Part of https://github.com/zed-industries/zed/issues/20925
This prototype is behind a feature flag and being merged to avoid
conflicts with further git-related resturctures.
To be a proper, public feature, this needs at least:
* showing deleted files
* better performance
* randomized tests
* `TODO`s in the `project_diff.rs` file fixed
The good thing is, >90% of the changes are in the `project_diff.rs` file
only, have a basic test and already work on simple cases.
Release Notes:
- N/A
---------
Co-authored-by: Thorsten Ball <thorsten@zed.dev>
Co-authored-by: Cole Miller <cole@zed.dev>
Closes https://github.com/zed-industries/zed/issues/21290
This is a first attempt to show the language icons to the selector.
Ideally, I wouldn't like to have yet another place mapping extensions to
icons, as we already have the `file_types.json` file doing that, but I'm
not so sure how to pull from it yet. Maybe in a future pass we'll
improve this and make it more solid.
<img width="700" alt="Screenshot 2024-11-28 at 16 10 27"
src="https://github.com/user-attachments/assets/683c3bef-5389-470f-a41e-3d510b927b61">
Release Notes:
- N/A
---------
Co-authored-by: Kirill Bulatov <kirill@zed.dev>
Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
Closes https://github.com/zed-industries/zed/issues/21077
* BREAKING: rename `file_finder::OpenMenu` into
`file_finder::ToggleMenu`
* Display the keybinding for menu toggling when the menu is open
* Fix `enter` not working in the menu
Release Notes:
- Fixed enter not working and menu toggle binding not shown in the file
finder menu
Fix for getting File exists "os error 17" with `"use_system_path_prompts": false,`
This was reproducible when the first worktree is a non-folder worktree
(e.g. setting.json) so we were trying to create the new file with a path
under ~/.config/zed/settings.json/newfile.ext
Co-authored-by: Conrad Irwin <conrad@zed.dev>
Follow up to: https://github.com/zed-industries/zed/pull/18682
This PR tweaks the setting value, so it's clear we're referring to
`max-width`, meaning the width will change up to a specific value
depending on the available window size. Then, it also makes `Small` the
default value, which, in practice, makes the modal size the same as it
was before the original PR linked above.
Release Notes:
- N/A
---------
Co-authored-by: Kirill Bulatov <mail4score@gmail.com>
This PR adds the ability to adjust the width of the file finder popup. I
found when searching my projects the default width was not always wide
enough and there was no option to change it.
It allows values `small`, `medium` (default), `large`, `xlarge`, and
`full`
Release Notes:
- Added a setting to adjust the width of the file finder modal
Example Setting:
```json
"file_finder": {
"modal_width": "medium"
},
```
Screenshots can be found in the comments below.
- Making sure this design and properties are the same across different
places
- No need for the `ButtonLike` here, we can use `Button` as it supports
`key_binding` and makes it for a cleaner code!
- Also, that ensures the binding is always to the right of the label,
which makes more sense
- Title-case the labels for consistency with other buttons across the
app
| File finder | Project finder |
|--------|--------|
| <img width="1136" alt="Screenshot 2024-11-13 at 09 21 06"
src="https://github.com/user-attachments/assets/dd051514-d873-4b65-a08f-af0920f2c010">
| <img width="1136" alt="Screenshot 2024-11-13 at 09 21 12"
src="https://github.com/user-attachments/assets/f958e3e7-4bfb-4752-839e-2bbc01334643">
|
Release Notes:
- N/A
Turns out that we used client-side `fs` to check whether something is a
directory or not, which obviously doesn't work with SSH projects.
Release Notes:
- N/A
---------
Co-authored-by: Bennet <bennet@zed.dev>
Use `Fs` instead of `std::fs` and do entry existence checks better:
* first, check the worktree entry existence without any FS checks
* then, only for local cases, use `Fs` to check for abs_path existence
of items, in case those came from single-filed worktrees that got closed
and removed.
Remote entries do not get file existence checks, so might try opening
previously removed buffers for now.
Release Notes:
- N/A
This PR changes the SSH modal design so its more keyboard
navigation-friendly and adds the server nickname feature.
Release Notes:
- N/A
---------
Co-authored-by: Danilo <danilo@zed.dev>
Co-authored-by: Danilo Leal <67129314+danilo-leal@users.noreply.github.com>
This fixes two things:
- Go-to-def to absolute paths (i.e. opening stdlib files) multiple times
(opening, dropping, and re-opening worktrees)
- Re-opening abs paths from the file picker history that were added
there by go-to-def
Release Notes:
- N/A
---------
Co-authored-by: Bennet <bennet@zed.dev>
Closes#16919
repro step:
- add two worktree
- modify settings `"use_system_path_prompts" : false`
- `ctrl-n` create new file, typing any chars.
- `ctrl-s` save file
- typing any char, crashed.
Release Notes:
- Fixed crashed when setting `"use_system_path_prompts": false` or in
remote project with two or more worktree.
This PR:
- Makes slash commands easier to compose by adding a concept,
`CompletionIntent`. When using `tab` on a completion in the assistant
panel, that completion item will be expanded but the associated command
will not be run. Using `enter` will still either run the completion item
or continue command composition as before.
- Fixes a bug where running `/diagnostics` on a project with no
diagnostics will delete the entire command, rather than rendering an
empty header.
- Improves the autocomplete rendering for files, showing when
directories are selected and re-arranging the results to have the file
name or trailing directory show first.
<img width="642" alt="Screenshot 2024-08-13 at 8 12 43 PM"
src="https://github.com/user-attachments/assets/97c96cd2-741f-4f15-ad03-7cf78129a71c">
Release Notes:
- N/A
This simplifies `PathWithPosition` by making the common use case
concrete and removing the manual, incomplete Windows path parsing.
Windows paths also don't get '/'s replaced by '\\'s anymore to limit the
responsibility of the code to just parsing out the suffix and creating
`PathBuf` from the rest. `Path::file_name()` is now used to extract the
filename and potential suffix instead of manual parsing from the full
input. This way e.g. Windows paths that begin with a drive letter are
handled correctly without platform-specific hacks.
Release Notes:
- N/A
Fixes#15426.
The `./` was implicitly assumed to be there by the prompt, so we'd end
up with `././foobar` when typing in an explicit `./`.
This fixes the issue by stripping `./` from the query, like we also
strip `/`.
Release Notes:
- Fixed paths starting with `./` breaking the new-path file picker when
the system prompts are disabled.
([#15426](https://github.com/zed-industries/zed/issues/15426)).
Release Notes:
- linux: Added a fallback Open picker for when XDG is not working
- Added a new setting `use_system_path_prompts` (default true) that can
be disabled to use Zed's builtin keyboard-driven prompts.
---------
Co-authored-by: Max <max@zed.dev>
### TODO
- [x] Make sure keybinding shows up in pane + menu
- [x] Selection tool in the editor toolbar
- [x] Application Menu
- [x] Add more options to pane + menu
- Go to File...
- Go to Symbol in Project...
- [x] Add go items to the selection tool in the editor:
- Go to Symbol in Editor...
- Go to Line/Column...
- Next Problem
- Previous Problem
- [x] Fix a bug where modals opened from a context menu aren't focused
correclty
- [x] Determine if or what needs to be done with project actions:
- Difficulty is that these are exposed in the UI via clicking the
project name in the titlebar or by right clicking the root entry in the
project panel. But they require reading and are two clicks away. Is that
sufficient?
- Add Folder to Project
- Open a new project
- Open recent
- [x] Get a style pass
- [x] Implement style pass
- [x] Fix the wrong actions in the selection menu
- [x] Show selection tool toggle in the 'editor settings' thing
- [x] Put preferences section from the app menu onto the right hand user
menu
- [x] Add Project menu into app menu to replace 'preferences' section,
and put the rest of the actions there
- [ ] ~~Adopt `...` convention for opening a surface~~ uncertain what
this convention is.
- [x] Adopt link styling for webview actions
- [x] Set lucide hamburger for menu icon
- [x] Gate application menu to only show on Linux and Windows
Release Notes:
- Added a 'selection and movement' tool to the Editor's toolbar, as well
as controls to toggle it and a setting to remove it (`"toolbar":
{"selections_menu": true/false }`)
- Changed the behavior of the `+` menu in the tab bar to use standard
actions and keybindings. Replaced 'New Center Terminal' with 'New
Terminal', and 'New Search', with the usual 'Deploy Search'. Also added
item-creating actions to this menu.
- Added an 'application' menu to the titlebar to Linux and Windows
builds of Zed
While these would match how macOS handles this scenario, they crash on
Catalina, and require mouse clicks to interact.
cc @bennetbo
Release Notes:
- N/A
Still TODO:
* Disable the new save-as for local projects
* Wire up sending the new path to the remote server
Release Notes:
- Added the ability to "Save-as" in remote projects
---------
Co-authored-by: Nathan <nathan@zed.dev>
Co-authored-by: Bennet <bennetbo@gmx.de>
This PR implements the preview tabs feature from VSCode.
More details and thanks for the head start of the implementation here
#6782.
Here is what I have observed from using the vscode implementation ([x]
-> already implemented):
- [x] Single click on project file opens tab as preview
- [x] Double click on item in project panel opens tab as permanent
- [x] Double click on the tab makes it permanent
- [x] Navigating away from the tab makes the tab permanent and the new
tab is shown as preview (e.g. GoToReference)
- [x] Existing preview tab is reused when opening a new tab
- [x] Dragging tab to the same/another panel makes the tab permanent
- [x] Opening a tab from the file finder makes the tab permanent
- [x] Editing a preview tab will make the tab permanent
- [x] Using the space key in the project panel opens the tab as preview
- [x] Handle navigation history correctly (restore a preview tab as
preview as well)
- [x] Restore preview tabs after restarting
- [x] Support opening files from file finder in preview mode (vscode:
"Enable Preview From Quick Open")
I need to do some more testing of the vscode implementation, there might
be other behaviors/workflows which im not aware of that open an item as
preview/make them permanent.
Showcase:
https://github.com/zed-industries/zed/assets/53836821/9be16515-c740-4905-bea1-88871112ef86
TODOs
- [x] Provide `enable_preview_tabs` setting
- [x] Write some tests
- [x] How should we handle this in collaboration mode (have not tested
the behavior so far)
- [x] Keyboard driven usage (probably need workspace commands)
- [x] Register `TogglePreviewTab` only when setting enabled?
- [x] Render preview tabs in tab switcher as italic
- [x] Render preview tabs in image viewer as italic
- [x] Should this be enabled by default (it is the default behavior in
VSCode)?
- [x] Docs
Future improvements (out of scope for now):
- Support preview mode for find all references and possibly other
multibuffers (VSCode: "Enable Preview From Code Navigation")
Release Notes:
- Added preview tabs
([#4922](https://github.com/zed-industries/zed/issues/4922)).
---------
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
This PR adds support for handling action releases — events that
are fired when the user releases all the modifier keys that were part of
an action-triggering shortcut.
If the user holds modifiers and invokes several actions sequentially via
shortcuts (same or different), only the last action is "released" when
its modifier keys released.
~The following methods were added to `Div`:~
- ~`capture_action_release()`~
- ~`on_action_release()`~
- ~`on_boxed_action_release()`~
~They work similarly to `capture_action()`, `on_action()` and
`on_boxed_action()`.~
See the implementation details in [this
comment](https://github.com/zed-industries/zed/pull/8782#issuecomment-2009154646).
Release Notes:
- Added a fast-switch mode to the file finder: hit `p` or `shift-p`
while holding down `cmd` to select a file immediately. (#8258).
Related Issues:
- Implements #8757
- Implements #8258
- Part of #7653
Co-authored-by: @ConradIrwin
This is just a refactor. I noticed that we now have a `project_core`
crate, which mainly contains the `Worktree` type and its private
helpers, plus the project's settings.
In this PR, I've renamed that crate to `worktree` and did some minor
simplification to its module structure. I also extracted a new
`WorktreeSettings` settings type from the `ProjectSettings`, so that the
worktree settings could live in the worktree crate. This way, the crate
is now exclusively about worktree logic.
Release Notes:
- N/A
This PR moves the Clippy configuration up to the workspace level.
We're using the [`lints`
table](https://doc.rust-lang.org/cargo/reference/workspaces.html#the-lints-table)
to configure the Clippy ruleset in the workspace's `Cargo.toml`.
Each crate in the workspace now has the following in their own
`Cargo.toml` to inherit the lints from the workspace:
```toml
[lints]
workspace = true
```
This allows for configuring rust-analyzer to show Clippy lints in the
editor by using the following configuration in your Zed `settings.json`:
```json
{
"lsp": {
"rust-analyzer": {
"initialization_options": {
"check": {
"command": "clippy"
}
}
}
}
```
Release Notes:
- N/A
Fixes#7519
Optimizes file finder subscriptions — it now only subscribes to
worktrees updates instead of all project updates.
Project panel could also be optimized this way, I guess.
Release Notes:
- Fix selection resets in the file finder during language server
startup ([7519](https://github.com/zed-industries/zed/issues/7519))
Following-up on #8330
Invocation
```bash
cargo-machete --with-metadata --skip-target-dir --fix
````
There is more stuff to fix, but it chokes on `async-lock`:
```
cargo-machete found the following unused dependencies in /x/Code/zed:
rpc -- /x/Code/zed/crates/rpc/Cargo.toml:
async_lock
prost_build
serde_derive
Error: Dependency async_lock not found
```
Release Notes:
- N/A