Commit graph

696 commits

Author SHA1 Message Date
Marshall Bowers
c10d8a8110
Fix cursor styles not displaying properly (#3493)
This PR fixes an issue where an element with a cursor style set would
not update the cursor when hovering over it.

Previously the cursor style would only appear by interacting with the
element in some way, for instance, by clicking on the element or by
having a `.hover` with some other style being applied.

Release Notes:

- N/A
2023-12-04 16:40:53 -05:00
Conrad Irwin
79773178c8 I was soooo close 2023-12-04 21:37:47 +00:00
Conrad Irwin
2c2e5144c9 Fix context key matching
* You need to check all layers of the context stack
* When in command, the context should be based on where focus was (to
  match `available_actions`.
2023-12-04 21:28:37 +00:00
Marshall Bowers
3627ff87f0 Ensure the candidate keybinding matches the correct context 2023-12-04 15:53:38 -05:00
Marshall Bowers
4cb4033a36 Merge branch 'main' into editor2_tests 2023-12-04 14:09:23 -05:00
Marshall Bowers
b212aab00d
Add support for copying diagnostic messages to the clipboard (#3489)
This PR adds support for copying diagnostics messages to the clipboard.

This was already working, but we were missing implementations
clipboard-related methods in the `TestPlatform` that were causing the
tests to fail when the copying functionality was added.

Release Notes:

- N/A
2023-12-04 14:08:05 -05:00
Nate Butler
50fe683305 Fix typos
Co-Authored-By: Marshall Bowers <1486634+maxdeviant@users.noreply.github.com>
2023-12-04 11:28:22 -05:00
Piotr Osiewicz
b5924d6b11 Add simulate_window_resize.
Fixes up tests for movement in editor/scrolling.

Co-authored-by: Antonio <antonio@zed.dev>
2023-12-04 17:27:48 +01:00
Nate Butler
80ae640060 Add additional cursors to gpui2
Co-Authored-By: Marshall Bowers <1486634+maxdeviant@users.noreply.github.com>
2023-12-04 11:20:41 -05:00
Piotr Osiewicz
2108ddf621 Defer activating Subscriptions that are invoked as a part of an effect.
Fixes test test_edit_events.

Co-authored-by: Antonio <antonio@zed.dev>
2023-12-04 16:17:33 +01:00
Piotr Osiewicz
b9a917f42a Fix up condition not checking the condition at the start.
Co-authored-by: Antonio <antonio@zed.dev>
2023-12-04 15:31:35 +01:00
Piotr Osiewicz
24b08921fe Revert "fix display map tests"
This reverts commit 0f7fc8c1a0.
2023-12-04 15:22:29 +01:00
Piotr Osiewicz
0f7fc8c1a0 fix display map tests
These tests failed due to an indefinite hang in buffer.condition in the following code:
\`\`\`rust
    let buffer = cx
        .add_model(|cx| Buffer::new(0, cx.model_id() as u64, text).with_language(language, cx));
    buffer.condition(cx, |buf, _| !buf.is_parsing()).await;
`\`\`
In both gpui1 and gpui2 \`.with_language\` spawns a task that notifies the context once it's done. The \`condition\` waits for notifications to be raised. The gist of the problem was that in gpui2, the spawned task was scheduled straight away, so we never really saw the notification with \`condition\`, causing us to wait indefinitely. This is probably a difference in test between schedulers in gpui1 and gpui2, but I kind of sidestepped the issue by spawning a condition before firing off a parsing task with \`set_language\`.
2023-12-04 13:14:03 +01:00
Conrad Irwin
63b65b2b2e Dismiss tooltips at capture
(Otherwise they stay open when you hover over the editor, which
stops mouse move events propagating)
2023-12-01 23:51:06 -07:00
Piotr Osiewicz
be509a5ce0 test_clipboard 2023-12-01 20:50:30 +01:00
Piotr Osiewicz
1c52b936bc Uncomment flaky tests 2023-12-01 19:21:30 +01:00
Piotr Osiewicz
e0ccaa60ff editor tests: Reintroduce block_on_ticks.
Co-authored-by: Antonio <antonio@zed.dev>
2023-12-01 17:24:47 +01:00
Piotr Osiewicz
a40a5fb212 Revert "editor tests: Reintroduce block_on_ticks."
This reverts commit aed11ee8cb.
2023-12-01 17:24:20 +01:00
Piotr Osiewicz
aed11ee8cb editor tests: Reintroduce block_on_ticks.
Co-authored-by: Antonio <antonio@zed.dev>
2023-12-01 17:22:12 +01:00
Julia
13f4cc563c Merge branch 'main' into zed2-breadcrumbs 2023-12-01 11:02:34 -05:00
Antonio Scandurra
f0bc4a04bd Uncomment git gutter painting 2023-12-01 13:45:14 +01:00
Antonio Scandurra
c9be637b6b
Re-introduce auto-height in editor2 (#3471)
Release Notes:

- N/A
2023-12-01 12:02:45 +01:00
Conrad Irwin
0441b4805a
Show cursor position in status bar (#3464)
Passes the compiler so it must work!

(though it doesn't show up until we fix pane focus)

Release Notes:

- N/A
2023-11-30 16:40:42 -07:00
Max Brunsfeld
cb11c1282c Re-introduce active path tracking in workspace 2023-11-30 14:58:14 -08:00
Max Brunsfeld
a003a91212 Restore auto-save on focus change, re-enable workspace tests 2023-11-30 14:45:27 -08:00
Conrad Irwin
75afb65b26 Show cursor position in status bar 2023-11-30 10:16:24 -07:00
Julia
428c517693 Merge branch 'main' into zed2-breadcrumbs 2023-11-30 11:38:29 -05:00
Antonio Scandurra
5243401afa Pass a WindowContext in request_measured_layout
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2023-11-30 17:12:40 +01:00
Antonio Scandurra
d9b8c07b1e Lift Send and Sync restriction for measurements 2023-11-30 16:37:57 +01:00
Antonio Scandurra
fac029b808 Fix errors in theme2 2023-11-30 12:08:00 +01:00
Antonio Scandurra
624ea58f2e Polish screen sharing 2023-11-30 11:22:01 +01:00
Antonio Scandurra
cc0bc444b1 Merge remote-tracking branch 'origin/main' into surfaces
# Conflicts:
#	crates/ui2/src/components/avatar.rs
2023-11-30 10:48:20 +01:00
Conrad Irwin
02174084ca
Collab panel2: Now with scrolling and keyboard (#3455)
Also introducing: .track_scroll() for non-uniform lists.

Release Notes:

- N/A
2023-11-30 00:13:52 -07:00
Conrad Irwin
4fbbb28da2 Restore logical offset preservation behaviour 2023-11-29 23:51:31 -07:00
Conrad Irwin
54cfcef0aa Keybaord shortcut context menu 2023-11-29 23:04:33 -07:00
Conrad Irwin
a37f86f294 Scroll the collab panel when keyboard focusing 2023-11-29 22:39:15 -07:00
Conrad Irwin
8638fc4149 Add a ScrollHandle to gpui2 for the collab panel 2023-11-29 22:20:06 -07:00
Max Brunsfeld
e49325080c Implement activity indicator in zed2 2023-11-29 17:18:21 -08:00
Max Brunsfeld
c95a7c7387
Address some TODOs in editor2 crate (#3445)
* Fix crash when jumping to definition
* Enabling resolution of completions
* Make links in interactive text clickable
* Enable code paths that use `select_anchors`
2023-11-29 16:32:02 -08:00
Conrad Irwin
3bdd51cb2a Availability indicators 2023-11-29 15:06:58 -07:00
Max Brunsfeld
2bd428102b Use pointer cursor style for clickable ranges in InteractiveText 2023-11-29 12:42:09 -08:00
Conrad Irwin
7e5aa5ce77 More drag'n'drop fixes
Co-Authored-By: Max <max@zed.dev>
2023-11-29 12:35:25 -07:00
Conrad Irwin
e377bd805b Add channel drag'n'drop
Co-Authored-By: Max <max@zed.dev>
2023-11-29 12:24:04 -07:00
Max Brunsfeld
dbfc7d3555 Merge branch 'main' into project-panel-context-menu 2023-11-29 09:45:31 -08:00
Max Brunsfeld
233aac5573 Make DismissEvent a unit struct
Co-authored-by: Conrad <conrad@zed.dev>
2023-11-29 09:42:54 -08:00
Max Brunsfeld
ac34229118 Add keyboard control over context menus
Co-authored-by: Conrad <conrad@zed.dev>
2023-11-29 09:39:20 -08:00
Antonio Scandurra
a4035f15af WIP 2023-11-29 18:18:15 +01:00
Conrad Irwin
35481e2c79 Move padding on uniform list inside the scrollable area 2023-11-29 10:05:31 -07:00
Conrad Irwin
db5ded0252 Remove useless method
We need to move state from layout to paint in any case
2023-11-28 20:53:46 -07:00
Conrad Irwin
8d1518d70c Fix stateful elements in Components
Previously a component assumed its element was stateless, this was
incorrect!
2023-11-28 20:47:11 -07:00
Mikayla
a41c857855
Merge branch 'main' into welcome2 2023-11-28 15:38:51 -08:00
Conrad Irwin
a761e6ca0e More mouse occlusion work 2023-11-28 09:59:58 -07:00
Antonio Scandurra
3ac545088a WIP: preserve aspect ratio of images 2023-11-28 17:33:11 +01:00
Antonio Scandurra
600b564bbf Introduce surface rendering
Co-Authored-By: Julia <julia@zed.dev>
2023-11-28 16:47:31 +01:00
Conrad Irwin
ca0dcf741f Use layers to correct mouse event handling too 2023-11-28 00:07:26 -07:00
Conrad Irwin
17b5f9294c Fix hover state when element is occluded 2023-11-27 23:18:25 -07:00
Mikayla
8faa1f6e58
Merge branch 'main' into welcome 2023-11-27 18:55:23 -08:00
Nate Butler
ca2052b0c1 Merge branch 'main' into completions-styles 2023-11-27 19:22:07 -05:00
Conrad Irwin
ccfc4fc0b9
Fix esc in command palette (#3414)
Also: add editor.register_action

Release Notes:

- N/A
2023-11-27 15:47:01 -07:00
Conrad Irwin
47b4d9942f Fix panic on quit 2023-11-27 15:33:47 -07:00
Julia
d551b41aae zed2: Mostly port breadcrumbs & improve StyledText api
Co-Authored-By: Max Brunsfeld <max@zed.dev>
2023-11-27 16:09:31 -05:00
Marshall Bowers
24f3034106
Add ListItem story (#3411)
This PR adds a story for the `ListItem` component, so we can work on it
in isolation.

Release Notes:

- N/A
2023-11-27 15:24:41 -05:00
Conrad Irwin
4f885252ab
[Zed2] Collab UI (#3403)
Release Notes:

- N/A
2023-11-27 12:40:59 -07:00
Marshall Bowers
feb7753a73 Fix typo in uniform_list's doc comment 2023-11-27 14:20:27 -05:00
Conrad Irwin
212d9254e1 Merge branch 'main' into completions-styles 2023-11-27 11:49:39 -07:00
Conrad Irwin
7a8aba329b Break content mask for hoverables 2023-11-27 11:43:14 -07:00
Piotr Osiewicz
b2b5df4428 close notification handler proper on accept/decline
Co-authored-by: Conrad <conrad@zed.dev>
2023-11-27 18:57:25 +01:00
Conrad Irwin
fd165206bf
gpui2: Notifications (#3407)
Release Notes:

- N/A
2023-11-27 09:22:31 -07:00
Nate Butler
8a35a02863 Checkpoint - try using overlay for completions popover
[no ci]
2023-11-27 11:22:19 -05:00
Conrad Irwin
039c933d8e gpui2: Notifications 2023-11-26 22:28:53 -07:00
Antonio Scandurra
682712f132 Account for previous line lengths when returning index 2023-11-24 18:32:48 +01:00
Antonio Scandurra
047cfe5108 Fix painting when underlines and quads appeared after a wrap boundary 2023-11-24 18:23:08 +01:00
Antonio Scandurra
f227c3284d Consume newline from run if it spans it 2023-11-24 17:53:48 +01:00
Antonio Scandurra
d31b53b912 Extract a gpui::combine_highlights function 2023-11-24 16:31:38 +01:00
Antonio Scandurra
bf39968105 Return TextRuns in combine_syntax_and_fuzzy_match_highlights 2023-11-24 13:00:20 +01:00
Antonio Scandurra
7eeb8078f6 Allow setting text background color via TextStyle 2023-11-23 19:22:18 +01:00
Antonio Scandurra
1ad22231d2 Allow providing a background color in a TextRun 2023-11-23 18:55:16 +01:00
Antonio Scandurra
56d043f671 Allow finding which ranges were clicked on an InteractiveText 2023-11-23 18:08:49 +01:00
Piotr Osiewicz
390ecb5b0c Merge branch 'main' into collab_ui-zed2 2023-11-23 15:02:55 +01:00
Piotr Osiewicz
c191943849 Add basic call/user UI in top-right corner.
Allow ui::Avatar to take custom data instead of always relying on URI resolution
2023-11-23 15:00:13 +01:00
Antonio Scandurra
3b918bfee8 Merge branch 'main' into rename-element-traits
# Conflicts:
#	crates/gpui2/src/elements/uniform_list.rs
#	crates/ui2/src/components/context_menu.rs
#	crates/ui2/src/components/list.rs
2023-11-23 12:47:46 +01:00
Joseph T. Lyons
f33c0e80a6
Add app events (#3372)
Adds app events (`first open` and `open`). For the time being, I'm
abandonding trying to add `close`, after running into many issues
trying. The code is in place for me to continue on that work, but at the
moment, we require having the telemetry settings in hand when calling
any of the methods that log an event, so we can honor the user's
preference for sending telemetry or not, but when running the
`on_app_close` method, to send off an app `close` event, the settings
are no longer available (probably the order of teardown?), which causes
some tests to end up failing. I'm not sure how to solve this. Maybe we
keep the settings on the telemetry struct and update it each time any
event is logged, then, on app shutdown, when logging the app `close`
event, we can use the stored version (idk).

Release Notes:

- N/A
2023-11-22 23:16:28 -05:00
Mikayla
6e84d8fbc0
Merge branch 'main' into panic-hunting 2023-11-22 13:47:17 -08:00
Mikayla
eb74ad7caa
Fix failing test 2023-11-22 13:41:48 -08:00
Joseph T. Lyons
ee2b6834bd Revert "Convert telemetry into a model"
This reverts commit 6e4268a471.
2023-11-22 16:16:44 -05:00
Joseph T. Lyons
c86e99928b Merge branch 'main' into add-app-events 2023-11-22 16:16:11 -05:00
Joseph T. Lyons
6e4268a471 Convert telemetry into a model
Co-Authored-By: Julia <30666851+ForLoveOfCats@users.noreply.github.com>
2023-11-22 16:16:10 -05:00
Nathan Sobo
c23f17ee0b Reorganize element-related traits 2023-11-22 11:19:43 -07:00
Antonio Scandurra
eaf90a4fbd Fix drawing uniform list elements when scrolling 2023-11-22 18:32:02 +01:00
Antonio Scandurra
bd4a710cef Use interactivity's base style for UniformList 2023-11-22 17:50:34 +01:00
Antonio Scandurra
2b6e8de11f Don't perform wrapping in completions 2023-11-22 14:23:09 +01:00
Antonio Scandurra
fff2d7955e Round up line width 2023-11-22 14:01:22 +01:00
Antonio Scandurra
3a8e9b5697 Avoid holding borrow to editor while painting child elements 2023-11-22 11:40:38 +01:00
Joseph T. Lyons
a4a1e6ba98 WIP
Co-authored-by: Mikayla <mikayla@zed.dev>
2023-11-21 22:32:07 -05:00
Mikayla
469b05684f
Fix a few identity mixups in GPUI
co-authored-by: nathan <nathan@zed.dev>
2023-11-21 17:12:32 -08:00
Mikayla
663bbb06d9
WIP 2023-11-21 12:40:00 -08:00
Piotr Osiewicz
54a3b56935 Merge remote-tracking branch 'origin/callback-handles' into search2 2023-11-21 00:40:20 +01:00
Conrad Irwin
8b6b7e60be borrow less 2023-11-20 16:00:47 -07:00
Mikayla
2c4d83c9af
WIP
co-authored-by: conrad <conrad@zed.dev>
co-authored-by: Nathan <nathan@zed.dev>
2023-11-20 14:46:01 -08:00
Mikayla
6985b70859
fix gpui2 2023-11-20 11:55:27 -08:00
Conrad Irwin
25ed7c57c1 WIP 2023-11-20 12:34:08 -07:00
Conrad Irwin
d0dd44faad Merge branch 'main' into callback-handles 2023-11-20 12:21:42 -07:00
Piotr Osiewicz
d60855b06d Merge branch 'main' into search2 2023-11-20 19:23:35 +01:00
Piotr Osiewicz
07cc5904f8 Merge branch 'main' into search2 2023-11-20 18:37:41 +01:00
Conrad Irwin
5d16f76518 fmt 2023-11-20 10:05:57 -07:00
Conrad Irwin
f86480ba5d Merge followup mess 2023-11-20 09:58:05 -07:00
Conrad Irwin
0798cfd58c Merge branch 'main' into derive-element-redux 2023-11-20 09:15:38 -07:00
Mikayla
88024ca7c9
Remove V parameter on elements 2023-11-19 18:32:31 -08:00
Conrad Irwin
c0d85dc1dd
Fix text wrapping when a child of a v_stack() (#3362)
Previously text that was rendered in a flex-column would reserve the
correct
amount of space during layout, and then paint itself incorrectly.

Release Notes:

- N/A
2023-11-19 11:37:31 -07:00
Conrad Irwin
0711121586 Add some test cases 2023-11-18 22:16:28 -07:00
Nathan Sobo
33cd6f520a Clean compile with redesigned element traits 2023-11-18 21:51:47 -07:00
Conrad Irwin
cf47ed2c5f Fix wrapping when parent has a max_width
(Also avoid re-wrapping text we already wrapped)
2023-11-18 21:31:16 -07:00
Conrad Irwin
242a0b85b5 Update Taffy to latest main 2023-11-18 21:30:33 -07:00
Conrad Irwin
7172ce37b1 Fix text wrapping when a child of a v_stack() 2023-11-18 20:35:22 -07:00
Nathan Sobo
adc355a1e6 Element refinement passing on ui2 2023-11-18 20:05:47 -07:00
Nathan Sobo
be33f000e2 WIP: Lots of errors, starting on resurrecting derive Element 2023-11-18 00:27:40 -07:00
Nathan Sobo
23ffce9fbe WIP: Work toward eliminating Component trait
This refactor enhances the overall design by promoting reusable and composable UI component structures within the Zed project codebase.
2023-11-18 00:03:23 -07:00
Nathan Sobo
2515bbf990 Move self in Element::paint
Remove mutable state borrows in favor of state ownership in render processes to streamline element rendering.
2023-11-17 23:32:55 -07:00
Mikayla Maki
e1285b9780
Add nightly release channel for zed2 (#3355)
Release Notes:

- N/A
2023-11-17 22:12:18 -08:00
Nathan Sobo
0069dd5ce6 WIP 2023-11-17 20:05:37 -07:00
Mikayla
dd283b471a
Add autoupdate2
co-authoredby: max@zed.dev
2023-11-17 15:48:32 -08:00
Julia
189ddf9380 Merge branch 'main' into unborked-git-zed2-diagnostics-view 2023-11-17 16:43:29 -05:00
Julia
3655a96e54 Merge branch 'main' into unborked-git-zed2-diagnostics-view 2023-11-17 16:32:35 -05:00
Julia
c6d22af416 Get diagnostic2 tests building and running 2023-11-17 16:32:35 -05:00
Julia
a464a7da2a Merge branch 'main' into unborked-git-zed2-diagnostics-view 2023-11-17 16:32:35 -05:00
Julia
f4eb219c75 Get diagnostics view almost building in the zed2 world
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2023-11-17 16:32:35 -05:00
Mikayla Maki
7a8da8ce11
Adjust the type arrangement on ManagedViews (#3354)
Made the trait into a blanket-trait impl if you have it's two
constituent pieces (FocusableView and EventEmitter) to remove the
duplicated method. I also changed the struct to an enum for aesthetic
reasons (EventType::EventName feels self documenting to me) and added
some new `cx` APIs utilizing our new powers of dismissal.

Release Notes:

- N/A
2023-11-17 13:04:57 -08:00
Conrad Irwin
a6d6f8a193
shhh (#3358)
- Fix image errors


Release Notes:

- N/A
2023-11-17 14:01:44 -07:00
Nathan Sobo
c866c211b5 Make static str and SharedString implement Element 2023-11-17 13:48:01 -07:00
Conrad Irwin
6bfe6fa0e1 Fix image errors
* Firstly only log one error per image load, not per frame
* Secondly use an Icon not an image for rendering Icons
2023-11-17 13:47:07 -07:00
Mikayla
149b9d1aa6
Merge branch 'main' into managed-view-adjustment 2023-11-17 12:40:44 -08:00
Conrad Irwin
624bd0a05a
Collab ui2 (#3357)
* Clickable context menus & movable panels – what will they think of
next?!

Release Notes:

- N/A
2023-11-17 13:33:18 -07:00
Conrad Irwin
ceb20dea96 Refactorings 2023-11-17 13:23:12 -07:00
Conrad Irwin
9d742b90c3 Allow you to click on a context menu item 2023-11-17 11:57:51 -07:00
Mikayla
17d53d0e38
Rename again, add fun cx APIs using new traits 2023-11-17 10:06:41 -08:00
Mikayla
01d9d53f4a
Adjust the type arrangement on ManagedViews 2023-11-17 09:51:11 -08:00
Piotr Osiewicz
eb9959a0cf gpui: notifications now takes an entity instead of a model 2023-11-17 17:23:05 +01:00
Mikayla
1693718637
Merge branch 'main' into saving-2 2023-11-16 23:11:38 -08:00
Mikayla
9a3cd073c7
Restore a bunch of random workspace stuff 2023-11-16 23:05:28 -08:00
Nathan Sobo
2fb13cf1ca
Separate WrappedLines from ShapedLines (#3350)
ShapedLines are never wrapped, whereas WrappedLines are optionally
wrapped if they are associated with a wrap width. Originally, when
rewriting GPUI, I tried to combine everything because wrapping is
inherently optional for the Text element, but we have a bunch of APIs
that don't make sense on a line that may wrap, so we need a distinct
type for that case.

This is a precursor to implementing clickable links in markdown. I
noticed multiple places where we were confused about whether or not the
line was wrapped so this felt important.

Release Notes:

- N/A
2023-11-16 23:20:35 -07:00
Nathan Sobo
9558da8681 Separate WrappedLines from ShapedLines
ShapedLines are never wrapped, whereas WrappedLines are optionally wrapped if
they are associated with a wrap width. I tried to combine everything because
wrapping is inherently optional for the Text element, but we have a bunch of
APIs that don't make sense on a line that may wrap, so we need a distinct type
for that case.
2023-11-16 23:10:51 -07:00
Conrad Irwin
2d1d75f482 +ManagedView
And some games with rust traits
2023-11-16 23:02:10 -07:00
Conrad Irwin
6d4276ea5f Merge branch 'main' into collab_ui2 2023-11-16 22:08:42 -07:00
Conrad Irwin
c0ad15756c More attachment configuration for context menus 2023-11-16 21:59:23 -07:00
Max Brunsfeld
e67c44a562
Fix file-reloading race condition (#3348)
### Summary

This PR fixes a bug that @as-cii and @osiewicz saw when the on-disk
contents of files changed due to running `git checkout` at the command
line. It caused a buffer's contents to diverge from the file's on disk
contents, but the buffer to show an *unmodified* status.

I've also introduced new APIs on gpui's deterministic executor, which
make it possible to write a test that reliably triggered the bug.

### Details

The bug is triggered by the following sequence of events:
1. A buffer's file changes on disk while the buffer is *unmodified*
2. Zed reloads the new content of the file
3. Before updating the buffer itself, Zed computes a *diff* between the
buffer's current contents, and the newly-loaded contents
4. While this diff is being computed, one of two things happens:
     1. the buffer changes on-disk *again*.
2. the user edits the buffer, but undoes the edit, so that the buffer
returns to an unmodified state

The bug itself was caused by a few things:
* The buffer diffing algorithm is pretty slow, because we perform a
character-wise diff
* We previously allowed multiple reload tasks to run concurrently
* When discarding an out-of-date diff, we failed to update parts of the
buffer's state (`saved_fingerprint`) which allow us to recognize that
the buffer's content differs from the file.

It was also difficult to reproduce the problem in tests, because under
deterministic execution, because it was extremely unlikely for other
tasks to make progress *after* a file had been reloaded, but *before*
the disk task has resolved. To help with testing, I introduced a pair of
executor APIs:

`spawn_labeled`, - for spawning a background task with a given *label*
`deprioritize_task` - for forcing tasks with a given label to run
*after* all other concurrent tasks.

I also made the `Model::next_event` test helper method more useful, in
that it no longer runs *until* parked in order to wait for the next
event to occur. It just steps the executor one poll at a time until the
model emits an event.

Release Notes:

- Fixed a bug that caused buffers to report incorrect modified/conflict
status when their buffers changed on disk multiple times in rapid
succession.
2023-11-16 20:19:16 -08:00
Max Brunsfeld
32979f3aca Rename deprioritize_task -> deprioritize
It applies to a family of tasks, not a task.
2023-11-16 20:03:18 -08:00
Max Brunsfeld
f3b6719c76 Rename both PlatformDispatcher::poll and Executor::run_step to 'tick'
Co-authored-by: Nathan Sobo <nathan@zed.dev>
2023-11-16 19:58:26 -08:00
Conrad Irwin
9547e88d88 TEMP 2023-11-16 19:50:31 -07:00
Mikayla
432572c592
#RemoveThe2 2023-11-16 18:04:35 -08:00
Mikayla
4de2c0f7ef
Re-implement actions as derive macros instead of blanket impls 2023-11-16 17:32:02 -08:00