Nathan Sobo
0dc70e6cbf
Rename mac platform Window to MacWindow for clarity
2023-08-08 17:21:06 -06:00
Mikayla Maki
8656708de4
Revert "Remove borrow from reveal_path()"
2023-02-24 09:39:52 -08:00
Mikayla Maki
89ddf14b0e
Remove borrow from reveal_path()
2023-02-23 21:36:17 -08:00
Petros Amoiridis
4bb986b3be
Move reveal_path to ForegroundPlatform
...
So that we can use spawn to use the OS API call.
Co-Authored-By: Antonio Scandurra <me@as-cii.com>
2023-02-20 18:57:37 +02:00
Kay Simmons
a369fb8033
better but still broken
2023-01-25 17:05:57 -08:00
Antonio Scandurra
5a8061ac7b
Add the ability to open a window on a given screen
...
This is done by supplying the screen in the `WindowOptions` struct.
Note that it's optional, and we will let the operating system choose
which screen to show the window on when `screen` is not provided, as
we did before this change.
2022-10-26 12:04:45 +02:00
Antonio Scandurra
f67e2bea29
Refresh windows when OS appearance changes
2022-09-14 11:47:43 +02:00
Antonio Scandurra
2b9fe0a2e6
WIP
2022-09-13 14:10:13 +02:00
Antonio Scandurra
c4110edb78
Extract io_surface
crate and invoke custom callback on frame sample
...
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2022-09-13 14:10:13 +02:00
Antonio Scandurra
e12eaf8c58
Start on Scene::push_surface
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Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2022-09-13 14:10:13 +02:00
Antonio Scandurra
45519cdd27
WIP
2022-09-13 14:10:13 +02:00
Nathan Sobo
fdfed3d7db
Move all crates to a top-level crates folder
...
Co-Authored-By: Max Brunsfeld <maxbrunsfeld@gmail.com>
2021-10-04 13:22:21 -06:00