Commit graph

12506 commits

Author SHA1 Message Date
Kirill Bulatov
d61565d227 Do not resubscribe for Copilot logs events
Copilot sends multiple events about its LSP server readiness, not necessarily recreating the server from scratch (e.g. due to re-sign in action).
Avoid re-adding same log subscriptions on the same LSP server, which
causes panics.
2023-09-22 13:40:20 +03:00
Nate Butler
a5e055f8a5
Bring UI crate up to date (#3013)
Merges various in-progress gpui2 component branches with the new `ui`
crate.
2023-09-21 23:54:11 -04:00
Nate Butler
30b105afd5 Remove leftover state doc 2023-09-21 23:51:03 -04:00
Nate Butler
d14e4d41ea Merge branch 'main' into nate/bring-ui-crate-up-to-date 2023-09-21 23:47:17 -04:00
Nate Butler
f54634aeb2 Bring UI crate up to date 2023-09-21 23:46:06 -04:00
Marshall Bowers
5083ab7694
Add TrafficLights component (#3011)
This PR adds a `TrafficLights` component for GPUI2.

<img width="861" alt="Screenshot 2023-09-21 at 11 32 10 PM"
src="https://github.com/zed-industries/zed/assets/1486634/0fe0e847-49b3-44dc-bd4c-64f12f0051c1">

Release Notes:

- N/A
2023-09-21 23:42:18 -04:00
KCaverly
48e151495f introduce ai crate with completion providers 2023-09-21 22:44:56 -04:00
Marshall Bowers
66358f2900
Update storybook to support stories for individual components (#3010)
This PR updates the `storybook` with support for adding stories for
individual components.

### Motivation

Right now we just have one story in the storybook that renders an entire
`WorkspaceElement`.

While iterating on the various UI components, it will be helpful to be
able to create stories of those components just by themselves.

This is especially true for components that have a number of different
states, as we can render the components in all of the various states in
a single layout.

### Explanation

We achieve this by adding a simple CLI to the storybook.

The `storybook` binary now accepts an optional `[STORY]` parameter that
can be used to indicate which story should be loaded. If this parameter
is not provided, it will load the workspace story as it currently does.

Passing a story name will load the corresponding story, if it exists.

For example:

```
cargo run -- elements/avatar
```

<img width="723" alt="Screenshot 2023-09-21 at 10 29 52 PM"
src="https://github.com/zed-industries/zed/assets/1486634/5df489ed-8607-4024-9c19-c5f4541f97c9">

```
cargo run -- components/facepile
```

<img width="785" alt="Screenshot 2023-09-21 at 10 30 07 PM"
src="https://github.com/zed-industries/zed/assets/1486634/e04a4577-7403-405d-b23c-e765b7a06229">



Release Notes:

- N/A
2023-09-21 22:41:53 -04:00
KCaverly
5f6334696a rename ai crate to assistant crate 2023-09-21 21:54:59 -04:00
Mikayla
02a85b1252
Add local next LSP adapter 2023-09-21 18:09:02 -07:00
Nate Butler
4628639ac6
Update ambiguous theme import (#3009)
Fixes an ambiguous reference to `theme` causing storybook not to build.
2023-09-21 20:32:41 -04:00
Nate Butler
8440ac3a54 Fix fmt complaining about order 2023-09-21 20:25:25 -04:00
Nate Butler
1e6ac8caf2 theme::* -> crate::theme::*; 2023-09-21 20:21:56 -04:00
Max Brunsfeld
7711530704 Simplify titlebar facepile click rendering / mouse handling 2023-09-21 17:12:59 -07:00
Max Brunsfeld
4ffa167256 Allow following into channel notes regardless of project 2023-09-21 17:12:59 -07:00
Marshall Bowers
baa07e935e
Extract UI elements from storybook into new ui crate (#3008)
This PR extracts the various UI elements from the `storybook` crate into
a new `ui` library crate.

Release Notes:

- N/A
2023-09-21 19:25:35 -04:00
Marshall Bowers
c252eae32e
Reorganize ui module exports (#3007)
This PR reorganizes the exports for the `ui` module in the `storybook`
crate.

### Motivation

Currently we expose each of the various elements/components/modules in
two places:

- Through the module itself (e.g., `ui::element::Avatar`)
- Through the `ui` module's re-exports (e.g., `ui::Avatar`)

This means it's possible to import any given item from two spots, which
can lead to inconsistencies in the consumers. Additionally, it also
means we're shipping the exact module structure underneath `ui` as part
of the public API.

### Explanation

To avoid this, we can avoid exposing each of the individual modules
underneath `ui::{element, component, module}` and instead export just
the module contents themselves.

This makes the `ui` module namespace flat.

Release Notes:

- N/A
2023-09-21 17:46:37 -04:00
Marshall Bowers
92d3115f3d Fix some typos in tools.md 2023-09-21 17:21:40 -04:00
Marshall Bowers
6bbf614a37 Fix some typos in README.md 2023-09-21 16:56:04 -04:00
Max Brunsfeld
ed8b022b51 Add initial failing test for following to channel notes in an unshared project 2023-09-21 13:14:15 -07:00
Max Brunsfeld
f34c6bd1ce Start work on allowing following without a shared project 2023-09-21 13:14:15 -07:00
Max Brunsfeld
c71566e7f5 Make project id optional when following - server only 2023-09-21 13:14:15 -07:00
Max Brunsfeld
83455028b0 Procfile: run zed.dev via 'next dev', not 'vercel dev' 2023-09-21 13:14:15 -07:00
Nathan Sobo
d120d0cf2e Checkpoint 2023-09-21 14:10:53 -06:00
Nathan Sobo
a0416e9c6d WIP 2023-09-21 13:46:31 -06:00
Nathan Sobo
a53c0b9472 WIP 2023-09-21 13:39:54 -06:00
Kyle Caverly
3c2b05be90
add semantic index status, for non authenticated users (#3005)
Update project search semantic ui to accommodate for users who have not
set the OPENAI_API_KEY in their environment variables.

Release Notes:

- Expand Semantic Index status to include status for non authenticated
users
- Update Search UI to illustrate this status.
2023-09-21 14:18:58 -04:00
Nathan Sobo
8573c6e8c6 WIP 2023-09-21 12:18:09 -06:00
KCaverly
7b63369df2 move api authentication to embedding provider 2023-09-21 14:00:00 -04:00
KCaverly
997f362cc2 add semantic index status, for non authenticated users 2023-09-21 13:40:01 -04:00
Max Brunsfeld
59e561dcf9 Bump rust from 1.72.0 to 1.72.1 2023-09-21 10:17:55 -07:00
Nate Butler
056353f8a8
Correct icon_margin_scale for fold indicator (#3003)
Fixes a design regression on Preview where the fold icon became small
due to the icon standardization PR.

Release Notes:

- [Preview] Fixed an issue with the size of the fold line icon.
2023-09-21 12:52:54 -04:00
Max Brunsfeld
19a9753663
Fix channel move cancel (#3004)
Release Notes:

- Fixes a bug where channels could no longer be rearranged with drag and
drop.
2023-09-21 09:11:09 -07:00
Mikayla
66dd0e9ec0
Switch drag end event to be fired after mouse up 2023-09-21 08:58:36 -07:00
Nate Butler
d74b8ec4e3 Correct icon_margin_scale 2023-09-21 11:57:35 -04:00
Piotr Osiewicz
dbfa1d7263
[WIP] Replace in project (#2984)
Targeting Preview of 09.27.
This is still pending several touchups/clearups:
- We should watch multibuffer for changes and rescan the excerpts. This
should also update match count.
- Closing editor while multibuffer with 100's of changed files is open
leads to us prompting for save once per each file in the multibuffer.
One could in theory save in multibuffer before closing it (thus avoiding
unnecessary prompts), but it'd be cool to be able to "Save all"/"Discard
All".

Release Notes:

- Added "Replace in project" functionality
2023-09-21 16:27:58 +02:00
Kirill Bulatov
d090fd25e4
Supplementary LSP server log improvements (#3002)
Follow-up of https://github.com/zed-industries/zed/pull/2991 improving
rough edges around supplementary LSP servers:

* Fixes
https://zed-industries.slack.com/archives/C04S6T1T7TQ/p1695281196667609
Copilot init panic
* Makes LSP server list scrollable in the panel
* Shows supplementary servers' RPC logs in the panel

Release Notes:

- N/A
2023-09-21 11:22:56 +03:00
Kirill Bulatov
1c53b0a1c0 Properly re-add Copilot LSP server 2023-09-21 11:02:03 +03:00
Kirill Bulatov
a2ac5ae478 Fix RPC logs not being displayed for supplementary servers 2023-09-21 11:00:05 +03:00
Kirill Bulatov
ead7155b0f Make LSP panel scrollable
co-authored-by: Max <max@zed.dev>
2023-09-21 10:59:19 +03:00
Nathan Sobo
dfeb702544 WIP - Next: implement Element derive macro 2023-09-20 22:26:46 -06:00
Conrad Irwin
32f8733313 Code review changes 2023-09-20 21:29:45 -06:00
Conrad Irwin
4bf4c780be Revert accidental Cargo change 2023-09-20 20:50:22 -06:00
Conrad Irwin
7a7ff4bb96 Fix save related tests, and refactor saves again 2023-09-20 20:44:42 -06:00
Conrad Irwin
a59da3634b Fix backward search from command 2023-09-20 20:44:42 -06:00
Conrad Irwin
a25fcfdfa7 Iron out some edge-cases 2023-09-20 20:44:42 -06:00
Conrad Irwin
2d9db0fed1 Flesh out v1.0 of vim : 2023-09-20 20:44:41 -06:00
Conrad Irwin
6ad1f19a21 Add NewFileInDirection 2023-09-20 20:44:26 -06:00
Conrad Irwin
88a32ae48d Merge Workspace::save_item into Pane::save_item
These methods were slightly different which caused (for example) there
to be no "Discard" option in the conflict case at the workspace level.

To make this work, a new SaveBehavior (::PromptForNewPath) was added to
support SaveAs.
2023-09-20 20:44:26 -06:00
Conrad Irwin
a4f96e6452 tests: wait deterministically after simulating_keystrokes 2023-09-20 20:44:26 -06:00