pub use bincode; pub use serde; /// This is the buffer that is used Wasm side. /// Note that it mirrors the functionality of /// the `WasiBuffer` found in `plugin_runtime/src/plugin.rs`, /// But has a few different methods. pub struct __Buffer { pub ptr: u32, // *const u8, pub len: u32, // usize, } impl __Buffer { pub fn into_u64(self) -> u64 { ((self.ptr as u64) << 32) | (self.len as u64) } pub fn from_u64(packed: u64) -> Self { __Buffer { ptr: (packed >> 32) as u32, len: packed as u32, } } } /// Allocates a buffer with an exact size. /// We don't return the size because it has to be passed in anyway. #[no_mangle] pub extern "C" fn __alloc_buffer(len: u32) -> u32 { let vec = vec![0; len as usize]; let buffer = unsafe { __Buffer::from_vec(vec) }; buffer.ptr } /// Frees a given buffer, requires the size. #[no_mangle] pub extern "C" fn __free_buffer(buffer: u64) { let vec = unsafe { __Buffer::from_u64(buffer).to_vec() }; std::mem::drop(vec); } impl __Buffer { #[inline(always)] pub unsafe fn to_vec(&self) -> Vec { core::slice::from_raw_parts(self.ptr as *const u8, self.len as usize).to_vec() } #[inline(always)] pub unsafe fn from_vec(mut vec: Vec) -> __Buffer { vec.shrink_to(0); let ptr = vec.as_ptr() as u32; let len = vec.len() as u32; std::mem::forget(vec); __Buffer { ptr, len } } } pub mod prelude { pub use super::{__Buffer, __alloc_buffer}; pub use plugin_macros::{export, import}; }