Kirill Bulatov
1c4be24fb7
Move gpui derives tests into gpui crate to avoid dependency cycles
...
`cargo run` on Zed project leads to rust-analyzer evantually emitting
`[ERROR project_model::workspace] cyclic deps:
gpui_macros(Idx::<CrateData>(269)) -> gpui(Idx::<CrateData>(264)),
alternative path: gpui(Idx::<CrateData>(264)) ->
gpui_macros(Idx::<CrateData>(269))`
error after loading the project.
The PR fixes this by moving away the test to the "root" project.
2023-08-16 10:19:20 +03:00
Mikayla
7d3ffae47d
move component into gpui
2023-08-15 15:44:59 -07:00
Max Brunsfeld
3623a9ca5e
Simplify Component implementation
...
Co-authored-by: Mikayla <mikayla@zed.dev>
2023-08-15 15:26:02 -07:00
Mikayla
e5eed29c72
Add components example
...
Re-arrange generics on mouse event handler
Add TypeTag struct for dynamically tagged components
2023-08-15 03:06:43 -07:00
Mikayla
29a85635ea
Make each setting optional
2023-08-12 12:23:46 -07:00
Mikayla
563b25f26f
Add deserialization helper
2023-08-12 12:21:44 -07:00
Nathan Sobo
fa7ebd0825
Include drop shadows with different corner radii in the example
2023-08-12 11:08:58 -06:00
Nathan Sobo
65123e6eed
Allow individual corner radii on drop shadows
2023-08-12 10:58:08 -06:00
Nathan Sobo
40f478937e
Allow distinct corner radii for images
2023-08-12 10:50:04 -06:00
Nathan Sobo
84dc4090bd
Wire up per corner radii for quad
...
Still need to expose this in the styling layer and allow images
to have per corner radii.
2023-08-12 10:40:23 -06:00
Mikayla
7970406694
Add a compile test for the element derive
2023-08-11 18:00:12 -07:00
Piotr Osiewicz
ffffbbea1f
chore: use Cow instead of String for tooltips ( #2838 )
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A QoL change to align `Tooltip` with other elements like `Label`
Release Notes:
- N/A
2023-08-11 15:29:55 +02:00
Mikayla Maki
40030f32d9
Fix two mouse event bugs ( #2835 )
...
This PR fixes two bugs we discovered in Zed's mouse event handling while
investigating an interesting and mysterious bug we we were seeing, where
spurious `MouseMoved` events would continuously be dispatched after
control-clicking.
Release Notes:
- Fixed a rendering glitch that could occur after control-clicking
certain elements.
2023-08-09 09:04:32 -07:00
Max Brunsfeld
0b93a30821
Terminate synthetic drag state on mouse up w/ ctrl held
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Co-authored-by: Mikayla <mikayla@zed.dev>
2023-08-08 17:39:45 -07:00
Max Brunsfeld
e3bb5e5103
Fix failure to remove hovered region_ids on element removal
...
Co-authored-by: Mikayla <mikayla@zed.dev>
2023-08-08 17:39:05 -07:00
Nathan Sobo
db96fb1307
Merge remote-tracking branch 'origin/main' into paint-context
2023-08-08 18:27:16 -06:00
Nathan Sobo
0dc70e6cbf
Rename mac platform Window to MacWindow for clarity
2023-08-08 17:21:06 -06:00
Nathan Sobo
fc96676662
Use AppContext::update when updating windows so we handle effects
2023-08-08 17:20:46 -06:00
Nathan Sobo
8e49d1419a
Minimize window id usage
2023-08-08 16:38:46 -06:00
Nathan Sobo
afd89b256a
Store AnyWindowHandles instead of usizes
2023-08-08 16:06:53 -06:00
Nathan Sobo
b2d9ccc0a2
Move more window methods off AsyncAppContext
2023-08-08 11:38:07 -06:00
Nathan Sobo
95cd96e4be
Move debug_elements to AnyWindowHandle
2023-08-08 11:27:19 -06:00
Nathan Sobo
4f10f0ee86
Remove window methods from AsyncAppContext
2023-08-08 11:23:49 -06:00
Nathan Sobo
1fd80ba8bd
Remove AsyncAppContext::remove_window
2023-08-08 11:22:43 -06:00
Nathan Sobo
0a4633f88f
Remove more window id usage
2023-08-08 11:20:09 -06:00
Nathan Sobo
d896d89842
Store an AnyWindowHandle in WindowContext
2023-08-08 11:08:37 -06:00
Nathan Sobo
f0da6b05fd
Remove TestAppContext::add_view
...
Instead, we now call this on window handles.
2023-08-07 22:46:48 -06:00
Nathan Sobo
0f332238b3
Remove unused method
2023-08-07 22:08:44 -06:00
Nathan Sobo
d687c3d81f
Merge remote-tracking branch 'origin/main' into window-handles
2023-08-07 22:07:20 -06:00
Nathan Sobo
f2be3181a9
Move window-related methods from TestAppContext to AnyWindowHandle
2023-08-07 20:23:04 -06:00
Nathan Sobo
0197d49230
Move activation simulation to AnyWindowHandle
2023-08-07 19:45:43 -06:00
Nathan Sobo
486f5bc6ca
Get compiling
2023-08-07 19:08:58 -06:00
Nathan Sobo
3e0d0e5c01
WIP
2023-08-07 13:54:47 -06:00
Nathan Sobo
d4d32611fe
WIP
2023-08-06 18:57:02 -06:00
Nathan Sobo
adc50469ff
WIP
2023-08-06 12:45:31 -06:00
Nathan Sobo
dcf8b00656
WIP
2023-08-05 18:00:44 -06:00
Nathan Sobo
2d96388be3
Use WindowHandles in a couple places
2023-08-03 17:46:34 -06:00
Nathan Sobo
485c0a482e
Don't refcount window handles
2023-08-03 17:11:47 -06:00
Nathan Sobo
afcc0d621b
WIP
2023-08-03 17:03:39 -06:00
Nathan Sobo
3c938a7377
WIP
2023-08-03 08:10:16 -06:00
Nathan Sobo
8e36da1382
Get tests passing
2023-08-02 15:02:55 -06:00
Nathan Sobo
884cee6dfd
Get tests compiling returning WindowHandle<V: View> from add_window
2023-08-02 14:05:03 -06:00
Nathan Sobo
60e190e500
WIP
2023-08-02 12:08:56 -06:00
Nathan Sobo
300ce61bd0
WIP
2023-08-02 08:25:40 -06:00
Nathan Sobo
b695c42e11
WIP: Return WindowHandle<V: View> from AppContext::add_window
2023-08-01 22:28:04 -06:00
Kirill Bulatov
646dabe113
Add buffer search history
2023-08-01 01:31:28 +03:00
Mikayla Maki
354c020612
Block extra drag events in original drag handlers
2023-07-26 14:57:46 -07:00
Mikayla Maki
a58c9ed7d3
fmt
2023-07-26 09:39:35 -07:00
Nathan Sobo
1b03c5d69c
Pass PaintContext to Element::paint
...
I want to use this on another branch, but it's a sweeping change,
so this prepares the ground for it. This can always be reverted if
it doesn't work out.
2023-07-25 17:32:31 -06:00
Mikayla Maki
429a2fc623
Add drag end events
...
Fix left dragging cascade
WIP: Implement right dragging, WIP: use drag end events to set and reset state around initial flex orientation
2023-07-23 13:28:30 -07:00