Commit graph

1007 commits

Author SHA1 Message Date
Dom Christie
f252d9cf67
Fix alt-shift-(left|right) behaviour (#11292)
Not sure what the etiquette is here, but in the interest of fixing
#10242, I've re-implemented @jish's PR
https://github.com/zed-industries/zed/pull/10535 and have signed the CLA


Release Notes:

- Fixed `alt-shift-left` and `alt-shift-right` in the Textmate default
keybindings.
([#10242](https://github.com/zed-industries/zed/issues/10242))

TextMate keymap uses default option shift arrow selection
2024-05-03 11:29:47 +02:00
Nate Butler
78a8a58ee2
Iterate on Assistant 2 composer UI (#11306)
- Change project index tool rendering in composer
- Update composer UI style

Release Notes:

- N/A

---------

Co-authored-by: Marshall Bowers <1486634+maxdeviant@users.noreply.github.com>
Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
2024-05-02 13:01:21 -04:00
Kirill Bulatov
caa0d35b8b
Allow to toggle git hunk diffs (#11080)
Part of https://github.com/zed-industries/zed/issues/4523

Added two new actions with the default keybindings

```
"cmd-'": "editor::ToggleHunkDiff",
"cmd-\"": "editor::ExpandAllHunkDiffs",
```

that allow to browse git hunk diffs in Zed:


https://github.com/zed-industries/zed/assets/2690773/9a8a7d10-ed06-4960-b4ee-fe28fc5c4768


The hunks are dynamic and alter on user folds and modifications, or
toggle hidden, if the modifications were not adjacent to the expanded
hunk.


Release Notes:

- Added `editor::ToggleHunkDiff` (`cmd-'`) and
`editor::ExpandAllHunkDiffs` (`cmd-"`) actions to browse git hunk diffs
in Zed
2024-05-01 22:47:36 +03:00
Nate Butler
779f67506a
Assistant 2 temp icon (#11257)
Release Notes:

- N/A
2024-05-01 12:56:27 -04:00
Marshall Bowers
c9778a36ff
Use Elixir LS as the default language server for Elixir (#11234)
This PR adds `language_servers` settings for Elixir and HEEX to ensure
they both only use Elixir LS by default.

Eventually we'd like to have these provided by the Elixir extension, but
there are some outstanding questions on the design.

For now we can just use the built-in default settings to ensure a good
out-of-the-box experience for Elixir users.

Release Notes:

- N/A
2024-04-30 19:28:27 -04:00
Marshall Bowers
e8ee0131f1
Remove unused assistant prompt (#11221)
This PR removes an unused assistant prompt.

Release Notes:

- N/A

Co-authored-by: Nathan <nathan@zed.dev>
2024-04-30 15:32:11 -04:00
Hans
4fad96b179
Add yss operation support for vim surrounds: (#11084)
The Motion::CurrentLine operation will contain the newline of the
current line, so we need to deal with this edge case



Release Notes:

- N/A
2024-04-29 19:38:14 -06:00
Bennet Bo Fenner
20625e98ad
preview tabs: Allow replacing preview tab when using code navigation (#10730)
This PR adds support for replacing the current preview tab when using
GoToDefinition. Previously a tab, that was navigated away from, was
converted into a permanent tab and the new tab was opened as preview.

Without `enable_preview_from_code_navigation`:


https://github.com/zed-industries/zed/assets/53836821/99840724-d6ff-4738-a9c4-ee71a0001634

With `enable_preview_from_code_navigation`:


https://github.com/zed-industries/zed/assets/53836821/8c60efcb-d597-40bf-b08b-13faf5a289b6

Note: In the future I would like to improve support for the navigation
history, because right now tabs that are not "normal" project items,
e.g. FindAllReferences cannot be reopened

Release Notes:

- Added support for replacing the current preview tab when using code
navigation (`enable_preview_from_code_navigation`)
2024-04-29 20:47:01 +02:00
Joseph T. Lyons
d4ec68b9ab
Add hpp file icon (#11149)
Release Notes:

- Added `.hpp` file icon.
2024-04-29 01:08:59 -04:00
Marshall Bowers
8b55494351
Properly register new icons (#11132)
This PR fixes some issues with the icons added in #11116, where they
weren't being registered properly.

Release Notes:

- N/A
2024-04-28 10:43:10 -04:00
Derek Briggs
32e6424543
Icons for js, c, cc, h, jsx, and tsx file types (#11116)
Release Notes:
Add Icons for react (jsx/tsx), C, and C++ files

![CleanShot 2024-04-27 at 21 06
26@2x](https://github.com/zed-industries/zed/assets/1648941/3f23c058-e0c1-4aed-bfdd-0a1a9c8d7203)

Release Notes:

- Added icons for JS, React, C, and C++
2024-04-27 21:24:54 -06:00
Mikayla Maki
d2569afe66
Switch from delete file by default to trash file by default (#10875)
TODO:

- [x] Don't immediately seg fault
- [x] Implement for directories 
- [x] Add cmd-delete to remove files
- [ ] ~~Add setting for trash vs. delete~~ You can just use keybindings
to change the behavior.

fixes https://github.com/zed-industries/zed/issues/7228
fixes https://github.com/zed-industries/zed/issues/5094

Release Notes:

- Added a new `project_panel::Trash` action and changed the default
behavior for `backspace` and `delete` in the project panel to send a
file to the systems trash, instead of permanently deleting it
([#7228](https://github.com/zed-industries/zed/issues/7228),
[#5094](https://github.com/zed-industries/zed/issues/5094)). The
original behavior can be restored by adding the following section to
your keybindings:

```json5
[
// ...Other keybindings...
  {
    "context": "ProjectPanel",
    "bindings": {
        "backspace": "project_panel::Delete",
        "delete": "project_panel::Delete",
    }
  }
]
2024-04-26 17:43:50 -07:00
blufony
5dbd23f6b0
vim: add keybinding to jump to parent directory in project panel (#11078)
Release Notes:

- vim: Support `-` to go to `parent directory` of the project panel.

As mentioned in the comments of #11073 this adds support for netrw's `-`
to go to the parent directory in the project panel. Again tested on
linux only.


- N/A
2024-04-26 18:22:15 -06:00
Andrew Lygin
1aa9c868d4
Scrollbar markers for cursors (#10816)
How it looks:

https://github.com/zed-industries/zed/assets/2101250/f564111c-1019-4442-b8a6-de338e12b12e

This PR adds cursor markers to the scrollbar. They work similar to
VSCode:

1. A cursor marker takes the whole scrollbar width.
2. It's always 2px high.
3. It uses the player's `cursor` color, so it may be helpful in the
collaboration mode.

There's a setting to switch cursor markers on/off:

```json
{
  "scrollbar": {
    "cursors": true
  }
}
```

Implementation details:

- Unlike other markers, cursor markers are displayed synchronously.
Otherwise they don't feel smooth and sometimes freez on prolonged
up/down navigation.
- Cursor markers are automatically switched off when it's more than 100
of them.
- The minimum (non-cursor) marker height is now 5px. It allows the user
to see other markers under the cursor marker.
- The way the minimum height is imposed on markers has changed a bit to
keep consistency between markers of different types.
- Selected symbol markers use less vibrant color (`info` faded out a
little).

Release Notes:

- Added displaying of cursor markers in the scrollbar. They can be
switched on/off by the `scrollbar.cursors` setting.
2024-04-27 02:26:42 +03:00
blufony
adcaa211ec
Add keybindings to jump to first / last file in project panel (#11073)
Release Notes:
- vim: Support `g g`/`G` to go to top/bottom of the project panel.

In vim type environments i usually expect to be able to jump to the top
and bottom and i was confused as to why that wasn't possible in the
project panel. So i added it. If anyone using different keymaps also
thinks this might be useful i would be happy to add other defaults. I
think for vim mode it is the most useful though, because you tend to not
use your mouse in vim mode.

This is my first contribution to any rust project, but it seemed like a
good starting point.
The function select_last() is inspired by select_first.
I was also thinking about adding a bigger jump keybinding, that would
jump for example 5 entries up / down, with vim default keybindings "{" /
"}".
FYI: I tested this on linux only and don't have access to any macos
machines.


- N/A
2024-04-26 16:35:57 -06:00
Michael Angerman
4c780568bc
storybook: Fix Backspace in Auto Height Editor and Picker stories (#11011)
Currently in the *Auto Height Editor* story the backspace key is not
working when you type into the Editor.

The same thing is true for the *Picker* story as one is not able to
backspace...

By adding an entry in the keymap file

```rust
assets/keymaps/storybook.json
```

both of these issues are solved...

Release Notes:

- N/A
2024-04-25 17:37:47 -04:00
Marshall Bowers
544bd490ac
Extract Elixir extension (#10948)
This PR extracts Elixir support into an extension and removes the
built-in Elixir support from Zed.

As part of this, [Lexical](https://github.com/lexical-lsp/lexical) has
been added as an available language server for Elixir.

Since the Elixir extension provides three different language servers,
you'll need to use the `language_servers` setting to select the one you
want to use:

#### Elixir LS

```json
{
  "languages": {
    "Elixir": {
      "language_servers": [ "elixir-ls", "!next-ls", "!lexical", "..."]
    }
  }
}
```

#### Next LS

```json
{
  "languages": {
    "Elixir": {
      "language_servers": [ "next-ls", "!elixir-ls", "!lexical", "..."]
    }
  }
}
```

#### Lexical

```json
{
  "languages": {
    "Elixir": {
      "language_servers": [ "lexical", "!elixir-ls", "!next-ls", "..."]
    }
  }
}
```

These can either go in your user settings or your project settings.

Release Notes:

- Removed built-in support for Elixir, in favor of making it available
as an extension.
2024-04-25 13:59:14 -04:00
Antonio Scandurra
530224527d
Allow pressing escape to cancel the current assistant generation (#10987)
If the assistant has already emitted some text, we will leave the
assistant message but maintain the cursor on the previous user message,
so that the user can easily discard the message by submitting again.

If no output was emitted yet, we simply delete the empty assistant
message.

Release Notes:

- N/A
2024-04-25 15:12:58 +02:00
Thorsten Ball
bb213b6e37
Fix keybinding errors on Linux (#10982)
These showed up as error messages. One of them has been removed and the
other two have changed names.



Release Notes:

- N/A
2024-04-25 13:44:24 +02:00
Marshall Bowers
25981550d5
Extract Deno extension (#10912)
This PR extracts Deno support into an extension and removes the built-in
Deno support from Zed.

When using the Deno extension, you'll want to add the following to your
settings to disable the built-in TypeScript and ESLint language servers
so that they don't conflict with Deno's functionality:

```json
{
  "languages": {
    "TypeScript": {
      "language_servers": ["deno", "!typescript-language-server", "!eslint", "..."]
    },
    "TSX": {
      "language_servers": ["deno", "!typescript-language-server", "!eslint", "..."]
    }
  }
}

```

Release Notes:

- Removed built-in support for Deno, in favor of making it available as
an extension.
2024-04-23 20:44:11 -04:00
Marshall Bowers
cf67fc9055
Add language_servers setting for customizing which language servers run (#10911)
This PR adds a new `language_servers` setting underneath the language
settings.


This setting controls which of the available language servers for a
given language will run.

The `language_servers` setting is an array of strings. Each item in the
array must be either:

- A language server ID (e.g., `"rust-analyzer"`,
`"typescript-language-server"`, `"eslint"`, etc.) denoting a language
server that should be enabled.
- A language server ID prefixed with a `!` (e.g., `"!rust-analyzer"`,
`"!typescript-language-server"`, `"!eslint"`, etc.) denoting a language
server that should be disabled.
- A `"..."` placeholder, which will be replaced by the remaining
available language servers that haven't already been mentioned in the
array.

For example, to enable the Biome language server in place of the default
TypeScript language server, you would add the following to your
settings:

```json
{
  "languages": {
    "TypeScript": {
      "language_servers": ["biome", "!typescript-language-server", "..."]
    }
  }
}
```

More details can be found in #10906.

Release Notes:

- Added `language_servers` setting to language settings for customizing
which language server(s) run for a given language.
2024-04-23 19:38:57 -04:00
Kyle Kelley
68a1ad89bb
New revision of the Assistant Panel (#10870)
This is a crate only addition of a new version of the AssistantPanel.
We'll be putting this behind a feature flag while we iron out the new
experience.

Release Notes:

- N/A

---------

Co-authored-by: Nathan Sobo <nathan@zed.dev>
Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Conrad Irwin <conrad@zed.dev>
Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
Co-authored-by: Antonio Scandurra <antonio@zed.dev>
Co-authored-by: Nate Butler <nate@zed.dev>
Co-authored-by: Nate Butler <iamnbutler@gmail.com>
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
Co-authored-by: Max <max@zed.dev>
2024-04-23 16:23:26 -07:00
Conrad Irwin
e0c83a1d32
remote projects per user (#10594)
Release Notes:

- Made remote projects per-user instead of per-channel. If you'd like to
be part of the remote development alpha, please email hi@zed.dev.

---------

Co-authored-by: Bennet Bo Fenner <53836821+bennetbo@users.noreply.github.com>
Co-authored-by: Bennet <bennetbo@gmx.de>
Co-authored-by: Nate Butler <1714999+iamnbutler@users.noreply.github.com>
Co-authored-by: Nate Butler <iamnbutler@gmail.com>
2024-04-23 15:33:09 -06:00
Joseph T. Lyons
f6eaa8b00f
Clean up whitespace (#10755)
I saved the `file_types.json` file and got a diff because it had some
trailing whitespace. I ran
[`lineman`](https://github.com/JosephTLyons/lineman) on the codebase.
I've done this before, but this time, I've added in the following
settings to our `.zed` local settings, to make sure every future save
respects our desire to have consistent whitespace formatting.

```json
"remove_trailing_whitespace_on_save": true,
"ensure_final_newline_on_save": true
```

Release Notes:

- N/A
2024-04-23 13:31:21 -04:00
Marshall Bowers
63c529552c
Automatically install the HTML extension (#10867)
This PR makes it so the HTML extension will be installed in Zed by
default.

We feel we should keep HTML available out-of-the-box, but we want to do
so while still keeping it as an extension (as opposed to built-in to Zed
natively). There may be a world where we bundle the extension in with
the Zed binary itself, but installing it on startup gets us 99% of the
way there.

The approach for making HTML available by default is quite general, and
could be applied to any extension that we choose (likely other languages
that we want to come out-of-the-box, but that could then be moved to
extensions).

If you do not want the HTML extension in Zed, you can disable the
auto-installation in your `settings.json` and then uninstall the
extension:

```json
{
  "auto_install_extensions": {
    "html": false
  }
}
```

Release Notes:

- Added auto-installation for the HTML extension on startup.
- This can be disabled by adding `{ "auto_install_extensions": { "html":
false } }` to your settings.
2024-04-22 18:02:22 -04:00
Lachlan Campbell
74241d9f93
Add woff(2) to file type icon list (#10833)
I noticed the sidebar was using the fallback icons for woff/woff2
webfont files, instead of the font icon:

<img width="195" alt="CleanShot 2024-04-22 at 03 01 18@2x"
src="https://github.com/zed-industries/zed/assets/5074763/2e925c33-0be5-4ed9-ae87-ce72f95f8416">

With this PR, I'm hoping all those font files would use the A icon
instead.

Release Notes:

- Updated`.woff` & `.woff2` file types in the sidebar to display the
font icon.
2024-04-22 12:37:05 +03:00
Mikayla Maki
8a02159b82
Add a command to expand the context for a multibuffer (#10300)
This PR adds an action to expand the excerpts lines of context in a
multibuffer.

Release Notes:

- Added an `editor::ExpandExcerpts` action (bound to `shift-enter` by
default), which can expand the excerpt the cursor is currently in by 3
lines. You can customize the number of lines by rebinding this action
like so:

```json5
// In your keybindings array...
  {
    "context": "Editor && mode == full",
    "bindings": {
      "shift-enter": ["editor::ExpandExcerpts", { "lines": 5 }],
    }
  }
```

---------

Co-authored-by: Nathan <nathan@zed.dev>
Co-authored-by: Max <max@zed.dev>
2024-04-19 14:27:56 -07:00
Thorsten Ball
f082344747
Add pull requests to git blame tooltip (#10784)
Release Notes:

- Added links to GitHub pull requests to the git blame tooltips, if they
are available.

Screenshot:

(Yes, the icon will be resized! cc @iamnbutler)

![screenshot-2024-04-19-18 31
13@2x](https://github.com/zed-industries/zed/assets/1185253/774af0b3-f587-4acc-aa1e-1846c2bec127)
2024-04-19 18:54:20 +02:00
Thorsten Ball
9247da77a3
git blame: Display GitHub avatars in blame tooltips, if available (#10767)
Release Notes:

- Added GitHub avatars to tooltips that appear when hovering over a `git
blame` entry (either inline or in the blame gutter).

Demo:



https://github.com/zed-industries/zed/assets/1185253/295c5aee-3a4e-46aa-812d-495439d8840d
2024-04-19 15:15:19 +02:00
Philipp Schaffrath
2f892e3523
Improve drop targets (#10643)
This introduces multiple improvements to the drop targets.

## Hitbox shape
Currently, hitboxes are rectangles, where the vertical ones reach all
the way to the ends, which reduces the space for the horizontal ones,
making the hitboxes a bit awkward in the corners. This new approach just
determines the closest side.

Visual representation:
![Frame
3](https://github.com/zed-industries/zed/assets/1282767/1cd2ca31-d9d4-41dd-87fb-1a8fbb8b7fcc)

## Hitbox size
The width of the hitbox was currently always 8 rem all around. In setups
with many columns or rows, or when the font size was very large, this
could potentially overlap the center hitbox, not allowing to drop a tab
without another split. Now the width of the hitboxes are a fraction of
the smaller size of its parents width and height. This makes sure the
hitboxes have the same width all around, but never fully block the
center hitbox.

I've also made this value configurable through the new
`drop_target_size` config which takes a `f32` fraction and is set to 0.2
by default.

Not sure if this is worth mentioning, but this technically allows to
remove the split hitboxes all together by setting it to `0.0`, or
removing the center hitbox by setting it to any value `>=0.5`. Not that
this is necessary, but it would be possible now.

## Larger visualization
The visual overlay when using one of the side hitboxes were also `8em`
wide. Since their logical size now changed, and it can't currently be
represented with GPUI (without abusing the `canvas` element), I made the
visual feedback take half of the width or height of the available space,
just like how other editors do this.

Also, the opacity/alpha value set by a theme is currently ignored. This
change now respects the themes opacity for it!

## Respect alpha value
Currently, the alpha value of `drop_target.background` is ignored. Even
the default themes set a value that is overwritten by a hard coded
value. I have removed this hard coded value and it now respects the
alpha value.

This change affects existing themes, see
https://github.com/zed-industries/zed/pull/10643#issuecomment-2059641528


## ~~No more lag while dragging over gutter~~ Extracted into #10737
~~It looks like the editor had a small optimization to drop events when
hovering the gutter. This also happens while dragging a tab over the
gutter, and causes some stuttering. Please correct me if this wasn't
just a small optimization, but I could not derive a different reason for
this code to exist.~~

Here is a video that tries to show all those changes with a before on
the left, and the after on the right:


https://github.com/zed-industries/zed/assets/1282767/f97f3420-513f-410f-a1c8-7966429ad348


Release Notes:

- Added `drop_target_size` setting. This should be a fractional percent
(e.g., `0.5`).
- Improved the hitboxes for drop targets.
- Updated drop targets to respect the alpha channel of the
`drop_target.background` color.
2024-04-18 15:28:25 -04:00
David Baldwin
1b75f9d620
Add a setting to show/hide the project panel button in the status bar (#10707)
### What?

A setting has been added to control the visibility of the Project Panel
button in the status bar.

### Why?

I don't tend to use the Project Panel, but use a keyboard shortcut to
access if needed. Thus, the button in the status bar provides me little
more than visual clutter. Additionally, there is precedent for this
configurability with other panels (collaboration, chat, notification,
terminal, etc).

Release Notes:

- Added a setting to show/hide the Project Panel button in the status
bar. `{"project_panel": {"button": false}}`
2024-04-18 10:14:06 +03:00
Nate Butler
e93d554725
Add Editor Controls Menu to Tool Bar (#10655)
This PR adds an editor controls menu to the tool bar. This menu will be
used to contain controls that toggle visual features in the editor, like
toggling inlay hints, showing git status or blame, hiding the gutter,
hiding or showing elements in the tool bar, etc.

For the moment, this consolidates the new Inline Git Blame toggle and
the old Inlay Hints toggle. In the future it will contain additional
controls.

Before: 

![CleanShot - 2024-04-16 at 16 38
53@2x](https://github.com/zed-industries/zed/assets/1714999/249e353f-786a-4391-8d49-66dd61feff8a)

After:

![CleanShot - 2024-04-16 at 16 38
43@2x](https://github.com/zed-industries/zed/assets/1714999/5b3cf4d5-855a-4475-ac05-8474b6c94b7b)

---

Release Notes:

- Added an editor controls menu to the tool bar. This will contain
visual, editor-specific options like toggling inlay hints, showing git
status or blame, etc.
- Removed the top level inlay hint toggle from the tool bar due to the
above change.
- Added the ability to toggle inline git blame from the new editor
controls menu.

---------

Co-authored-by: Marshall Bowers <1486634+maxdeviant@users.noreply.github.com>
2024-04-16 18:03:54 -04:00
Andrew Lygin
4eb1e65fbb
Add centered layout support (#9754)
This PR implements the Centered Layout feature (#4685):
- Added the `toggle centered layout` action.
- The centered layout mode only takes effect when there's a single
central pane.
- The state of the centered layout toggle is saved / restored between
Zed restarts.
- The paddings are controlled by the `centered_layout` setting:

```json
"centered_layout": {
  "left_padding": 0.2,
  "right_padding": 0.2
}
```

This allows us to support both the VSCode-style (equal paddings) and
IntelliJ-style (only left padding in Zen mode).

Release Notes:

- Added support for Centered Layout
([#4685](https://github.com/zed-industries/zed/pull/9754)).


https://github.com/zed-industries/zed/assets/2101250/2d5b2a16-c248-48b5-9e8c-6f1219619398

Related Issues:

- Part of #4382
2024-04-16 12:12:41 -07:00
Thorsten Ball
c015b5c4cd
Enable inline-git-blame by default (#10632)
Release Notes:

- N/A
2024-04-16 18:53:57 +02:00
Peter Tripp
2f00fcbdf6
docs: use_autoclose (#10514)
Add some keywords (bracket, quote, etc)to the comments describing
`use_autoclose` preference in the settings json.

This setting took me a while to find -- so now it'll be more easily
searchable for others.

Release Notes:

- N/A
2024-04-16 18:17:04 +02:00
Hans
2cfb1ffa77
add a setting to control show/hide terminal button for status bar (#10593)
Release Notes:

- Added a setting to show/hide the terminal button in the status bar:
`{"terminal": {"button": false}}` to hide it. (#10513)

---------

Co-authored-by: Thorsten Ball <mrnugget@gmail.com>
2024-04-16 09:40:32 +02:00
Andrew Lygin
f3192b6fa6
Fix scrollbar marker settings (#10530)
Zed displays scrollbar markers of three types: git diffs, background
highlights and diagnostics. At the moment, the "background highlights"
markers are displayed for all the supported highlights:

- Occurences of the symbol under cursor.
- Search results.
- Scope boundaries (only works when a symbol is selected).
- Active hover popover position.

They all use the same color, which leads to confusing results. For
instance, in the following case I expect to see markers for the
`new_anchor` occurences in lines 43 and 47. But besides them, there're
also scope-markers for `ScrollAnchor` initialization block in lines 46
and 49, which makes me think that there're four places where
`new_anchor` appears.

<img width="740" alt="zed-scrollbar-markers"
src="https://github.com/zed-industries/zed/assets/2101250/78700e6b-fdd1-4c2f-beff-e564d8defc13">

Existing settings `selection` and `symbol_selection` in the `scrollbar`
section [don't work as
expected](https://github.com/zed-industries/zed/pull/10080#discussion_r1552325493),
which increases confusion.

This PR only leaves two types of bg-highlight-markers and provides
dedicated settings for them:

- Occurences of the symbol under cursor. Setting: `selected_symbol`,
default is `true`.
- Search results. Setting: `search_results`, default is `true`.

The `selection` and `symbol_selection` settings are not used anymore.

Release Notes:

- Breaking changes. Settings `selection` and `symbol_selection` in the
`scrollbar` section renamed to `search_results` and `selected_symbol`
respectively. Fixed the effect of these settings on which markers are
displayed on the scrollbar.

Optionally, include screenshots / media showcasing your addition that
can be included in the release notes.

- N/A

/cc @mrnugget
2024-04-16 09:21:22 +02:00
Carter Olsen
1911a9f39b
Add a setting to control the vertical and horizontal scroll sensitivity (#10244)
Some people (like myself) use touchpads for development and I find Zed's
default scroll sensitivity to be slower than I like. This change adds a
scroll sensitivity multiplier that allows users to customize the speed
of their scrolling.

Release Notes:

- Added a setting under "scroll_sensitivity" that allows user to control
the scroll sensitivity. This value acts as a multiplier for the
horizontal and vertical scroll speed.
2024-04-15 14:40:09 +02:00
Thorsten Ball
faebce8cd0
Inline git blame (#10398)
This adds so-called "inline git blame" to the editor that, when turned
on, shows `git blame` information about the current line inline:


![screenshot-2024-04-15-11 29
35@2x](https://github.com/zed-industries/zed/assets/1185253/21cef7be-3283-4556-a9f0-cc349c4e1d75)


When the inline information is hovered, a new tooltip appears that
contains more information on the current commit:


![screenshot-2024-04-15-11 28
24@2x](https://github.com/zed-industries/zed/assets/1185253/ee128460-f6a2-48c2-a70d-e03ff90a737f)

The commit message in this tooltip is rendered as Markdown, is
scrollable and clickable.

The tooltip is now also the tooltip used in the gutter:

![screenshot-2024-04-15-11 28
51@2x](https://github.com/zed-industries/zed/assets/1185253/42be3d63-91d0-4936-8183-570e024beabe)


## Settings

1. The inline git blame information can be turned on and off via
settings:
```json
{
  "git": {
    "inline_blame": {
      "enabled": true
    }
  }
}
```
2. Optionally, a delay can be configured. When a delay is set, the
inline blame information will only show up `x milliseconds` after a
cursor movement:
```json
{
  "git": {
    "inline_blame": {
      "enabled": true,
      "delay_ms": 600
    }
  }
}
```
3. It can also be turned on/off for the current buffer with `editor:
toggle git blame inline`.

## To be done in follow-up PRs

- [ ] Add link to pull request in tooltip
- [ ] Add avatars of users if possible

## Release notes

Release Notes:

- Added inline `git blame` information the editor. It can be turned on
in the settings with `{"git": { "inline_blame": "on" } }` for every
buffer or, temporarily for the current buffer, with `editor: toggle git
blame inline`.
2024-04-15 14:21:52 +02:00
Conrad Irwin
5d7642d77d
Update netrw bindings for preview panes (#10492)
Release Notes:

- N/A
2024-04-12 14:50:27 -06:00
Yury Abykhodau
8bca9cea26
Fix Auto folded dirs performance issues (#8556)
Fixed auto folded dirs which caused significant performance issues #8476
(#7674)

Moved from iterating over snapshot entries to use `child_entries`
function from `worktree.rs` by making it public

@maxbrunsfeld 

Release Notes:

- Fixed a bug where project panel settings changes would not be applied
immediately.
- Added a `project_panel.auto_fold_dirs` setting which collapses the
nesting in the project panel when there is a chain of folders containing
a single folder.
<img width="288" alt="Screenshot 2024-04-12 at 11 10 58 AM"
src="https://github.com/zed-industries/zed/assets/2280405/efd61e75-026c-464d-ba4d-90db5f68bad3">

---------

Co-authored-by: Mikayla <mikayla@zed.dev>
2024-04-12 11:26:26 -07:00
Thorsten Ball
bc0c2e0cae
Extend Vim default keybindings (#10461)
This implements some of #10457.

Release notes:

- Added `g c c` and `g c` to Vim keybindings to toggle comments in
normal and visual mode respectively.
- Added `g ]` and `g [` to Vim keybindings to go to next and previous
diagnostic error.
- Changed `[ x` and `] x` (which select larger/smaller syntax node) in
Vim mode to also work in visual mode.
2024-04-12 08:05:38 +02:00
Conrad Irwin
08786fa7bf
Make BufferSearch less wide (#10459)
This also adds some "responsiveness" so that UI elements are hidden
before everything has to be occluded

Release Notes:

- Improved search UI. It now works in narrower panes, and avoids
scrolling the editor on open.

<img width="899" alt="Screenshot 2024-04-11 at 21 33 17"
src="https://github.com/zed-industries/zed/assets/94272/44b95d4f-08d6-4c40-a175-0e594402ca01">
<img width="508" alt="Screenshot 2024-04-11 at 21 33 45"
src="https://github.com/zed-industries/zed/assets/94272/baf4638d-427b-43e6-ad67-13d43f0f18a2">
<img width="361" alt="Screenshot 2024-04-11 at 21 34 00"
src="https://github.com/zed-industries/zed/assets/94272/ff60b561-2f77-49c0-9df7-e26227fe9225">
<img width="348" alt="Screenshot 2024-04-11 at 21 37 03"
src="https://github.com/zed-industries/zed/assets/94272/a2a700a2-ce99-41bd-bf47-9b14d7082b0e">
2024-04-11 23:07:29 -06:00
Conrad Irwin
f6c85b28d5
WIP: remoting (#10085)
Release Notes:

- Added private alpha support for remote development. Please reach out to hi@zed.dev if you'd like to be part of shaping this feature.
2024-04-11 15:36:35 -06:00
Bennet Bo Fenner
ea4419076e
Add preview tabs (#9125)
This PR implements the preview tabs feature from VSCode.
More details and thanks for the head start of the implementation here
#6782.

Here is what I have observed from using the vscode implementation ([x]
-> already implemented):
- [x] Single click on project file opens tab as preview
- [x] Double click on item in project panel opens tab as permanent
- [x] Double click on the tab makes it permanent
- [x] Navigating away from the tab makes the tab permanent and the new
tab is shown as preview (e.g. GoToReference)
- [x] Existing preview tab is reused when opening a new tab
- [x] Dragging tab to the same/another panel makes the tab permanent
- [x] Opening a tab from the file finder makes the tab permanent
- [x] Editing a preview tab will make the tab permanent
- [x] Using the space key in the project panel opens the tab as preview
- [x] Handle navigation history correctly (restore a preview tab as
preview as well)
- [x] Restore preview tabs after restarting
- [x] Support opening files from file finder in preview mode (vscode:
"Enable Preview From Quick Open")
 
I need to do some more testing of the vscode implementation, there might
be other behaviors/workflows which im not aware of that open an item as
preview/make them permanent.

Showcase:


https://github.com/zed-industries/zed/assets/53836821/9be16515-c740-4905-bea1-88871112ef86


TODOs
- [x] Provide `enable_preview_tabs` setting
- [x] Write some tests
- [x] How should we handle this in collaboration mode (have not tested
the behavior so far)
- [x] Keyboard driven usage (probably need workspace commands)
- [x] Register `TogglePreviewTab` only when setting enabled?
- [x] Render preview tabs in tab switcher as italic
- [x] Render preview tabs in image viewer as italic
- [x] Should this be enabled by default (it is the default behavior in
VSCode)?
- [x] Docs

Future improvements (out of scope for now):
- Support preview mode for find all references and possibly other
multibuffers (VSCode: "Enable Preview From Code Navigation")


Release Notes:

- Added preview tabs
([#4922](https://github.com/zed-industries/zed/issues/4922)).

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2024-04-11 23:09:12 +02:00
Bennet Bo Fenner
78d6beee80
Fix invisible chat icons (#10406)
As of #10393 some icons in the chat were invisible, looking at the icons
I noticed that the viewport was actually 800x800, I scaled that down to
16x16 and now they work fine again.

Also remove the `reply_arrow_left` icon because it is not used at all.

Thanks to @RemcoSmitsDev for noticing.

I don't have any expertise in svg's, so if something is off about the
svg markup reach out to me.

Release Notes:

- N/A
2024-04-11 18:36:58 +02:00
Piotr Osiewicz
2f616fe8eb
workspace: Add restore_on_startup setting that allows always opening an empty Zed instance (#10366)
Fixes #7694
The new setting accepts "last_workspace" (default) and "none" as
options.

In a follow-up PR I'll add a new option that re-launches all of the Zed
windows and not just the last one.

Release Notes:

- Added `restore_on_startup` option, accepting `last_workspace`
(default) and `none` options. With `none`, new Zed instances will not
restore workspaces that were open last.
2024-04-11 13:27:27 +02:00
Joseph T. Lyons
859c5279c4
Allow arrow keys to be used in tab switcher (#10396)
In addition to `ctrl-tab` and `ctrl-shift-tab`, VS Code allows changing
the selection in the tab switcher via the up and down arrow keys.

Release Notes:

- Added bindings to allow `up` and `down` arrow keys to be used while
the tab switcher is open.
2024-04-11 00:11:48 -04:00
Piotr Osiewicz
39e0e26d1d
Line numbers short mode (#10354)
Followup to #10327 
It can be enabled with the following setting:

"line_indicator_format": "short"

No release note, as the original change didn't go out to Preview yet.

/cc @bartekpacia @0x2CA

Release Notes:

- N/A
2024-04-10 12:08:07 +02:00
Nathan Sobo
414058379b
Switch to the system UI font on macOS (#10317)
To reference the system font, use the special ".SystemUIFont" family
name.

/cc @PixelJanitor 

Release Notes:

- Switched to the system UI  font for user interface elements on macOS.

Co-authored-by: Antonio Scandurra <antonio@zed.dev>
2024-04-09 07:44:57 -06:00