Commit graph

2184 commits

Author SHA1 Message Date
Conrad Irwin
2e23527e09
Refactor key dispatch (#14942)
Simplify key dispatch code.

Previously we would maintain a cache of key matchers for each context
that
would store the pending input. For the last while we've also stored the
typed prefix on the window. This is redundant, we only need one copy, so
now
it's just stored on the window, which lets us avoid the boilerplate of
keeping
all the matchers in sync.

This stops us from losing multikey bindings when the context on a node
changes
(#11009) (though we still interrupt multikey bindings if the focus
changes).

While in the code, I fixed up a few other things with multi-key bindings
that
were causing problems:

Previously we assumed that all multi-key bindings took precedence over
any
single-key binding, now this is done such that if a user binds a
single-key
binding, it will take precedence over all system-defined multi-key
bindings
(irrespective of the depth in the context tree). This was a common cause
of
confusion for new users trying to bind to `cmd-k` or `ctrl-w` in vim
mode
(#13543).

Previously after a pending multi-key keystroke failed to match, we would
drop
the prefix if it was an input event. Now we correctly replay it
(#14725).

Release Notes:

- Fixed multi-key shortcuts not working across completion menu changes
([#11009](https://github.com/zed-industries/zed/issues/11009))
- Fixed multi-key shortcuts discarding earlier input
([#14445](https://github.com/zed-industries/zed/pull/14445))
- vim: Fixed `jk` binding preventing you from repeating `j`
([#14725](https://github.com/zed-industries/zed/issues/14725))
- vim: Fixed `escape` in normal mode to also clear the selected
register.
- Fixed key maps so user-defined mappings take precedence over builtin
multi-key mappings
([#13543](https://github.com/zed-industries/zed/issues/13543))
- Fixed a bug where overridden shortcuts would still show in the Command
Palette
2024-07-22 10:46:16 -06:00
Marshall Bowers
c7331b41e9
gpui: Include image URI in ImageCacheError::BadStatus (#14910)
This PR updates the `ImageCacheError::BadStatus` variant to include the
URI of the image that failed to load.

This helps contextualize the resulting error logs.

Release Notes:

- N/A
2024-07-21 10:13:31 -04:00
Jason Lee
0a02691778
Fix tooltips sometimes continuously displaying when the button is selected (#14832)
Release Notes:

- Fixed sometime tooltip will continuously display when the button is
selected.

---

@mrnugget The #13857 This change has led into a bug, the selected item
before tooltip will continuous display if there are no other tooltips.



https://github.com/user-attachments/assets/06b4a9a4-dede-4c18-b020-e20b6090341f
2024-07-19 12:49:08 -06:00
Max Brunsfeld
b9a53ffa0b
Add the ability to edit remote directories over SSH (#14530)
This is a first step towards allowing you to edit remote projects
directly over SSH. We'll start with a pretty bare-bones feature set, and
incrementally add further features.

### Todo

Distribution
* [x] Build nightly releases of `zed-remote-server` binaries
    * [x] linux (arm + x86)
    * [x] mac (arm + x86)
* [x] Build stable + preview releases of `zed-remote-server`
* [x] download and cache remote server binaries as needed when opening
ssh project
* [x] ensure server has the latest version of the binary


Auth
* [x] allow specifying password at the command line
* [x] auth via ssh keys
* [x] UI password prompt

Features
* [x] upload remote server binary to server automatically
* [x] opening directories
* [x] tracking file system updates
* [x] opening, editing, saving buffers
* [ ] file operations (rename, delete, create)
* [ ] git diffs
* [ ] project search

Release Notes:

- N/A

---------

Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
2024-07-19 10:27:26 -07:00
Antonio Scandurra
d61eaea4b9
Avoid losing focus when block decorations go offscreen (#14815)
Release Notes:

- Fixed a bug that caused focus to be lost when renames and inline
assists were scrolled offscreen.

---------

Co-authored-by: Nathan <nathan@zed.dev>
2024-07-19 17:04:18 +02:00
Jason Lee
fb541accb2
gpui: Update Menu name to use SharedString type to support more types (#14791)
Release Notes:

- N/A
2024-07-19 08:51:31 -04:00
Antonio Scandurra
4d177918c1
Start on adding support for editing via the assistant panel (#14795)
Note that this shouldn't have any visible user-facing behavior yet. The
feature is incomplete but we wanna merge early to avoid a long-running
branch.

Release Notes:

- N/A

---------

Co-authored-by: Nathan <nathan@zed.dev>
2024-07-19 11:13:15 +02:00
Conrad Irwin
87457f9ae8
Fix off-by-one errors in syntax highlighting (#14780)
In the case that a line ended with a 0-length run, we would get our
highlights offset by one position.

Release Notes:

- Fixed syntax highlights being offset from syntax in diagnostics
popovers.
2024-07-18 22:37:30 -06:00
Thorsten Ball
3a83fecea9
gpui: Prefer removable over integrated Metal devices (#14744)
For context, see:

-
https://github.com/zed-industries/zed/issues/5124#issuecomment-2227743811
-
https://github.com/zed-industries/zed/pull/14738#issuecomment-2236613976

Short version: on Intel MacBooks it's better to prefer integrated
(`is_low_poer()`) GPUs, except when a user has an eGPU plugged-in, in
which case they very likely want to prefer that.

Before this change, we'd always prefer the integrated GPU, even if an
eGPU was available.

Now, with this change, if a user has

- eGPU
- integrated GPU
- discrete GPU

We'd first prefer eGPU, then integrated, then discrete.



Release Notes:

- Changed preference for GPUs on macOS so that eGPUs are now preferred
over integrated ones (and both of which are preferred over discrete
GPUs) on Intel Macs.
2024-07-18 16:52:38 +02:00
apricotbucket28
013c9f0420
linux: Implement local time zone support (#14610)
I decided to remove the GPUI APIs since `chrono` already provides this
functionality, and is already been used for this purpose in other parts
of the code (e.g.
[here](80402a6840/crates/zed/src/main.rs (L756))
or
[here](80402a6840/crates/ui/src/utils/format_distance.rs (L258)))

These usages end up calling the `time_format` crate, which takes in a
`UtcOffset`. It's probably cleaner to rewrite the crate to take in
`chrono` types, but that would require rewriting most of the code there.

Release Notes:

- linux: Use local time zone in chat and Git blame
2024-07-18 13:42:18 +02:00
aohanhongzhi
be1387fee6
Fix text appearing twice after Chinese character input (#14558)
Release Notes:

- Fixed the issue where text appears twice in the editor after Chinese
Character input.([linux: Fix IME on
fcitx](https://github.com/zed-industries/zed/pull/14508)).

Before:

![zed2](https://github.com/user-attachments/assets/e387d70b-ca91-49c8-93e4-850f9e3ef227)

After Fixed:

![zed](https://github.com/user-attachments/assets/8307c12f-30a7-4e82-8c65-d0b53bb8cf44)
2024-07-16 10:54:53 -07:00
apricotbucket28
09459fa3a4
wayland: Fix drag and drop for paths with spaces (#14574)
This wasn't doing any proper parsing before, so `%20` or similar encoded
characters weren't handled correctly.

Release Notes:

- N/A
2024-07-16 10:42:57 -07:00
Conrad Irwin
6cf6614c48
Fix xkbcommon overflow more (#14571)
Release Notes:

- linux: Fixed overflow in xkbcommon-rs
2024-07-16 09:06:38 -06:00
apricotbucket28
3407256aa3
linux: Tweak file chooser dialogs (#14526)
Mostly some small tweaks to the file chooser dialogs.

Fixes https://github.com/zed-industries/zed/issues/14127 (along with the
`ashpd` update in https://github.com/zed-industries/zed/pull/14401)

Also included a fix
(971d67c994)
for an issue that made multiple file chooser dialogs pop up on Wayland
when doing CTRL + O and quickly pressing the escape key.

Release Notes:

- N/A
2024-07-15 17:27:46 -07:00
Marshall Bowers
143035b1ed
gpui_macros: Extract border_style_methods macro (#14514)
This PR extracts a separate `border_style_methods` macro so that it can
be used independently from `style_helpers!`.

Release Notes:

- N/A
2024-07-15 15:51:29 -04:00
Conrad Irwin
1856320516
Add mouse handling to gpui input example (#14350)
Release Notes:

- N/A

---------

Co-authored-by: Jason Lee <huacnlee@gmail.com>
2024-07-15 12:10:25 -06:00
Conrad Irwin
868455f978
linux: Fix IME on fcitx5 (#14508)
Release Notes:

- linux: Fix IME under fcitx5 (#14192)
2024-07-15 12:07:19 -06:00
Conrad Irwin
c27c41274a
linux: re-add open fallback (#14359)
Release Notes:

- linux: Fixed opening urls/directories on systems where the xdg desktop
portal doesn't handle those requests.
2024-07-15 11:11:38 -06:00
apricotbucket28
f3ddd18201
linux: Show warning if file picker portal is missing (#14401)
This PR adds a warning when the file chooser couldn't be opened on Linux

It's quite confusing when trying to open a file and apparently nothing
happens:

fixes https://github.com/zed-industries/zed/issues/11089,
https://github.com/zed-industries/zed/issues/14328,
https://github.com/zed-industries/zed/issues/13753#issuecomment-2225812703,
https://github.com/zed-industries/zed/issues/13766,
https://github.com/zed-industries/zed/issues/14384,
https://github.com/zed-industries/zed/issues/14353,
https://github.com/zed-industries/zed/issues/9209


![image](https://github.com/user-attachments/assets/5acabdaa-7a9d-4225-9480-e371d20387c3)


Release Notes:

- N/A
2024-07-15 09:36:39 -07:00
Antonio Scandurra
decdd3b6ac
Introduce following for assistant panel (#14479)
Release Notes:

- Added support for following into the assistant panel.

---------

Co-authored-by: Max <max@zed.dev>
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
Co-authored-by: Nathan <nathan@zed.dev>
2024-07-15 11:36:27 +02:00
张小白
315692d112
windows: Refactor clipboard implementation (#14347)
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This PR provides a similar implementation to the macOS clipboard
implementation, adds support for metadata and includes tests.

Release Notes:

- N/A
2024-07-14 19:40:41 -07:00
张小白
ba09eabfba
windows: Make window creation failable (#14395)
Release Notes:

- N/A
2024-07-14 19:37:46 -07:00
Fernando Tagawa
4a3097d4dd
x11: Fix capitalization with neo 2 (#14466)
Fixed #14282

Release Notes:

- N/A
2024-07-14 18:19:20 -07:00
Mikayla Maki
fe3fe945a9
linux: Indicate when the window is focused (#14266)
fixes #14202

Release Notes:

- Added a representation of the current focus state to Zed's window
style ([#14202](https://github.com/zed-industries/zed/issues/14202))
2024-07-12 14:20:58 -07:00
张小白
0a718c65e2
windows: Return client size and position from window_bounds (#14228)
This is a follow up of #14218 , since we open the window based on the
size of the client area, `window_bounds` should also return the size of
the client area to maintain consistency.

Release Notes:

- N/A
2024-07-12 13:19:36 -07:00
Conrad Irwin
adf74fdc14
linux: Fix panic handling unknown keys (#14274)
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Pulls in https://github.com/rust-x-bindings/xkbcommon-rs/pull/54 to
avoid
panicking.

Release Notes:

- linux: Fix a panic in keyboard handling
2024-07-11 17:03:19 -06:00
Conrad Irwin
12dfd4a2c2
Don't panic on unknown cursor style on x11 (#14264)
Release Notes:

- linux: Fixed a panic if we request a cursor style your system doesn't
support
2024-07-11 16:05:01 -06:00
Nate Butler
c18e9aedcd
Add items_baseline to Styled (#14238)
Add support for aligning items to the baseline.

Release Notes:

- N/A

---------

Co-authored-by: Danilo Leal <67129314+danilo-leal@users.noreply.github.com>
2024-07-11 16:38:21 -04:00
张小白
6eeec9b403
windows: Create window with correct size (#14218)
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The `Bounds<DevicePixels>` we use to create a window represents the size
of the drawable area.

### Before:



https://github.com/zed-industries/zed/assets/14981363/52f0d196-b113-4b64-a0d1-407972674990

### After



https://github.com/zed-industries/zed/assets/14981363/83298b6c-5e5f-4a47-b051-35b4a02404ac



Release Notes:

- N/A
2024-07-11 09:54:59 -07:00
Thorsten Ball
ff1dcff2fb
gpui example: Add reset button to Input example (#14163)
Extracted from #14051 which I don't want to merge in its current state.


Release Notes:

- N/A
2024-07-11 11:46:47 +02:00
Ephram
945764e409
Selectable popover text (#12918)
Release Notes:

- Fixed #5236
- Added the ability to select and copy text from information popovers



https://github.com/zed-industries/zed/assets/50590465/d5c86623-342b-474b-913e-d07cc3f76de4

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Co-authored-by: Antonio <ascii@zed.dev>
2024-07-10 21:14:34 -06:00
Jason Lee
f1281c14dd
Revert Windows normal window title style to WS_EX_APPWINDOW (#14132)
Release Notes:

- N/A

@ConradIrwin we must revert this little change.

https://github.com/zed-industries/zed/pull/14063#issuecomment-2221867379
2024-07-10 20:49:55 -06:00
Jason Lee
5bc3846d59
Fix #14106 Windows title bar broken (#14122)
Release Notes:

- N/A

----

Fix #14106 

Sorry, the previous change in #14063 I have made a mistake. I shouldn't
have changed the previous logic.

```diff
- if !state_ptr.hide_title_bar {
+ if state_ptr.hide_title_bar {
```

## Test


https://github.com/zed-industries/zed/assets/5518/e03fbcac-be6b-4a9d-8937-d3b5e236b564

And the popup window limit is still works.
2024-07-10 18:55:51 -06:00
Jason Lee
15662f105e
gpui: Fix TextStyle default font_family crash on Windows, use Segoe UI for Windows (#14040)
Release Notes:

- Fixed default font_family crash on Windows, use `Segoe UI`.

## Crash error message

```
thread 'main' panicked at crates\gpui\src\text_system.rs:150:9:
failed to resolve font 'Helvetica' or any of the fallbacks: 
Zed Plex Mono, Helvetica, Cantarell, Ubuntu, Noto Sans, DejaVu Sans
```
2024-07-10 13:40:42 -06:00
Jason Lee
1887a6db53
gpui: Fix popup kind window support on Windows (#14063)
Release Notes:

- N/A

----

Continue #14044 for Windows 

## The problem

The `cx.open_window` method has provided us a `window_kind` option to
allows creating a Popup kind. This behavior can work on macOS, the popup
kind window have no-border, no-shadow, no-resize, and followed the
`is_movable` if present true it can't move.

This PR to fix those supports on Windows.

The border and shadow still exist, I have tried to use WS_POPUP
window_style, but it will crash:

> This is looks like complex, it is out of my known.

```
    Blocking waiting for file lock on build directory
   Compiling gpui v0.1.0 (F:\work\zed\crates\gpui)
    Finished `dev` profile [unoptimized + debuginfo] target(s) in 13.96s
     Running `target\debug\examples\window_positioning.exe`
thread 'main' panicked at F:\Users\jason\.cargo\git\checkouts\blade-b2bcd1de1cf7ab6a\21a56f7\blade-graphics\src\vulkan\init.rs:864:18:
called `Result::unwrap()` on an `Err` value: ERROR_OUT_OF_DEVICE_MEMORY
note: run with `RUST_BACKTRACE=1` environment variable to display a backtrace
error: process didn't exit successfully: `target\debug\examples\window_positioning.exe` (exit code: 0xc0000409, STATUS_STACK_BUFFER_OVERRUN)
```

So I just make a simple change, to use `WS_EX_TOOLWINDOW` this can
disable resize, and connect `is_movable` to `handle_hit_test_msg` to
disable move, and also no Status Bar icon.

## Before



https://github.com/zed-industries/zed/assets/5518/76740a71-e0ba-401f-958d-f4afdeb417c6

## After



https://github.com/zed-industries/zed/assets/5518/dca49f13-914c-425a-b8b6-b9fc15f8d208
2024-07-10 13:39:54 -06:00
张小白
fa9360f78d
windows: Work around font rendering clipping issue (#14075)
Release Notes:

- N/A
2024-07-10 13:38:49 -06:00
Jason Lee
b693cbfcb7
Fix line wrap for CJK characters (#11296)
Release Notes:

- Fixed line wrap for CJK characters. 

## Demo


https://github.com/zed-industries/zed/assets/5518/c6695bb4-b170-4ce0-9a84-c36b051de438


![diff](https://github.com/zed-industries/zed/assets/5518/318bc815-1018-485c-aa16-49c775a9f402)

Fix issues: #4623 #11202

### Render case

```
## fr

Bien démarrer avec la documentation GitHub Découvrez comment commencer à créer, à livrer et à gérer des logiciels avec GitHub. Explorez nos produits, inscrivez-vous pour obtenir un compte et connectez-vous à la plus grande communauté de développement du monde.

## zh

GitHub 入门文档 了解如何开始构建、运输和维护具有 GitHub 的软件。 了解我们的产品,注册一个帐户,与世界上最大的发展社区建立联系。

## es

Documentación sobre la introducción a GitHub Aprende cómo comenzar a crear, enviar y mantener software con GitHub. Explora nuestros productos, regístrate para una cuenta y conéctate con la comunidad de desarrollo más grande del mundo.

## kr

GitHub 설명서 시작 GitHub를 사용하여 소프트웨어 빌드, 납품 및 유지 관리를 시작하는 방법을 알아봅니다. 제품을 탐색하고, 계정에 등록하고, 세계 최대의 개발 커뮤니티와 연결합니다.

## ja

GitHub の概要に関するドキュメント GitHub を使用してソフトウェアの構築、出荷、および保守を始める方法を学びます。 当社の製品を探索し、アカウントにサインアップして、世界最大の開発コミュニティと繋がりましょう。

## pt

Documentação de introdução ao GitHub Aprenda a começar a criar, enviar e manter um software com a GitHub. Explore nossos produtos, inscreva-se em uma conta e conecte-se com a maior comunidade de desenvolvimento do mundo.

## ru

Начало работы с документацией по GitHub Узнайте, как начать создание, доставку и обслуживание программного обеспечения с помощью GitHub. Изучите наши продукты, зарегистрируйте учетную запись и присоединитесь к крупнейшему в мире сообществу разработчиков.
```
2024-07-10 13:10:19 -06:00
Thorsten Ball
ee623f77c1
linux/x11: Restore differentiation of mouse/keyboard focus (#13995)
This restores https://github.com/zed-industries/zed/pull/13943 which was
reverted in #13974 because it was possible to get in a state where focus
could not be restored on a window.

In this PR there's an additional change: `FocusIn` and `FocusOut` events
are always handled, even if the `event.mode` is not "NORMAL". In my
testing, `alt-tabbing` between windows didn't produce `FocusIn` and
`FocusOut` events when we had that check. Now, with the check removed,
it's possible to switch focus between two windows again with `alt-tab`.


Release Notes:

- N/A

---------

Co-authored-by: Conrad <conrad@zed.dev>
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2024-07-10 19:54:26 +02:00
Piotr Osiewicz
33a67ad6b9
chore: Clippy fixes for 1.80 (#13987)
The biggest hurdle turned out to be use of `Arc<Language>` in maps, as
`clippy::mutable_key_type` started triggering on it (due to - I suppose
- internal mutability on `HighlightMap`?). I switched over to using
`LanguageId` as the key type in some of the callsites, as that's what
`Language` uses anyways for it's hash/eq, though I've still had to
suppress the lint outside of language crate.

/cc @maxdeviant , le clippy guru.

Release Notes:

- N/A
2024-07-10 17:53:17 +02:00
Jason Lee
d4ddc4c62c
gpui: Fix cx.bounds, cx.open_window position on macOS (#14044)
Release Notes:

- gpui: Fixed `cx.bounds` method to get correct `y` position on macOS.
- gpui: Fixed `cx.open_window` position when macOS Dock is existed.
- Fixed call notification and reopen window position.

## Before


![image](https://github.com/zed-industries/zed/assets/5518/4a435ffd-d7ef-4de7-a7de-44d21db4a719)


https://github.com/zed-industries/zed/assets/5518/ab925779-4253-4b27-9084-01023888087f


## After

<img width="533" alt="image"
src="https://github.com/zed-industries/zed/assets/5518/142e9aaa-ae82-4a72-9acf-04097c545bf0">


https://github.com/zed-industries/zed/assets/5518/8793824a-8b74-4913-8204-7b39649aeeed


---

The case is I have made a Popover by use child window, the coordinate of
the window is always can't placement a right position.

So, I make this example to test the `cx.bounds` and set bounds to
window.

---

By this test, is the `cx.bounds` have a bug?

For example the **Top Left** window, we give it origin (150,150), but it
`cx.bounds()` returns (150,262)

> On the window label, middle line is the `bounds` that we set to the
window, last line is `cx.bounds()` result.

Display 1:

<img width="1512" alt="CleanShot 2024-07-10 at 14 52 26@2x"
src="https://github.com/zed-industries/zed/assets/5518/3adf9e79-f237-431a-a72b-02face7b2361">


---

Or is there something I missed. Is it correct to use `cx.bounds` method
to get the bounds of the current window?

At the same time, I also found that when there are multiple screens, the
information obtained by cx.bounds is very different on different
screens, and it seems that the origin is not relative to the screen.

Display 2:

<img width="2560" alt="SCR-20240710-nkmq"
src="https://github.com/zed-industries/zed/assets/5518/d87d4151-0562-4bf8-b3b3-5da3b4d09d82">
2024-07-10 09:52:33 -06:00
张小白
1662993811
windows: Revert "windows: Fix font clipping issue" (#14045)
The implemetation of that PR is totally wrong, sorry for that!

Release Notes:

- N/A
2024-07-10 08:19:29 -07:00
Marshall Bowers
d01d76482d
gpui: Expose more granular style macros (#14035)
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This PR extract more GPUI style methods into macros that can be composed
together to selectively add styles to components.

Release Notes:

- N/A
2024-07-09 19:49:25 -04:00
张小白
df935df5a3
windows: Obtain mouse double-click information from the system instead of hardcoding (#13391)
Release Notes:

- N/A
2024-07-09 12:17:55 -07:00
Matin Aniss
68b5ea4e60
windows: Fix and simplify title bar padding (#13420)
This PR fixes the off by one pixel of the top client rect when not
maximized due to the added border. It also simplifies and properly fixes
the title bar padding problem when maximized, it is now properly taken
care of in GPUI rather then adding the padding in the UI.

Release Notes:

- N/A
2024-07-09 12:15:15 -07:00
Mikayla Maki
ba28827de5
Add support for numpad keys on linux (#14018)
Fixes https://github.com/zed-industries/zed/issues/12117

Partial application of the changes in
https://github.com/zed-industries/zed/pull/13396

Release Notes:

- N/A
2024-07-09 12:07:48 -07:00
张小白
8f29ff8a63
windows: Fix font clipping issue (#13854)
Closes #12737 . Left before this PR, right after.

![Screenshot 2024-07-05
180308](https://github.com/zed-industries/zed/assets/14981363/437baec3-2672-4b19-8595-17a6c564506e)


Release Notes:

- Fixed font rendering clipping issue on Windows.(#12737 )
2024-07-09 12:06:14 -07:00
Jason Lee
ae414e21f0
gpui: Fix hide titlebar on Windows, with titlebar: None option (#13975)
Release Notes:

- N/A

Ref the macOS Window:

When the `titlebar` is none, the titlebar should be hidden.


adaa483176/crates/gpui/src/platform/mac/window.rs (L516-L528)

```
cargo run -p gpui --example window_positioning
```

## Before


![img_v3_02ck_939c23d0-acc6-40c1-aaf7-c6dd73ddf7ag](https://github.com/zed-industries/zed/assets/5518/f2c7aa02-a102-4f24-8243-74219957d16b)

## After

<img width="466" alt="image"
src="https://github.com/zed-industries/zed/assets/5518/176ce4ea-14e9-44c8-8f2d-01e20ff3e543">
2024-07-09 12:04:55 -07:00
Marshall Bowers
3cdd465226
gpui: Make style macros more composable (#14007)
This PR begins the process of breaking up the `style_helpers!` macro
into smaller macros that can be used to generate methods for a related
subset of styles.

The style method macros also now accept an optional `visibility`
parameter to control the visibility of the generated methods. This
allows for adding these methods to a struct instead of a just a trait.

For example, to expose just the padding styles on a `Facepile` we can do
this:

```rs
impl Facepile {
    fn style(&mut self) -> &mut StyleRefinement {
        self.base.style()
    }

    gpui::padding_style_methods!({
        visibility: pub
    });
}
```

Release Notes:

- N/A
2024-07-09 13:52:52 -04:00
张小白
8203b6875b
windows: Remove more todos (#13818)
Release Notes:

- N/A
2024-07-09 10:44:42 -07:00
Conrad Irwin
bc0359a474
gpui: Input example log keystrokes (#13963)
Release Notes:

- N/A
2024-07-09 08:33:29 -06:00