Before (code in screenshot is from this branch,
`crates/zed/languages/rust.rs:179`):
![image](https://github.com/zed-industries/zed/assets/24362066/6b709f8c-1b80-4aaa-8ddc-8db9dbca5a5e)
Notice how the last 2 entries (that are async functions) are not
highlighted properly.
After:
![image](https://github.com/zed-industries/zed/assets/24362066/88337f43-b97f-4257-9c31-54c9023e8dbb)
This is slightly suboptimal, as it's hard to tell that this is an async
function - I guess adding an `async` prefix is not really an option, as
then we should have a prefix for non-async functions too. Still, at
least you can tell that something is a function in the first place. :)
Release Notes:
- Fixed Rust async functions not being highlighted in completions.
This fixes some bugs in our following logic, due to our attempts to
prevent infinite loops when two people follow each other.
* Propagate all of leader's views to a new follower, even if those views
were originally created by that follower.
* Propagate active view changes to followers, even if the active view is
following that follower.
* Avoid redundant active view updates on the client.
Release Notes:
- Fixed bugs where it was impossible to follow someone into a view that
they previously following you into.
TODO:
- [x] Add markdown rendering to channel chat
- [x] Unify (?) rendering logic between hover popover and chat
- [x] ~~Determine how to deal with document-oriented markdown like `#`~~
Unimportant until we want to do something special with `#channel`
- [x] Tidy up spacing and styles in chat panel
Release Notes:
- Added markdown rendering to channel chat
- Improved channel chat message style
- Fixed a bug where long chat messages would not soft wrap
* Propagate all of leader's views to a new follower, even if those views
were originally created by that follower.
* Propagate active view changes to followers, even if the active view is
following that follower.
* Avoid redundant active view updates on the client.
Also, remove logic for implicitly marking chat messages as observed when
they are fetched. I think this is unnecessary, because the client always
explicitly acknowledges messages when they are shown.
Release Notes:
- Fixed a bug where chat messages were shown out of order (preview only)
Release Notes:
- Clicking on a channel in the sidebar will now join the channel and
open the notes
- If you join a channel that already shared projects, you will join the
projects automatically and follow the host.
- Clicking on the current channel in the sidebar will re-open the notes.
- Chat can now be accessed from the right click menu of channels.
- (probably not worth mentioning) Various improvements to hover states
and tooltips in the collab ui; and if you click on a channel while in
another call, confirm before switching.
- Clicking on a channel name now joins the channel if you are not in it
- (or opens the notes if you are already there).
- When joining a channel, previously shared projects are opened
automatically.
- If there are no previously shared projects, the notes are opened.
Release Notes:
- show host in the titlebar of shared projects
- clicking on faces in the titlebar will now always follow the person
(it used to toggle)
- clicking on someone in the channel panel will follow that person
- highlight the currently open project in the channel panel
- fixes a bug where sometimes following between workspaces would not
work
This PR mainlines the current state of new GPUI2-based UI from the
`gpui2-ui` branch.
Release Notes:
- N/A
---------
Co-authored-by: Nate Butler <iamnbutler@gmail.com>
Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
Co-authored-by: Nate <nate@zed.dev>
Before this change if you joined a project without clicking on the
notification it would never disappear.
Fix a related bug where if you have more than one monitor, the
notification was only dismissed from one of them.
An user complained in zed-industries/community#2093 that we always link
to the latest release changelog, not the one that they've just updated
to.
Release Notes:
- Fixed changelog link in update notification always leading to the
latest release changelog, not the one that was updated to. Fixes
zed-industries/community#2093.
The goal of this PR is to make Following more intuitive.
### Old Behavior
Previously, following was scoped to a project. In order to follow
someone in a given window, the window needed to contain a shared
project, and the leader needed to be present in the project. Otherwise,
following failed.
### New Behavior
* You can always follow **any** participant in the current call, in any
pane of any window.
* When following someone in a project that you're both collaborating in,
it works the same as before.
* When following someone in an unshared project, or a project that they
don't have open, you'll only get updates about the leader's views that
don't belong to a project, such as channel notes views. When the leader
focuses a file in a different project, you'll get the "follow $LEADER to
their active project" indicator
### Todo
* [x] Change db schema and RPC protocol so a project id isn't required
for following
* [x] Change client to allow following into non-project items regardless
of the leader's project
* [x] Assign colors to users in a way that doesn't require users to be
in a shared project.
This PR is a bit of a last minute change, but I realized there was
actually a third player in the Elixir LSP space who wants support as
well,
[lexical](https://github.com/zed-industries/community/issues/1567). I
realized that the settings arrangement I shipped in this preview
precludes adding a third kind of LSP. I don't have the time to learn how
to fully support this LSP, but I thought I'd at least refactor how the
settings are represented before this hits stable.
Release Notes:
- Changed the new `"elixir": { "next": "on" }` setting to `"elixir": {
"lsp": "next_ls" }`. The `elixir.lsp` setting requires a full restart to
take effect. (Preview only)
This makes zed always behave as if the app is active, even if no window is focused.
It prevents the 'viewing a window outside of zed' state during collaboration.
add scheme as a parseable file type in semantic index.
Each file will operate as a single embedding, in which no real scheme
syntax or tree-sitter level data is stored.
Release Notes:
- Added scheme to Semantic Index