This ensures that we detect if a new nightly version of the remote
server is available.
Previously we would always mark a version as matching if they had the
same semantic version.
However, for nightly versions we also need to check if they have the
same commit SHA.
Co-Authored-by: Thorsten <thorsten@zed.dev>
Release Notes:
- N/A
---------
Co-authored-by: Thorsten <thorsten@zed.dev>
Also change Zed's standard style to use
`.track_focus(&self.focus_handle(cx))`, instead of
`.track_focus(&self.focus_handle)`, to catch these kinds of errors more
easily in the future.
Release Notes:
- N/A
---------
Co-authored-by: Conrad <conrad@zed.dev>
We display the errors in another window anyway and if the connection
takes a while it looks like a bug that the modal stays open.
Release Notes:
- N/A
Co-authored-by: Bennet <bennet@zed.dev>
This removes the old `remote_server { "download_binary_on_host": bool }`
field and replaces it with a `upload_binary: bool` on every
`ssh_connection`.
@ConradIrwin it compiles, it connects, but I haven't tested it really
yet
Release Notes:
- N/A
---------
Co-authored-by: Conrad <conrad@zed.dev>
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
This changes the download logic to not fetch the latest version, but to
fetch the version matching the current version of Zed.
Release Notes:
- Changed the update logic of the SSH remote server to not fetch the
latest version for a current channel, but to fetch the version matching
the current Zed version. If Zed is updated, the server is updated too.
If the server is newer than the Zed version an error will be displayed.
Just polishing the UI a bit more. One drawback of this, though, is that
if you _do_ have a big nickname or server name, with this current
solution, you won't be able to see it. Ideally, we should be able to
hover over it and see it in a tooltip, but the `div` still doesn't
support that out of the box.
| Main modal | Modal header |
|--------|--------|
| <img width="1136" alt="Screenshot 2024-10-23 at 12 49 18"
src="https://github.com/user-attachments/assets/ed5f0222-faa1-49bd-b249-2f22497566d8">
| <img width="1136" alt="Screenshot 2024-10-23 at 12 49 23"
src="https://github.com/user-attachments/assets/5a464b12-99e8-4934-aa6a-c9c4c40ea4d4">
|
Release Notes:
- N/A
This adds the following optional setting:
```json
{
"remote_server": {
"download_on_host": false
}
}
```
Right now, it's **off by default** because I haven't tested it enough.
Release Notes:
- N/A
This PR main relevant change is removing the logic we had inserted for
keyboard nav scroll as that was unreliable; we need to figure out a
better solution still. I'm also removing the visible on hover behavior
for the scrollbar as that was making us lose the click and drag feature
the component has. Lastly, I added a bit of right-margin in the delete
icon button so that's not too crammed with the scrollbar.
Release Notes:
- N/A
- Fixes modal closing when using the remote modal folder
- Fixes a bug with local terminals where they could open in / instead of
~
- Fixes a bug where SSH connections would continue running after their
window is closed
- Hides SSH Terminal process details from Zed UI
- Implement `cmd-o` for remote projects
- Implement LanguageServerPromptRequest for remote LSPs
Release Notes:
- N/A
This PR exposes the server address (or the nickname, if there is one) on
the title bar and in all modals that have the SSH header. The title bar
tooltip meta description still shows the original server address
(regardless of a nickname existing in this case), though.
<img width="600" alt="Screenshot 2024-10-22 at 10 58 36"
src="https://github.com/user-attachments/assets/64a94d9f-798b-44a4-9dee-6056886535bb">
Release Notes:
- N/A
---------
Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
This PR changes the behavior of pressing the `Esc` key on the connection
input. Now, if you hit it, the address inserted into the input won't be
erased. Effectively, escape now only cancels the connection process
instead of doing both (clearing the input _and_ cancelling the
connection).
Release Notes:
- N/A
Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
Before this change we sometimes showed errors inline, sometimes in
alerts.
Sometimes we closed the window, someimtes we didn't.
Now they always show as prompts and we never close windows.
Co-Authored-By: Mikayla <mikayla@zed.dev>
Release Notes:
- SSH Remoting: Improve error handling
This is useful for passing a custom identity file, jump hosts, etc.
Unlike with the v1 feature, we won't support `gh`/`gcloud` ssh wrappers
(yet?). I think the right way of supporting those would be to let
extensions provide remote projects.
Closes#19118
Release Notes:
- SSH remoting: restored ability to set arguments for SSH
The server count was something that existed since the remote development
implementation and we just kept it there without a lot of critical
thinking. However, it doesn't feel like it's particularly useful yet,
which means that, at least for now, we could clean it up more and wait
for further feedback to add it back, if ever requested.
Release Notes:
- N/A
This PR replaces a toast for the system prompt to confirm the action of
removing a server from the remote list. The alert dialog component is
the right choice here as we want to have a modal action that forces
choice. This should make it easier to convert to a nativa alert dialog
in the future, as well as for other platforms.
<img width="800" alt="Screenshot 2024-10-17 at 3 01 41 AM"
src="https://github.com/user-attachments/assets/7bb1210a-54bf-40da-a85a-f269484825a1">
Release Notes:
- N/A
Supersedes https://github.com/zed-industries/zed/pull/19166
TODO:
- [x] Update basic zed paths
- [x] update create_state_directory
- [x] Use this with `NodeRuntime`
- [x] Add server settings
- [x] Add an 'open server settings command'
- [x] Make sure it all works
Release Notes:
- Updated the actions `zed::OpenLocalSettings` and `zed::OpenLocalTasks`
to `zed::OpenProjectSettings` and `zed::OpenProjectTasks`.
---------
Co-authored-by: Conrad <conrad@zed.dev>
Co-authored-by: Richard <richard@zed.dev>
This PR refines the SSH modal UI, adjusting spacing and alignment. Via
these changes, I'm also introducing the ability for the `empty_message`
on the `List` component to receive not just a string but any element.
The custom way in which the SSH modal was designed made it feel like
this was needed for proper spacing.
<img width="700" alt="Screenshot 2024-10-16 at 1 20 54 AM"
src="https://github.com/user-attachments/assets/f2e0586b-4c9f-4497-b4cb-e90c8157512b">
Release Notes:
- N/A
This PR changes the SSH modal design so its more keyboard
navigation-friendly and adds the server nickname feature.
Release Notes:
- N/A
---------
Co-authored-by: Danilo <danilo@zed.dev>
Co-authored-by: Danilo Leal <67129314+danilo-leal@users.noreply.github.com>
This will allow us to compile debug builds of the remote-server for a
different architecture than the one we are developing on.
This also adds a CI step for building our remote server with minimal
dependencies.
Release Notes:
- N/A
Closes#19131Closes#19039
fixes the broken auto-updater.
I had the bright idea of using streams as the most common unit of data
transfer. Unfortunately, streams are not re-usable. So HTTP redirects
that have a stream body (like our remote server and auto update
downloads), don't redirect, as they can't reuse the stream. This PR
fixes the problem and simplifies the AsyncBody implementation now that
we're not using Isahc.
Release Notes:
- N/A
Do not always close current window in SshConnectionModal; only do so
when the window was spawned from ssh modal. Assign unique IDs to "Open
folder" buttons
Closes #ISSUE
Release Notes:
- N/A
![image](https://github.com/user-attachments/assets/0ed6f59c-e0e7-49e6-8db7-f09ec5cdf653)
The indicator turns yellow when ssh client is trying to reconnect. Note
that the state tracking is probably not ideal (we'll see how it pans out
once we start dog-fooding), but at the very least "green=good" should be
a decent mental model for now.
Release Notes:
- N/A
This restructures the code in `remote` so that it's easier to replace
the current SSH connection with a new one in case of
disconnects/reconnects.
Right now, it successfully reconnects, BUT we're still missing the big
piece on the server-side: keeping the server process alive and
reconnecting to the same process that keeps the project-state.
Release Notes:
- N/A
---------
Co-authored-by: Bennet <bennet@zed.dev>