use std::fs; use zed::settings::LspSettings; use zed_extension_api::{self as zed, serde_json, LanguageServerId, Result}; struct GlslExtension { cached_binary_path: Option, } impl GlslExtension { fn language_server_binary_path( &mut self, language_server_id: &LanguageServerId, worktree: &zed::Worktree, ) -> Result { if let Some(path) = worktree.which("glsl_analyzer") { return Ok(path); } if let Some(path) = &self.cached_binary_path { if fs::metadata(path).map_or(false, |stat| stat.is_file()) { return Ok(path.clone()); } } zed::set_language_server_installation_status( language_server_id, &zed::LanguageServerInstallationStatus::CheckingForUpdate, ); let release = zed::latest_github_release( "nolanderc/glsl_analyzer", zed::GithubReleaseOptions { require_assets: true, pre_release: false, }, )?; let (platform, arch) = zed::current_platform(); let asset_name = format!( "{arch}-{os}.zip", arch = match arch { zed::Architecture::Aarch64 => "aarch64", zed::Architecture::X86 => "x86", zed::Architecture::X8664 => "x86_64", }, os = match platform { zed::Os::Mac => "macos", zed::Os::Linux => "linux-musl", zed::Os::Windows => "windows", } ); let asset = release .assets .iter() .find(|asset| asset.name == asset_name) .ok_or_else(|| format!("no asset found matching {:?}", asset_name))?; let version_dir = format!("glsl_analyzer-{}", release.version); fs::create_dir_all(&version_dir) .map_err(|err| format!("failed to create directory '{version_dir}': {err}"))?; let binary_path = format!("{version_dir}/bin/glsl_analyzer"); if !fs::metadata(&binary_path).map_or(false, |stat| stat.is_file()) { zed::set_language_server_installation_status( language_server_id, &zed::LanguageServerInstallationStatus::Downloading, ); zed::download_file( &asset.download_url, &version_dir, match platform { zed::Os::Mac | zed::Os::Linux => zed::DownloadedFileType::Zip, zed::Os::Windows => zed::DownloadedFileType::Zip, }, ) .map_err(|e| format!("failed to download file: {e}"))?; zed::make_file_executable(&binary_path)?; let entries = fs::read_dir(".").map_err(|e| format!("failed to list working directory {e}"))?; for entry in entries { let entry = entry.map_err(|e| format!("failed to load directory entry {e}"))?; if entry.file_name().to_str() != Some(&version_dir) { fs::remove_dir_all(entry.path()).ok(); } } } self.cached_binary_path = Some(binary_path.clone()); Ok(binary_path) } } impl zed::Extension for GlslExtension { fn new() -> Self { Self { cached_binary_path: None, } } fn language_server_command( &mut self, language_server_id: &zed::LanguageServerId, worktree: &zed::Worktree, ) -> Result { Ok(zed::Command { command: self.language_server_binary_path(language_server_id, worktree)?, args: vec![], env: Default::default(), }) } fn language_server_workspace_configuration( &mut self, _language_server_id: &zed::LanguageServerId, worktree: &zed::Worktree, ) -> Result> { let settings = LspSettings::for_worktree("glsl_analyzer", worktree) .ok() .and_then(|lsp_settings| lsp_settings.settings.clone()) .unwrap_or_default(); Ok(Some(serde_json::json!({ "glsl_analyzer": settings }))) } } zed::register_extension!(GlslExtension);