Commit graph

323 commits

Author SHA1 Message Date
Antonio Scandurra
8a146e49ca Use a different fit mode for tooltips 2022-06-15 16:45:04 +02:00
Keith Simmons
dddfc7beae Add hover test and tweak dismiss logic 2022-06-09 17:03:45 -07:00
Antonio Scandurra
ea8b5016f7 Snap overlay's bottom/right edge to same window's edge on overflow 2022-06-09 13:48:02 +02:00
Antonio Scandurra
0408a8259e Add ModelContext::observe_global 2022-06-09 10:05:00 +02:00
Antonio Scandurra
a26af194e7 Use visible bounds to determine hit bounds for cursor/mouse regions 2022-06-08 10:17:22 +02:00
Keith Simmons
a6c0ee472c Add vim bindings for hover
Allow scrolling in hover popover
2022-06-07 13:07:53 -07:00
Antonio Scandurra
c22aedfe69 Fix tests 2022-06-06 09:29:42 +02:00
Antonio Scandurra
22dd68fbfb Add keystroke for menu item only when action is equal to binding
This fixes a bug where we would show `cmd-e` instead of `cmd-f` for
`Edit -> Find` because both bindings would have the `buffer_search::Deploy`
action and we were mistakenly selecting the former.
2022-06-06 09:26:33 +02:00
Antonio Scandurra
3a69943df3 Require that PartialEq is implemented for Action 2022-06-06 09:18:44 +02:00
Antonio Scandurra
74aa9c1320 Capture mouse events when rendering disconnected overlay
We do so by replacing `EventHandler::capture` with a new `::capture_all` method.
After switching to mouse regions as part of zed-industries/zed#1081, overriding
`dispatch_event` on `EventHandler` wasn't enough anymore because mouse interactions
take place on a privileged code path that runs *before* dispatching any event.

With this change, `EventHandler` will now push a mouse region that intercepts all
mouse interactions, as well as pushing a cursor region that resets the cursor style
to `Arrow`.

One interesting change as part of this is that we've removed the ability to see which
event we are capturing: we were not using this capability anyway and `capture_all` provides
a simpler interface, so I went with that. In the future, we can opt into capturing specific
events or mouse interactions if there's a code path that needs that.
2022-06-04 10:41:29 +02:00
Max Brunsfeld
724affc442 Upgrade deps to avoid multiple versions of transitive deps
* env_logger
* prost-build
* bindgen
2022-06-02 17:38:33 -07:00
Max Brunsfeld
8d46edd26c Avoid holding RefCell borrow while calling TestAppContext::spawn callback 2022-06-02 17:29:11 -07:00
Max Brunsfeld
7ef9de32b1 Show private projects in the contacts panel
Introduce a ProjectStore that lets you iterate through all open projects.
Allow projects to be made public by clicking the lock.
2022-06-02 17:29:11 -07:00
Antonio Scandurra
701e2090cd Align context menu to fit within the window bounds 2022-06-02 09:47:06 +02:00
Antonio Scandurra
cc028cca78 Simplify usage of tooltip
Now you simply specify a text, an action and a style and GPUI will
take of rendering it properly. This is simpler compared to always
providing a custom element and should make tooltip more consistent
across the UI.
2022-06-02 09:12:50 +02:00
Antonio Scandurra
0e1307fb23 📝 2022-06-01 10:18:10 +02:00
Antonio Scandurra
238827642a Align tooltip based on the available window space 2022-06-01 10:03:46 +02:00
Antonio Scandurra
982de971fa Introduce a new Tooltip element and a with_tooltip helper 2022-06-01 09:55:25 +02:00
Antonio Scandurra
94fc28b29d WIP: start on tooltips 2022-05-31 19:00:44 +02:00
Antonio Scandurra
339069b1d3 Cap MessageStream buffer size to 1MB
We temporarily let it grow when the message size exceed the limit,
but restore the buffer's capacity shortly after. This ensures that,
for each connection in its entire lifetime, we only ever use 1MB.
2022-05-31 11:16:32 +02:00
Antonio Scandurra
34bf248614 Avoid notifying views that have been removed 2022-05-31 10:36:10 +02:00
Antonio Scandurra
e067212ad4 Always re-render visible elements in List 2022-05-31 09:52:44 +02:00
Antonio Scandurra
0fd47da880 Prevent mouse down events from piercing through overlays 2022-05-31 09:34:37 +02:00
Antonio Scandurra
f832c0074f Fix memory leak in ListState 2022-05-30 18:29:51 +02:00
Antonio Scandurra
20e1044d49 Merge branch 'main' into project-panel-with-new-mouse-events 2022-05-30 18:29:46 +02:00
Antonio Scandurra
6c145b2abc Show keystrokes as uppercase 2022-05-30 12:23:03 +02:00
Antonio Scandurra
2b9015c096 Introduce {MutableAppContext,ViewContext}::observe_actions 2022-05-30 10:01:23 +02:00
Antonio Scandurra
e7ab61d125 Dismiss context menu when (right-)mousing down outside of it 2022-05-28 08:51:46 +02:00
Antonio Scandurra
fb26f8195b Sort mouse regions by their stacking context's depth 2022-05-28 08:45:10 +02:00
Nathan Sobo
44c8ee5709 Add mouse down out handlers
These will fire whenever the left/right mouse button is pressed down outside a specific region. I'll use these to cancel the context menu in the next commit.
2022-05-27 12:56:44 -06:00
Keith Simmons
48abbb7e63
Merge pull request #1019 from zed-industries/vim-visual-line-mode
Vim visual line mode
2022-05-27 11:22:56 -07:00
Nathan Sobo
9909fc529b Allow context menu to be cancelled after deploying it twice
Previously, two right clicks would cause an issue with cancelling the context menu via escape.
2022-05-27 12:00:11 -06:00
Nathan Sobo
c3baf2748f Block hovering behind overlays 2022-05-27 11:54:51 -06:00
Max Brunsfeld
04bd57b2c7 Add an API for setting a window's title
This controls how the window appears in the Window menu.
2022-05-27 10:45:55 -07:00
Nathan Sobo
5413a97c7e Restrict multiple hovered regions to a single stacking context
We won't hover regions from stacking contexts that are below the one being hovered.
2022-05-27 11:09:07 -06:00
Antonio Scandurra
9099c40364 Merge branch 'mouse-events' into project-panel-context-menu 2022-05-27 12:07:00 +02:00
Antonio Scandurra
be0e66ef21 Invoke mouse_down and right_mouse_down callbacks 2022-05-27 11:20:39 +02:00
Antonio Scandurra
7c7917494c Don't dispatch events down the tree if they were handled by mouse region 2022-05-27 11:20:32 +02:00
Antonio Scandurra
1d7fc12229 Add right-click support to MouseEventHandler 2022-05-27 10:47:54 +02:00
Antonio Scandurra
307eb1726c Compute dispatch path based on the view id that dispatched the action 2022-05-27 09:59:24 +02:00
Nathan Sobo
aedfd74d30 Use the hit bounds when painting mouse regions 2022-05-26 20:05:20 -06:00
Nathan Sobo
893f15ddab Switch MouseEventHandler to use MouseRegions
Co-Authored-By: Max Brunsfeld <maxbrunsfeld@gmail.com>
2022-05-26 20:00:01 -06:00
Nathan Sobo
50edcb06dd Add drag callbacks to mouse regions
Co-Authored-By: Max Brunsfeld <maxbrunsfeld@gmail.com>
2022-05-26 18:59:38 -06:00
Nathan Sobo
bd62a68234 Eliminate ElementStateContext trait
We now always have a RenderContext when rendering MouseEventHandlers or scrollable Flex columns/rows.

Co-Authored-By: Max Brunsfeld <maxbrunsfeld@gmail.com>
2022-05-26 18:37:28 -06:00
Nathan Sobo
b6b16fc9c3 In UniformList, guard against misbehavior of append_items
If for some reason the handle got dropped and we call it, we'll deal with it somewhat gracefully.

Co-Authored-By: Max Brunsfeld <maxbrunsfeld@gmail.com>
2022-05-26 18:30:28 -06:00
Nathan Sobo
8dd82fdce1 Take a RenderContext in ListState's build item callback
Co-Authored-By: Max Brunsfeld <maxbrunsfeld@gmail.com>
2022-05-26 18:23:44 -06:00
Nathan Sobo
2ea085b178 Pass a RenderContext to UniformList
In some cases, we need to render during layout. Previously, we were rendering with a LayoutContext in some cases, but this commit adds the ability to retrieve a render context with a given handle and we use that feature in UniformList.

Co-Authored-By: Max Brunsfeld <maxbrunsfeld@gmail.com>
2022-05-26 18:03:34 -06:00
Keith Simmons
61f0daa5c5 Visual line mode handles soft wraps 2022-05-26 17:02:05 -07:00
Nathan Sobo
d69776585d Add mouse_state method to RenderContext
We can use this to determine if a region is hovered or clicked.
2022-05-26 13:22:23 -06:00
Nathan Sobo
3a59d2a331 Allow hovered and clicked mouse regions to be tracked in the presenter 2022-05-26 12:44:52 -06:00