This is a pure refactor of our Git diff state management. Buffers are no
longer are associated with one single diff (the unstaged changes).
Instead, there is an explicit project API for retrieving a buffer's
unstaged changes, and the `Editor` view layer is responsible for
choosing what diff to associate with a buffer.
The reason for this change is that we'll soon want to add multiple "git
diff views" to Zed, one of which will show the *uncommitted* changes for
a buffer. But that view will need to co-exist with other views of the
same buffer, which may want to show the unstaged changes.
### Todo
* [x] Get git gutter and git hunks working with new structure
* [x] Update editor tests to use new APIs
* [x] Update buffer tests
* [x] Restructure remoting/collab protocol
* [x] Update assertions about staged text in
`random_project_collaboration_tests`
* [x] Move buffer tests for git diff management to a new spot, using the
new APIs
Release Notes:
- N/A
---------
Co-authored-by: Richard <richard@zed.dev>
Co-authored-by: Cole <cole@zed.dev>
Co-authored-by: Conrad <conrad@zed.dev>
Closes https://github.com/zed-industries/zed/issues/21516
Technically, this is an LSP violation from `vtsls`, but seems that it's
not going to be fixed adequately on that side, see
https://github.com/yioneko/vtsls/issues/213 for more context.
So, we have to accommodate at least for now.
Release Notes:
- Fixed completion item labels not being updated after the resolve for
non-LSP compliant servers
Part of https://github.com/zed-industries/zed/issues/20925
This prototype is behind a feature flag and being merged to avoid
conflicts with further git-related resturctures.
To be a proper, public feature, this needs at least:
* showing deleted files
* better performance
* randomized tests
* `TODO`s in the `project_diff.rs` file fixed
The good thing is, >90% of the changes are in the `project_diff.rs` file
only, have a basic test and already work on simple cases.
Release Notes:
- N/A
---------
Co-authored-by: Thorsten Ball <thorsten@zed.dev>
Co-authored-by: Cole Miller <cole@zed.dev>
Fixes part of issue #7808
> This venv should be the one we automatically activate when opening new
terminals, if the detect_venv setting is on.
Release Notes:
- Selected Python toolchains (virtual environments) are now automatically activated in new terminals.
---------
Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
Potentially fixes#21404
This is a speculative fix, as while I was trying to repro this issue
I've noticed that introducing artificial delays in ToolchainLister::list
could impact apps responsiveness. These delays were essentially there to
stimulate PET taking a while to find venvs.
Release Notes:
- Improved app responsiveness in environments with multiple Python
virtual environments
Closes https://github.com/zed-industries/zed/issues/12029
Allows to introspect project items inside items more deeply, checking
them for being dirty.
For that:
* renames `project::Item` into `project::ProjectItem`
* adds an `is_dirty(&self) -> bool` method to the renamed trait
* changes the closing logic to only care about dirty project items when
checking for save prompts conditions
* save prompts are raised only if the item is singleton without a
project path; or if the item has dirty project items that are not open
elsewhere
Release Notes:
- Fixed item closing overly triggering save dialogues
when search somethings like `clone(`, with search options `match case
sensitively` and `match whole words` in zed code base, only `clone(cx)`
hit match, `clone()` will not hit math.
Release Notes:
- Improved buffer search for queries ending with non-letter characters
Closes#19866
This PR supersedes #19228, as #19228 encountered too many merge
conflicts.
After some exploration, I found that for paths with the `\\?\` prefix,
we can safely remove it and consistently use the clean paths in all
cases. Previously, in #19228, I thought we would still need the `\\?\`
prefix for IO operations to handle long paths better. However, this
turns out to be unnecessary because Rust automatically manages this for
us when calling IO-related APIs. For details, refer to Rust's internal
function
[`get_long_path`](017ae1b21f/library/std/src/sys/path/windows.rs (L225-L233)).
Therefore, we can always store and use paths without the `\\?\` prefix.
This PR introduces a `SanitizedPath` structure, which represents a path
stripped of the `\\?\` prefix. To prevent untrimmed paths from being
mistakenly passed into `Worktree`, the type of `Worktree`’s `abs_path`
member variable has been changed to `SanitizedPath`.
Additionally, this PR reverts the changes of #15856 and #18726. After
testing, it appears that the issues those PRs addressed can be resolved
by this PR.
### Existing Issue
To keep the scope of modifications manageable, `Worktree::abs_path` has
retained its current signature as `fn abs_path(&self) -> Arc<Path>`,
rather than returning a `SanitizedPath`. Updating the method to return
`SanitizedPath`—which may better resolve path inconsistencies—would
likely introduce extensive changes similar to those in #19228.
Currently, the limitation is as follows:
```rust
let abs_path: &Arc<Path> = snapshot.abs_path();
let some_non_trimmed_path = Path::new("\\\\?\\C:\\Users\\user\\Desktop\\project");
// The caller performs some actions here:
some_non_trimmed_path.strip_prefix(abs_path); // This fails
some_non_trimmed_path.starts_with(abs_path); // This fails too
```
The final two lines will fail because `snapshot.abs_path()` returns a
clean path without the `\\?\` prefix. I have identified two relevant
instances that may face this issue:
-
[lsp_store.rs#L3578](0173479d18/crates/project/src/lsp_store.rs (L3578))
-
[worktree.rs#L4338](0173479d18/crates/worktree/src/worktree.rs (L4338))
Switching `Worktree::abs_path` to return `SanitizedPath` would resolve
these issues but would also lead to many code changes.
Any suggestions or feedback on this approach are very welcome.
cc @SomeoneToIgnore
Release Notes:
- N/A
Follow-up of https://github.com/zed-industries/zed/pull/21173
Rust-analyzer with `checkOnSave` enabled will push diagnostics for a
file after each diagnostics refresh (e.g. save, file open, file close).
If there's a file that is not open in any pane and has only warnings,
and the diagnostics editor has warnings toggled off, then
0. rust-analyzer will push the corresponding warnings after initial load
1. the diagnostics editor code registers
`project::Event::DiagnosticsUpdated` for the corresponding file path and
opens the corresponding buffer to read its associated diagnostics from
the snapshot
2. opening the buffer would send `textDocument/didOpen` which would
trigger rust-analyzer to push the same diagnostics
3. meanwhile, the diagnostics editor would filter out all diagnostics
for that buffer, dropping the open buffer and effectively closing it
4. closing the buffer will send `textDocument/didClose` which would
trigger rust-analyzer to push the same diagnostics again, as those are
`cargo check` ones, still present in the file
5. GOTO 1
Release Notes:
- Fixed diagnostics editor not scrolling properly under certain
conditions
This is a pure refactor, motivated by wanting to introduce to the
BufferStore new logic for opening staged and committed changes.
I found the `BufferStoreImpl` trait a little bit confusing, particularly
how the different implementors of the trait held a handle back to the
owning buffer store. I was able to reduce the amount of code
considerably (-78 lines) by using a two-variant enum instead, similar to
what we do for `LspStore`, `WorktreeStore` and `Worktree`.
Release Notes:
- N/A
The goal is to be able to hide these lines from a task output:
```sh
⏵ Task `...` finished successfully
⏵ Command: ...
```
---------
Co-authored-by: Peter Tripp <peter@zed.dev>
I've observed that Zed's implementation of [Code Actions On
Format](https://zed.dev/docs/configuring-zed#code-actions-on-format)
uses the
[CodeActionContext.only](https://microsoft.github.io/language-server-protocol/specifications/lsp/3.17/specification/#codeActionContext)
parameter to request specific code action kinds from the server. The
issue is that it does not filter out code actions from the response,
believing that the server will do it.
The [LSP
specification](https://microsoft.github.io/language-server-protocol/specifications/lsp/3.17/specification/#codeActionContext)
says that the client is responsible for filtering out unwanted code
actions:
```js
/**
* Requested kind of actions to return.
*
* Actions not of this kind are filtered out by the client before being
* shown. So servers can omit computing them.
*/
only?: CodeActionKind[];
```
This PR will filter out unwanted code action on the client side.
I have initially encountered this issue because the [ZLS language
server](https://github.com/zigtools/zls) (until
https://github.com/zigtools/zls/pull/2087) does not filter code action
based on `CodeActionContext.only` so Zed runs all received code actions
even if they are explicitly disabled in the `code_actions_on_format`
setting.
Release Notes:
- Fix the `code_actions_on_format` setting when used with a language
server like ZLS
---------
Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
We occasionally see dates in the future appearing in our telemetry. One
hypothesis is that this is caused by a clock change while Zed is running
causing date math based on chrono to be incorrect.
Instant *should* be a more stable source of relative timestamps.
Release Notes:
- N/A
`create_buffer` calls `Buffer::local` which sets `file` to `None`
[here](f12981db32/crates/language/src/buffer.rs (L629)).
So there's no point in then immediately attempting to update maps that
rely on `file` being present.
Release Notes:
- N/A
Motivation for this is to make things more understandable while figuring
out #20775.
This is intended to be a refactoring that does not affect behavior, but
there are a few tricky spots:
* Previously `File.mtime()` (now `File.disk_state().mtime()`) would
return last known modification time for deleted files. Looking at uses,
I believe this will not affect anything. If there are behavior changes
here I believe they would be improvements.
* `BufferEvent::DirtyChanged` is now only emitted if dirtiness actually
changed, rather than if it may have changed. This should only be an
efficiency improvement.
Release Notes:
- N/A
Co-authored-by: Mikayla Maki <mikayla@zed.dev>
This change ensures we always run LSPs with the project environment (in
addition to any overrides they provide). This helps ensure the
environment is
set correctly on remotes where we don't load the login shell environment
and
assign it to the current process.
Also fixed the go language to use the project env to find the go
command.
Release Notes:
- Improved environment variable handling for SSH remotes
Closes#19227
Since items listed in `.gitignore` file are not included in a worktree,
python virtual environment cannot be detected until venv directory is
unfolded from project panel and forcefully added into worktree. I didn't
come up with anything better than scanning fs directly. I'm not sure how
it will affect remote development. if at all.
Release Notes:
- Fixed detection of `detect_venv.directories` ignored by a worktree
A straight alphabetical order is arguably clearer, and avoids a large
initial delay when searching large repos.
Release Notes:
- Fixed a long initial delay when performing a project search in a large
repository.
This fixes the issue of multiple language servers showing up as `node`
in the language server logs dropdown.
It does this by changing `language_server.name()` to return the
adapter's name, not the binary name, and changing types to make sure
that we always use this.
Release Notes:
- Fixed language server names showing up only as `"node"`
---------
Co-authored-by: Sam Rose <hello@samwho.dev>
Co-authored-by: Bennet <bennet@zed.dev>
Closes#11529
Release Notes:
- Fixed an issue where the image preview would not update when the
underlying file changed
---------
Co-authored-by: Bennet <bennet@zed.dev>
This PR improves how we handle completions in buffers with multiple
LSPs.
Context: while working on
https://github.com/zed-industries/zed/issues/19777 with @mgsloan we
noticed that completion triggers coming from language servers are not
tracked properly. Namely, each buffer has `completion_triggers` field
which is read from the configuration of a language server. The problem
is, there can be multiple language servers for a single buffer, in which
case we'd just stick to the one that was registered last.
This PR makes the tracking a bit more fine-grained. We now track not
only what the completion triggers are, but also their origin server id.
Whenever completion triggers are updated, we recreate the completion
triggers set.
Release Notes:
- Fixed completions not triggering when multiple language servers are
used for a single file.
Reimplements `pet::EnvironmentApi`, trying to access the `project_env`
first
Closes#20177
Release Notes:
- Fixed python toolchain detection when worktree local path is set
Fixed the bug when shared ssh project did not account for client
changing things in their buffers.
Also ensures Prettier formatting workflow works for both ssh project
owner and ssh project clients.
Release Notes:
- N/A
---------
Co-authored-by: Conrad Irwin <conrad@zed.dev>
Closes#19758
Release Notes:
- Added feature to show commit summary as part of the inline Git blame
---------
Co-authored-by: Thorsten Ball <mrnugget@gmail.com>
The name (GitHub name) of the host was not displayed when sharing an ssh
project.
Previously we assumed that the a collaborator is a host if the
`replica_id` of the collaborator was `0`,
but for ssh project the `replica_id` is actually `1`.
<img width="329" alt="Screenshot 2024-10-28 at 18 16 30"
src="https://github.com/user-attachments/assets/c0151e12-a96f-4f38-aec1-4ed5475a9eaf">
Co-Authored-by: Thorsten <thorsten@zed.dev>
Release Notes:
- N/A
---------
Co-authored-by: Thorsten <thorsten@zed.dev>
When the language server gave us a prompt and we'd close the window, we
wouldn't release the `project` until the next `flush_effects` call that
came in when opening a window.
With this change, we no longer hold a strong reference to the project in
the future. Fixes the leak and makes sure we clean up the SSH connection
when closing a window.
Release Notes:
- N/A
Co-authored-by: Bennet <bennet@zed.dev>
Turns out that we used client-side `fs` to check whether something is a
directory or not, which obviously doesn't work with SSH projects.
Release Notes:
- N/A
---------
Co-authored-by: Bennet <bennet@zed.dev>
This PR adds support for selecting toolchains for a given language (e.g.
Rust toolchains or Python virtual environments) with support for SSH
projects provided out of the box. For Python we piggy-back off of
[PET](https://github.com/microsoft/python-environment-tools), a library
maintained by Microsoft.
Closes#16421Closes#7646
Release Notes:
- Added toolchain selector to the status bar (with initial support for
Python virtual environments)
Use `Fs` instead of `std::fs` and do entry existence checks better:
* first, check the worktree entry existence without any FS checks
* then, only for local cases, use `Fs` to check for abs_path existence
of items, in case those came from single-filed worktrees that got closed
and removed.
Remote entries do not get file existence checks, so might try opening
previously removed buffers for now.
Release Notes:
- N/A
Before this change, we would save the working directory *on the client*
of each shell that was running in a terminal.
While it's technically right, it's wrong in all of these cases where
`working_directory` was used:
- in inline assistant
- when resolving file paths in the terminal output
- when serializing the current working dir and deserializing it on
restart
Release Notes:
- Fixed terminals opened on remote hosts failing to deserialize with an
error message after restarting Zed.
Certain files like Rust stdlib ones can be opened by cmd-clicking on
terminal, editor contents, etc.
Those files will not belong to the current worktree, so a fake worktree,
with a single file, invisible (i.e. its dir(s) will not be shown in the
UI such as project panel), will be created on the file opening.
When the file is closed, the worktree is closed and removed along the
way, so those worktrees are considered ephemeral and their ids are not
stored in the database.
This causes issues on reopening such files when they are closed.
The PR makes Zed to fall back to opening the file by abs path when it's
not in the project metadata, but has the abs path stored in history or
in the opened items DB data.
Release Notes:
- Handle external worktree entries [re]open better
- Fixes modal closing when using the remote modal folder
- Fixes a bug with local terminals where they could open in / instead of
~
- Fixes a bug where SSH connections would continue running after their
window is closed
- Hides SSH Terminal process details from Zed UI
- Implement `cmd-o` for remote projects
- Implement LanguageServerPromptRequest for remote LSPs
Release Notes:
- N/A
Closes https://github.com/zed-industries/zed/issues/8534
Supersedes https://github.com/zed-industries/zed/pull/16349
Potential concerns:
* we do not follow up to the `/` when looking for `.editorconfig`, only
up to the worktree root.
Seems fine for most of the cases, and the rest should be solved
generically later, as the same issue exists for settings.json
* `fn language` in `AllLanguageSettings` is very hot, called very
frequently during rendering. We accumulate and parse all `.editorconfig`
file contents beforehand, but have to go over globs and match these
against the path given + merge the properties still.
This does not seem to be very bad, but needs more testing and
potentially some extra caching.
Release Notes:
- Added .editorconfig support
---------
Co-authored-by: Ulysse Buonomo <buonomo.ulysse@gmail.com>
Before this change messages could be lost on reconnect, now they will
not be.
Release Notes:
- SSH Remoting: make reconnects smoother
---------
Co-authored-by: Nathan <nathan@zed.dev>
Hi. While working on https://github.com/zed-industries/zed/pull/19230 I
noticed that some servers send a request to unregistered the
`textDocument/rename` capability. I thought it would be good to handle
that message in Zed:
```plaintext
[2024-10-18T21:25:07+02:00 WARN project::lsp_store] unhandled capability unregistration: Unregistration { id: "biome_rename", method: "textDocument/rename" }
```
So this pull request implements that. Thanks.
Release Notes:
- N/A
* uses the state that's synced, to fetch the language server name
* uses proper, canonicalized path when creating a remote ssh worktree,
otherwise `~/foo/something` stays unexpanded
Release Notes:
- N/A
Release Notes:
- Added a new `editor: format selections` action that allows formatting
only the currently selected text via the primary language server.
---------
Co-authored-by: Thorsten Ball <mrnugget@gmail.com>
Closes#19040
Addresses the problem with annoying error messages on windows (see
comment from SomeoneToIgnore on #18567)
Release Notes:
- Fixed the bug where language servers from PATH would sometimes be
prioritised over the ones from `direnv`
- Stopped running environment loading on windows as it didn't work
anyways due to `SHELL` not being set
Supersedes https://github.com/zed-industries/zed/pull/19166
TODO:
- [x] Update basic zed paths
- [x] update create_state_directory
- [x] Use this with `NodeRuntime`
- [x] Add server settings
- [x] Add an 'open server settings command'
- [x] Make sure it all works
Release Notes:
- Updated the actions `zed::OpenLocalSettings` and `zed::OpenLocalTasks`
to `zed::OpenProjectSettings` and `zed::OpenProjectTasks`.
---------
Co-authored-by: Conrad <conrad@zed.dev>
Co-authored-by: Richard <richard@zed.dev>
- Closes#16998
This PR resolves issues with the /file and /diagnostics commands in the
assistant panel, which previously failed to display the contents of a
directory when searching for a folder instead of using the arrow button.
- Changed the format in `project.rs` (located at
`crates/project/src/project.rs`) to use `std::path::MAIN_SEPARATOR` for
cross-platform compatibility, which resolves errors encountered on
Windows that originally used the format `format!("{}/", ...)`.
Release Notes:
- N/A
Closes#19131Closes#19039
fixes the broken auto-updater.
I had the bright idea of using streams as the most common unit of data
transfer. Unfortunately, streams are not re-usable. So HTTP redirects
that have a stream body (like our remote server and auto update
downloads), don't redirect, as they can't reuse the stream. This PR
fixes the problem and simplifies the AsyncBody implementation now that
we're not using Isahc.
Release Notes:
- N/A
When setting a remote ssh project path starting with ~, Zed would fail
to cd into such project's directory when opening a new terminal.
Release Notes:
- N/A
---------
Co-authored-by: Thorsten Ball <mrnugget@gmail.com>
This fixes two things:
- Go-to-def to absolute paths (i.e. opening stdlib files) multiple times
(opening, dropping, and re-opening worktrees)
- Re-opening abs paths from the file picker history that were added
there by go-to-def
Release Notes:
- N/A
---------
Co-authored-by: Bennet <bennet@zed.dev>
* `Open Excerpts` command always opens the locations in the base buffer
* LSP features like document-highlights, go-to-def, and inlay hints work
correctly in branch buffers
* Other LSP features like completions, code actions, and rename are
disabled in branch buffers
Release Notes:
- N/A
Reworks the way tasks are stored, accessed and synchronized in the
`project`.
Now both collab and ssh remote projects use the same TaskStorage kind to
get the task context from the remote host, and worktree task templates
are synchronized along with other worktree settings.
Release Notes:
- Adds ssh support to tasks, improves collab-remote projects' tasks sync
As @maan2003 noted in #18473, we should warn the user if direnv call
fails
Release Notes:
- Show a notice in the activity indicator if an error occurs while
loading the shell environment
Closes#18261
This makes sure that we find external formatters in the project
environment.
TODO:
- [x] Use a different type for the triplet of `(buffer_handle,
buffer_path, buffer_env)`. Something like `FormattableBuffer`.
- [x] Test this!!
Release Notes:
- Fixed external formatters not being found, even when they were
available in the `$PATH` of a project.
---------
Co-authored-by: Bennet <bennet@zed.dev>
Closes#11991
Release Notes:
- Added support for color swatches for language server completions.
<img width="502" alt="Screenshot 2024-10-02 at 19 02 22"
src="https://github.com/user-attachments/assets/57e85492-3760-461a-9b17-a846dc40576b">
<img width="534" alt="Screenshot 2024-10-02 at 19 02 48"
src="https://github.com/user-attachments/assets/713ac41c-16f0-4ad3-9103-d2c9b3fa8b2e">
This implementation is mostly a port of the VSCode version of the
ColorExtractor. It seems reasonable the we should support _at least_
what VSCode does for detecting color swatches from LSP completions.
This implementation could definitely be better perf-wise by writing a
dedicated color parser. I also think it would be neat if, in the future,
Zed handled _more_ color formats — especially wide-gamut colors.
There are a few differences to the regexes in the VSCode implementation
but mainly so simplify the implementation :
- The hex vs rgb/hsl regexes were split into two parts
- The rgb/hsl regexes allow 3 or 4 color components whether hsla/rgba or
not and the parsing implementation accepts/rejects colors as needed
---------
Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
![image](https://github.com/user-attachments/assets/0ed6f59c-e0e7-49e6-8db7-f09ec5cdf653)
The indicator turns yellow when ssh client is trying to reconnect. Note
that the state tracking is probably not ideal (we'll see how it pans out
once we start dog-fooding), but at the very least "green=good" should be
a decent mental model for now.
Release Notes:
- N/A
This PR does not change how things work for settings, but lays the
ground work for the future functionality.
After this change, Zed is prepared to sync more than just
`settings.json` files from local worktree and user config.
* ssh tasks
Part of this work is to streamline the task sync mechanism.
Instead of having an extra set of requests to fetch the task contents
from the server (as remote-via-collab does now and does not cover all
sync cases), we want to reuse the existing mechanism for synchronizing
user and local settings.
* editorconfig
Part of the task is to sync .editorconfig file changes to everyone which
involves sending and storing those configs.
Both ssh (and remove-over-collab) .zed/tasks.json and .editorconfig
files behave similar to .zed/settings.json local files: they belong to a
certain path in a certain worktree; may update over time, changing Zed's
functionality; can be merged hierarchically.
Settings sync follows the same "config file changed -> send to watchers
-> parse and merge locally and on watchers" path that's needed for both
new kinds of files, ergo the messaging layer is extended to send more
types of settings for future watch & parse and merge impls to follow.
Release Notes:
- N/A
This restructures the code in `remote` so that it's easier to replace
the current SSH connection with a new one in case of
disconnects/reconnects.
Right now, it successfully reconnects, BUT we're still missing the big
piece on the server-side: keeping the server process alive and
reconnecting to the same process that keeps the project-state.
Release Notes:
- N/A
---------
Co-authored-by: Bennet <bennet@zed.dev>
This is a follow-up to #18530 thanks to this comment here:
https://github.com/zed-industries/zed/pull/18530#issuecomment-2382870564
In short: it fixes the `blinking` setting and the `cursor_shape` setting
as it relates to blinking.
Turns out our `blinking` setting was always the wrong value when using
`terminal_controlled` and the terminal _would_ control the blinking.
Example script to test with:
```bash
echo -e "0 normal \x1b[\x30 q"; sleep 2
echo -e "1 blink block \x1b[\x31 q"; sleep 2
echo -e "2 solid block \x1b[\x32 q"; sleep 2
echo -e "3 blink under \x1b[\x33 q"; sleep 2
echo -e "4 solid under \x1b[\x34 q"; sleep 2
echo -e "5 blink vert \x1b[\x35 q"; sleep 2
echo -e "6 solid vert \x1b[\x36 q"; sleep 2
echo -e "0 normal \x1b[\x30 q"; sleep 2
echo -e "color \x1b]12;#00ff00\x1b\\"; sleep 2
echo -e "reset \x1b]112\x1b\\ \x1b[\x30 q"
```
Before the changes in here, this script would set the cursor shape and
the blinking, but the blinking boolean would always be wrong.
This change here makes sure that it works consistently:
- `terminal.cursor_shape` only controls the *default* shape of the
terminal, not the blinking.
- `terminal.blinking = on` means that it's *always* blinking, regardless
of what terminal programs want
- `terminal.blinking = off` means that it's *never* blinking, regardless
of what terminal programs want
- `terminal.blinking = terminal_controlled (default)` means that it's
blinking depending on what terminal programs want. when a terminal
program resets the cursor to default, it sets it back to
`terminal.cursor_shape` if that is set.
Release Notes:
- Fixed the behavior of `{"terminal": {"blinking":
"[on|off|terminal_controlled]"}` to work correctly and to work correctly
when custom `cursor_shape` is set.
- `terminal.cursor_shape` only controls the *default* shape of the
terminal, not the blinking.
- `terminal.blinking = on` means that it's *always* blinking, regardless
of what terminal programs want
- `terminal.blinking = off` means that it's *never* blinking, regardless
of what terminal programs want
- `terminal.blinking = terminal_controlled (default)` means that it's
blinking depending on what terminal programs want. when a terminal
program resets the cursor to default, it sets it back to
`terminal.cursor_shape` if that is set.
Demo:
https://github.com/user-attachments/assets/b3fbeafd-ad58-41c8-9c07-1f03bc31771f
Co-authored-by: Bennet <bennet@zed.dev>
I've been running with direct direnv loading for a while now and haven't
experienced any significant issues other than #18473. Making it default
would make direnv integration more reliable and consistent. I've also
updated the docs a bit to ensure that they represent current status of
direnv integration
Release Notes:
- Made direnv integration use direct (`direnv export json`) mode by
default instead of relying on a shell hook, improving consistency and
reliability of direnv detection