Commit graph

879 commits

Author SHA1 Message Date
Conrad Irwin
eb0f1e71f7
Show dev server in the titlebar for remote projects (#11276)
Co-Authored-By: Mikayla <mikayla@zed.dev>

Release Notes:

- Show server name in the titlebar for remote projects

Co-authored-by: Mikayla <mikayla@zed.dev>
2024-05-01 16:24:58 -06:00
Jakob Hellermann
2386ae9f0e
Set appid/wmclass for zed window (#10909)
fixes https://github.com/zed-industries/zed/issues/9132

By setting the app id, window managers like `sway` can apply custom
configuration like `for_window [app_id="zed"] floating enable`.
Tested using `wlprop`/`hyprctl activewindow` for wayland, `xprop` for
x11.


Release Notes:

- Zed now sets the window app id / class, which can be used e.g. in
window managers like `sway`/`i3` to define custom rules
2024-04-29 09:27:25 -07:00
张小白
11dc3c2582
windows: Support all OpenType font features (#10756)
Release Notes:

- Added support for all `OpenType` font features to DirectWrite.



https://github.com/zed-industries/zed/assets/14981363/cb2848cd-9178-4d87-881a-54dc646b2b61

---------

Co-authored-by: Mikayla Maki <mikayla@zed.dev>
2024-04-26 13:58:12 -07:00
Conrad Irwin
7f229dc202
Remove unread notes indicator for now (#11035)
I'd like to add something back here, but it's more distracting than
helpful today.

Fixes: #10887

Release Notes:

- Removed channel notes unread indicator

---------

Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
2024-04-25 23:50:31 -04:00
Nate Butler
366d7e7728
Break typography styles out of StyledExt (#11013)
- Centralizes typography-related UI styles and methods in
`styles/typography.rs`
- Breaks the typography-related styles out of `StyledExt`. This means we
add a `StyledTypography` trait – this should more or less be an
invisible change as we publish it in the prelude.
- adds the ability to easily grab the UI or Buffer font sizes
(`ui_font_size`, `buffer_font_size`) with `TextSize::UI`,
`TextSize::Editor`

Release Notes:

- N/A
2024-04-25 17:42:53 -04:00
Kyle Kelley
68a1ad89bb
New revision of the Assistant Panel (#10870)
This is a crate only addition of a new version of the AssistantPanel.
We'll be putting this behind a feature flag while we iron out the new
experience.

Release Notes:

- N/A

---------

Co-authored-by: Nathan Sobo <nathan@zed.dev>
Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Conrad Irwin <conrad@zed.dev>
Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
Co-authored-by: Antonio Scandurra <antonio@zed.dev>
Co-authored-by: Nate Butler <nate@zed.dev>
Co-authored-by: Nate Butler <iamnbutler@gmail.com>
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
Co-authored-by: Max <max@zed.dev>
2024-04-23 16:23:26 -07:00
Conrad Irwin
e0c83a1d32
remote projects per user (#10594)
Release Notes:

- Made remote projects per-user instead of per-channel. If you'd like to
be part of the remote development alpha, please email hi@zed.dev.

---------

Co-authored-by: Bennet Bo Fenner <53836821+bennetbo@users.noreply.github.com>
Co-authored-by: Bennet <bennetbo@gmx.de>
Co-authored-by: Nate Butler <1714999+iamnbutler@users.noreply.github.com>
Co-authored-by: Nate Butler <iamnbutler@gmail.com>
2024-04-23 15:33:09 -06:00
Bennet Bo Fenner
a202499c9a
markdown preview: Update channel notes when other collaborator changes buffer (#10718)
https://github.com/zed-industries/zed/assets/53836821/9a57885e-83b0-49fb-b3a8-0a7868566b85


Release Notes:

- Markdown preview now re-renders when another collaborator changes the
content of channel notes
2024-04-18 14:26:32 +02:00
Thorsten Ball
faebce8cd0
Inline git blame (#10398)
This adds so-called "inline git blame" to the editor that, when turned
on, shows `git blame` information about the current line inline:


![screenshot-2024-04-15-11 29
35@2x](https://github.com/zed-industries/zed/assets/1185253/21cef7be-3283-4556-a9f0-cc349c4e1d75)


When the inline information is hovered, a new tooltip appears that
contains more information on the current commit:


![screenshot-2024-04-15-11 28
24@2x](https://github.com/zed-industries/zed/assets/1185253/ee128460-f6a2-48c2-a70d-e03ff90a737f)

The commit message in this tooltip is rendered as Markdown, is
scrollable and clickable.

The tooltip is now also the tooltip used in the gutter:

![screenshot-2024-04-15-11 28
51@2x](https://github.com/zed-industries/zed/assets/1185253/42be3d63-91d0-4936-8183-570e024beabe)


## Settings

1. The inline git blame information can be turned on and off via
settings:
```json
{
  "git": {
    "inline_blame": {
      "enabled": true
    }
  }
}
```
2. Optionally, a delay can be configured. When a delay is set, the
inline blame information will only show up `x milliseconds` after a
cursor movement:
```json
{
  "git": {
    "inline_blame": {
      "enabled": true,
      "delay_ms": 600
    }
  }
}
```
3. It can also be turned on/off for the current buffer with `editor:
toggle git blame inline`.

## To be done in follow-up PRs

- [ ] Add link to pull request in tooltip
- [ ] Add avatars of users if possible

## Release notes

Release Notes:

- Added inline `git blame` information the editor. It can be turned on
in the settings with `{"git": { "inline_blame": "on" } }` for every
buffer or, temporarily for the current buffer, with `editor: toggle git
blame inline`.
2024-04-15 14:21:52 +02:00
Bennet Bo Fenner
cd5ddfe34b
chat panel: Add timestamp in tooltip to edited message (#10444)
Hovering over the `(edited)` text inside a message displays a tooltip
with the timestamp of when the message was last edited:


![image](https://github.com/zed-industries/zed/assets/53836821/be6d68c2-7447-42bc-bd5e-7a9053b3c980)

---

Also removed the `fade_out` style for the `(edited)` text, as this was
causing tooltips to fade out as well:


![image](https://github.com/zed-industries/zed/assets/53836821/91d3cf6a-db58-4e1d-b257-663b2ce1aca4)

Instead it uses `theme().text_muted` now.


Release Notes:

- Hovering over an edited message now displays a tooltip revealing the
timestamp of the last edit.
2024-04-12 14:26:41 +02:00
Conrad Irwin
f6c85b28d5
WIP: remoting (#10085)
Release Notes:

- Added private alpha support for remote development. Please reach out to hi@zed.dev if you'd like to be part of shaping this feature.
2024-04-11 15:36:35 -06:00
Bennet Bo Fenner
ea4419076e
Add preview tabs (#9125)
This PR implements the preview tabs feature from VSCode.
More details and thanks for the head start of the implementation here
#6782.

Here is what I have observed from using the vscode implementation ([x]
-> already implemented):
- [x] Single click on project file opens tab as preview
- [x] Double click on item in project panel opens tab as permanent
- [x] Double click on the tab makes it permanent
- [x] Navigating away from the tab makes the tab permanent and the new
tab is shown as preview (e.g. GoToReference)
- [x] Existing preview tab is reused when opening a new tab
- [x] Dragging tab to the same/another panel makes the tab permanent
- [x] Opening a tab from the file finder makes the tab permanent
- [x] Editing a preview tab will make the tab permanent
- [x] Using the space key in the project panel opens the tab as preview
- [x] Handle navigation history correctly (restore a preview tab as
preview as well)
- [x] Restore preview tabs after restarting
- [x] Support opening files from file finder in preview mode (vscode:
"Enable Preview From Quick Open")
 
I need to do some more testing of the vscode implementation, there might
be other behaviors/workflows which im not aware of that open an item as
preview/make them permanent.

Showcase:


https://github.com/zed-industries/zed/assets/53836821/9be16515-c740-4905-bea1-88871112ef86


TODOs
- [x] Provide `enable_preview_tabs` setting
- [x] Write some tests
- [x] How should we handle this in collaboration mode (have not tested
the behavior so far)
- [x] Keyboard driven usage (probably need workspace commands)
- [x] Register `TogglePreviewTab` only when setting enabled?
- [x] Render preview tabs in tab switcher as italic
- [x] Render preview tabs in image viewer as italic
- [x] Should this be enabled by default (it is the default behavior in
VSCode)?
- [x] Docs

Future improvements (out of scope for now):
- Support preview mode for find all references and possibly other
multibuffers (VSCode: "Enable Preview From Code Navigation")


Release Notes:

- Added preview tabs
([#4922](https://github.com/zed-industries/zed/issues/4922)).

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2024-04-11 23:09:12 +02:00
Joseph T. Lyons
eb6f7c1240
Remove if-not-else patterns (#10402) 2024-04-11 03:48:06 -04:00
Remco Smits
36a87d0f5c
Add allow to click on the reply preview to go to the message (#10357)
Release Notes:

- Added support for scrolling to the message you are replying to when
clicking on the reply preview
([#10028](https://github.com/zed-industries/zed/issues/10028)).

Co-authored-by: Bennet Bo Fenner <53836821+bennetbo@users.noreply.github.com>
2024-04-11 09:36:00 +02:00
Marshall Bowers
8cbdd9e0fa
Refactor workspace notifications to use explicit NotificationId type (#10342)
This PR reworks the way workspace notifications are identified to use a
new `NotificationId` type.

A `NotificationId` is bound to a given type that is used as a unique
identifier. Generally this will be a unit struct that can be used to
uniquely identify this notification.

A `NotificationId` can also accept an optional `ElementId` in order to
distinguish between different notifications of the same type.

This system avoids the issue we had previously of selecting `usize` IDs
somewhat arbitrarily and running the risk of having two independent
notifications collide (and thus interfere with each other).

This also fixes a bug where multiple suggestion notifications for the
same extension could be live at once

Fixes https://github.com/zed-industries/zed/issues/10320.

Release Notes:

- Fixed a bug where multiple extension suggestions for the same
extension could be shown at once
([#10320](https://github.com/zed-industries/zed/issues/10320)).

---------

Co-authored-by: Max <max@zed.dev>
2024-04-10 17:21:23 -04:00
Marshall Bowers
7c5bc3c26f
Add the ability for extensions to provide language settings (#10296)
This PR adds the ability for extensions to provide certain language
settings via the language `config.toml`.

These settings are then merged in with the rest of the settings when the
language is loaded from the extension.

The language settings that are available are:

- `tab_size`
- `hard_tabs`
- `soft_wrap`

Additionally, for bundled languages we moved these settings out of the
`settings/default.json` and into their respective `config.toml`s .

For languages currently provided by extensions, we are leaving the
values in the `settings/default.json` temporarily until all released
versions of Zed are able to load these settings from the extension.

---

Along the way we ended up refactoring the `Settings::load` method
slightly, introducing a new `SettingsSources` struct to better convey
where the settings are being loaded from.

This makes it easier to load settings from specific locations/sets of
locations in an explicit way.

Release Notes:

- N/A

---------

Co-authored-by: Max <max@zed.dev>
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
2024-04-08 19:17:12 -04:00
Bennet Bo Fenner
5b4ff74dca
collab ui: Dismiss project shared notifications when leaving room (#10160)
When leaving a call/room in which a project was shared, the shared
project notification was not getting dismissed when the person that
shared the project left the room.
Although there was a `cx.emit(Event::Left)` call inside room, the event
was never received in the `project_shared_notification` module, because
the room is dropped before the event can be dispatched. Moving the
`cx.emit(Event::Left)` to the active call fixed the problem. Also
renamed `Event::Left` to `Event::RoomLeft` because the room join
equivalent is also called `Event::RoomJoined`.


Release Notes:

- Fixed project shared notification staying open, when the user that
shared the project left the room
2024-04-04 13:43:14 +02:00
Remco Smits
c0d117182f
Fix clear reply to message and edit message state when you switch state (#10044)
This pull request fixes the following issue #10042.

Release Notes:
- Fixed clear chat state when switching edit/reply message state.
([#10042](https://github.com/zed-industries/zed/issues/10042)).
2024-04-04 08:36:27 +02:00
Max Brunsfeld
256b446bdf
Refactor LSP adapter methods to compute labels in batches (#10097)
Once we enable extensions to customize the labels of completions and
symbols, this new structure will allow this to be done with a single
WASM call, instead of one WASM call per completion / symbol.

Release Notes:

- N/A

---------

Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
Co-authored-by: Marshall <marshall@zed.dev>
2024-04-03 09:22:56 -07:00
Bennet Bo Fenner
c126fdb616
Fix panel drag leaking through overlay (#10035)
Closes #10017. While reworking the `overlay` element in #9911, I did not
realize that all overlay elements called `defer_draw` with a priority of
`1`.

/cc @as-cii 

Not including release notes, since it was only present in nightly.

Release Notes:

- N/A
2024-04-01 12:31:19 +02:00
Bennet Bo Fenner
77f1cc95b8
gpui: Rework overlay element (#9911)
There was a problem using deferred draws with `overlay` and tooltips at
the same time.

The `overlay` element was removed and was split up into two separate
elements
- `deferred`
- `anchored` - Mimics the `overlay` behavior but does not render its
children as deferred

`tooltip_container` does not defer its drawing anymore and only uses
`anchored`.

/cc @as-cii 


Release Notes:
- Fixed tooltip for the recent projects popover not showing anymore

---------

Co-authored-by: Antonio <antonio@zed.dev>
2024-03-29 16:26:16 +01:00
jansol
49144d94bf
gpui: Add support for window transparency & blur on macOS (#9610)
This PR adds support for transparent and blurred window backgrounds on
macOS.

Release Notes:

- Added support for transparent and blurred window backgrounds on macOS
([#5040](https://github.com/zed-industries/zed/issues/5040)).
- This requires themes to specify a new `background.appearance` key
("opaque", "transparent" or "blurred") and to include an alpha value in
colors that should be transparent.

<img width="913" alt="image"
src="https://github.com/zed-industries/zed/assets/2588851/7547ee2a-e376-4d55-9114-e6fc2f5110bc">
<img width="994" alt="image"
src="https://github.com/zed-industries/zed/assets/2588851/b36fbc14-6e4d-4140-9448-69cad803c45a">
<img width="1020" alt="image"
src="https://github.com/zed-industries/zed/assets/2588851/d70e2005-54fd-4991-a211-ed484ccf26ef">

---------

Co-authored-by: Luiz Marcondes <luizgustavodevergennes@gmail.com>
Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
2024-03-29 11:10:47 -04:00
Mikayla Maki
40f60ebe2d
Fix the linux keymap (#9829)
Earlier versions where a simple find-replace of `cmd` => `ctrl`. In this
PR, I've gone over every keybinding individually and checked them.

Release Notes:

- Removed the `ShowContextMenu` action, it's only usage was in the
collab panel and it's been rebound to `SecondaryConfirm`
2024-03-26 16:10:09 -07:00
Bennet Bo Fenner
e272acd1bc
collab ui: Fix notification windows on external monitors (#9817)
Sharing a project displays a notification (window) on every screen.
Previously there was an issue with the positioning of windows on all
screens except the primary screen.

As you can see here:


![image](https://github.com/zed-industries/zed/assets/53836821/314cf367-8c70-4e8e-bc4a-dcbb99cb4f71)

Now:


![image](https://github.com/zed-industries/zed/assets/53836821/42af9ef3-8af9-453a-ad95-147b5f9d90ba)

@mikayla-maki and I also decided to refactor the `WindowOptions` a bit. 
Previously you could specify bounds which controlled the positioning and
size of the window in the global coordinate space, while also providing
a display id (which screen to show the window on). This can lead to
unusual behavior because you could theoretically specify a global bound
which does not even belong to the display id which was provided.

Therefore we changed the api to this:
```rust
struct WindowOptions {
    /// The bounds of the window in screen coordinates
    /// None -> inherit, Some(bounds) -> set bounds.
    pub bounds: Option<Bounds<DevicePixels>>,

    /// The display to create the window on, if this is None,
    /// the window will be created on the main display
    pub display_id: Option<DisplayId>,
}
```

This lets you specify a display id, which maps to the screen where the
window should be created and bounds relative to the upper left of the
screen.

Release Notes:

- Fixed positioning of popup windows (e.g. when sharing a project) when
using multiple external displays.

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2024-03-26 13:07:38 -07:00
Remco Smits
35e3935e8f
Fix invalid highlight position for (edited) text (#9660)
This pull request fixes a bug that was inserting the wrong position for
the `(edited)` text. This is only an issue when you have other styling
inside the markdown that causes the `richt_text.text.len()` to increase.

**Before**
<img wdth="234" alt="Screenshot 2024-03-21 at 19 53 34"
src="https://github.com/zed-industries/zed/assets/62463826/bf9e7fec-1563-415b-9b14-f7b95fc7d784">
**After**
<img width="234" alt="Screenshot 2024-03-21 at 19 53 48"
src="https://github.com/zed-industries/zed/assets/62463826/c0b7ba3a-5bdc-4b9e-a4f2-c3df4064f0ec">

Release Notes:

- N/A
2024-03-21 13:37:45 -06:00
Jason Lee
269d2513ca
Add support for applying theme after extension is installed (#9529)
Release Notes:

- Added support for opening the theme selector with installed themes
after installing an extension containing themes.
([#9228](https://github.com/zed-industries/zed/issues/9228)).

<img width="1315" alt="Screenshot 2024-03-20 at 11 00 35 AM"
src="https://github.com/zed-industries/zed/assets/1486634/593389b3-eade-4bce-ae17-25c02a074f21">

---------

Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
2024-03-20 11:13:58 -04:00
Remco Smits
3dadfe4787
Channel chat: Add edit message (#9035)
**Summary**:
- Removed reply message from message_menu
- Made render_popover_buttons a bit more reusable
- Fixed issue that you can't close the reply/edit preview when you are
not focusing the message editor
- Notify only the new people that were mentioned inside the edited
message

**Follow up**
- Fix that we update the notification message for the people that we
mentioned already
- Fix that we remove the notification when a message gets deleted.
  - Fix last acknowledge message id is in correct now

**Todo**:
- [x] Add tests
- [x] Change new added bindings to the `Editor::Cancel` event.

Release Notes:

- Added editing of chat messages
([#6707](https://github.com/zed-industries/zed/issues/6707)).

<img width="239" alt="Screenshot 2024-03-09 at 11 55 23"
src="https://github.com/zed-industries/zed/assets/62463826/b0949f0d-0f8b-43e1-ac20-4c6d40ac41e1">
<img width="240" alt="Screenshot 2024-03-13 at 13 34 23"
src="https://github.com/zed-industries/zed/assets/62463826/d0636da2-c5aa-4fed-858e-4bebe5695ba7">

---------

Co-authored-by: Bennet Bo Fenner <53836821+bennetbo@users.noreply.github.com>
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2024-03-19 19:49:04 -06:00
Marshall Bowers
c1f1c5e75f
ui: Refine TitleBar component (#9415)
This PR continues the refinements to the `TitleBar` component.

Here are the notable changes:

- `KeyBindingDisplay` and `PlatformStyle` have been unified into a
single `PlatformStyle`.
- This provides us a consistent way for adapting UI to different
platform styles.
- `PlatformTitlebar` has been renamed to `TitleBar`.
  - The `Platform` prefix was irrelevant.
- The Windows window controls have been factored out into a separate
module and have been componentized.

<img width="1283" alt="Screenshot 2024-03-15 at 3 34 38 PM"
src="https://github.com/zed-industries/zed/assets/1486634/07da391f-828b-48bf-8849-58863f4ccce7">

> I'm missing the Segoe Fluent Icons font, so that's why the aren't
rendering properly.

Release Notes:

- N/A
2024-03-15 15:48:07 -04:00
Marshall Bowers
123d3ee282
ui: Clean up PlatformTitlebar implementation (#9413)
This PR cleans up the implementation of the `PlatformTitlebar` component
to better match our conventions for building UI components.

Release Notes:

- N/A
2024-03-15 14:31:02 -04:00
Mikayla Maki
328aa2cc95
Cross-platform titlebar (#9405)
This PR reverts https://github.com/zed-industries/zed/pull/9392 and
fixes the regressions that led to the reversion.

Release Notes:

- N/A

---------

Co-authored-by: Ezekiel Warren <ezekiel@seaube.com>
2024-03-15 10:40:58 -07:00
Thorsten Ball
5bf0c8ed2d
Revert "windows: better looking titlebar" and follow-up (#9392)
This reverts #9053 and #9375 because they introduced a regression on
`main` that broke the titlebars on macOS:


![image](https://github.com/zed-industries/zed/assets/1185253/d046003b-5c66-4a42-9385-623f5d58c9a4)

Two things are off:

- Left padding is missing
- Titlebar height is less than it was before, which means the
traffic-light buttons are not centered vertically

What @as-cii and I noticed while looking into this: the `cfg!(macos)`
macros that were used don't work like that. You need to check for
`cfg!(target = "macos")` etc. Means that on macOS we never used the
macOS-specific code because the condition was always false.

Overall height, we're not sure about.

Release Notes:

- N/A
2024-03-15 12:25:51 +01:00
Evren Sen
de1db8b6be
Rework/redesign message replies (#9049)
Hello! This PR proposes a redesigned replying system in Zeds chat panel,
inspired by chat applications like [Slack](https://slack.com) and
[Discord](https://discord.com). Feedback and suggestions are welcome! 😄

### TODOs

- [x] Handle replies to removed messages
- [x] Add replied user's profile picture to reply indicator
- [x] Highlight the message that's been selected for replying

--------

### Current Status


https://github.com/zed-industries/zed/assets/146845123/4ed2c2d7-a586-48bd-973c-0d3f033e2c6b

--------

Release Notes:

- Redesigned message replies in the chat panel

---------

Co-authored-by: Thorsten Ball <mrnugget@gmail.com>
2024-03-14 20:45:53 -06:00
Ezekiel Warren
948b3827c8
windows: better looking titlebar (#9053)
~~work in progress. not ready for review. made for visibility only, but
feel free to comment :)~~

TODO:
- [x] add close/min/max buttons (to be rendered with gpui)
- [x] snap layout support
- [x] fix issues with clicking items in titlebar
- [x] cleanup/document

Release Notes:

- Added custom windows titlebar

![](https://media.discordapp.net/attachments/1208481909676576818/1216985375969378324/caption-buttons-working.gif?ex=660260f4&is=65efebf4&hm=53a17af6e2f233eba54302a5adb9efe23900f4d6f6d1d854bec887120789130c&=)

---------

Co-authored-by: Mikayla <mikayla@zed.dev>
2024-03-14 17:20:30 -07:00
Mikayla Maki
35c9216ed7
Fix window restoration bugs (#9358)
- [x] fixes https://github.com/zed-industries/zed/issues/9349
- [x] fixes https://github.com/zed-industries/zed/issues/4656
- [x] fixes https://github.com/zed-industries/zed/issues/8345

Release Notes:

- TODO
2024-03-14 14:25:12 -07:00
Marshall Bowers
404adbce5b
Encode rem values derived from pixels using rems_from_px (#9367)
This PR adds a new `rems_from_px` helper function that can be used to
compute rem values based on a pixel value.

This is something we do fairly commonly, where we want to express a size
that is a given pixel size at the base rem size (e.g., "14px when the
rem size is 16px").

`rems_from_px` helps make the intent more explicit, as well as prevent
the base rem size from being duplicated everywhere.

Note: Ideally we would want `rems_from_px` to be `const`, but that
depends on https://github.com/rust-lang/rust/issues/57241.

Release Notes:

- N/A
2024-03-14 16:39:55 -04:00
Max Brunsfeld
724c19a223
Add a setting for custom associations between languages and files (#9290)
Closes #5178

Release Notes:

- Added a `file_types` setting that can be used to associate languages
with file names and file extensions. For example, to interpret all `.c`
files as C++, and files called `MyLockFile` as TOML, add the following
to `settings.json`:

    ```json
    {
      "file_types": {
        "C++": ["c"],
        "TOML": ["MyLockFile"]
      }
    }
    ```

As with most zed settings, this can be configured on a per-directory
basis by including a local `.zed/settings.json` file in that directory.

---------

Co-authored-by: Marshall <marshall@zed.dev>
2024-03-13 10:23:30 -07:00
Mikayla Maki
e792c1a5c5
Open new windows with a default size and position (#9204)
This PR changes GPUI to open windows with a default size and location,
and to otherwise inherit from their spawning window.

Note: The linux build now crashes on startup.

Release Notes:

- N/A

---------

Co-authored-by: Nathan <nathan@zed.dev>
Co-authored-by: Ezekiel Warren <zaucy@users.noreply.github.com>
2024-03-12 21:19:51 -07:00
Bennet Bo Fenner
fb83cf2042
notification panel: rework time formatting (#8997)
Follow up of #7994 to rework the notification panel timestamps.
This PR also includes some of the changes @evrsen proposed in #8996 
Here is what it looks like now:


https://github.com/zed-industries/zed/assets/53836821/d85450e7-eab6-4fe7-bd11-1d76c0e87258

Release Notes:
- Reworked date time formatting in the chat and the notification panel
- Added hover style to notifications and hovering tooltip on timestamps

---------

Co-authored-by: Evren Sen <146845123+evrsen@users.noreply.github.com>
2024-03-12 21:02:04 -06:00
Bennet Bo Fenner
a8fa1f7363
chat: fix emoji completions when word consists of emojis (#9107)
https://github.com/zed-industries/zed/assets/53836821/f4b31c47-d306-43f5-b971-0969f64a48f9

Fix for #9096 @JosephTLyons 

Release Notes:
- Fixed emoji completion not showing up when word contains only emojis
(#9096)
2024-03-11 09:08:18 -06:00
Antonio Scandurra
298314d526
Fix regressions introduced by flicker fix (#9162)
This pull request fixes a couple of easy regressions we discovered right
after using #9012 on nightly:

- Popover buttons for a chat message were being occluded by the message
itself.
- Scrolling was not working on the `List` element.

Release Notes:

- N/A
2024-03-11 12:11:51 +01:00
Antonio Scandurra
4700d33728
Fix flickering (#9012)
See https://zed.dev/channel/gpui-536

Fixes https://github.com/zed-industries/zed/issues/9010
Fixes https://github.com/zed-industries/zed/issues/8883
Fixes https://github.com/zed-industries/zed/issues/8640
Fixes https://github.com/zed-industries/zed/issues/8598
Fixes https://github.com/zed-industries/zed/issues/8579
Fixes https://github.com/zed-industries/zed/issues/8363
Fixes https://github.com/zed-industries/zed/issues/8207


### Problem

After transitioning Zed to GPUI 2, we started noticing that interacting
with the mouse on many UI elements would lead to a pretty annoying
flicker. The main issue with the old approach was that hover state was
calculated based on the previous frame. That is, when computing whether
a given element was hovered in the current frame, we would use
information about the same element in the previous frame.

However, inspecting the previous frame tells us very little about what
should be hovered in the current frame, as elements in the current frame
may have changed significantly.

### Solution

This pull request's main contribution is the introduction of a new
`after_layout` phase when redrawing the window. The key idea is that
we'll give every element a chance to register a hitbox (see
`ElementContext::insert_hitbox`) before painting anything. Then, during
the `paint` phase, elements can determine whether they're the topmost
and draw their hover state accordingly.

We are also removing the ability to give an arbitrary z-index to
elements. Instead, we will follow the much simpler painter's algorithm.
That is, an element that gets painted after will be drawn on top of an
element that got painted earlier. Elements can still escape their
current "stacking context" by using the new `ElementContext::defer_draw`
method (see `Overlay` for an example). Elements drawn using this method
will still be logically considered as being children of their original
parent (for keybinding, focus and cache invalidation purposes) but their
layout and paint passes will be deferred until the currently-drawn
element is done.

With these changes we also reworked geometry batching within the
`Scene`. The new approach uses an AABB tree to determine geometry
occlusion, which allows the GPU to render non-overlapping geometry in
parallel.

### Performance

Performance is slightly better than on `main` even though this new
approach is more correct and we're maintaining an extra data structure
(the AABB tree).


![before_after](https://github.com/zed-industries/zed/assets/482957/c8120b07-1dbd-4776-834a-d040e569a71e)

Release Notes:

- Fixed a bug that was causing popovers to flicker.

---------

Co-authored-by: Nathan Sobo <nathan@zed.dev>
Co-authored-by: Thorsten <thorsten@zed.dev>
2024-03-11 10:45:57 +01:00
Max
ccc939124f
Remove obsolete separator (#9117) 2024-03-09 15:33:19 -05:00
Joseph T. Lyons
a03fecafbb
Remove feedback button from status bar (#9100)
This PR removes the feedback button from the status bar, as Nathan and I
discussed. We discussed the fact that we likely no longer need to take
up valuable screen real estate for this, with where Zed as at now.

This PR also moves the `Share Feedback...` collab menu item to the
`Help` menu, as that's where VS Code puts their action to send in-app
feedback (which might help with future discoverability) and renames it
to `Give Feedback...`, to make it consistent with the name of the
command palette action.

Release Notes:

- Removed the feedback button from the status bar.
2024-03-09 06:15:08 -05:00
Evren Sen
1756c1fc1e
Improve UI of popover buttons when hovering over chat messages (#9041)
### Before


https://github.com/zed-industries/zed/assets/146845123/4a16c1ce-a671-4e39-abc9-3a0cb25bc0cd

### After


https://github.com/zed-industries/zed/assets/146845123/cfab3d00-246e-427d-9c40-8ee520a0a186




Release Notes:
- Improved the UI of popover buttons when hovering over chat messages.
2024-03-08 12:46:51 -07:00
Conrad Irwin
866d791760
Fix joining hosted projects (#9038)
Release Notes:

- N/A
2024-03-07 19:56:41 -07:00
Max
6b8984279f
Pluralize and order user menu items for consistency (#9013)
Release Notes:

- N/A
2024-03-07 17:59:33 +02:00
Evren Sen
4d2156e2ad
Improved message hovering in chat panel (#8977)
Highlights messages on hover and fixed a more concise position for the
popover menu button.

Before:


https://github.com/zed-industries/zed/assets/146845123/39cab30f-659f-4164-a4ac-1dfee796e016

<img width="368" alt="Screenshot 2024-03-07 at 01 08 24"
src="https://github.com/zed-industries/zed/assets/146845123/74f41243-2dc2-4839-a733-9db3109e4665">

<img width="313" alt="Screenshot 2024-03-07 at 01 04 39"
src="https://github.com/zed-industries/zed/assets/146845123/f66c764d-488a-4303-b66e-f75835df6949">

After:


https://github.com/zed-industries/zed/assets/146845123/ac059c0d-7b16-4fd5-bbd7-ca96e1a6dfe1


<img width="368" alt="Screenshot 2024-03-07 at 01 09 42"
src="https://github.com/zed-industries/zed/assets/146845123/fa8940f6-52b4-489d-b0d3-d0e9443e2de2">

<img width="313" alt="Screenshot 2024-03-07 at 01 04 31"
src="https://github.com/zed-industries/zed/assets/146845123/850226f3-2c70-4a90-bb35-4a4cb0b7a219">


Thank you for the help @ConradIrwin and @RemcoSmitsDev !


Release Notes:
- Improved message hovering in chat panel
2024-03-06 20:47:19 -07:00
Bennet Bo Fenner
8be4b4d75d
Support emoji shortcodes in chat (#8455)
Completes: https://github.com/zed-industries/zed/issues/7299

Suggestions


https://github.com/zed-industries/zed/assets/53836821/2a81ba89-4634-4d94-8370-6f76ff3e9403

Automatically replacing shortcodes without using the completions (only
enabled when `message_editor` > `auto_replace_emoji_shortcode` is
enabled in the settings):


https://github.com/zed-industries/zed/assets/53836821/10ef2b4b-c67b-4202-b958-332a37dc088e






Release Notes:

- Added autocompletion for emojis in chat when typing emoji shortcodes
([#7299](https://github.com/zed-industries/zed/issues/7299)).
- Added support for automatically replacing emoji shortcodes in chat
(e.g. typing "👋" will be converted to "👋")

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2024-03-06 19:18:29 -07:00
Jason Lee
2f15676b7c
Update App Menus to add ... for some modal action menu, and group menu items by type. (#8951)
Release Notes:

- Improved App Menu, add `...` for modal action menu, and group menu
items by type.

In macOS and Windows, the `...` suffix of menu item, is means that will
open a dialog.
2024-03-06 12:10:09 -05:00
Marshall Bowers
22fe03913c
Move Clippy configuration to the workspace level (#8891)
This PR moves the Clippy configuration up to the workspace level.

We're using the [`lints`
table](https://doc.rust-lang.org/cargo/reference/workspaces.html#the-lints-table)
to configure the Clippy ruleset in the workspace's `Cargo.toml`.

Each crate in the workspace now has the following in their own
`Cargo.toml` to inherit the lints from the workspace:

```toml
[lints]
workspace = true
```

This allows for configuring rust-analyzer to show Clippy lints in the
editor by using the following configuration in your Zed `settings.json`:

```json
{
  "lsp": {
    "rust-analyzer": {
      "initialization_options": {
        "check": {
          "command": "clippy"
        }
      }
    }
  }
```

Release Notes:

- N/A
2024-03-05 12:01:17 -05:00
Conrad Irwin
27c5343707
hosted projects (#8627)
- **Allow joining a hosted project**

You can't yet do anything in a hosted project, but you can join it and
look how empty it is.

Release Notes:

- N/A
2024-03-04 19:17:40 -07:00
Conrad Irwin
f53823c840
Remove release channel from Zed URLs (#8863)
Also adds a new command `cli: Register Zed Scheme` that will cause URLs
to be opened in the current zed version, and we call this implicitly if
you install the CLI

Also add some status reporting to install cli

Fixes: #8857



Release Notes:

- Added success/error reporting to `cli: Install Cli`
([#8857](https://github.com/zed-industries/zed/issues/8857)).
- Removed `zed-{preview,nightly,dev}:` url schemes (used by channel
links)
- Added `cli: Register Zed Scheme` to control which zed handles the
`zed://` scheme (defaults to the most recently installed, or
the version that you last used `cli: Install Cli` with)
2024-03-04 16:08:47 -07:00
Marshall Bowers
fe04f69caf
Enable clippy::useless_conversion (#8767)
This PR enables the
[`clippy::useless_conversion`](https://rust-lang.github.io/rust-clippy/master/index.html#/useless_conversion)
rule and fixes the outstanding violations.

Release Notes:

- N/A
2024-03-03 10:22:55 -05:00
Marshall Bowers
33790b81fc
Enable clippy::useless_format (#8758)
This PR enables the
[`clippy::useless_format`](https://rust-lang.github.io/rust-clippy/master/index.html#/useless_format)
rule and fixes the outstanding violations.

Release Notes:

- N/A
2024-03-02 23:31:58 -05:00
Marshall Bowers
191fcf67d1
Enable clippy::nonminimal_bool (#8755)
This PR enables the
[`clippy::nonminimal_bool`](https://rust-lang.github.io/rust-clippy/master/index.html#/nonminimal_bool)
rule and fixes the outstanding violations.

Release Notes:

- N/A
2024-03-02 22:57:37 -05:00
Marshall Bowers
2f876471a1
Enable clippy::extra_unused_lifetimes (#8754)
This PR enables the
[`clippy::extra_unused_lifetimes`](https://rust-lang.github.io/rust-clippy/master/index.html#/extra_unused_lifetimes)
rule and fixes the outstanding violations.

Release Notes:

- N/A
2024-03-02 22:43:00 -05:00
Marshall Bowers
ea68f86476
Enable clippy::option_map_unit_fn (#8751)
This PR enables the
[`clippy::option_map_unit_fn`](https://rust-lang.github.io/rust-clippy/master/index.html#/option_map_unit_fn)
rule and fixes the outstanding violations.

Release Notes:

- N/A
2024-03-02 22:08:37 -05:00
Marshall Bowers
3e287911c3
Enable clippy::unnecessary_find_map (#8740)
This PR enables the
[`clippy::unnecessary_find_map`](https://rust-lang.github.io/rust-clippy/master/index.html#/unnecessary_find_map)
rule and fixes the outstanding violations.

Release Notes:

- N/A
2024-03-02 20:39:03 -05:00
Marshall Bowers
f79f56f8b4
Enable clippy::unnecessary_filter_map (#8738)
This PR enables the
[`clippy::unnecessary_filter_map`](https://rust-lang.github.io/rust-clippy/master/index.html#/unnecessary_filter_map)
rule and fixes the outstanding violations.

Release Notes:

- N/A
2024-03-02 20:16:54 -05:00
Marshall Bowers
fc8e515fe8
Enable clippy::too_many_arguments (#8734)
This PR enables the
[`clippy::too_many_arguments`](https://rust-lang.github.io/rust-clippy/master/index.html#/too_many_arguments)
rule.

I opted to add `#[allow(clippy::too_many_arguments)]` on the individual
violations, as reworking them to take fewer arguments is a more involved
task.

Release Notes:

- N/A
2024-03-02 18:42:05 -05:00
Marshall Bowers
eaf2fbb21b
Enable clippy::map_flatten (#8733)
This PR enables the
[`clippy::map_flatten`](https://rust-lang.github.io/rust-clippy/master/index.html#/map_flatten)
rule and fixes the outstanding violations.

Release Notes:

- N/A
2024-03-02 18:24:22 -05:00
Marshall Bowers
9735912965
Enable clippy::clone_on_copy (#8728)
This PR enables the
[`clippy::clone_on_copy`](https://rust-lang.github.io/rust-clippy/master/index.html#/clone_on_copy)
rule and fixes the outstanding violations.

Release Notes:

- N/A
2024-03-02 17:37:48 -05:00
Marshall Bowers
5935681c5c
Enable clippy::single_char_pattern (#8727)
This PR enables the
[`clippy::single_char_pattern`](https://rust-lang.github.io/rust-clippy/master/index.html#/single_char_pattern)
rule and fixes the outstanding violations.

Release Notes:

- N/A
2024-03-02 17:04:59 -05:00
Marshall Bowers
ca2cda8d2a
Remove unneeded 'static lifetimes on &strs in constants (#8698)
This PR removes unneeded `'static` lifetimes on `&str`s stored in
`const` declarations.

This addresses some Clippy lints about
[`redundant_static_lifetimes`](https://rust-lang.github.io/rust-clippy/master/index.html#/redundant_static_lifetimes).

In item-level `const` declarations we can rely on lifetime elision and
use the default `'static` lifetime.

Note that associated constants still require an explicit `'static`
lifetime, as explained in
https://github.com/rust-lang/rust/issues/115010.

Release Notes:

- N/A
2024-03-02 00:40:49 -05:00
Nathan Sobo
4cc4f08a53
Remove ! from todo!() in comments (#8643)
This practice makes it difficult to locate todo!s in my code when I'm
working. Let's take out the bang if we want to keep doing this.

Release Notes:

- N/A
2024-02-29 18:19:05 -07:00
Conrad Irwin
b3b94e64ba
Ensure panel and pane sizes are integral (#8619)
Fixes: #8050

For some reason that we didn't investigate, if you have view caching
enabled,
and you have non-integer sized bounds, and you are right aligning
things, the
co-ordinates can differ by +/- 1px when using the cached view.

The easiest fix for now is to just not do that.

Co-Authored-By: Antonio <as-cii@zed.dev>

Release Notes:

- Fixed the pane icons flickering
([#8050](https://github.com/zed-industries/zed/issues/8050)).

Co-authored-by: Antonio <as-cii@zed.dev>
2024-02-29 09:16:42 -07:00
Conrad Irwin
c31626717f
channel projects (#8456)
Add plumbing for hosted projects. This will currently show them if they
exist
but provides no UX to create/rename/delete them.

Also changed the `ChannelId` type to not auto-cast to u64; this avoids
type
confusion if you have multiple id types.


Release Notes:

- N/A
2024-02-26 22:15:11 -07:00
Dzmitry Malyshau
a44fc24445
Clean up many small dependencies (part 3) (#8425)
Follow-up to #8353

Release Notes:
- N/A
2024-02-26 11:08:57 +02:00
Kirill Bulatov
c29ea9bdbc Allow using context in the placeholder_text method 2024-02-25 00:08:57 +02:00
Bennet Bo Fenner
dc7e14f888
Respect user preferences when formatting timestamp (#7994)
This is a follow up to #7945. The current behaviour reads the locale and
infers from that which type of time format should be used (12 hour/24
hour).
However, in macOS you can override this behaviour, e.g. you can use
en_US locale but still use the 24 hour clock format (Can be customized
under Settings > General > Date & Format > 24-hour time). You can even
customize the date format.

This PR uses the macOS specific `CFDateFormatter` API, which outputs
time format strings, that respect those settings.

Partially fixes #7956 (as its not implemented for linux)

Release Notes:

- Added localization support for all macOS specific date and time
configurations in chat
2024-02-23 19:18:06 -07:00
Bennet Bo Fenner
c90065e6ea
chat: add copy text entry to message menu (#8271)
As we don't have selection inside the chat right now (which might be
complicated to implement, e.g. cross element selection and markdown
blocks), I think its viable to support copying the whole text of a
message using the message menu:

![image](https://github.com/zed-industries/zed/assets/53836821/6092dfed-0297-457e-9455-ba1e6190e288)

Release Notes:

- Added option to copy the text of a message within the chat
2024-02-23 08:00:20 -07:00
Marshall Bowers
0de8672044
Add SystemClock (#8239)
This PR adds a `SystemClock` trait for abstracting away the system
clock.

This allows us to swap out the real system clock with a
`FakeSystemClock` in the tests, thus allowing the fake passage of time.

We're using this in `Telemetry` to better mock the clock for testing
purposes.

Release Notes:

- N/A
2024-02-22 22:28:08 -05:00
Conrad Irwin
250df707bf
Tidy up indicators in collab panel (#8214)
Move away from columns of icons towards the "changed" info dot we used
for files.

Secondary actions for chat/notes still show up (if you're lucky) on
hover.

Co-Authored-By: Marshall <marshall@zed.dev>



Release Notes:

- Improved design of collab panel

---------

Co-authored-by: Marshall <marshall@zed.dev>
Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
2024-02-22 13:30:43 -05:00
Conrad Irwin
c6826a61a0
talkers (#8158)
Release Notes:

- Added an "Unmute" action for guests in calls. This lets them use the
mic, but not edit projects.
2024-02-22 10:07:36 -07:00
Ngô Quốc Đạt
95d5ea7edc
Add "Extensions" item to user menu (#8183)
<img width="274" alt="Screenshot 2024-02-22 at 18 12 52"
src="https://github.com/zed-industries/zed/assets/56961917/9057d1be-bedb-474a-a663-c53d62366f26">

Release Note:

- Add "Extensions" menu item to the UI
2024-02-22 14:01:20 +02:00
Bennet Bo Fenner
49a53e7654
titlebar: show placeholder when no project is selected (#8021)
When no project is selected, the recent project dropdown is displaying
an empty string, making the button basically impossible to click. This
PR adds a placeholder value for that case.

Here is what it looks like now:

![image](https://github.com/zed-industries/zed/assets/53836821/c831a1eb-722e-4189-8f8b-8b3039daf8f8)



Release Notes:

- Added placeholder to titlebar when no project is selected
2024-02-21 14:08:20 -07:00
Bennet Bo Fenner
3ef8a9910d
chat: auto detect links (#8028)
@ConradIrwin here's our current implementation for auto detecting links
in the chat.
We also fixed an edge case where the close reply to preview button was
cut off (rendered off screen).

Release Notes:

- Added auto detection for links in the chat panel.

---------

Co-authored-by: Remco Smits <62463826+RemcoSmitsDev@users.noreply.github.com>
2024-02-19 21:49:47 -07:00
Remco Smits
aad7761038
Add an indicator to the channel chat to see all the messages that you missed (#7781)
This pull requests add the following features:
- Show indicator before first unseen message
- Scroll to last unseen message

<img width="241" alt="Screenshot 2024-02-14 at 18 10 35"
src="https://github.com/zed-industries/zed/assets/62463826/ca396daf-7102-4eac-ae50-7d0b5ba9b6d5">


https://github.com/zed-industries/zed/assets/62463826/3a5c4afb-aea7-4e7b-98f6-515c027ef83b

### Questions: 
1. Should we hide the indicator after a couple of seconds? Now the
indicator will hide when you close/reopen the channel chat, because when
the last unseen channel message ID is not smaller than the last message
we will not show it.

Release Notes:
- Added unseen messages indicator for the channel chat.
2024-02-19 19:20:02 -07:00
Bennet Bo Fenner
c33efe8cd0
recent projects: cleanup ui (#7528)
As the ui for the file finder was recently changed in #7364, I think it
makes sense to also update the ui of the recent projects overlay.

Before:

![image](https://github.com/zed-industries/zed/assets/53836821/8a0f5bef-9b37-40f3-a974-9dfd7833cc71)

After:

![image](https://github.com/zed-industries/zed/assets/53836821/7e9f934a-1ac3-4716-b7b6-67a7435f3bde)


Release Notes:

- Improved UI of recent project overlay
2024-02-19 14:37:52 +02:00
evrsen
98ffdca32e
Add locale-based time formatting in the chat panel (#7945)
This commit addresses the issue of time formats displayed in the chat
panel. Previously, the time was always displayed in a 12-hour format,
regardless of the user's locale. The `format_timestamp` function has
been updated to check the system locale and format the time accordingly.


Release Notes:
- Fixed time formatting in the chat panel to be locale based.
2024-02-17 08:44:28 -07:00
Conrad Irwin
43e8fdbe82
Fix a missing follower update on re-activate (#7918)
This could cause following to get into a bad state temporarily

Release Notes:

- Fixed a bug around following if the follow started while the workspace
was inactive.
2024-02-16 11:33:49 -07:00
Marshall Bowers
4310b0b8de
Replace full with size_full (#7888)
This PR removes the `full` style method and replaces it with
`size_full`, as the two do the same thing.

This is the generated code for `size_full`:

```rs
#[doc = "Sets the width and height of the element.\n\n100%"]
fn size_full(mut self) -> Self {
    let style = self.style();
    style.size.width = Some((gpui::relative(1.)).into());
    style.size.height = Some((gpui::relative(1.)).into());
    self
}
```

Release Notes:

- N/A
2024-02-15 22:26:49 -05:00
Marshall Bowers
ef551cedef
Add CheckboxWithLabel component (#7881)
This PR builds on top of #7878 by adding a general-purpose
`CheckboxWithLabel` component to use for checkboxes that have attached
labels.

This component encompasses the functionality of allowing to click on the
label to toggle the value of the checkbox.

There was only one other occurrence of a checkbox with a label—the
"Public" checkbox in the channel management modal—and this has been
updated to use `CheckboxWithLabel`.

Resolves #7794.

Release Notes:

- Added support for clicking the label of the "Public" checkbox in the
channel management modal to toggle the value
([#7794](https://github.com/zed-industries/zed/issues/7794)).
2024-02-15 21:00:30 -05:00
Conrad Irwin
2294d99046
revert single channel click (#7738)
- Revert "collab tweaks (#7706)"
- Revert "2112 (#7640)"
- Revert "single click channel (#7596)"
- Reserve protobufs
- Don't revert migrations

Release Notes:

- N/A

**or**

- N/A
2024-02-13 12:53:49 -07:00
Conrad Irwin
21d2b5fe50
collab tweaks (#7706)
- Don't leave call when clicking on channel
- Don't prompt to leave a call you're not in

Release Notes:

- N/A
2024-02-12 16:08:35 -07:00
Conrad Irwin
0304edd8ab
2112 (#7640)
It's still slow, but should now work reliably

Release Notes:

- N/A
2024-02-09 18:33:28 -07:00
Conrad Irwin
efe23ebfcd
single click channel (#7596)
- Open channel notes and chat on channel click
- WIP
- Fix compile error
- Don't join live kit until requested
- Track in_call state separately from in_room



Release Notes:

- Improved channels: you can now be in a channel without joining the
audio call automatically

**or**

- N/A

---------

Co-authored-by: Nathan Sobo <nathan@zed.dev>
2024-02-09 14:18:27 -07:00
Bennet Bo Fenner
ef8cab65b0 allow closing reply to preview with action
Co-Authored-By: Remco Smits <62463826+RemcoSmitsDev@users.noreply.github.com>
2024-02-07 21:14:36 +01:00
Marshall Bowers
c322179bb9
Initialize the SystemAppearance using the app's global window appearance (#7508)
This PR changes our approach to initializing the `SystemAppearance` so
that we can do it earlier in the startup process.

Previously we were using the appearance from the window, meaning that we
couldn't initialize the value until we first opened the window.

Now we read the `window_appearance` from the `AppContext`. On macOS this
is backed by the
[`effectiveAppearance`](https://developer.apple.com/documentation/appkit/nsapplication/2967171-effectiveappearance)
on the `NSApplication`.

We currently still watch for changes to the appearance at the window
level, as the only hook I could find in the documentation is
[`viewDidChangeEffectiveAppearance`](https://developer.apple.com/documentation/appkit/nsview/2977088-viewdidchangeeffectiveappearance),
which is at the `NSView` level.

In my testing this makes it so Zed appropriately chooses the correct
light/dark theme on startup.

Release Notes:

- N/A
2024-02-07 11:51:18 -05:00
Kieran Gill
ad3940c66f
text rendering: support strikethroughs (#7363)
<img width="1269" alt="image"
src="https://github.com/zed-industries/zed/assets/18583882/d4c93033-b2ac-4ae0-8e12-457f256ee869">

Release Notes:

- Added support for styling text with strikethrough.

Related: 
- https://github.com/zed-industries/zed/issues/5364
- https://github.com/zed-industries/zed/pull/7345
2024-02-07 16:51:27 +02:00
Remco Smits
6c4b96ec76
Add the ability to reply to a message (#7170)
Feature
- [x] Allow to click on reply to go to the real message
    - [x] In chat
- [x] Show only a part of the message that you reply to
    - [x] In chat
    - [x] In reply preview

TODO’s
- [x] Fix migration
    - [x] timestamp(in filename)
    - [x] remove the reference to the reply_message_id
- [x] Fix markdown cache for reply message
- [x] Fix spacing when first message is a reply to you and you want to
reply to that message.
- [x] Fetch message that you replied to
    - [x] allow fetching messages that are not inside the current view 
- [x] When message is deleted, we should show a text like `message
deleted` or something
    - [x] Show correct GitHub username + icon after `Replied to: `
    - [x] Show correct message(now it's hard-coded)
- [x] Add icon to reply + add the onClick logic
- [x] Show message that you want to reply to
  - [x] Allow to click away the message that you want to reply to
  - [x] Fix hard-coded GitHub user + icon after `Reply tp:`
  - [x] Add tests

<img width="242" alt="Screenshot 2024-02-06 at 20 51 40"
src="https://github.com/zed-industries/zed/assets/62463826/a7a5f3e0-dee3-4d38-95db-258b169e4498">
<img width="240" alt="Screenshot 2024-02-06 at 20 52 02"
src="https://github.com/zed-industries/zed/assets/62463826/3e136de3-4135-4c07-bd43-30089b677c0a">


Release Notes:

- Added the ability to reply to a message.
- Added highlight message when you click on mention notifications or a
reply message.

---------

Co-authored-by: Bennet Bo Fenner <53836821+bennetbo@users.noreply.github.com>
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2024-02-06 13:22:54 -07:00
Piotr Osiewicz
743f9b345f
chore: Move workspace dependencies to workspace.dependencies (#7454)
We should prefer referring to local deps via `.workspace = true` from
now on.

Release Notes:

- N/A
2024-02-06 20:41:36 +01:00
Marshall Bowers
0b2a9d2bea
Remove empty message editor placeholder (#7444)
This PR removes the placeholder that we previously displayed for the
chat message editor.

With the changes in #7441 we can no longer hit this codepath.

Release Notes:

- N/A
2024-02-06 11:37:08 -05:00
Marshall Bowers
56f7f18033
Hide the chat message editor when there is no active chat (#7441)
This PR makes it so the chat message editor is hidden when not in an
active chat.

Release Notes:

- Changed the chat message editor to be hidden when not in an active
chat.
2024-02-06 10:18:17 -05:00
Conrad Irwin
0c34bd8935
fix following bugs (#7406)
- Another broken following test
- Fix following between two windows

Release Notes:

- Fixed following when the leader has multiple Zed windows open
2024-02-05 15:12:25 -07:00
Marshall Bowers
a80a3b8706
Add support for specifying both light and dark themes in settings.json (#7404)
This PR adds support for configuring both a light and dark theme in
`settings.json`.

In addition to accepting just a theme name, the `theme` field now also
accepts an object in the following form:

```jsonc
{
  "theme": {
    "mode": "system",
    "light": "One Light",
    "dark": "One Dark"
  }
}
```

Both `light` and `dark` are required, and indicate which theme should be
used when the system is in light mode and dark mode, respectively.

The `mode` field is optional and indicates which theme should be used:
- `"system"` - Use the theme that corresponds to the system's
appearance.
- `"light"` - Use the theme indicated by the `light` field.
- `"dark"` - Use the theme indicated by the `dark` field.

Thank you to @Yesterday17 for taking a first stab at this in #6881!

Release Notes:

- Added support for configuring both a light and dark theme and
switching between them based on system preference.
2024-02-05 15:39:01 -05:00
Conrad Irwin
1f6bd6760f
Fix main (#7293)
Release Notes:

- N/A
2024-02-02 12:21:45 -05:00
Conrad Irwin
074acacdf7
Do more on channel join (#7268)
This change makes it so that if you are the first to join a channel,
your project is automatically shared.

It also makes it so that if you join a channel via a link and there are
no shared projects, you open the notes instead of an empty workspace
with nothing.

This is to try and address the discoverability of project sharing: we've
had
two reviews that have talked about channels, but not talked about
sharing
projects into them, which makes me suspect they didn't know about the
feature.

Release Notes:

- Added a setting `share_on_join` (defaulting to true). When set, and
you join an empty channel, your project is automatically shared.
2024-02-02 09:52:30 -07:00
Bennet Bo Fenner
cf4f3ed79a
Fix padding for notes label (#7280)
Fixes the padding of the "notes" button in collab-ui. I'm not sure why
the previous code used `div().h_7().w_full()`. Am I missing something
here?

### Before
![Screenshot 2024-02-02 at 15 26
44](https://github.com/zed-industries/zed/assets/53836821/0577b706-b433-4e02-802b-b6eccefb3acd)

### After
![Screenshot 2024-02-02 at 15 27
26](https://github.com/zed-industries/zed/assets/53836821/00fd81d8-82a1-4936-829c-022554259fd5)



Release Notes:
- Fixed padding of the "notes" button in the collaboration panel.

Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
2024-02-02 11:04:43 -05:00
Conrad Irwin
69e0ea92e4
Links to channel notes (#7262)
Release Notes:

- Added outline support for Markdown files
- Added the ability to link to channel notes:
https://zed.dev/channel/zed-283/notes#Roadmap
2024-02-01 22:22:02 -07:00