![CleanShot 2024-12-13 at 11 27
39@2x](https://github.com/user-attachments/assets/7c7828c0-c5c7-4dc6-931e-722366d4f15a)
- Adds the Switch component
- Updates `Selected`, `Selectable` -> `ToggleState`, `Toggleable`
- Adds `checkbox` and `switch` functions to align better with other
elements in our layout system.
We decided not to merge Switch and Checkbox. However, in a followup I'll
introduce a Toggle or AnyToggle enum so we can update
`CheckboxWithLabel` -> `ToggleWithLabel` as this component will work
exactly the same with either a Checkbox or a Switch.
Release Notes:
- N/A
Most notably, adding a current iteration of a possible logo to feel it
out! :) Also, I'm hiding the input and instructions container after the
review has been sent. In the future, if we allow changing an already
sent review, we can change this behavior.
<img width="800" alt="Screenshot 2024-12-12 at 10 42 44"
src="https://github.com/user-attachments/assets/37e63d0d-d847-445e-bdf8-bf5c97d0fe4c"
/>
Release Notes:
- N/A
Adds a simple git placeholder panel for us to iterate from. Also
includes a number of assets from the git prototyping branch that we will
use.
Note: This panel is staff flagged for now.
Release Notes:
- N/A
This PR adds keyboard shortcuts to common interactions you might want to
do in the Zeta rating panel.
This PR also adds a way to fake inline completion requests, as well as
the test data used to create this PR, to make it easier to adjust the UI
in the future.
It also changes the status bar from the text "Zeta" to "ζ", because I
thought it looked cool.
Release Notes:
- N/A
Closes https://github.com/zed-industries/zed/issues/21522
This PR adds an info tooltip on the Welcome screen, informing users how
Vim Mode can be toggled on and off. It also adds the Vim Mode toggle in
the Editor Controls menu. This is all so that folks who accidentally
turn it on better know how to turn it off. We're of course already able
to toggle this setting via the command palette, but that may be harder
to reach for beginners. So, maybe that's enough to close the linked
issue? Open to feedback.
(Note: I also added a max-width to the tooltip's label in this PR. I'm
confident that this won't make any tooltip look weird/broken, but if it
does, it may be because of this new property).
| Welcome Page | Editor Controls |
|--------|--------|
| <img width="800" alt="Screenshot 2024-12-05 at 11 20 04"
src="https://github.com/user-attachments/assets/1229f866-6be5-45cd-a6b8-c805f72144a6">
| <img width="800" alt="Screenshot 2024-12-05 at 11 12 15"
src="https://github.com/user-attachments/assets/f082d7f9-7d56-41d1-bc86-c333ad6264c7">
|
Release Notes:
- N/A
---------
Co-authored-by: Thorsten Ball <mrnugget@gmail.com>
Release Notes:
- N/A
---
Split from #21438, this change for make sure the `single_line` mode
Label will not be wrap.
---------
Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
The `/fetch` command is naturally already accessible via the completion
menu when you type / in the assistant panel, but it wasn't on the "Add
Context" command selector. I think it should! It's a super nice/powerful
one, and I've seen folks not knowing it existed. Side-note: maybe, in
the near future, it'd be best to rename it to "`/web`, as that's an
easier name to parse and assume what it does.
<img width="700" alt="Screenshot 2024-11-28 at 16 52 07"
src="https://github.com/user-attachments/assets/37134e1c-c788-48ca-81ae-d7416e8c8706">
Release Notes:
- N/A
Follow up to https://github.com/zed-industries/zed/pull/20242
This PR adds the `SearchInputWidth` util, which sets a threshold
container size in which an input's width stops filling the available
space. In practice, this is in place to make the buffer and project
search input fill the whole container width up to a certain point (where
this point is really an arbitrary number that can be fine-tuned per
taste). For folks using huge monitors, the UX isn't excellent if you
have a gigantic input.
In the future, upon further review, maybe it makes more sense to
reorganize this code better, baking it in as a default behavior of the
input component. Or even exposing this is a function many other
components could use, given we may want to have dynamic width in
different scenarios.
For now, I just wanted to make the design of these search UIs better and
more consistent.
| Buffer Search | Project Search |
|--------|--------|
| <img width="1042" alt="Screenshot 2024-11-15 at 20 39 21"
src="https://github.com/user-attachments/assets/f9cbf0b3-8c58-46d1-8380-e89cd9c89699">
| <img width="1042" alt="Screenshot 2024-11-15 at 20 39 24"
src="https://github.com/user-attachments/assets/ed244a51-ea55-4fe3-a719-a3d9cd119aa9">
|
Release Notes:
- N/A
Closes https://github.com/zed-industries/zed/issues/21077
* BREAKING: rename `file_finder::OpenMenu` into
`file_finder::ToggleMenu`
* Display the keybinding for menu toggling when the menu is open
* Fix `enter` not working in the menu
Release Notes:
- Fixed enter not working and menu toggle binding not shown in the file
finder menu
This PR adds a `darken` function that allows to reduce the lightness of
a color by a certain factor. This popped up as I wanted to add hover
styles to tinted-colors buttons.
Release Notes:
- N/A
@iamnbutler edit:
This pull request enhances the image element by introducing the ability
to display loading and fallback states.
Changes:
- Implemented the loading and fallback states for image elements using
`.with_loading` and `.with_fallback` respectively.
- Introduced the `StyledImage` trait and `ImageStyle` to enable a fluent
API for changing image styles across image types (`Img`,
`Stateful<Img>`, etc).
Example Usage:
```rust
fn loading_element() -> impl IntoElement {
div().size_full().flex_none().p_0p5().rounded_sm().child(
div().size_full().with_animation(
"loading-bg",
Animation::new(Duration::from_secs(3))
.repeat()
.with_easing(pulsating_between(0.04, 0.24)),
move |this, delta| this.bg(black().opacity(delta)),
),
)
}
fn fallback_element() -> impl IntoElement {
let fallback_color: Hsla = black().opacity(0.5);
div().size_full().flex_none().p_0p5().child(
div()
.size_full()
.flex()
.items_center()
.justify_center()
.rounded_sm()
.text_sm()
.text_color(fallback_color)
.border_1()
.border_color(fallback_color)
.child("?"),
)
}
impl Render for ImageLoadingExample {
fn render(&mut self, _cx: &mut ViewContext<Self>) -> impl IntoElement {
img("some/image/path")
.id("image-1")
.with_fallback(|| Self::fallback_element().into_any_element())
.with_loading(|| Self::loading_element().into_any_element())
}
}
```
Note:
An `Img` must have an `id` to be able to add a loading state.
Release Notes:
- N/A
---------
Co-authored-by: nate <nate@zed.dev>
Co-authored-by: michael <michael@zed.dev>
Co-authored-by: Nate Butler <iamnbutler@gmail.com>
Co-authored-by: Antonio Scandurra <me@as-cii.com>
Set the elevation of the scrollbar to 1 borderless, so that the blue
outline is no longer above the scrollbar.
Closes#19875
Release Notes:
- N/A
---------
Co-authored-by: Peter Tripp <peter@zed.dev>
TL;DR our version of [HIG's
Box](https://developer.apple.com/design/human-interface-guidelines/boxes)
We can't use the name `Box` (because rust) or `ContentBox` (because
taffy/styles/css).
---
This PR introduces the `ContentGroup` component, a flexible container
inspired by HIG's `Box` component. It's designed to hold and organize
various UI elements with options to toggle borders and background fills.
**Example usage**:
```rust
ContentGroup::new()
.flex_1()
.items_center()
.justify_center()
.h_48()
.child(Label::new("Flexible ContentBox"))
```
Here are some configurations:
- Default: Includes both border and fill.
- Borderless: No border for a clean look.
- Unfilled: No background fill for a transparent appearance.
**Preview**:
![CleanShot 2024-11-14 at 07 05
15@2x](https://github.com/user-attachments/assets/c838371e-e24f-46f0-94b4-43c078e8f14e)
---
_This PR was written by a large language model with input from the
author._
Release Notes:
- N/A
This PR adds a small UI touch-up to the welcome page so we can introduce
the "Book Onboarding" over there, as well as adding it to the user menu
(both in the signed in and signed out states). The actual URL these
buttons take to will still be updated to the correct destination.
<img width="700" alt="Screenshot 2024-11-12 at 12 45 27"
src="https://github.com/user-attachments/assets/9933bf94-f57a-43e2-8da3-bfbfd9fd24d0">
Release Notes:
- N/A
This PR creates a new, revamped `DecoratedIcon` component that enables
using different SVGs, one for the knockout background and another for
the actual icon. That's different than what we were doing before—copying
the SVG and using slightly different positioning—because we wanted to
unlock an aligned knockout effect, which was particularly hard to do
with non-simple shapes such as an X.
Release Notes:
- N/A
---------
Co-authored-by: Nate Butler <1714999+iamnbutler@users.noreply.github.com>
Density tracking issue: #18078
This PR refactors our spacing system to use a more flexible and
maintainable approach. We've replaced the static `Spacing` enum with a
dynamically generated `DynamicSpacing` enum using a proc macro.
Enum variants now use a `BaseXX` format, where XX = the pixel value @
default rem size and the default UI density.
For example:
`CustomSpacing::Base16` would return 16px at the default UI scale &
density.
I'd love to find another name other than `Base` that is clear (to avoid
base_10, etc confusion), let me know if you have any ideas!
Changes:
- Introduced a new `derive_dynamic_spacing` proc macro to generate the
`DynamicSpacing` enum
- Updated all usages of `Spacing` to use the new `DynamicSpacing`
- Removed the `custom_spacing` function, mapping previous usages to
appropriate `DynamicSpacing` variants
- Improved documentation and type safety for spacing values
New usage example:
```rust
.child(
div()
.flex()
.flex_none()
.m(DynamicSpacing::Base04.px(cx))
.size(DynamicSpacing::Base16.rems(cx))
.children(icon),
)
```
vs old usage example:
```
.child(
div()
.flex()
.flex_none()
.m(Spacing::Small.px(cx))
.size(custom_spacing(px(16.)))
.children(icon),
)
```
Release Notes:
- N/A
This PR adds the `ui::Table` component.
It has a rather simple API, but cells can contain either strings or
elements, allowing for some complex uses.
Example usage:
```rust
Table::new(vec!["Product", "Price", "Stock"])
.width(px(600.))
.striped()
.row(vec!["Laptop", "$999", "In Stock"])
.row(vec!["Phone", "$599", "Low Stock"])
.row(vec!["Tablet", "$399", "Out of Stock"])
```
For more complex use cases, the table supports mixed content:
```rust
Table::new(vec!["Status", "Name", "Priority", "Deadline", "Action"])
.width(px(840.))
.row(vec![
element_cell(Indicator::dot().color(Color::Success).into_any_element()),
string_cell("Project A"),
string_cell("High"),
string_cell("2023-12-31"),
element_cell(Button::new("view_a", "View").style(ButtonStyle::Filled).full_width().into_any_element()),
])
// ... more rows
```
Preview:
![CleanShot 2024-11-08 at 20 53
04@2x](https://github.com/user-attachments/assets/b39122f0-a29b-423b-8e24-86ab4c42bac2)
This component is pretty basic, improvements are welcome!
Release Notes:
- N/A
Follow up to https://github.com/zed-industries/zed/pull/20242
This PR ensures all the actions to the right of the project search
inputs have the same minimum width, ensuring that the inputs themselves
are always aligned. In the previous PR, I didn't considered the scenario
where the project search numbers where beyond 4 or 5 digits, which then
increased their width. This should be treated now!
<img width="700" alt="Screenshot 2024-11-07 at 09 55 11"
src="https://github.com/user-attachments/assets/7a9d8ebd-b575-4141-9242-3044f00150c5">
Release Notes:
- N/A
Previously we were always adding the origin coordinate of last item to
the content size, which is incorrect when the list has just one item; in
that case, we should just use the size of that item as the content size
of a list.
Closes #ISSUE
Release Notes:
- N/A
This PR's most relevant change is removing the three-dot menu dropdown
from the assistant toolbar. The "Regenerate Title" button is now only
visible on hover and it appears on the far right of the title input.
<img width="700" alt="Screenshot 2024-11-04 at 13 31 37"
src="https://github.com/user-attachments/assets/891703af-7985-4b16-bb5e-d852491abd6f">
Release Notes:
- N/A
## Problem statement
I want to add keyboard navigation support to SSH modal. Doing so is
possible in current landscape, but not particularly ergonomic;
`gpui::ScrollHandle` has `scroll_to_item` API that takes an index of the
item you want to scroll to. The problem is, however, that it only works
with it's immediate children - thus in order to support scrolling via
keyboard you have to bend your UI to have a particular layout. Even when
your list of items is perfectly flat, having decorations inbetween items
is problematic as they are also children of the list, which means that
you either have to maintain the mapping to devise a correct index of an
item that you want to scroll to, or you have to make the decoration a
part of the list item itself, which might render the scrolling imprecise
(you might e.g. not want to scroll to a header, but to a button beneath
it).
## The solution
This PR adds `ScrollAnchor`, a new kind of handle to the gpui. It has a
similar role to that of a ScrollHandle, but instead of tracking how far
along an item has been scrolled, it tracks position of an element
relative to the parent to which a given scroll handle belongs. In short,
it allows us to persist the position of an element in a list of items
and scroll to it even if it's not an immediate children of a container
whose scroll position is tracked via an associated scroll handle.
Additionally this PR adds a new kind of the container to the UI crate
that serves as a convenience wrapper for using ScrollAnchors. This
container provides handlers for `menu::SelectNext` and
`menu::SelectPrev` and figures out which item should be focused next.
Release Notes:
- Improve keyboard navigation in ssh modal
This PR adds a theme preview tab to help get an at a glance overview of
the styles in a theme.
![CleanShot 2024-10-31 at 11 27
18@2x](https://github.com/user-attachments/assets/798e97cf-9f80-4994-b2fd-ac1dcd58e4d9)
You can open it using `debug: open theme preview`.
The next major theme preview PR will move this into it's own crate, as
it will grow substantially as we add content.
Next for theme preview:
- Update layout to two columns, with controls on the right for selecting
theme, layer/elevation-index, etc.
- Cover more UI elements in preview
- Display theme colors in a more helpful way
- Add syntax & markdown previews
Release Notes:
- Added a way to preview the current theme's styles with the `debug:
open theme preview` command.
This is the start of a notebook UI for Zed.
`🔔 Note: This won't be useable yet when it is merged! Read below. 🔔`
This is going to be behind a feature flag so that we can merge this
initial PR and then make follow up PRs. Release notes will be produced
in a future PR.
Minimum checklist for merging this:
* [x] All functionality behind the `notebooks` feature flag (with env
var opt out)
* [x] Open notebook files in the workspace
* [x] Remove the "Open Notebook" button from title bar
* [x] Incorporate text style refinements for cell editors
* [x] Rely on `nbformat` crate for parsing the notebook into our
in-memory format
* [x] Move notebook to a `gpui::List`
* [x] Hook up output rendering
Release Notes:
- N/A
---------
Co-authored-by: Nate Butler <iamnbutler@gmail.com>
Co-authored-by: Thorsten Ball <mrnugget@gmail.com>
Add an edit button to the assistant. This is totally hacked in for now,
just to see how this would feel rendered simply in the UI.
![CleanShot 2024-10-24 at 16 26
14@2x](https://github.com/user-attachments/assets/e630d078-78b7-42d7-93f1-cf61c00bd20e)
cc @as-cii @danilo-leal
Release Notes:
- N/A
---------
Co-authored-by: Danilo Leal <67129314+danilo-leal@users.noreply.github.com>
Co-authored-by: Richard Feldman <oss@rtfeldman.com>
Also change Zed's standard style to use
`.track_focus(&self.focus_handle(cx))`, instead of
`.track_focus(&self.focus_handle)`, to catch these kinds of errors more
easily in the future.
Release Notes:
- N/A
---------
Co-authored-by: Conrad <conrad@zed.dev>
Hopefully, this will help people understand how easy it is to add
context to an inline transformation.
![CleanShot 2024-10-18 at 22 41
00@2x](https://github.com/user-attachments/assets/c09c1d89-3df2-4079-9849-9de7ac63c003)
@as-cii @maxdeviant @rtfeldman could somebody update this to display the
actual correct key bindings and ship it. I have them hard coded for now.
Release Notes:
- Updated placeholder text with key bindings to focus context panel and
navigate history.
---------
Co-authored-by: Richard Feldman <oss@rtfeldman.com>
This PR fixes an issue introduced in
https://github.com/zed-industries/zed/pull/18768 where the element
backgrounds colors for `ElevationIndex::ElevatedSurface` and
`ElevationIndex::Surface` were swapped.
Release Notes:
- N/A
See #12673https://github.com/user-attachments/assets/94079afc-a851-4206-9c9b-4fad3542334e
TODO:
- [x] Make active indent guides work for autofolded directories
- [x] Figure out which theme colors to use
- [x] Fix horizontal scrolling
- [x] Make indent guides easier to click
- [x] Fix selected background flashing when hovering over entry/indent
guide
- [x] Docs
Release Notes:
- Added indent guides to the project panel
This changes the `/workflow` command so that instead of emitting edits
in separate steps, the user is presented with a single tab, with an
editable diff that they can apply to the buffer.
Todo
* Assistant panel
* [x] Show a patch title and a list of changed files in a block
decoration
* [x] Don't store resolved patches as state on Context. Resolve on
demand.
* [ ] Better presentation of patches in the panel
* [ ] Show a spinner while patch is streaming in
* Patches
* [x] Preserve leading whitespace in new text, auto-indent insertions
* [x] Ensure patch title is very short, to fit better in tab
* [x] Improve patch location resolution, prefer skipping whitespace over
skipping `}`
* [x] Ensure patch edits are auto-indented properly
* [ ] Apply `Update` edits via a diff between the old and new text, to
get fine-grained edits.
* Proposed changes editor
* [x] Show patch title in the tab
* [x] Add a toolbar with an "Apply all" button
* [x] Make `open excerpts` open the corresponding location in the base
buffer (https://github.com/zed-industries/zed/pull/18591)
* [x] Add an apply button above every hunk
(https://github.com/zed-industries/zed/pull/18592)
* [x] Expand all diff hunks by default
(https://github.com/zed-industries/zed/pull/18598)
* [x] Fix https://github.com/zed-industries/zed/issues/18589
* [x] Syntax highlighting doesn't work until the buffer is edited
(https://github.com/zed-industries/zed/pull/18648)
* [x] Disable LSP interaction in Proposed Changes editor
(https://github.com/zed-industries/zed/pull/18945)
* [x] No auto-indent? (https://github.com/zed-industries/zed/pull/18984)
* Prompt
* [ ] make sure old_text is unique
Release Notes:
- N/A
---------
Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
Co-authored-by: Antonio <antonio@zed.dev>
Co-authored-by: Richard <richard@zed.dev>
Co-authored-by: Marshall <marshall@zed.dev>
Co-authored-by: Nate Butler <iamnbutler@gmail.com>
Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Richard Feldman <oss@rtfeldman.com>
This PR cleans up the custom icon with indicator implementation in favor
of `IconWithIndicator`, which we already had. It seems like it isn't
super used still, but it's good to try to enforce some consistency
either way. I checked my changes against the REPL stuff (one instance
where its used) and everything's looking good so far. As far as SSH,
nothing has visually changed; we just have less code for this thing now.
<img width="800" alt="Screenshot 2024-10-17 at 2 15 47 AM"
src="https://github.com/user-attachments/assets/5c146757-501e-4242-b145-a576a8f289b5">
---
Release Notes:
- N/A