Commit graph

17 commits

Author SHA1 Message Date
Antonio Scandurra
45d1690f6e Use 16-bit float to store path windings
Previously, we were using a normalized 8-bit unsigned integer which forced us
to represent each increment of the winding number as a fraction of the max
value (1 / 255) which we would then add up using additive alpha blending.

This had three major drawbacks:

- The max winding number could not be greater than 255.
- Adding up (1 / 255) several times could result in a loss of precision.
- Due to also computing anti-aliasing as a fractional winding number, we had to
  reduce the max winding number to 32. This was still not good enough because
  we would multiply a fractional value with `1 / 32`, thus introducing more and
  more loss of precision.

This commit changes the texture type to an `f16` which doesn't require the
division by 255 and enables greater precision in the computation of the
anti-aliased parts of a curve. Note how this also removes the limitation of 255
windings at most per curve. The tradeoff is paying twice as much memory for
storing the texture, but that seems totally valid to achieve rendering accuracy.

Note that this kind of texture should be compatible with WebGL2 once we start
working on a web version of Zed.
2021-12-05 11:17:26 +01:00
Antonio Scandurra
d19d3bbe45 Calculate an overshoot when mousing to build columnar selections 2021-11-24 10:28:32 +01:00
Nathan Sobo
e0bf5337ca
Merge pull request #244 from zed-industries/mouse-selections
Improve support for selecting text via the mouse
2021-11-23 18:11:04 -07:00
Max Brunsfeld
294769be35 Add outdent command, fix indent bugs 2021-11-23 16:44:05 -08:00
Nathan Sobo
73afb29b04 Use alt modifier instead of cmd to add selections 2021-11-23 16:23:30 -07:00
Nathan Sobo
d969f38850 Implement shift-click to extend the newest selection 2021-11-23 15:42:21 -07:00
Max Brunsfeld
091ed9ab47 Maximize new windows 2021-11-23 10:24:31 -08:00
Antonio Scandurra
bcf38e6bb5 Implement word-wise mouse selection
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2021-11-23 18:50:17 +01:00
Antonio Scandurra
005a7076af Expose a count field on Event::LeftMouseDown 2021-11-23 16:18:17 +01:00
Max Brunsfeld
4002be882f Clear sprite cache when scale factor changes 2021-11-22 16:47:51 -08:00
Max Brunsfeld
23fbeaf978 Include scale factor in glyph cache keys 2021-11-22 16:37:01 -08:00
Max Brunsfeld
0b63d882ce Allow key bindings to F1 through F12 2021-11-18 14:23:36 -08:00
Max Brunsfeld
b8994c2a89 Add a facility for delaying quit until critical tasks finish
Co-Authored-By: Antonio Scandurra <me@as-cii.com>
2021-11-01 11:57:31 -07:00
Max Brunsfeld
4069db4959 Allow underlines to have different color than the text
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2021-10-26 12:46:46 -07:00
Antonio Scandurra
59ed535cdf Implement a more robust way of locating rust-analyzer
When bundled, we will retrieve it out of the `Resources` folder.
Locally, we're expected to run `script/download-rust-analyzer` and
put `vendor/bin` in our $PATH.
2021-10-25 11:02:35 +02:00
Max Brunsfeld
94209d2b6d Rename rpc_client -> client
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2021-10-04 17:14:21 -07:00
Nathan Sobo
fdfed3d7db Move all crates to a top-level crates folder
Co-Authored-By: Max Brunsfeld <maxbrunsfeld@gmail.com>
2021-10-04 13:22:21 -06:00