This change implements the vim
[motion](https://github.com/vim/vim/blob/master/runtime/doc/motion.txt)
commands to move the cursor to the top, middle and bottom of the visible
view. This feature is requested in
https://github.com/zed-industries/zed/issues/4941.
This change takes inspiration from
[crates/vim/src/normal/scroll.rs](https://github.com/zed-industries/zed/blob/main/crates/vim/src/normal/scroll.rs).
A note on the behavior of these commands: Because
`NeovimBackedTestContext` requires compatibility with nvim, the current
implementation causes slightly non-standard behavior: it causes the
editor to scroll a few lines. The standard behavior causes no scrolling.
It is easy enough to account for the margin by adding
`VERTICAL_SCROLL_MARGIN`. However, doing so will cause test failures due
to the disparity between nvim and zed states. Perhaps
`NeovimBackedTestContext` should have a switch to be more tolerant for
such cases.
Release Notes:
- Added support for moving to top, middle and bottom of the screen in
vim mode (`H`, `M`, and `L`)
([#4941](https://github.com/zed-industries/zed/issues/4941)).
Release Notes:
- Added a fallback BPE if the language model doesn't have one.
---------
Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
This PR adds support for loading user themes in Zed.
Themes are loaded from the `themes` directory under the Zed config:
`~/.config/zed/themes`. This directory should contain JSON files
containing a `ThemeFamilyContent`.
Here's an example of the general structure of a theme family file:
```jsonc
{
"name": "Vitesse",
"author": "Anthony Fu",
"themes": [
{
"name": "Vitesse Dark Soft",
"appearance": "dark",
"style": {
"border": "#252525",
// ...
}
}
]
}
```
Themes placed in this directory will be loaded and available in the
theme selector.
Release Notes:
- Added support for loading user themes from `~/.config/zed/themes`.
#6910
I changed the `open_file` symbol to `open`, because this is more
consistent with the original intention
Release Notes:
- Added the ability to expand/collapse directories using the
`project_panel::Open` action.
This PR adds a newtype wrapper around the global `ThemeRegistry`.
This allows us to limit where the `ThemeRegistry` can be accessed
directly via `cx.global` et al., without going through the dedicated
methods on the `ThemeRegistry`.
Release Notes:
- N/A
This PR reworks how we access the `ThemeRegistry` global.
Previously we were making calls directly on the context, like
`cx.global::<ThemeRegistry>`. However, one problem with this is that it
spreads out the knowledge of exactly what type is stored in the global.
In order to make it easier to adjust the type we store in the context
(e.g., wrapping the `ThemeRegistry` in an `Arc`), we now call methods on
the `ThemeRegistry` itself for accessing the global.
It would also be interesting to see how we could prevent access to the
`ThemeRegistry` without going through one of these dedicated methods 🤔
Release Notes:
- N/A
This adds cross-platform file-watching via the
[Notify](https://github.com/notify-rs/notify) crate. The previous
fs-events implementation is now only used on MacOS, and on other
platforms Notify is used. The watching function interface is the same.
Related to #5391#5395#5394.
Release Notes:
- N/A
On a .zig files , the `CMD-/` keybinding don't work,
In the language config its the only language with '//' type comment that
is written in singular without array.
This fixed the problem, so i assume it was just a typo
![image](https://github.com/zed-industries/zed/assets/6186996/d7f2381a-8b21-4f50-8910-6685b81a5aec)
Release notes:
- Fixed line comment continuations and Editor::ToggleComments for Zig, Haskell and PureScript.
This is no-op right now, but we need it for multi-platform support and
(potentially) to split the Universal Binary on mac into two
non-universal targets.
Related to: #6837
Release Notes:
- N/A
The fonts we embed in Zed binary (Zed Sans & Zed Mono) weigh about 30Mb in total and we are cloning them several times during startup and loading of embedded assets (once explicitly in Zed and then under the hood in font-kit). Moreover, after loading we have at least 2 copies of each font in our program; one in .rdata and the other on the heap for use by font-kit.
This commit does away with that distinction (we're no longer allocating the font data) and slightly relaxes the interface of `TextSystem::add_fonts` by expecting one to pass `Cow<[u8]>` instead of `Arc<Vec<u8>>`. Additionally, `AssetSource::get` now returns `Cow<'static, [u8]>` instead of `Cow<'self, [u8]>`; all existing implementations conform with that change.
Note that this optimization takes effect only in Release builds, as the library we use for asset embedding - rust-embed - embeds the assets only in Release mode and in Dev builds it simply loads data from disk. Thus it returns `Cow<[u8]>` in it's interface. Therefore, we still copy that memory around in Dev builds, but that's not really an issue.
This patch makes no assumptions about the build profile we're running under, that's just an intrinsic property of rust-embed.
Tl;dr: this should shave off about 30Mb of memory usage and a fair chunk (~30ms) of startup time.
Release Notes:
- Improved startup time and memory usage.
Closes#4358
The bug originates on this line:
5db7e8f89e/crates/vim/src/motion.rs (L451)
- When running "dtx" on "ˇabcx", the range to delete is 0 -> 2 ("abc")
- When running "dtx" on "abˇcx", the range to delete is 2 -> 2 ("c"), so
`new_point == point` and the function incorrectly returns `None` and "c"
is not deleted
- We need to disambiguate between the "not found" case and the "found
immediately to the right" case
- This bug does not apply to the backwards case ("dTx")
Release Notes:
- Fixed "dtx" vim key combination when "x" is immediately to the right
of the cursor (#4358)
This pull request adds support for upper / lower casing a visual
selection with `u` or `U` respectively, and resolves#6901.
I took an approach to split out the logic of the existing `ChangeCase`
action into something that could be reused for the two new actions. One
area that I could use feedback on is whether or not vim binding updates
make sense. Judging purely from the way things work from a clean install
of Vim / Neovim, I'm pretty sure that it's a bug that `u` applies an
undo in visual mode, so I think it's safe to make this change, but it
changes a behavior that some users may be used to by now in Zed.
Release Notes:
- Added support for `u` and `U` in Vim visual mode
([#6901](https://github.com/zed-industries/zed/issues/6901)).
This PR fixes an issue where credentials for saved conversations weren't
being fully retrieved, which was preventing continuing a conversation
with the assistant in a saved conversation.
Release Notes:
- Fixed continuing a saved conversation with the Zed assistant.
By default `npm install` will walk up the folder tree checking for a
folder that contains either a package.json file, or a node_modules
folder. If such a thing is found, then that is treated as the effective
"current directory" for the purpose of running npm commands.
This caused npm dependencies for language servers sometimes to be
installed in the wrong folder, described in #4628.
Adding `--prefix ./` to `npm install` forces
node_runtime.npm_install_packages to install packages in provided path
even if node_modules dir exists somewhere up the filesystem tree from
installation path.
This PR updates the casing of "OpenAI" when used in Rust identifiers to
match the [Rust naming
guidelines](https://rust-lang.github.io/api-guidelines/naming.html):
> In `UpperCamelCase`, acronyms and contractions of compound words count
as one word: use `Uuid` rather than `UUID`, `Usize` rather than `USize`
or `Stdin` rather than `StdIn`.
Release Notes:
- N/A
Something is stomping over the timestamp of generated scene.h right
after the build script finishes:
`Dirty gpui v0.1.0 (/Users/someonetoignore/work/zed/zed/crates/gpui):
the file target/debug/build/gpui-ca04eedfe8d0e13c/out/scene.h has
changed (1705922004.637000680s, 1s after last build at
1705922003.507431315s)`
^ That's an output of `-v` flag added to either `cargo run` or `cargo
build`.
This comes up when you do `cargo build` followed by `cargo run` or
another `cargo build`; the artifact is not getting reused, even though
it should be possible?
Release Notes:
- N/A
This PR improves the theme loading to gracefully handle when a theme
couldn't be loaded.
Trying to debug a panic that happens on startup in Nightly.
Release Notes:
- N/A
This PR upgrades `tree-sitter-php` to v0.21.1.
Here is the diff between our current version and this version:
d43130fd15...29a49d3a53
The primary impetus for this change is to get this change that adds the
`license` field to the `Cargo.toml`:
https://github.com/tree-sitter/tree-sitter-php/pull/193
This will silence the warning that is shown when running
`script/generate-licenses`.
Release Notes:
- Upgraded `tree-sitter-php` to v0.21.1.
This PR removes the themes defined using the `UserTheme` types, as we're
now loading the themes via JSON.
The `theme_importer` has also been reworked to read in a VS Code theme
and output a new JSON theme.
Release Notes:
- N/A
This PR changes the theme loading to use the JSON themes bundled with
the binary rather then the Rust theme definitions.
### Performance
I profiled this using `cargo run --release` to see what the speed
differences would be now that we're deserializing JSON:
**Before:** `ThemeRegistry::load_user_themes` took 16.656666ms
**After:** `ThemeRegistry::load_user_themes` took 18.784875ms
It's slightly slower, but not by much. There is probably some work we
could do here to bring down the theme loading time in general.
Release Notes:
- N/A
This PR adds serialized versions of each of the themes that currently
ship with Zed.
In a future PR we'll be looking to make these the canonical
representations of the built-in themes.
Note that we're intentionally repurposing the `theme_importer` to do
this, so that crate is a bit rough-and-ready at the moment.
Release Notes:
- N/A
Was moved by mistake in: ebbe52e6b0
This was throwing errors everywhere on Linux because anyhow is needed by
the code and is not macOS dependent.
Release Notes:
- N/A