `BufferStoreImpl` trait a little bit confusing, particularly
how the different implementors of the trait held a handle back to the
owning buffer store. I was able to reduce the amount of code
considerably (-78 lines) by using a two-variant enum instead, similar to
what we do for `LspStore`, `WorktreeStore` and `Worktree`.
Release Notes:
- N/A
This reverts #20824 and #20899. After adding them last week we came to
the conclusion that the hints are too distracting in everyday use, see
#21128 for more details.
Release Notes:
- N/A
Fixes a bug with terminal splits panicking during writing a command in
the command input
Release Notes:
- N/A
Co-authored-by: Antonio Scandurra <antonio@zed.dev>