This PR fixes an issue where we would clobber the other JSON Schema
fields for any field that we attached a reference to.
This resulted in these fields (e.g., `buffer_font_family`,
`ui_font_family`) losing things like their descriptions.
The approach has been adjusted that references are now added in an
additive fashion, rather than overriding the entire schema object.
Release Notes:
- Fixed an issue where font-related settings in `settings.json` were
missing their descriptions.
Close#13786. To make `eslint` running on Windows, I made the following
changes:
1. Ensure that `zed` downloads the `.zip` file.
2. Handle the `$shared` symbolic link by copying files to the link
location.
3. In #13891, I mentioned that the `npm` `post-install` script was
always failing. After debugging, I found it was due to missing
environment variables. This has been fixed, and I will submit a new PR
to address the changes in #13891.
With this PR, `eslint` can now successfully run on Windows. Video:
https://github.com/user-attachments/assets/e85451b8-0388-490a-8a75-01c12d744f7c
Release Notes:
- Fixed `eslint` not running on Windows
([#13786](https://github.com/zed-industries/zed/issues/13786)).
---------
Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
This PR replaces the `build_tarball_url` with `build_asset_url` that
accepts an `AssetKind` enum to support downloading different kinds of
assets from GitHub.
Right now the only asset kind we support is still `.tar.gz`, but the new
structure is more amenable to adding more asset kinds.
Release Notes:
- N/A
This PR adds support for animated images. The image requires a id for it
to actually animate across frames.
Currently it only has support for `GIF`, I tried adding decoding a
animated `WebP` into frames but it seems to error. This issue in the
image crate seems to document this
https://github.com/image-rs/image/issues/2263.
Not sure if this is the best way or the desired way for animated images
to work in GPUI but I would really like support for animated images.
Open to feedback.
Example Video:
https://github.com/zed-industries/zed/assets/76515905/011f790f-d070-499b-96c9-bbff141fb002
Closes https://github.com/zed-industries/zed/issues/9993
Release Notes:
- N/A
---------
Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Nathan <nathan@zed.dev>
This PR fixes running clippy on Windows, as it broke in #13223.
We can't run shell scripts on Windows, so we need to use something else.
Release Notes:
- N/A
https://github.com/zed-industries/zed/pull/13126 added the
`window_min_size` property for window creation, but it was only
implemented for macOS. This PR implements the property on Linux as well.
Release Notes:
- N/A
Previously, we used messages greater than `WM_USER` to pass information
between `WindowsPlatform` and `WindowsWindow`. For example, to close a
window, we handled it as follows:
1. The window sends a message with `WM_USER + 2` to `WindowsPlatform`.
2. `WindowsPlatform`, upon receiving this message, casts the `lparam` to
`HWND` and closes the window.
According to Microsoft's documentation, it is safe to use values between
`WM_USER` and `0xBFFF` as messages. However, certain versions of
Microsoft's IME use `WM_USER + 2` for UNKNOWN purposes. This causes step
2 to be erroneously triggered. The IME window's `lparam` value could be
arbitrary, leading to an attempt to close an arbitrary `HWND` and
resulting in errors.
It is quite surprising that Microsoft indicates using `WM_USER + 2` is
safe, yet Microsoft itself breaks this convention. I mean, well done
Microsoft!
This PR addresses the issue by using the `wparam` with a specific random
value for validation purpose when sending the aforementioned message.
Before `WindowsPlatform` attempts to close the window, it will first
verify the `wparam` value.
Special thanks to @shenjackyuanjie for helping me on this.
Co-authored-by: shenjackyuanjie <3695888@qq.com>
Release Notes:
- Fixed weird panic when IME window is closing(#15185, #12563).
---------
Co-authored-by: shenjack <3695888@qq.com>
Supersedes https://github.com/zed-industries/zed/pull/12090fixes#5180fixes#5055
See original PR for an example of the feature at work.
This PR changes the settings interface to be backwards compatible, and
adds the `ui_font_fallbacks`, `buffer_font_fallbacks`, and
`terminal.font_fallbacks` settings.
Release Notes:
- Added support for font fallbacks via three new settings:
`ui_font_fallbacks`, `buffer_font_fallbacks`, and
`terminal.font_fallbacks`.(#5180, #5055).
---------
Co-authored-by: Junkui Zhang <364772080@qq.com>
Still TODO:
* [x] hide this UI unless you have some ssh projects in settings
* [x] add the "open folder" flow with the new open picker
* [ ] integrate with recent projects / workspace restoration
Release Notes:
- N/A
This PR replaces `live_kit_server`'s usage of `jwt` with `jsonwebtoken`.
`jwt` hasn't been updated in 2 years and seems unmaintained.
`jsonwebtoken` has significantly more downloads and appears to be a
healthier crate overall.
Release Notes:
- N/A
This PR adds some helper functions in the `ui` crate that can be used to
get textural representations of keystrokes or key bindings.
Release Notes:
- N/A
This fixes#12125 and addresses what's described in here:
-
https://github.com/zed-industries/zed/issues/4977#issuecomment-2162094388
Before the changes in this PR, when running tasks, they inherited the
Zed process environment, but that might not be the process environment
that you'd get if you `cd` into a project directory.
We already ran into that problem with language servers and we fixed it
by loading the shell environment in the context of a projects root
directory and then passing that to the language servers when starting
them (or when looking for their binaries).
What the change here does is to add the behavior for tasks too: we use
the project-environment as the base environment with which to spawn
tasks. Everything else still works the same, except that the base env is
different.
Release Notes:
- Improved the environment-variable detection when running tasks so that
tasks can now access environment variables as if the task had been
spawned in a terminal that `cd`ed into a project directory. That means
environment variables set by `direnv`/`asdf`/`mise` and other tools are
now picked up.
([#12125](https://github.com/zed-industries/zed/issues/12125)).
Demo:
https://github.com/user-attachments/assets/8bfcc98f-0f9b-4439-b0d9-298aef1a3efe
When pressing <kbd>control</kbd> + <kbd>enter</kbd>, the AI-powered
inline transformation input displays an icon button and a token count,
which should show roughly the same numbers you'd see on your assistant
panel. At a first glance, though, the token count not being zero can be
confusing, where you'd wonder where that's coming from. That's because
the inline input uses whatever piece of context and/or information of
the currently selected assistant tab to suggest more accurate edits.
So, this PR introduces an informative piece of text to the
`ModelSelector` menu, on the inline transformation input, which delivers
exactly this bit of info, aimed at clarifying the connection between
these two methods of interacting with LLMs.
I've also took the opportunity to change the icon button's icon to one
that's a bit easier to see, still representing the affordance of "click
to configure something".
Release Notes:
- Add note about how inline edits consume context from the assistant
panel to clarify interaction with LLMs.
---------
Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
Follow-up of https://github.com/zed-industries/zed/pull/15256
Returns zero size for no items to render.
Incorrect worktree state made the uniform list to have 0 items to
render, so
```Rust
let mut items = (self.render_items)(item_ix..item_ix + 1, cx);
let mut item_to_measure = items.pop().unwrap();
```
panicked as the first line returned an empty array despite a
single-element range provided.
Release Notes:
- N/A
This PR adds the `renovate[bot]` user to the `GET /contributor` endpoint
so that it passes the CLA check.
I patched this temporarily by adding a case into the `zed.dev` endpoint
the fronts this one, but I think long-term it will be better for collab
to be the source of truth.
Release Notes:
- N/A
This PR makes custom rows in `ContextMenu`s use a regular cursor instead
of a pointer.
Even though custom rows were marked as not selectable, we would still
pass a click handler to them, causing the `ListItem` to show a pointer
cursor.
Release Notes:
- N/A
This PR adds the missing workspace lint configuration for the following
crates that were missing it:
- `google_ai`
- `open_ai`
- `tab_switcher`
Release Notes:
- N/A
Follow-up of https://github.com/zed-industries/zed/pull/15178
* shows proper cursor on hovering a block that's over a git hunk
* show gutter buttons better when git hunks are on the same line
* show deleted hunks' gutter buttons better when git blame info is shown
in the gutter
Release Notes:
- N/A
This PR upgrades `async-tungstenite` to v17.0.3.
We previously attempted upgrading `async-tungstenite` in #15039, but
broke authentication with collab in the process.
Upon further investigation, I determined that the root cause is due to
this change in `tungstenite` v0.17.0:
> Overhaul of the client's request generation process. Now the users are
able to pass the constructed `http::Request` "as is" to
`tungstenite-rs`, letting the library to check the correctness of the
request and specifying their own headers (including its own key if
necessary). No changes for those ones who used the client in a normal
way by connecting using a URL/URI (most common use-case).
We _were_ relying on passing an `http::Request` directly to
`tungstenite`, meaning we did not benefit from the changes to the common
path (of passing a URL/URI).
This meant that—due to changes in `tungstenite`—we were now missing the
`Sec-WebSocket-Key` header that `tungstenite` would otherwise set for
us.
Since we were only passing a custom `http::Request` to set headers, our
approach has been adjusted to construct the initial WebSocket request
using `tungstenite`'s `IntoClientRequest::into_client_request` and then
modifying the request to set our additional desired headers.
Release Notes:
- N/A
The names suggested by `buffer_font_family` are reported by
`all_font_names`. Therefore, `all_font_names` should report family names
rather than postscript names.
close#14854
Release Notes:
- N/A
This PR upgrades the version of `wasmtime` and `wasmtime-wasi` in use to
v21.0.1.
We have to skip v20 because Tree-sitter also skipped it.
Here are the changes that had to be made:
### v19 -> v20
After upgrading the `wasmtime` packages to v20, I also had to run `cargo
update -p mach2` to pull in
[v0.4.2](https://github.com/JohnTitor/mach2/releases/tag/0.4.2) to fix
some compile errors.
There were a few minor API changes in `wasmtime-wasi` from
https://github.com/bytecodealliance/wasmtime/pull/8228 that we needed to
account for.
### v20 -> v21
Since there isn't a Tree-sitter version that depends on `wasmtime@v20`,
we're jumping straight to v21.
The published version of Tree-sitter (v0.22.6) still depends on
`wasmtime@v19`, but there was a commit
(7f4a57817d)
later that month that upgrades the `wasmtime` dependency to v21.
We're patching Tree-sitter to that commit so we can get the new
`wasmtime` version.
The main change in v21 is that imports generated by `bindgen!` are no
longer automatically trapped
(https://github.com/bytecodealliance/wasmtime/pull/8310), so we need to
add `trappable_imports: true` to our `bindgen!` calls.
Release Notes:
- N/A
Since `WindowsDispatcher` requires a minimum Windows version of Windows
10 Fall Creators Update (10.0.16299), and the `alacritty_terminal`
dependency relies on conPTY, an API introduced in the same version,
additionally, `DirectWriteTextSystem` also relies on Windows 10 Fall
Creators Update (10.0.16299), so it seems reasonable to make
`CosmicTextSystem` Linux-only. And we can use `DirectWriteTextSystem` on
the Windows platform exclusively. I hope this approach makes sense.
Release Notes:
- N/A
Now it is possible to change keyboard layouts with `setxkbmap` without
having to restart zed.
Release Notes:
- x11: Support for keyboard layout hot plugging.
Previously, we've only marked restored buffers as dirty. This PR changes
that behavior in case the buffer has been associated with a file and
that file has changed on disk since the last time Zed stored its
contents.
Example timeline:
1. User edits file in Zed, buffer is dirty
2. User quites Zed with `cmd-q`
3. User changes file on disk: `echo foobar >> file.txt` or `git checkout
file.txt`
4. User starts Zed
5. File/buffer are now marked as having a conflict (yellow icon)
Release Notes:
- Unsaved files that are restored when Zed starts are now marked as
having a conflict if they have been changed on disk since the last time
they were stored.
Demo:
https://github.com/user-attachments/assets/6098b485-b325-49b7-b694-fd2fc60cce64
This also refactors the BufferStore + WorktreeStore interfaces to make
them cleaner, more fully encapsulating the RPC aspects of their
functionality.
Release Notes:
- N/A
* Added some missing operators, delimeters and keywords
* Highlight destructor, and operator overload as `@function`
* Moved `(field_identifier)` to the top, as it was highlighting methods
as `@property`
There are still some problems with something like `n1::n2::foo(...)`,
`foo` is not properly highlighted as a function
Release Notes:
- Improved C++ syntax highlighting
This PR updates instances where we were using `.when_else` and
`.when_else_some` to use `.map` with a conditional inside.
This allows us to avoid reinventing Rust's syntax for conditionals and
(IMO) makes the code easier to read.
Release Notes:
- N/A
Closes https://github.com/zed-industries/zed/issues/4565
To fix issues with code blocks' parsing in Markdown, a
tree-sitter-markdown library update is needed.
But `tree_sitter::language` is used in many places within core Zed,
which forced more library updates.
Release Notes:
- Updated tree-sitter parsers for core languages
---------
Co-authored-by: Max Brunsfeld <max@zed.dev>
Co-authored-by: Piotr Osiewicz <piotr@zed.dev>
This is related to #15023 where we have the running Rubocop LSP that
provides diagnostics and formatting capabilities. Rubocop LSP sends its
capabilities
back to Zed without support for "textDocument/definition" request, Zed
actually does not check that and sends a request to Rubocop that results
in the server error "Unsupported method: textDocument/definition".
The fix here is related to
https://github.com/zed-industries/zed/pull/14666
Release Notes:
- N/A
As the title says! Also decreased a bit the gap between them so that's
consistent with other similar icon button stacks. I wish they could be
bigger buttons but the icons would need to be refined further for that,
as each has been drawn with a different dimension/bounding-box. Maybe in
the near future :)
---
Release Notes:
- N/A
This PR adds settings controls for the UI and buffer font weight
settings.
It also does some work around grouping the settings into related
sections.
Release Notes:
- N/A
Minor bug where the command count overflows when enough digits are
entered. This swaps out simple multiplication/addition for their checked
counter parts, falling back to the previous value in case of overflow.
Release Notes:
- N/A
This PR adds support for defining feature flags that aren't auto-enabled
for Zed staff.
This will be useful in situations where we want to land a feature behind
a feature flag, but only want to ship it to certain staff members (e.g.,
the members currently working on it) initially.
Release Notes:
- N/A
Follow-up of https://github.com/zed-industries/zed/pull/14886
We do not require the branch to be up-to-date with `main` before
merging, and in 4 days some related test code got reworked so that there
were no conflicts and it slipped.
Release Notes:
- N/A
This PR increases the size of the the icon buttons within the inline
editors, both within the buffer and on the terminal. I also added
properties to make sure they always render as a square, as well as
tweaking the stop icon SVG, adding an alternative sparkle icon that fit
the same grid as the close (14x14) icon, and adding a bit more right
padding on the buffer's case so it doesn't collide with the scrollbar.
End result is that they have a bit of an easier target space area and
normalized sizes.
---
Release Notes:
- N/A
When using the inline assistant with a language such as Go that uses
tabs, if the user selects a block of text that is correctly formatted
and where the first line has no indentation, the `suggested_line_indent`
variable ends up with `IndentSize { len: 0, kind: Space }`. That's
because `suggested_line_indent` current relies on
`BufferSnapshot::suggested_indents` suggestion for the first line on the
selection, but since it is already correctly indented, there are no
suggestions and `MultiBufferSnapshot::indent_size_for_line` is used
instead.
2d96bba61f/crates/assistant/src/inline_assistant.rs (L2124-L2128)
In this patch, we also take a look at the rest of the selection and
detect tabs. If one is encountered, we assume that tabs should always be
used. I suppose this isn't perfect, especially if the original file had
a mix of spaces and tabs, however it seems better than the status quo.
I considered using `BufferSnapshot::language_indent_size_at`, but I
imagine tabs should be preserved even when a specific language isn't
being used.
See screenshot below of the original prompt with this patch.
Tests:
* New unit test
* I've also manually tested with a few other cases: selection where all
lines are indented and file that only use spaces.
Release Notes:
- Fixed 'inline_assistant: tabs are overwritten with space characters
when first line in selection has no indentation'
([#14885](https://github.com/zed-industries/zed/issues/14885)).
<img width="942" alt="image"
src="https://github.com/user-attachments/assets/f2c5d7e9-e8bc-400b-bd6f-09e4a89d22c1">
This PR mostly refines the model selector popover design by formatting
the models names' and adjusting spacing/alignment in the list-related
items. The list component changes could've been made in a separate PR
but it was also very practical to do it here as I was already
in-context. Either way, I'm happy to separate if that's better!
One thing I couldn't necessarily figure out, though, is why the order
changed (e.g., Anthropic at last ). I wonder if that was because of the
separator logic somehow? I'd love guidance here—new to Rust!
| Before | After |
|--------|--------|
| <img width="228" alt="Screenshot 2024-07-23 at 21 02 33"
src="https://github.com/user-attachments/assets/3372c6c9-08dc-4d71-9265-26f015e2dbc2">
| <img width="228" alt="Screenshot 2024-07-23 at 21 01 45"
src="https://github.com/user-attachments/assets/624cc7db-a3d9-48e3-99d7-c29829501130">
|
---
Release Notes:
- N/A
---------
Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
Co-authored-by: Bennet Bo Fenner <bennet@zed.dev>
Co-authored-by: Antonio <antonio@zed.dev>
Co-authored-by: Antonio Scandurra <me@as-cii.com>
This adds support for detecting line comments in the
[Jupytext](https://jupytext.readthedocs.io/) format. When line comments
such as `# %%` is present, invoking `repl: run` will evaluate the code
between these line comments as a unit.
/cc @rgbkrk
```py
# %%
# This is my first block
print(1)
print(2)
# %%
# This is my second block
print(3)
```
Release Notes:
- N/A
---------
Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Antonio <antonio@zed.dev>
Co-authored-by: Thorsten <thorsten@zed.dev>
Co-authored-by: Thorsten Ball <mrnugget@gmail.com>
This PR adds support for a new encryption format for exchanging access
tokens during the authentication flow.
The new format uses Optimal Asymmetric Encryption Padding (OAEP) instead
of PKCS#1 v1.5, which is known to be vulnerable to side-channel attacks.
**Note: We are not yet encrypting access tokens using the new format, as
this is a breaking change between the client and the server. This PR
only adds support for it, and makes it so the client and server can
decrypt either format moving forward.**
This required bumping the RSA key size from 1024 bits to 2048 bits. This
is necessary to be able to encode the access token into the ciphertext
when using OAEP.
This also follows OWASP recommendations:
> If ECC is not available and RSA must be used, then ensure that the key
is at least 2048 bits.
>
> —
[source](https://cheatsheetseries.owasp.org/cheatsheets/Cryptographic_Storage_Cheat_Sheet.html#algorithms)
Release Notes:
- N/A
This PR upgrades the `rsa` crate to v0.9.6.
The version we were using was rather old, and for something
security-sensitive we should be using a recent version.
No behavioral changes have been made, just updates to account for
changes in the crate's API.
Release Notes:
- N/A
This PR adds some tests to ensure we don't regress in our public key
encoding/decoding capabilities when making changes in this area.
Release Notes:
- N/A