Makes pane::ReopenClosedItem (`cmd-shift-t` macos / `ctrl-shift-t`
linux) work in Project Panel and other non-`Pane` Dock contexts too
(Diagnostics, Outline, Git, Collab).
Context pills are now focusable and intractable via the keyboard.
- <kbd>←</kbd> and <kbd>→</kbd> move the focus to the previous or next
item (wrapping if necessary)
- <kbd>↓</kbd> and <kbd>↑</kbd> move the focus vertically
- If the cursor is in the first/last row of the assistant/inline editor,
they will move the focus to the strip
- Inside the strip, they will move the focus to the pill horizontally
overlapping the most
- If already in the first/last row of the strip, they will move to the
first/last pill (like in editors)
- If the first/last pill is focused, they will move the focus back to
the editor
- <kbd>⌫</kbd> removes the focused pill (unless it's the suggested one)
- <kbd>⏎</kbd> accepts the suggested pill if focused
https://github.com/user-attachments/assets/040bc71c-a3ae-4961-9886-2d5c3d290a73
Release Notes:
- N/A
We weren't showing the keybinding in none of the places where the model
selector was visible. Also, I took advantage of the opportunity to
change the keybinding for two reasons:
1. `cmd-shift-m` caused conflict if on an editor (inline assistant case)
2. `cmd-opt-/` is the one Cursor uses; so consistency with something
that might be already consolidated sounds like a low-hanging fruit
| Editor Inline Assist | Terminal Inline Assist | Assistant Panel |
|--------|--------|--------|
| <img width="1336" alt="Screenshot 2025-01-10 at 11 01 24 AM"
src="https://github.com/user-attachments/assets/0782f217-025f-4bc0-b2fa-64b3524c968b"
/> | <img width="1336" alt="Screenshot 2025-01-10 at 11 01 29 AM"
src="https://github.com/user-attachments/assets/d05a3b5c-33fd-4593-b1d8-aa9944de816a"
/> | <img width="1336" alt="Screenshot 2025-01-10 at 11 01 33 AM"
src="https://github.com/user-attachments/assets/8cb075e7-ccde-46f5-aa05-d20a9d42b286"
/> |
Release Notes:
- N/A
- Closes: https://github.com/zed-industries/zed/issues/22699
- Refine the key binding for `cmd-shift-e` (macOS) / `ctrl-shift-e`
(linux)
- Now Works after closing the final buffer
- Now Works from other panels (Terminal/Assistant/Collab/Chat/etc)
Follow-up to:
- https://github.com/zed-industries/zed/pull/21228
Release Notes:
- Fixed Project Panel toggle (`cmd-shift-e` / `ctrl-shift-e`) so it
works in more contexts.
Closes#19837
This PR is a continuation of [linux: Implement
Menus](https://github.com/zed-industries/zed/pull/21873) and should only
be reviewed once the existing PR is merged.
I created this as a separate PR as the existing PR was already reviewed
but is yet to merge, and also it was my initial plan to do it in
separate parts because of the scope of it. This will also help reviewing
code faster.
This PR adds two new types of keyboard shortcuts to make menu navigation
easier:
1. `Alt + Z` for Zed, `Alt + F` for File, `Alt + S` for Selection, and
so on to open a specific menu with this combination. This mimics VSCode
and IntelliJ.
2. `Arrow Left/Right` when any menu is open. This will trigger the
current menu to close, and the previous/next to open respectively. First
and last element cycling is handled.
`Arrow Up/Down` to navigate menu entries is already there in existing
work.
https://github.com/user-attachments/assets/976aea48-4e20-4c19-850d-4d205a4bead2
Release Notes:
- Added keyboard navigation for menus on Linux (left/right). If you wish
to open menus with keyboard shortcuts add the following to your user
keymap:
```json
{
"context": "Workspace",
"bindings": {
"alt-z": ["app_menu::OpenApplicationMenu", "Zed"],
"alt-f": ["app_menu::OpenApplicationMenu", "File"],
"alt-e": ["app_menu::OpenApplicationMenu", "Edit"],
"alt-s": ["app_menu::OpenApplicationMenu", "Selection"],
"alt-v": ["app_menu::OpenApplicationMenu", "View"],
"alt-g": ["app_menu::OpenApplicationMenu", "Go"],
"alt-w": ["app_menu::OpenApplicationMenu", "Window"],
"alt-h": ["app_menu::OpenApplicationMenu", "Help"]
}
}
```
---------
Co-authored-by: Peter Tripp <peter@zed.dev>
Follow-up of https://github.com/zed-industries/zed/pull/22004
* Reuse center terminals for tasks, when requested
* Extend task templates with `RevealTarget`, moving it from
`TaskSpawnTarget` into the core library
* Use `reveal_target` instead of `target` to avoid misinterpretations in
the task template context
* Do not expose `SpawnInTerminal` to user interface, avoid it
implementing `Serialize` and `Deserialize`
* Remove `NewCenterTask` action, extending `task::Spawn` interface
instead
* Do not require any extra unrelated parameters during task resolution,
instead, use task overrides on the resolved tasks on the modal side
* Add keybindings for opening the task modal in the
`RevealTarget::Center` mode
Release Notes:
- N/A
This reverts part of #21858 by changing how `tab` works again:
- If both, completions and inline completions, are visible, then `tab`
accepts the completion and `shif-tab` the inline completion.
- If only one of them is shown, then `tab` accepts it.
I'm not a fan of this solution, but I think it's a short-term fix that
avoids breaking people's `tab` muscle memory.
Release Notes:
- (These release notes invalidate the release notes contained in:
https://github.com/zed-industries/zed/pull/21858)
- Changed how inline completions (Copilot, Supermaven, ...) and normal
completions (from language servers) interact. Zed will now also show
inline completions when the completion menu is visible. The user can
accept the inline completion with `<shift-tab>` and the active entry in
the completion menu with `<tab>`.
When using inline assist, after successfully generating a transformation
it's not possible to generate a new transformation. Currently, you have
to modify the prompt (i.e. add a `<SPACE>` and hit `<ENTER>`) to
regenerate.
So, I changed the restart button to be visible after a successful
transformation. And in that case I map it to a different keyboard
shortcut because `menu::Confirm` is mapped to accept the current
suggestion.
Now, I can invoke a series of transforms back to back until I get what I
want!
It might also be desired to keep the accept button visible after
modifying the prompt (before submitting it). In that case we'll need to
remap accept to an alternate key (perhaps the same alt-shift-enter I am
using for restart. That wouldn't be too insane to remember. But maybe
someone has a better idea.
I don't care what the shortcut is, I just want the ability to regenerate
without adding/deleting spaces.
## Before
**Two choices** after a suggestions is presented. Also, a great example
of why I would want to regenerate the suggestion, it left some tokens
`<rewrite_this>`!
![CleanShot 2024-12-13 at 00 34
09](https://github.com/user-attachments/assets/3c1786ca-8ec5-48e2-b3dd-64de36e61f6a)
## After
**Three choices** after a suggestion is presented, the circular icon is
for regenerate, just like you see if you modify the prompt text.
![CleanShot 2024-12-13 at 00 37
58](https://github.com/user-attachments/assets/ceda300f-0851-48bf-ad3a-be44308c734e)
## Release Notes:
- Added Restart Button to Inline Assistant When Prompt Is Unchanged
---------
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
This changes the behavior of how we display inline completions and
non-inline completions (i.e. completion menu).
Previously we would never show inline completions if a completion menu
was visible, meaning that we'd never show Copilot/Supermaven/...
suggestions if the language server had a suggestion.
With this change, we now display the inline completions even if there is
a completion menu visible.
In that case `<tab>` then accepts the inline completion and `<enter>`
accepts the selected entry in the completion menu.
Release Notes:
- Changed how inline completions (Copilot, Supermaven, ...) and normal
completions (from language servers) interact. Zed will now also show
inline completions when the completion menu is visible. The user can
accept the inline completion with `<tab>` and the active entry in the
completion menu with `<enter>`. Previously, `<tab>` would also select
the active entry in the completion menu.
---------
Co-authored-by: Antonio <antonio@zed.dev>
This addresses the editor context menu portion of #17819.
Release Notes:
- Added `editor::OpenContextMenu` action to open context menu at current
cursor position.
Change the "Apply" and "Discard" buttons to match @danilo-leal's design!
Here are some different states:
### Cursor in the first hunk
Now that the cursor is in a particular hunk, we show the "Apply" and
"Discard" names, and the keyboard shortcut. If I press the keyboard
shortcut, it will only apply to this hunk.
<img width="759" alt="Screenshot 2024-11-23 at 10 54 45 PM"
src="https://github.com/user-attachments/assets/68e0f109-9493-4ca2-a99c-dfcbb4d1ce0c">
### Cursor in the second hunk
Moving the cursor to a different hunk changes which buttons get the
keyboard shortcut treatment. Now the keyboard shortcut is shown next to
the hunk that will actually be affected if you press that shortcut.
<img width="749" alt="Screenshot 2024-11-23 at 10 56 27 PM"
src="https://github.com/user-attachments/assets/59c2ace3-6972-4a60-b806-f45e8c25eaae">
Release Notes:
- Restyled Apply/Discard buttons
---------
Co-authored-by: Max <max@zed.dev>
Co-authored-by: Danilo Leal <67129314+danilo-leal@users.noreply.github.com>
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
Co-authored-by: Bennet Bo Fenner <53836821+bennetbo@users.noreply.github.com>
Closes https://github.com/zed-industries/zed/issues/21077
* BREAKING: rename `file_finder::OpenMenu` into
`file_finder::ToggleMenu`
* Display the keybinding for menu toggling when the menu is open
* Fix `enter` not working in the menu
Release Notes:
- Fixed enter not working and menu toggle binding not shown in the file
finder menu
Follow-up of https://github.com/zed-industries/zed/pull/20507
Release Notes:
- (breaking Preview) Adjusted file finder split keybindings to be less
conflicting
Co-authored-by: Conrad Irwin <conrad@zed.dev>
Follow-up of https://github.com/zed-industries/zed/pull/20419
Release Notes:
- - (breaking change) Use `ctrl-right` instead of `cmd-right` as a macOS
default for `editor::AcceptPartialInlineCompletion` (Linux)
Closes https://github.com/zed-industries/zed/issues/20187
Make outline panel more eager to open its entries:
* scroll editor to selected outline entries (before it required an extra
`"outline_panel::Open", { "change_selection": false }` action call)
* make any `Open` action call to behave like `"outline_panel::Open", {
"change_selection": true }` and remove the redundant parameter.
Now opening an entry is equal to double clicking the same entry: the
editor gets scrolled and its selection changes
* add a way to open entries the same way as excerpts are open in multi
buffers (will open the entire file, scroll and place the caret)
* additionally, fix another race issue that caused wrong entry to be
revealed after the selection change
Release Notes:
- Improved outline panel keyboard navigation
Closes#7688
Release Notes:
- (breaking change) Stop binding keyboard shortcuts to alt-[a-z]. These
get in the way of typing characters. This is usually not an issue for
English speakers because we don't use many characters; but for other
Latin-based languages with diacritics our shortcuts prevent them typing
what they need to type.
This primarily affects Zed's extra features:
* `alt-q` => `cmd-k q` on maOS, `ctrl-k q` on Linux for `editor::Rewrap`
* `alt-z` => `cmd-k z` on macOS `ctrl-k z` on Linux for
`editor::ToggleSoftWrap`
* `alt-m` => `ctrl-shift-m` for `assistant::ToggleModelSelector`
* `alt-v` => `ctrl-shift-v` for `["editor::MovePageUp", {
"center_cursor": true }]` (macOS only)
* `alt-t` => `cmd-shift-r` on maOS, `ctrl-shift-r` on Linux for
`task::Spawn` (The previous binding for `editor::RevealInFileManager`
now only applies in the project panel)
* `alt-shift-t` => `alt-cmd-r` on maOS, `ctrl-alt-r` on Linux for
`task::Rerun`
* `alt-shift-f` => `ctrl-shift-f` for
`project_panel::SearchInDirectory`.
But also overrides some bindings from Readline.
* `alt-h` => `alt-backspace` for `editor::DeleteToPreviousWordStart`
* `alt-d` => `alt-delete` for `editor::DeleteToNextWordEnd`
* `alt-f` => `ctrl-f` for `editor:: MoveToNextWordEnd` (`ctrl-f` was
previously `editor::MoveRight`)
* `alt-b` => `ctrl-b` for `editor::MoveToNextWordStart` (`ctrl-b` was
previously `editor::MoveLeft`)
Note that `alt-t` and `alt-shift-t` have been kept as aliases (because
no-one complained about `t` yet; but we may remove them completely in
the future).
Add an edit button to the assistant. This is totally hacked in for now,
just to see how this would feel rendered simply in the UI.
![CleanShot 2024-10-24 at 16 26
14@2x](https://github.com/user-attachments/assets/e630d078-78b7-42d7-93f1-cf61c00bd20e)
cc @as-cii @danilo-leal
Release Notes:
- N/A
---------
Co-authored-by: Danilo Leal <67129314+danilo-leal@users.noreply.github.com>
Co-authored-by: Richard Feldman <oss@rtfeldman.com>
I went with Cmd-Shift-Y on macOS (Ctrl-Shift-Y on Linux) for "yes accept
this individual hunk" - both are currently unused.
I went with Cmd-Shift-A on macOS (Ctrl-Alt-A on Linux) for "accept all
hunks" - both are unused. (Ctrl-Shift-A on Linux was taken, as is
Ctrl-Alt-Y, so although the pairing of Ctrl-Shift-Y and Ctrl-Alt-A isn't
necessarily obvious, the letters seem intuitive - "yes" and "all" - and
those key combinations don't conflict with anything.)
Release Notes:
- Added keybindings for applying hunks in Proposed Changes
<img width="247" alt="Screenshot 2024-10-25 at 12 47 00 PM"
src="https://github.com/user-attachments/assets/d6355621-ba80-4ee2-8918-b7239a4d29be">
Closes#7417
Release Notes:
- Added basic support for Alacritty's [vi
mode](https://github.com/alacritty/alacritty/blob/master/docs/features.md#vi-mode)
to the built-in terminal (which is using Alacritty under the hood.) The
vi mode can be activated with `ctrl-shift-space` and then supports some
basic motions to navigate through the terminal's scrollback buffer.
## Details
Leverages existing selection functionality from mouse_drag and the
ViMotion API of alacritty to add basic vi motions in the terminal.
Please note, this is only basic functionality (move, select, and yank to
system clipboard) and not a fully functional vim environment (e.g.
search, configurable keybindings, and paste). I figured this would be an
interim solution to the long term, more fleshed out, solution proposed
by @mrnugget.
Ctrl+Shift+Space to enter Vi mode while in the terminal (Same default
binding in alacritty)
Fixes some missing shortcuts from Tooltips like the project search,
buffer search, quick action bar, ....
https://github.com/user-attachments/assets/d3a0160a-8d6e-4ddc-bf82-1fabeca42d59
This should hopefully help new users learn and discover some nice
keyboard shortcuts
Release Notes:
- Display keyboard shortcuts inside tooltips in the project search,
buffer search etc.
Closes#6822
Updates #5142
Release Notes:
- Added new fold actions to toggle folds (`cmd-k cmd-l`), fold every
fold (`cmd-k cmd-0`) unfold every fold (`cmd-k cmd-j`) to fold
recursively (`cmd-k cmd-[`) and unfold recursively (`cmd-k cmd-]`).
- vim: Added `za` to toggle fold under cursor.
- vim: Added `zO`/`zC`/`zA` to open, close and toggle folds recursively
(and fixed `zc` to not recurse into selections).
- vim: Added `zR`/`zM` to open/close all folds in the buffer.
Release Notes:
- Added a new `assistant.inline_alternatives` setting to configure
additional models that will be used to perform inline assists in
parallel.
---------
Co-authored-by: Nathan <nathan@zed.dev>
Co-authored-by: Roy <roy@anthropic.com>
Co-authored-by: Adam <wolffiex@anthropic.com>
Some notes:
- You can put the cursor on the start or end line with triple backticks,
it doesn't actually have to be inside the block.
- Placing the cursor outside of a code block does nothing.
- Code blocks are determined by counting triple backticks pairs from
either start or end of buffer, and nothing else.
- If you manually select something, the selection takes precedence over
any code blocks.
Release Notes:
- Added the ability to copy surrounding code blocks in the assistant
panel into the clipboard, or inserting them directly into the editor,
without manually selecting. Place cursor anywhere in a code block
(marked by triple backticks) and use the `assistant::CopyCode` action
(`cmd-k c` / `ctrl-k c`) to copy to the clipboard, or the
`assistant::InsertIntoEditor` action (`cmd-<` / `ctrl-<`) to insert into
editor.
---------
Co-authored-by: Thorsten Ball <mrnugget@gmail.com>
Co-authored-by: Bennet <bennet@zed.dev>
This PR adds a keybinding for the `editor: rewrap` command.
It is bound to `alt-q`, by default. In Vim mode, it is bound to `g q`.
Release Notes:
- N/A
- Fixes incorrect shorcuts being displayed in Linux context menus.
- Re-ordering them within the json object doesn't work, but putting them in a dedicate block does.
Follow-up https://github.com/zed-industries/zed/pull/16085 that fixes
the search deploy to be actually a part of the terminal-related
bindings.
Part of https://github.com/zed-industries/zed/issues/16839
Also
* fixes few other bindings to use `shift` and avoid conflicts with the
existing key bindings.
* adds terminal inline assist to the context menu and makes both the
menu and the button to dynamically adjust to `assist.enabled` settings
change
It is still unclear to me, why certain labels for certain bindings are
wrong (it's still showing `ctrl-w` for closing the terminal tab, and
`shift-insert` instead of `ctrl-shift-v` for Paste, while Insert is near
and has a `ctrl-shift-c` binding shown) but at least the keys work now.
Release notes:
- Improved Linux terminal keymap and context menu
Prototypes a way to display new entities in the outline panel, making it
less outline.
The design is not final and might be adjusted, but the workflow seems to
be solid enough to keep and iron it out.
* Now, when any project search buffer is activated (multi buffer mode),
or buffer search is open (singleton buffer mode, but is available for
search usages multi buffer too — in that case buffer search overrides
multi buffer's contents display), outline panel displays all search
matches instead of the outline items.
Outline items are not displayed at all during those cases, unless the
buffer search is closed, or a new buffer gets opened, of an active
buffer search matches zero items.
https://github.com/user-attachments/assets/4a3e4faa-7f75-4522-96bb-3761872c753a
* For the multi buffer mode, search matches are grouped under
directories and files, same as outline items
![Screenshot 2024-08-21 at 14 55
01](https://github.com/user-attachments/assets/6dac75e4-be4e-4338-917b-37a32c285b71)
* For buffer search , search matches are displayed one under another
![image](https://github.com/user-attachments/assets/9efcff85-d4c7-4462-9ef5-f76b08e59f20)
For both cases, the entire match line is taken and rendered, with the
hover tooltip showing the line number.
So far it does not look very bad, but I am certain there are bad cases
with long lines and bad indents where it looks not optimal — this part
most probably will be redesigned after some trial.
Or, maybe, it's ok to leave the current state if the horizontal
scrollbar is added?
Clicking the item navigates to the item's position in the editor.
Search item lines are also possible to filter with the outline panel's
filter input.
* Inline panel is now possible to "pin" to track a currently active
editor, to display outlines/search results for that editor even if
another item is activated afterwards:
![image](https://github.com/user-attachments/assets/75fb78c3-0e5f-47b4-ba3a-485c71d7e342)
This is useful in combination with project search results display: now
it's possible to leave the search results pinned in the outline panel
and jump to every search result and back.
If the item the panel was pinned to gets closed, the panel gets back to
its regular state, showing outlines/search results for a currently
active editor.
Release Notes:
- Added a way to display buffer/project search entries in the outline
panel
This PR:
- Makes slash commands easier to compose by adding a concept,
`CompletionIntent`. When using `tab` on a completion in the assistant
panel, that completion item will be expanded but the associated command
will not be run. Using `enter` will still either run the completion item
or continue command composition as before.
- Fixes a bug where running `/diagnostics` on a project with no
diagnostics will delete the entire command, rather than rendering an
empty header.
- Improves the autocomplete rendering for files, showing when
directories are selected and re-arranging the results to have the file
name or trailing directory show first.
<img width="642" alt="Screenshot 2024-08-13 at 8 12 43 PM"
src="https://github.com/user-attachments/assets/97c96cd2-741f-4f15-ad03-7cf78129a71c">
Release Notes:
- N/A
Release Notes:
- Added `ctrl-alt-enter` keybinding for `repl::RunInPlace`
(`ctrl-option-enter` on MacOS). Keeps your screen position and cursor in
place when running any block.
- Disable Terminal ctrl-a (conflicts with readline).
- Standardize modifier order to use ctrl-shift instead of shift-ctrl to match existing keys.
- Move ctrl-shift-c (collab) to \!Terminal context (fix flickering in terminal right click menu).
- Consolidate two Terminal blocks in linux keybind