Commit graph

1197 commits

Author SHA1 Message Date
Marshall Bowers
73360d37f7 Merge branch 'main' into gpui2 2023-10-07 12:15:23 -04:00
Marshall Bowers
f6a4151f60 Merge branch 'main' into gpui2 2023-10-07 10:50:05 -04:00
Max Brunsfeld
9f32a6e209 collab 0.23.3 2023-10-06 11:25:46 -07:00
Max Brunsfeld
b3c9473bc8 collab 0.23.2 2023-10-05 16:06:28 -07:00
Mikayla
c4870e1b6b
re-unify markdown parsing between hover_popover and chat 2023-10-05 14:22:41 -07:00
Mikayla
d298afba01
Create markdown text element and add to channel chat 2023-10-04 17:47:30 -07:00
Max Brunsfeld
df2fa87e6b collab 0.23.1 2023-10-04 15:12:17 -07:00
Joseph T. Lyons
6cb674a0aa collab 0.23.0 2023-10-04 15:01:38 -04:00
Joseph T. Lyons
6db47478cf v0.108.x dev 2023-10-04 15:00:53 -04:00
Max Brunsfeld
95342c8c33 Merge branch 'main' into channel-changes 2023-10-03 17:52:28 -07:00
Max Brunsfeld
61e0289014 Acknowledge channel notes and chat changes when views are active
Co-authored-by: Mikayla <mikayla@zed.dev>
2023-10-03 17:40:10 -07:00
Mikayla
6007c8705c
Upgrade SeaORM to latest version, also upgrade sqlite bindings, rustqlite, and remove SeaQuery
co-authored-by: Max <max@zed.dev>
2023-10-03 12:16:53 -07:00
Antonio Scandurra
bfa211fb02 Checkpoint 2023-10-03 18:04:45 +02:00
Joseph T. Lyons
7d32a717af
Add memory and cpu events (#3080)
Release Notes:

- N/A
2023-10-02 19:42:49 -04:00
Joseph T. Lyons
892350fa2d Add memory and cpu events
Co-Authored-By: Julia <30666851+ForLoveOfCats@users.noreply.github.com>
2023-10-02 19:35:31 -04:00
Marshall Bowers
9e1f7c4c18
Mainline GPUI2 UI work (#3079)
This PR mainlines the current state of new GPUI2-based UI from the
`gpui2-ui` branch.

Release Notes:

- N/A

---------

Co-authored-by: Nate Butler <iamnbutler@gmail.com>
Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
Co-authored-by: Nate <nate@zed.dev>
2023-10-02 18:20:47 -04:00
Marshall Bowers
3b38641f98 Fix stack overflow by removing Deref and DerefMut impls 2023-09-29 21:21:08 -04:00
Antonio Scandurra
4dd9c9e2b9
Introduce the ability to include or exclude warnings from project diagnostics (#3056)
![CleanShot 2023-09-27 at 18 09
37](https://github.com/zed-industries/zed/assets/482957/317d31e4-81f8-44d8-b94f-8ca7150d3fd2)

Release Notes:

- Added the ability to exclude warnings from project diagnostics. By
default, they will be on but they can be disabled temporarily by
clicking on the warnings icon. The default behavior can be changed by
changing the new `diagnostics.include_warnings` setting.
2023-09-29 13:13:04 +01:00
Marshall Bowers
f26ca0866c
Mainline GPUI2 UI work (#3062)
This PR mainlines the current state of new GPUI2-based UI from the
`gpui2-ui` branch.

Release Notes:

- N/A

---------

Co-authored-by: Nate Butler <iamnbutler@gmail.com>
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
Co-authored-by: Marshall Bowers <1486634+maxdeviant@users.noreply.github.com>
Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
Co-authored-by: Nate <nate@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.dev>
2023-09-28 19:36:21 -04:00
Kirill Bulatov
57a95d1799 Preserve matching history items and their order 2023-09-28 06:55:49 -07:00
Nathan Sobo
9fefb1d898 Checkpoint 2023-09-27 21:14:09 -06:00
Antonio Scandurra
78908bc5cb Introduce a new include_warnings setting under diagnostics 2023-09-27 18:08:08 -06:00
Nathan Sobo
e9a84a21e4 Checkpoint 2023-09-27 15:35:51 -06:00
Joseph T. Lyons
ece4875973 v0.107.x dev 2023-09-27 12:26:48 -04:00
KCaverly
abefa2738b removed blas and increase batch size for vector search 2023-09-27 09:43:23 -04:00
KCaverly
e75f56a0f2 move to system blas 2023-09-26 12:39:22 -04:00
KCaverly
330a71d28b fixed bug limiting number of results returned 2023-09-26 10:29:55 -04:00
Conrad Irwin
d17d38fe70
vim: Command (#2951)
Release Notes:

- vim: Add v1 of command mode
([#279](https://github.com/zed-industries/community/issues/279)). The
goal was to cover 90% of what most people actually do, but it is very
incomplete. Known omissions are that ranges cannot be specified (except
that `:%s//` must always specify the % range), commands cannot take
arguments (you can `:w` but not `:w [file]`), and there is no history.
Please file feature requests on
https://github.com/zed-industries/community as you notice things that
could be better.
- `:` triggers zed's command palette. If you type a known vim command it
will run it, otherwise you get zed's normal fuzzy search. For this
release supported commands are limited to:
- - `:w[rite][!]`, `:wq[!]`, `:q[uit][!]`, `:wa[ll][!]`, `:wqa[ll][!]`,
`:qa[ll][!]`, `:[e]x[it][!]`, `:up[date]` to save/close tab(s) and
pane(s).
- - `:cq` to quit completely.
- - `:vs[plit]`, `:sp[lit]` to split vertically/horizontally
- - `:new`, `:vne[w]` to create a new file in a new pane above or to the
left
- - `:tabedit`, `:tabnew` to create a new file in a new tab.
- - `:tabn[ext]`, `:tabp[rev]` to go to previous/next tabs
- - `:tabc[lose]` to close tabs
- - `:cn[ext]`, `:cp[rev]`, `:ln[ext]`, `:lp[rev]` to go to the
next/prev diagnostics.
- - `:cc`, `:ll` to open the errors page
- - `:<number>` to jump to a line number.
- - `:$` to jump to end of file
- - `:%s/foo/bar/` (note that /g is always implied, the range must
always be %, and zed uses different regex syntax to vim)
- - `:/foo` and `:?foo` to jump to next/prev line matching foo
- - `:j[oin]`, to join the current line (no range is yet supported)
- - `:d[elete][l][p]`, to delete the current line (no range is yet
supported)
- - `:s[ort] [i]` to sort the current selection (case-insensitively)
- vim: Add `ctrl-w o` (closes everything except the current item) and
`ctrl-w n` (creates a new file in the pane above).
([#1884](https://github.com/zed-industries/community/issues/1884))
- all: Add a "Discard" option to prompt when saving a file with
conflicts (previously this only appeared on close, not on save).

Internal changes:
- The Picker will now wait for pending queries before confirming (to
handle people typing `: w enter` rapidly.
- workspace::save_item and Pane::save_item are now merged together, and
the behavior controlled by `workspace::SaveIntent`.
- Many actions related to closing/saving items now take an optional
`SaveIntent`.
-
2023-09-25 14:07:22 -05:00
Mikayla Maki
591ec02cea
Add support for the experimental Next LS for Elixir (#3024)
This is a PR I built for a friend of a friend at StrangeLoop, who is
making a much better LSP for elixir that elixir folks want to experiment
with. This PR also improves the our debug log viewer to handle LSP
restarts.

TODO:
- [ ] Make sure NextLS binary loading works.

Release Notes:

- Added support for the experimental Next LS for Elxir, to enable it add
the following field to your settings to enable:

```json
"elixir": {
    "next": "on"
}
```
2023-09-25 12:52:56 -05:00
KCaverly
86ec0b1d9f implement new search strategy 2023-09-25 13:44:19 -04:00
Conrad Irwin
769c330b3d Merge branch 'vim-command' 2023-09-25 11:41:13 -06:00
Mikayla
052cb459a6
Improve lsp log viewer's behavior in the presence of LSP restarts
Improve settings interface to local LSP
2023-09-24 04:59:55 -07:00
Antonio Scandurra
3fbe93f029 Checkpoint
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2023-09-23 11:06:10 -06:00
Antonio Scandurra
df388d9f33 Checkpoint 2023-09-23 09:10:33 -06:00
Marshall Bowers
ad62a966a6
Display available stories in storybook CLI (#3021)
This PR updates the storybook CLI to support displaying all of the
available stories.

The `--help` flag will now show a list of all the available stories:

<img width="1435" alt="Screenshot 2023-09-22 at 6 11 00 PM"
src="https://github.com/zed-industries/zed/assets/1486634/284e1a24-46ec-462e-9709-0f9b6e94931f">

Inputting an invalid story name will also show the list of available
stories:

<img width="1435" alt="Screenshot 2023-09-22 at 6 10 43 PM"
src="https://github.com/zed-industries/zed/assets/1486634/1ce3ae3f-ab03-4976-a06a-5a2b5f61eae3">

Release Notes:

- N/A
2023-09-22 18:16:16 -04:00
Marshall Bowers
8b6e982495
Remove manual mapping in FromStr implementation for StorySelector (#3018)
This PR removes the need for writing manual mappings in the `FromStr`
implementation for the `StorySelector` enum used in the storybook CLI.

We are now using the
[`EnumString`](https://docs.rs/strum/0.25.0/strum/derive.EnumString.html)
trait from `strum` to automatically derive snake_cased names for the
enums.

This will cut down on some of the manual work needed to wire up more
stories to the storybook.

Release Notes:

- N/A
2023-09-22 14:06:09 -04:00
KCaverly
dc49dec4f0 catchup with main 2023-09-22 09:43:39 -04:00
KCaverly
68c37ca2a4 move embedding provider to ai crate 2023-09-22 09:33:59 -04:00
KCaverly
48e151495f introduce ai crate with completion providers 2023-09-21 22:44:56 -04:00
Marshall Bowers
66358f2900
Update storybook to support stories for individual components (#3010)
This PR updates the `storybook` with support for adding stories for
individual components.

### Motivation

Right now we just have one story in the storybook that renders an entire
`WorkspaceElement`.

While iterating on the various UI components, it will be helpful to be
able to create stories of those components just by themselves.

This is especially true for components that have a number of different
states, as we can render the components in all of the various states in
a single layout.

### Explanation

We achieve this by adding a simple CLI to the storybook.

The `storybook` binary now accepts an optional `[STORY]` parameter that
can be used to indicate which story should be loaded. If this parameter
is not provided, it will load the workspace story as it currently does.

Passing a story name will load the corresponding story, if it exists.

For example:

```
cargo run -- elements/avatar
```

<img width="723" alt="Screenshot 2023-09-21 at 10 29 52 PM"
src="https://github.com/zed-industries/zed/assets/1486634/5df489ed-8607-4024-9c19-c5f4541f97c9">

```
cargo run -- components/facepile
```

<img width="785" alt="Screenshot 2023-09-21 at 10 30 07 PM"
src="https://github.com/zed-industries/zed/assets/1486634/e04a4577-7403-405d-b23c-e765b7a06229">



Release Notes:

- N/A
2023-09-21 22:41:53 -04:00
KCaverly
5f6334696a rename ai crate to assistant crate 2023-09-21 21:54:59 -04:00
Marshall Bowers
baa07e935e
Extract UI elements from storybook into new ui crate (#3008)
This PR extracts the various UI elements from the `storybook` crate into
a new `ui` library crate.

Release Notes:

- N/A
2023-09-21 19:25:35 -04:00
Nathan Sobo
dfeb702544 WIP - Next: implement Element derive macro 2023-09-20 22:26:46 -06:00
Conrad Irwin
2d9db0fed1 Flesh out v1.0 of vim : 2023-09-20 20:44:41 -06:00
Max Brunsfeld
d42093e069 collab 0.22.1 2023-09-20 17:39:21 -07:00
Nathan Sobo
44608517c1 WIP 2023-09-20 14:32:55 -06:00
Joseph T. Lyons
e7d73b833b collab 0.22.0 2023-09-20 13:59:36 -04:00
Joseph T. Lyons
a86dc942d6 v0.106.x dev 2023-09-20 13:02:13 -04:00
Nathan Sobo
83dae46ec6 Checkpoint 2023-09-20 10:17:29 -06:00
Mikayla
0cceb3fdf1
Get nextLS running 2023-09-20 06:55:24 -07:00