This is achieved by moving `available_actions` into `AsyncAppContext` (where
we know no view/window is on the stack) and `keystrokes_for_action` into `LayoutContext`
where we'll fetch the previous frame's ancestors and notify the current view if those
change after we perform a layout.
Focus is now one of the last things that happens during `flush_effects`,
and we shouldn't have relied on `defer` in the first place to verify
focus changes.
This was caused by accepting the call, which caused the notification to
be removed. When `active_call.accept_incoming()` finally completed, we
would try to get the app state from it in order to join the project, but
couldn't becuase the view would have already been dropped.
This commit fixes the bug by capturing a weak handle to the app state
when accepting the call as opposed to trying to read it from the view
when the accept completes.
Closes https://github.com/zed-industries/community/issues/1095
by forcing the non-Cancel button to get a focus.
Due to the way macOs handles buttons on modals, the focus gain had to be
achieved via certain button addition order, rather than conventional
"setFocus"-ish API, see the related comment for details.
Co-authored-by: Antonio Scandurra <antonio@zed.dev>
Previously, `debug_elements` was available on `WindowContext`. If that
method was called while having a borrow out to a view, it would panic because
the view would already have been borrowed.
By moving it to an `AsyncAppContext` we ensure the method can't be called while
a view is being used.
This was introduced with #2420 and was caused by re-entrantly updating
the workspace. Instead of passing the workspace reference from the outside,
we now define the definition navigation as a method on the editor which solves
the issue.
Note that we also needed to introduce a `defer` call when navigating to a definition
to prevent the workspace from reading the editor during `open_project_item`.