This commit also changes the way search queries are built (we do not bail early anymore if include/exclude editor queries are malformed) to propagate error status of the panel.
Release Notes:
- N/A
Rather than relying on the focused element, instead explicitly pass the
focus handle for the query editor when determining the prev/next
bindings. Only compute these values once.
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- N/A
This PR adjusts the padding in the toolbar to be applied within the
toolbar itself.
Previously the different elements within the toolbar were applying their
own padding, which led to inconsistencies.
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- N/A
This PR changes project search bar's flex axis to `column`.
This fixes an issue where toggling the filters would cause the search
controls to center themselves vertically instead of staying next to the
search input.
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- N/A
This PR fixes the styling of the project search tabs.
We now have spacing between the icon and the tab label, as well as use
the correct color for the icon based on whether the tab is active or
not.
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- N/A
This PR updates the buffer search to deploy to a second row in the
toolbar, instead of trying to deploy into the initial row.
This is the same way it works in Zed1.
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- N/A
- First round of vim tests
Add `observe_keystrokes` back to gpui2
Allow multiple actions to match a given key event
[[PR Description]]
Release Notes:
- (Added|Fixed|Improved) ...
([#<public_issue_number_if_exists>](https://github.com/zed-industries/community/issues/<public_issue_number_if_exists>)).
This PR fixes the inactive tab style to properly show the label using
the muted text color.
I went about fixing this in the most direct way possible, but the
solution leaves a lot to be desired, IMO. I plan to explore some ideas
on how we can improve the state of styling the tab content without
having the same styles repeated all over the place and subsequently
out-of-sync.
Release Notes:
- N/A