This PR adjusts how the `AssistantPanelDelegate` global is set to be
based on the state of the feature flag.
This should prevent `assistant` and `assistant2` from potentially
clobbering each other.
Release Notes:
- N/A
This PR consolidates the two Assistant panels into one for users in the
`assistant2` feature flag.
Now that the Assistant1 prompt editor is accessible through the
Assistant2 panel, we no longer have a need to show both panels.
Release Notes:
- N/A
This PR extracts the `ContextEditor` to the `assistant_context_editor`
crate.
As part of this, we have decoupled the `ContextEditor` from the
`AssistantPanel`.
There is now an `AssistantPanelDelegate` that the `ContextEditor` uses
when it needs to interface with the Assistant panel.
Release Notes:
- N/A
This PR adds a new `assistant_context_editor` crate.
This will ultimately house the `ContextEditor` so that it can be
consumed by both `assistant` and `assistant2`.
For the purposes of this PR, we just introduce the crate and move some
supporting constructs to it, such as the `ContextStore`.
Release Notes:
- N/A
This PR extracts the `ContextEditor` and `ContextHistory`
implementations into their own modules so that it's clearer which parts
depend on other constructs in the `assistant` crate.
Release Notes:
- N/A
This PR fixes two visual issues, that were caused by the fact that we
were always painting the horizontal scrollbar even if there is no
horizontal scrolling possible
Obscuring deleted lines when using the inline assistant:
https://github.com/user-attachments/assets/f8460c3f-403e-40a6-8622-65268ba2d875
Cutting off text even when horizontal scrolling is not possible:
https://github.com/user-attachments/assets/23c909f7-1c23-4693-8edc-40a2f089d4a8
This issue was only present in some themes (e.g. Nord, Catpuccin)
Closes#22716
Release Notes:
- Fixed an issue where horizontal scrollbars of editors would always be
painted (even if there is no horizontal scrolling to be done)
This PR extracts the `PromptLibrary` out of the `assistant` crate and
moves it to the `prompt_library` crate.
The `PromptLibrary` is now decoupled from the specifics of the
`AssistantPanel` and `InlineAssistant`.
Release Notes:
- N/A
This PR extracts the streaming diff implementation to its own
`streaming_diff` crate.
It was duplicated between `assistant` and `assistant2`, but their
implementations were exactly the same (and I don't see a reason why they
would need to diverge).
Release Notes:
- N/A
This PR adds a new `prompt_library` crate and extracts the `PromptStore`
and `PromptBuilder` to it.
Eventually we'll want to house the `PromptLibrary` itself in this crate,
but right now that involves untangling a few dependencies.
Release Notes:
- N/A
This PR moves the `SlashCommandWorkingSet` out of the `assistant` crate
and into `assistant_slash_command`.
This will unlock moving some things that depend on it out of the
`assistant` crate.
Release Notes:
- N/A
This PR dedupes the `AssistantSettings` so we can use the same settings
for both Assistant1 and Assistant2.
We originally forked them so we could change the Assistant2 settings
freely, but given our rollout strategy for the new Assistant, I don't
think that makes sense.
This also fixes the issue where the JSON language server would show a
"Matches multiple schemas when only one must validate" warning in
`settings.json`.
Closes#23171.
Release Notes:
- Fixed the "Matches multiple schemas when only one must validate"
warning for the `assistant` setting.
This PR is a follow-up to
https://github.com/zed-industries/zed/pull/22911 to further improve the
registration of code action providers for the Assistant in order to
prevent duplicates.
The `CodeActionProvider` trait now has an `id` method that is used to
return a unique ID for a code action provider. We use this to prevent
registering duplicates of the same provider.
The registration of the code action providers for Assistant1 and
Assistant2 have also been reworked. Previously we were not call the
registration function—and thus setting up the subscriptions—until we
resolved the feature flags. However, this could lead to the registration
happening too late for existing workspace items.
We now perform the registration right away and then remove the undesired
code action providers once the feature flags have been resolved.
Release Notes:
- N/A
Also:
* Adds `impl_internal_actions!` for deriving the `Action` trait without
registering.
* Removes some deserializers that immediately fail in favor of
`#[serde(skip)]` on fields where they were used. This also omits them
from the schema.
Release Notes:
- Keymap settings file now has more JSON schema information to inform
`json-language-server` completions and info, particularly for actions
that take input.
This PR fixes the duplicated `Fix with Assistant` code actions that were
being shown in the code actions menu.
This fix isn't 100% ideal, as there is an edge case in buffers that are
already open when the workspace loads, as we may not observe the feature
flags in time to register the code action providers by the time we
receive the event that an item was added to the workspace.
Closes https://github.com/zed-industries/zed/issues/22400.
Release Notes:
- Fixed duplicate "Fix with Assistant" entries showing in the code
action list.
This one seems to be triggered when the assistant's
`View<ContextEditor>` is leased during the call into
`NavHistory::for_each_entry`, which then tries to read it again through
the `ItemHandle` interface. Fix it by skipping entries that can't be
read in the history iteration.
Release Notes:
- N/A
Previously, to use a green and red shade with `TintColor` you'd need to
pass `Positive` and `Negative`, respectively. This terminology always
tripped me up, because, for example, I'd often try to use something
like:
```
Button::new("icon_color", "Negative")
style(ButtonStyle::Tinted(TintColor::Negative))
.color(Color::Error)
.icon_color(Color::Error)
.icon(IconName::Trash),
)
```
...and due to `icon_color` taking `Color::Error`, I'd always get
`TintColor` wrong at a first try, because I would, out of muscle memory,
write `TintColor::Error`, which wouldn't compile. That's exactly the
change in this PR—`TintColor` now takes `Success` and `Error` instead of
`Positive` and `Negative`, for more consistency.
Release Notes:
- N/A
- [x] Rewrite worktree git handling
- [x] Fix tests
- [x] Fix `test_propagate_statuses_for_repos_under_project`
- [x] Replace `WorkDirectoryEntry` with `WorkDirectory` in
`RepositoryEntry`
- [x] Add a worktree event for capturing git status changes
- [x] Confirm that the local repositories are correctly updating the new
WorkDirectory field
- [x] Implement the git statuses query as a join when pulling entries
out of worktree
- [x] Use this new join to implement the project panel and outline
panel.
- [x] Synchronize git statuses over the wire for collab and remote dev
(use the existing `worktree_repository_statuses` table, adjust as
needed)
- [x] Only send changed statuses to collab
Release Notes:
- N/A
---------
Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.com>
Co-authored-by: Nathan <nathan@zed.dev>
Removed a settings update that should have been removed in the 0.148.0
release.
I am not sure if there is a tracking issue, but I identified this check
for outdated settings that should not be needed anymore. I investigated
a bit and did not find any conflicts or UB as a result of removing this
code.
Release Notes:
- N/A
---------
Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
This means that `workspace::ToggleRightDock` will open the assistant if
no right-dock panel has been manually activated, instead of the chat as
before. Also cleans up the `active_panel_index` logic a bit.
cc @nathansobo
Release Notes:
- Make `workspace::ToggleRightDock` open the assistant panel if no
right-dock panel has yet been activated
* Remove unnecessary WindowContext and ViewContext '_ lifetimes
* Removed some cases where WindowContext has a different name than `cx`.
Release Notes:
- N/A
Closes https://github.com/zed-industries/zed/issues/19214
Closes https://github.com/zed-industries/zed/pull/22443
Adds `resolved` property into Zed completion item data, to ensure we
resolve every completion item exactly once.
There are 2 paths for singplayer Zed, and corresponding 2 analogues for
multi player code, where resolve may happen:
* completions menu display & selection, that ends up using
`resolve_completions` in `lsp_store.rs`
* applying a completion menu entry, that ends up using
`apply_additional_edits_for_completion` in `lsp_store.rs`
Now, all local counterparts check `enabled` field before resolving and
set it to true afterwards, and reuse the same `resolve_completion_local`
method for resolving the items.
A logic for re-generating docs and item labels was moved out from the
`resolve_completion_local` method into a separate method, as
`apply_additional_edits_for_completion` does not need that, but needs
the rest of the logic for resolving.
During the extraction, I've noted that multiplayer clients are not
getting the item labels, regenerated after the resolve — as the Zed
protocol-based flow is not the exact copy of the local resolving.
To improve that, `resolve_completion_remote` needs to be adjusted, but
this change is omitted to avoid bloating the PR.
Release Notes:
- Fixed autocomplete inserting multiple imports
This PR makes it so `assistant` and `assistant2` both use the same
action for inline assist (`zed_actions::InlineAssist`).
This makes it so the keybindings to deploy the inline assist seamlessly
swap based on the feature flag without needing to rebind them.
One minor caveat: if you're using `assistant2` the action name in the
command palette will be `assistant: inline assist`.
Release Notes:
- N/A
This PR adds a `text_ellipsis` method to `Label`s.
This can be used to truncate the text with an ellipsis without needing
to wrap the `Label` in another element.
Release Notes:
- N/A
`CodeContextMenu` is always accessed on one thread, so only `Rc`s and
`Rc<RefCell<_>>` are needed. There should be tiny performance benefits
from this. The main benefit of this is that when seeing code accessing a
`RwLock` it would be reasonable to wonder whether it will block. The
only potential downside is the potential for panics due to overlapping
borrows of the RefCells. I think this is an acceptable risk because most
errors of this nature will be local or will be caught by clippy via the
check for holding a RefCell reference over an `await`.
Release Notes:
- N/A
When using inline assist, after successfully generating a transformation
it's not possible to generate a new transformation. Currently, you have
to modify the prompt (i.e. add a `<SPACE>` and hit `<ENTER>`) to
regenerate.
So, I changed the restart button to be visible after a successful
transformation. And in that case I map it to a different keyboard
shortcut because `menu::Confirm` is mapped to accept the current
suggestion.
Now, I can invoke a series of transforms back to back until I get what I
want!
It might also be desired to keep the accept button visible after
modifying the prompt (before submitting it). In that case we'll need to
remap accept to an alternate key (perhaps the same alt-shift-enter I am
using for restart. That wouldn't be too insane to remember. But maybe
someone has a better idea.
I don't care what the shortcut is, I just want the ability to regenerate
without adding/deleting spaces.
## Before
**Two choices** after a suggestions is presented. Also, a great example
of why I would want to regenerate the suggestion, it left some tokens
`<rewrite_this>`!
![CleanShot 2024-12-13 at 00 34
09](https://github.com/user-attachments/assets/3c1786ca-8ec5-48e2-b3dd-64de36e61f6a)
## After
**Three choices** after a suggestion is presented, the circular icon is
for regenerate, just like you see if you modify the prompt text.
![CleanShot 2024-12-13 at 00 37
58](https://github.com/user-attachments/assets/ceda300f-0851-48bf-ad3a-be44308c734e)
## Release Notes:
- Added Restart Button to Inline Assistant When Prompt Is Unchanged
---------
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
![CleanShot 2024-12-13 at 11 27
39@2x](https://github.com/user-attachments/assets/7c7828c0-c5c7-4dc6-931e-722366d4f15a)
- Adds the Switch component
- Updates `Selected`, `Selectable` -> `ToggleState`, `Toggleable`
- Adds `checkbox` and `switch` functions to align better with other
elements in our layout system.
We decided not to merge Switch and Checkbox. However, in a followup I'll
introduce a Toggle or AnyToggle enum so we can update
`CheckboxWithLabel` -> `ToggleWithLabel` as this component will work
exactly the same with either a Checkbox or a Switch.
Release Notes:
- N/A
Noticed that whitespace-only insertions are really hard to make out, so
this changes it to make them visible by giving them a green background.
![screenshot-2024-12-13-10 49
09@2x](https://github.com/user-attachments/assets/10d83067-46f2-4cb5-97fa-0f44d254890d)
Release Notes:
- N/A
---------
Co-authored-by: Antonio <antonio@zed.dev>
While working on Assistant2, I noticed that the `LanguageModelSelector`
was recreating its `Picker` view on every single render.
This PR makes it so we create the view once and hold onto it in the
parent view.
Release Notes:
- N/A
Still TODO:
* [x] Factor out `start_language_server` so we can call it on register
(instead of on detect language)
* [x] Only call register in singleton editors (or when
editing/go-to-definition etc. in a multibuffer?)
* [x] Refcount on register so we can unregister when no buffer remain
* [ ] (maybe) Stop language servers that are no longer needed after some
time
Release Notes:
- Fixed language servers starting when doing project search
- Fixed high CPU usage when ignoring warnings in the diagnostics view
---------
Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
Co-authored-by: Cole <cole@zed.dev>
This PR updates the `gpui::prelude` to not export the `Context` trait
named.
This prevents some naming clashes in downstream consumers.
Release Notes:
- N/A