This bug was my fault, something I changed months ago to be more
consistent with VS Code - really strange that it took months for someone
to find out spaces couldn't be used in the project panel.
~I didn't apply this fix to zed2 because I dont think the facilities are
in place to do so (@maxbrunsfeld, @mikayla-maki, is there a system in
place for this that I missed?). I did leave a TODO.~
Fix is now in zed 2.
Release Notes:
- Fixed a bug where spaces could not be inserted when editing file names
in the project panel
([#2308](https://github.com/zed-industries/community/issues/2308)).
This PR reworks the project panel to render its items using the
`ListItem` component.
There are a few hacks in here in order to get click handlers working for
the `ListItem`, but we'll want to get these fixed in GPUI.
Release Notes:
- N/A
When running `script/bundle` with the new `-2` flag, we needed to adjust
the fat-binary creation step to look for the binary called `Zed2`.
We also fixed a source of intermittent build failures in `script/bundle`
due to running multiple `swift build` processes concurrently for the
`live_kit_client2` crate, building for the two architectures.
Release Notes:
NA
* Part of https://github.com/zed-industries/community/issues/70
Allows to fully remove from Zed certain files or file groups: no items
will be scanned or added into worktrees, so nothing will be shown in
project tree, project search and go to file would not see those,
corresponding FS events will be ignored.
One exclusion is .git files: those are still not shown or accessible by
default, yet tracked in the worktrees.
By default, is configured to
```json
"file_scan_exclusions": [
"**/.git",
"**/.svn",
"**/.hg",
"**/CVS",
"**/.DS_Store",
"**/Thumbs.db",
"**/.classpath",
"**/.settings"
],
```
* In addition, contains code preparations for "search in included files"
feature: new SearchOptions variant, search crate and RPC adjustments
Release Notes:
- Added `file_scan_exclusions` section to project settings to completely
ignore certain files in Zed
This PR adds a parameter to the `theme2::init` method to indicate what
the theme-loading behavior should be.
This allows us to indicate when we want to load all of the additional
built-in user themes (like in the Zed binary and in the storybook), and
when we don't want to load the user themes (like in tests).
We're using an enum over just a `bool` here for clarity at the call
site.
Release Notes:
- N/A