mod active_buffer_language; pub use active_buffer_language::ActiveBufferLanguage; use anyhow::anyhow; use editor::Editor; use fuzzy::{match_strings, StringMatch, StringMatchCandidate}; use gpui::{actions, elements::*, AppContext, ModelHandle, MouseState, ViewContext}; use language::{Buffer, LanguageRegistry}; use picker::{Picker, PickerDelegate, PickerEvent}; use project::Project; use settings::Settings; use std::sync::Arc; use util::ResultExt; use workspace::{AppState, Workspace}; actions!(language_selector, [Toggle]); pub fn init(app_state: Arc, cx: &mut AppContext) { Picker::::init(cx); cx.add_action({ let language_registry = app_state.languages.clone(); move |workspace, _: &Toggle, cx| toggle(workspace, language_registry.clone(), cx) }); } fn toggle( workspace: &mut Workspace, registry: Arc, cx: &mut ViewContext, ) -> Option<()> { let (_, buffer, _) = workspace .active_item(cx)? .act_as::(cx)? .read(cx) .active_excerpt(cx)?; workspace.toggle_modal(cx, |workspace, cx| { cx.add_view(|cx| { Picker::new( LanguageSelectorDelegate::new(buffer, workspace.project().clone(), registry), cx, ) }) }); Some(()) } pub struct LanguageSelectorDelegate { buffer: ModelHandle, project: ModelHandle, language_registry: Arc, candidates: Vec, matches: Vec, selected_index: usize, } impl LanguageSelectorDelegate { fn new( buffer: ModelHandle, project: ModelHandle, language_registry: Arc, ) -> Self { let candidates = language_registry .language_names() .into_iter() .enumerate() .map(|(candidate_id, name)| StringMatchCandidate::new(candidate_id, name)) .collect::>(); let mut matches = candidates .iter() .map(|candidate| StringMatch { candidate_id: candidate.id, score: 0., positions: Default::default(), string: candidate.string.clone(), }) .collect::>(); matches.sort_unstable_by(|mat1, mat2| mat1.string.cmp(&mat2.string)); Self { buffer, project, language_registry, candidates, matches, selected_index: 0, } } } impl PickerDelegate for LanguageSelectorDelegate { fn placeholder_text(&self) -> Arc { "Select a language...".into() } fn match_count(&self) -> usize { self.matches.len() } fn confirm(&mut self, cx: &mut ViewContext>) { if let Some(mat) = self.matches.get(self.selected_index) { let language_name = &self.candidates[mat.candidate_id].string; let language = self.language_registry.language_for_name(language_name); let project = self.project.downgrade(); let buffer = self.buffer.downgrade(); cx.spawn_weak(|_, mut cx| async move { let language = language.await?; let project = project .upgrade(&cx) .ok_or_else(|| anyhow!("project was dropped"))?; let buffer = buffer .upgrade(&cx) .ok_or_else(|| anyhow!("buffer was dropped"))?; project.update(&mut cx, |project, cx| { project.set_language_for_buffer(&buffer, language, cx); }); anyhow::Ok(()) }) .detach_and_log_err(cx); } cx.emit(PickerEvent::Dismiss); } fn dismissed(&mut self, _cx: &mut ViewContext>) {} fn selected_index(&self) -> usize { self.selected_index } fn set_selected_index(&mut self, ix: usize, _: &mut ViewContext>) { self.selected_index = ix; } fn update_matches( &mut self, query: String, cx: &mut ViewContext>, ) -> gpui::Task<()> { let background = cx.background().clone(); let candidates = self.candidates.clone(); cx.spawn_weak(|this, mut cx| async move { let matches = if query.is_empty() { candidates .into_iter() .enumerate() .map(|(index, candidate)| StringMatch { candidate_id: index, string: candidate.string, positions: Vec::new(), score: 0.0, }) .collect() } else { match_strings( &candidates, &query, false, 100, &Default::default(), background, ) .await }; if let Some(this) = this.upgrade(&cx) { this.update(&mut cx, |this, cx| { let delegate = this.delegate_mut(); delegate.matches = matches; delegate.selected_index = delegate .selected_index .min(delegate.matches.len().saturating_sub(1)); cx.notify(); }) .log_err(); } }) } fn render_match( &self, ix: usize, mouse_state: &mut MouseState, selected: bool, cx: &AppContext, ) -> Element> { let settings = cx.global::(); let theme = &settings.theme; let mat = &self.matches[ix]; let style = theme.picker.item.style_for(mouse_state, selected); let buffer_language_name = self.buffer.read(cx).language().map(|l| l.name()); let mut label = mat.string.clone(); if buffer_language_name.as_deref() == Some(mat.string.as_str()) { label.push_str(" (current)"); } Label::new(label, style.label.clone()) .with_highlights(mat.positions.clone()) .contained() .with_style(style.container) .into_element() } }